How Final Fantasy Is Changing The Future

Let me tell you a quick story about my June 1995 experience, as a sophomore/junior who’d been playing for a few months. My local store (Last Grenadier in Burbank, forever next to the mall, RIP) had a box that they put five-cent uncommons into, and when Ice Age came out, I didn’t know it was going to come out.

I just knew that one day, that box had a label added: Ice Age in here! So I eagerly riffled through the cards, exclaiming, and then I saw it. Counterspell. An $8 rare from Revised, was sitting in the nickel bin! And there was another behind it!

I didn’t look at the rest of the cards, I just went to the register and gave over a buck for the 18 other cards and my $16 pair of counterspells, feeling like I was committing a felony. Then I went to my friend and said, “Look what was in the nickel box!”

He looked at me and said, “Yup, that’s a common now.” I felt the world shift, and then I looked at my stack of commons with new and disgusted eyes. 

That’s the feeling I think a lot of people are going to get as this game deals with the aftereffects of Final Fantasy. 

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Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at a GP and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

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