Innistrad is—rightfully—among many players’ top sets of all time. I count myself among those players. Between the mechanics, the Draft environment, the powerful Constructed cards, the top-down flavor, Magic‘s growing playerbase at the time, and more, everything came together in a big way for what is arguably Magic‘s first successful flavor-based design.
It’s also coming up on being five years old. As such, former bulk rares like Laboratory Maniac are all of a sudden becoming worth money, and we’re going to have to start worrying about some of the most expensive, powerful cards seeing a reprint soon. As such, this seems like a fine time to cover some of the notable cards in the block while considering the same fundamental questions as with Return to Ravnica last week: if we’re trying to build a Cube (or Commander deck) for the lowest amount possible, which cards should be prioritized and which cards should be avoided? These questions get even more interesting when we consider that Shadows over Innistrad is looming, as well.
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