Are We Buying The Cats Are The Best Superdrop?

A while back, there was a contest with the Secret Lair website, to give a definitive answer of which is better: dogs or cats. Cats won, and now we get a Secret Lair focused on cats. There were a lot of ways this drop could have gone, with generic cute cats, terrifying jungle predators, or prehistoric sabertooth tigers. Instead, we got a couple of IP from generations ago, and some interesting card choices. Let’s talk about each of the seven drops and what’s worth it.

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Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

Four New Marvel Legends And Their Matching Specs

There’s a lot of cool stuff in the set. 

Some of the new cards do new things in a new color, and that can set off a whole set of spikes. Let’s look at what has been previewed so far, and some potential specs. Many of the legends that were previewed early, like Doctor Doom, King of Latveria, I’ve already written about and we’ll see if any of those specs get there. (Come on, Mesmeric Trance!)

I’ve chosen four of the new legends, cards that do a neat thing in a way not really done before. No promises that these are the only legends people want to build around, just my first pass. 

Squirrel Girl is an early favorite, and that’s because there hasn’t been a Commander who collects Squirrels this way. Chatterfang isn’t a Squirrel-based creature, and the BG legends from Bloomburrow never took off. Squirrel Girl goes infinite with a couple of different cards, and those are the first targets.

Earthcraft – The ProTrader Discord picked up on this early, and bought out many of the copies available on TCGPlayer, and it’s a one-card, four-Squirrel, infinite-rodent machine. Earthcraft has long been a combo card, and this is the newest card to make use of it. 

Cryptolith Rite/Enduring Vitality/Springleaf Parade – Green needs some way to give haste plus a way to make tokens tap for mana.

Supportive Parents – It’s a version of Earthcraft, but you need to start with eight Squirrels. This is an uncommon, and there’s a boatload of them on TCGPlayer, so it might be tough to make money on this. 

Chitterspitter – Lots of random cards that are Squirrels or refer to Squirrels will spike. This should be among them.

Nut Collector – There’s a foil borderless Dominaria Remastered version that should especially go up.

Krosan Beast – Magic players love a good joke, and it won’t take many purchases to make this go up, considering the small quantities out there.

Shuri, the Black Panther is an artifact commander based in GW, which doesn’t get a lot of love. That said, this color combo can do more than just destroy artifacts! Please keep in mind that there is still a decklist to be released for this one, and some of these specs might be reprinted.

Merry, Warden of Isengard – This being from the LTC set means it’s already under pressure from The Hobbit set that’s incoming, and it’ll be popular for adding a swarm component to Shuri’s ability.

Argivian Archaeologist – Being on the Reserved List means it’s already pricey, but if Shuri gets popular, a handful of sales will make this take off.

Brilliant Restoration – One thing UR artifact decks don’t have is mass reanimate like this. 

Hanna’s Custody – Or mass protection like this. Much depends on if you want to target your own stuff.

Illustrious Wanderglyph – Already near $20, I strongly think this will be in the deck.

Machinist’s Arsenal – This should avoid a reprint, since it is from Final Fantasy.

Oswald Fiddlebender – I don’t know if there’s restrictions on Wizards reprinting D&D-themed cards, but this is another strong candidate for the deck.

Scourglass – Notably, this will destroy Shuri but leave most of your deck intact.

Thousand-Moon Smithy – A great card in artifact decks!

The Prydwen, Steel Flagship – Just an amazing set of synergies for the deck. More fodder, and fodder that grows when you do the thing you want to do!

MODOK is very good at what he does, which is entering play and immediately going to work as a connive effect. This allows you to do two things: Draw cards and Discard cards. I wonder what we can abuse here…

Maha, Its Feathers Night – A combo indeed, making it so your opponents’ creatures all just die and stay dead and die as soon as they enter play. Indestructible doesn’t mean what it used to!

Sheoldred, the Apocalypse – Already a great commander card, this turbocharges MODOK in a wonderful way. 

Syr Konrad, the Grim – Make those discards count!

Bone Miser – Turn your discards into profit!

Starving Revenant – A great way to put the engine into overdrive!

Cryptcaller Chariot – Since this makes Zombies, you can add a third combo piece and really go to town. 

Feast of Sanity – Slow your life loss and increase someone else’s pain all at once!

Starscream, Power Hungry – This takes some doing, but if you’re the monarch and Starscream is in the proper mode, MODOK becomes a killing machine.

Photon rewards you for having lots of creatures, and casting noncreature spells. Sounds like a recipe for everything that makes token creatures and isn’t a creature! (Warning: in early testing, this deck turned into a calculus problem. Lots of dice and InfiniTokens required.)

Monastery Monk/Young Pyromancer/Prismari Pianist/Anim Pakal – Pakal wants stuff to attack, but the rest of these want you to just cast spells and make more things. Easy enough!

Forth Eorllingas! – There’s no shortage of good X spells for this deck, but this is among the best, giving you a hasty army and likely the monarchy. 

Rise of the Hobgoblins – Another great X spell for the deck, it also can make your stuff a lot less profitable to block.

Warleader’s Call – Purphoros dealing 2 is also a card to think about, but the Call is just climbing up and up.

Champions from Beyond – So many plans in one, this gives you tokens, and bonuses for attacking with the whole mess of them!

Angelic Aberration – A ‘win more’ card, but a great way to upgrade your tokens from 1/1 on the ground to 4/4 in the air.

Divine Visitation – Or you could skip the middle step!

Wildfire Awakener – One of my favorite ‘win more’ cards ever, this turns your batch of tokens into twice that many tokens, which tap for damage!

This list is by no means exhaustive, and there are likely to be other legends that pop off and form a whole new alliance. When they go off, keep track of everything via our ProTrader Discord, and the profits will follow.

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

The Regret Of Selling Cards And Watching Them Spike

Today, I want to go over a feeling that many of us have gone through. 

You had a plan for a spec, you bought in at the right time, and then just as predicted, it went up. You posted at the perfect price at the most opportune moment, and locked in a significant profit, and did that process over and over, netting yourself the funds needed to move on to the next target.

And the card kept going up.

How do you deal with that? Why did it happen? Are there ways to mitigate it? Should we mitigate it? Today is less about the picks and more about the mentality, so come with me and let’s review what success means. 

This topic is timely for me, as just a month ago at MagicCon Vegas, I sold off a stack of my leftover English-language Hatsune Miku cards. I’d already made significant profits by repackaging the four individual lairs and selling them as a group on Ebay. (I was in at $160 per foil set, and selling at $600+, a most delightful margin!) I had a dozen or so assorted Lairs that I’d cracked, looking for a Snapcaster, and I sold off the individual foils and nonfoils from every set other than the original Sakura Superstar.



Again, all of this was profit on top of profit, and I got $23 for each of six Rainbow Foil Miku, Divine Diva, a card that was selling for around $45 as of a month ago.

In case you didn’t hear, someone’s Goblinstorm deck was shipped with what appears to be a Hatsune Miku Commander deck, with a reskinned Trostani, Selesnya’s Voice as the only card visible through the sealed plastic. As a result, everything that is Miku and is in green or white has gone up like mad, and the cheapest copy of that same Elspeth is now just under $100 on TCGPlayer.

This is only the most recent (and therefore most painful) example of a phenomenon that absolutely will happen to you the longer you’re buying and selling something. It happens with stocks, it happens with real estate, it happens in crypto. There’s no single name for the phenomenon, which is interesting, as I thought folks in the stock market had a cute phrase for just about everything, like a ‘dead cat bounce’ or ‘economic moat’ or ‘diamond hands.’ In the ProTrader Discord, I’m open to coining a phrase, if you’ve got a fun idea get it in there and let’s make it work.

Let’s start with the feelings that follow a post-sale spike.

First of all:  You won! You had a plan, you did it, and you made money. Hell yes! High Five! Buy yourself that sweet foil with the profits. Recognize that you did it. Other people might make more, and as time passes, you might feel bad about what you made and when, but wallowing in regret will only lead to you making bad decisions, like not selling when you could make a profit. 

Magic finance is littered with examples of holding too long, and most spikes represent opportunities for you to sell and make your profits. Let’s take a recent example of a Commander who made an enormous amount of cards spike: Hashaton, Scarab’s Fist. This was a card that premiered in Aetherdrift’s Commander decks in January 2025, and immediately made a big splash. One of the cards that went wild was Tortured Existence, a Stronghold common that went from $3 to a top price of $14. 

The reason you sell into a spike is because there’s no guarantee that the prices stay high. Attention moves on. Tortured Existence has gotten a Secret Lair printing since its spike and can now be had around $5 a copy. If you have a $3 card go up to $14, you set your prices at just over $10, make your 3x profit, and move on. You’re gaining cash that you can use on your next spec, or roll it into value for a Commander deck, or remodel your kitchen. 

Please remember a tough lesson to learn personally: Your cards have a ‘worth’ only when you go to sell them. The moment you do sell them, that’s when the profit is locked in. Owning a card that is spiking feels great, but if you don’t move to liquidate the card, you run the risk of it settling back down at the post-spike price.

The right time to sell is tricky. Let’s stick with the Miku example and focus on foil Elvish Mystic, the bonus inclusion for the first Miku drop. It was at $30 or so, and here’s the current set of prices for the evening of 5/28:

If you have one copy in a Commander deck, you should be tempted to sell. This is a huge jump and not one I’d expect to stay high. I would respect your desire to sell at $50, and I would understand your desire to list at $96.69 and wait a bit. We don’t even know when the Miku deck will come out, and as we’re seeing in the midst of Goblinstorm sales, selling into the original preview hype can mean less profit than selling when people get cards in hand. The correct play with the Mystic could be to wait until people get the Miku deck and then more folks are in on the buying.

We can’t know for sure what the right play is, and that feels brutal. We are conditioned to avoid the situations that make us feel bad, including the feeling of selling too early.  However, there are two concrete plans you can implement to help prevent this set of negative feelings, neither of which works after the fact.

System #1: Make the plan and trust the plan.

It’s remarkably easy to have your emotions in a moment derail what is usually an orderly set of feelings. Buy the card, sell the card. When we start adding regret, though, and the potential of regret, things can really go off the rails. In poker, this is often referred to as being on tilt, where your emotions cloud your judgment like you’re Anakin about to slaughter some younglings. 

When you make a plan ahead of time, you free yourself from that doubt and regret. Doesn’t matter if the card goes up or goes down, you got the profit you wanted and you had a plan for that profit! You are a success and doing better every time! Having a system, a set of preplanned sell points, allows you to worry less about what could be.

And if it looks like a card might keep going up, well, that leads to the other systematic approach.

System #2: Cover your entrance costs, and everything after that is free money. 

This is how I approached the Miku cards. I’d already sold a ton of the cards, and I was way ahead on all of it. Whatever I got from these leftovers was just super bonus money, and should be viewed as a nice addition to the systematic profit I’ve already made happen. 

The common variation on this is to buy a card, and when it spikes, immediately sell just enough to cover what you paid. After that, hold forever or sell immediately, and you’ll always be winning when it comes to your sales. This is a systematic approach, but allowing you to flex as the situation changes. 

Whichever plan you have, I also want to tell you that the social aspect is big. It helps a lot to hear from other people that you did the thing and you did it well, even if there was more profit to be had. Some people like to buy cards and then never sell them, and down that path lies madness and storage units and lots of cobwebs covering mildewed boxes. Magic is turning into a game of churn, and if we want to maximize profits, we need to execute our plans and keep up with it all. 

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

Serialized Cards, Collectibles, and Rampant Growth

You may or may not have noticed, but the collectibles market has never been more expensive, at least for the high-end stuff. I’m not a professional at anything but Magic, but I have the opportunity to talk to a lot of folks, and the consensus is that we’re in a time period where Magic and other collectibles are definitely riding high.

There’s a lot of reasons for this, and some immediate effects that we need to be aware of, plus some trends we can get on now. 

The big indicator that started all of this for me was the growth in graded, or ‘slabbed’, Magic cards. This is something Magic players have been resistant to for a while, because we want to play with the cards, not just own them. There’s a large contingent of players who want to put their sweet card in a deck, and aren’t scared of shuffling a deck with cards that are each $500 or more. 

Cube enthusiasts are probably the worst about this, and their only rivals are the Legacy/Vintage players who live for the chance to have a paper tournament and use their all-original decks. 

However, the collectors are starting to take over, or at least spend like it. All sorts of stuff is getting rarer, or more ornate, from Lego sets that need a pallet rack to carry or sports cards with signed jersey pieces. There’s people using small-scale CT scanners to see what’s inside of packs, a giant technological leap over scooting the cards in a Revised pack up to the top and holding down the see-through portion.

Ebay’s sold listings for higher-end cards, especially ones that have been graded, have been ticking up higher and higher too. Ben Bateman recently documented his trade at MagicCon Vegas of more than $100,000 worth of cards for a slabbed, serialized copy of The One Ring’s poster foil. This is an outlier, but one worth looking at because it shows the overall trend. Rare cards in Magic, especially if they are rare AND powerful, can be incredibly expensive. 

Let’s do a thought experiment. You have $40,000 and have to spend it on cards. Do you go for a Mint set of the Power 9 from Unlimited, plus some dual lands, or do you snag Golden Chocobo #41 off of eBay? I never thought I’d say this, but I’d rather have the Chocobo. The Power 9 are iconic for a section of Magic players, and the rarest of the rare still fetch a lot of money, but the collectors are branching into Magic and there’s more growth that could still come. 

Magic collectibles, at least the ones that come in packs and are still game pieces, are either the Headliner sort, where they are mega-rare but we don’t know precisely how rare, or the serialized, where we’re told that it’s a xxx/500, as in the case of Bitterbloom Bearer or Emeritus of Ideation. Serialized is generally going to mean more expensive, when we look at the recent cards, as the xxx/500 cards are three to four times the price of the non-serialized Sothera, the Supervoid or even the Thanos art of The Soul Stone.

Serialized cards in Magic are trending up over the last couple of years, too. A lot of the Multiverse Legends serialized have more than doubled in the past 18-24 months, depending on the popularity of the card as a Commander. Atraxa, Praetors’ Voice was a $600 card when the set came out, and now there’s two copies on TCGPlayer, both at $2000+. I got in on some of the Dragons that are serialized a couple years ago, and they are up 50-500%. 

Not all serialized have grown, though. A whole lot of the lesser-played Multiverse Legends haven’t grown, and there’s a lot of relatively cheap Brothers’ War Retro artifacts you could get. 

The big question, though: What should we buy now, to cash in on this trend? 

I think the best target at the moment is the Thanos Soul Stone. We’re about to get The Mind Stone copies in Marvel Super Heroes, and presumably, four more sets as Thanos completes the Infinity Gauntlet, which thanks to the movies, has been in the zeitgeist since it came out eight years ago. We’ve seen the earlier Mystical Archives go up to match the new ones, we’re neck-deep in assorted Wizard of Barge spikes thanks to the Goblinstorm deck, and I see no reason why the Infinity Stones wouldn’t follow suit.

I know that recommending a card going for $1,000-$1,500 is a big thing, and I haven’t put this pick on the cast. I just think that the completionists among Magic players (of which there are MANY) will want the full set and since the Cosmic foils are six-figure cards, the Thanos versions are the next best thing. You just know that there will be a big bonus for having all six when they print the Gauntlet.

I don’t think we’ll see huge spikes in the regular/regular foil versions of The Soul Stone this summer, but if we’re still doing this in three and a half years, I’ll want to stock up on those.

The other area that holds good growth potential is in the lesser-played serialized from Ravnica Remastered, Brothers’ War Retro, and the Multiverse Legends. More than sixty serialized cards, 500 each, and that meant a lot of serialized entering the market. The issue here is that the serialized cards are visually the same as the non-serialized, which is so lame compared to the Bitterbloom Bearer or the Emeritus. Hopefully Wizards keeps making the serialized cards a special art, too.

My favorite right now is Crypt Ghast serialized, as it’s in a ton of Commander decks but still not way up there, copies available online around $400. If that’s too much, there’s some barrel-scraping you can do, like a Tolsimir Wolfblood under $300, Radha, Coalition Warlord at $250 or a Seal of the Guildpact under $200. We’ve seen other instances where people just want anything from a group of cards but can’t get the best ones and start settling for their price range, and can cause a rising tide to lift all boats. 

Finally, if there’s something you want for personal use, I’d tell you to go ahead and get it. The market is pretty unlikely to get softer for these, so if you can afford it, get it and enjoy it. I can tell you from experience that you’ll look at it with glee and joy. 

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY