The Mana Math of Lorwyn Eclipsed

With seven sets coming in 2026, there’s going to be a lot of times I say these words: It’s time to do some math! 

That’s right, Lorwyn Eclipsed is about to be released, and we need to do some arithmetic in order to figure out how likely it is that Collector Boosters will contain what we want.

So strap on a calculator, kids, and let’s get into it!

In running these numbers, I’m just using Wizards’ released information about the makeup of Collector Booster packs. The focus is on those CBs, because that’s where the best stuff will be. There’s a tiny chance of these showing up in Play Boosters, but generally, don’t waste your time with those if you like to crack packs. 

First off, let’s talk about nonfoil cards. 

It’s not every set where Wizards puts two nonfoils in the CBs this way, but when they do, it leads to a LOT of nonfoils entering the market. Especially the rares of each type, you’re at just over 83% of these slots having rares. Definitely could lead to some bricks being bought down the line, depending on the cards. 

Even with the double-up on the slot, you’re still looking at ten boxes of CBs to get that one fetchland in particular. Pretty tough pull, as nonfoils go.I’d look for these to be a little bit pricier than expected.

The foil slot, as always, has the best stuff:

The official MSRP of a CB pack is $27, so that’s what I’m using for my estimates.

In case you missed the bit in the article about collecting this set, we’re done getting Japanese-language Fracture Foils in English-language CBs. Those will only be found in the Japanese-language CBs. This is phrased as a permanent change, but we’ll see if that holds. 

As for the cards in this slot, we’re not seeing anything too wildly rare. Everything can be had in under 200 packs, which is pretty good for this sort of thing. If you’re expecting the mega-rares of the recent Universes Beyond sets, well, this won’t be as difficult.

With the shift in Fracture Foils, now we’ve got an interesting case. We know precisely what the ratio is of regular foil to Fracture Foil, it’s 9:1 and that means the expectation is that if a Fracture Foil costs $100, then the regular foil should be $11. To put another way, according to the math, nine regular foils should add up to the price of one Fracture Foil. 

The problem here is that we don’t know what the demand will look like, and if the Fracture Foil collectors was to go ham, they will, and throw the ratio all out of whack. As an example, let’s look at the Japan Showcase of Bloodthirsty Conqueror. The regular foil is right at $100, and the Fracture Foil is just about three times that much. (both of those are in English, for the record.)

Blessed few of the Fracture Foils currently have a ratio near 9:1, but that’s with the JPN versions getting opened. We’ll have to keep an eye on where the prices end up. 

The Special Guests part of this is about in line with other sets too. Specific cards are usually between 150-200 packs, and that’s what we’ve got here. There will be some excellent targets among the foils, I think, but the truly interesting case will be the nonfoils. Those are only found in the Play Boosters, and you’re 1 in 55 to get a SPG card. Since there’s 20 options, that means it’ll take 1,100 Play Boosters to get one particular nonfoil. 

Using Wizards’ MSRP, we can see that the cost in Play Boosters will be just over six grand, and that’s roughly $900 more than it’ll cost to open a foil version. It’s rare enough for the foils and nonfoils to be close in price, much less have the nonfoil as costing more. I’ll be watching to see if there’s deals to be had early, but this is another case where collectors might end up pushing the price to illogical levels.

The final point that jumps out at me is that 62.8% of the CBs opened will have a Rare FEA, a Foil Rare Fable Frame, or a Foil Rare Borderless card. They have a vested interest in keeping mythics at a lower drop rate, but if you add in the 10% of SPGs, now you’re talking about only 1 in 4 Collector Boosters having a foil mythic, and that’s a bit of a change from previous sets. It remains to be seen if that’ll damage the finances of those mythics, but really, it’ll be all about Commander demand. 

Last but not least, let’s talk about the Double Rainbow Foil Serialized Bitterblossom Bearer. I’ve made a table to show some of the likely drop rates, and how they contribute revenue for Wizards.

($250 is our estimated distributor buy price, or what Wizards makes when they sell the boxes to a distributor)

For a little context, Lord of the Rings Holiday edition was at 1.5 million packs, and the main summer set was 3.3 million. We’re estimating this is closer to Edge of Eternities’ print run, which was probably in the realm of 2 to 2.5 million packs. So I’m giving the estimate of about 1 in 5,000 Collector Boosters to snag a serialized card.

I want to repeat, this is an estimate. If you get me some solid data on how many Collector Boosters Wizards makes for a set, I’d love to have that piece of information.

I hope these charts are helpful as you decide what to buy and what to open. If you have questions or concerns, I’m happy to talk about the specifics on social media or in the ProTrader Discord. Good luck with your packs!

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

Potential Specs for Previewed Lorwyn Legends

Now I know we haven’t gotten all of the Lorwyn Eclipsed legendary creatures yet, but the ones we’ve gotten are very good at different things. I always have trouble picking the one that will blow up, so I’m going with a ‘two for all’ mentality. 

If you end up building these Commander decks, I hope these picks work out, both in gameplay and financially. 

Abigale, Eloquent First-Year

Yargle, Glutton of Urborg (Secret Lair foil) – Abigale wants max power/toughness and minimum drawback, and the memeing of Yargle is real. Damn shame you can’t play Multani and Yargle in an Abigale decks, but that’s how it is.

Hunted Bonebrute (FEA) – There’s a lot of cards in the EDHREC file for this Commander that come with a drawback, like Phyrexian Soulgorger or Nyxathid, but I don’t want to lose out on anything like that. Instead I’d rather lay the Dog down, give away two tokens, then play Abigale and smash for 6 lifelink and flying

Ashling, Rekindled // Ashling, Rimebound

Archmage Emeritus (Surge Foil) – There is an FEA version, but I like the supply on this better if people start buying copies. 

Longshot, Rebel Bowman (foil) – Gotta love the big array of spellslinger accessories, but I’m going with the new one who both makes it cheaper and deals damage. Avatar Jumpstart is going to be impressively pricey for some time to come.

Bre of Clam Stoutarm 

Ken, Burning Brawler (foil) – I love the Street Fighter cards, but Ken needs help. Bre gives that help, and they give so so many free things to do together!

Joshua, Phoenix’s Dominant (Surge Borderless) – One of the cheapest Surge Borderless characters, it won’t take much demand to start pushing his price.

Brigid, Clachan’s Heart // Brigid, Doun’s Mind

Caretaker’s Talent (foil) – There’s a lot to be said for an enchantment that gives you a card every time you cast your commander, and in addition, you get the other bonuses of the other levels. 

Divine Visitation (Anime Foil) – You’ll be playing a deck where you’re maxing out the token production, and Divine Visitation is one of the most unfair things you can do.

Doran, Besieged by Time

Felothar, the Steadfast (FEA) – There’s a lot of cards that give both the ‘damage equal to toughness’ and ‘defender doesn’t matter’ but this one also has an awesome sacrifice ability too.

Sapling of Colfenor (regular) – The only foils are $50, so I can’t recommend buying in on those, but the Sapling kicks a lot of butt.

Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight

Abandoned Air Temple (foil) – Adding the plus counters just nullifies the Persist counters, giving you inevitability.

Mikaeus, the Unhallowed (borderless foil) – If your creatures have both persist and undying, they can die over and over again, Interestingly, they switch off coming back with plus counters or minutes counters, but it’s all infinite. Enjoy.

Grub, Storied Matriarch // Grub, Notorious Auntie

Ultimate Green Goblin (FEA) – New, big, undercosted, and can be brought back. What’s not to love?

Wort, Boggart Auntie (regular) – No reprints since original Lorwyn, and if you’re recurring Goblins, she wants to help.

High Perfect Morcant – I wrote about Jund -1/-1 counters, and a lot of those got the reprint. Gonna stick with Maha, Its Feathers Night and Yawgmoth, Thran Physician for this gal.

Kirol, Attentive First-Year

Animal Pakal, Thousandth Moon (showcase foil) – This is everything you want to do together.

Aurelia, the Law Above (Ravnica frame foil) – There’s a lot of sweet choices here, and you even get to pick which of her triggers to copy!

Lluwen, Imperfect Naturalist

Out of the Tombs (surge foil) – 40K cards can do some wild things, and if you want to maximize your self-mill, this is the way.

Ripples of Undeath (FEA) – It’s getting pricey, but it’s an amazing enabler for what you’re doing in this deck, giving you choices of what to get back. 

Maralen, Fae Ascendant

Sylvan Offering (Secret Lair foil) – We’re going to get a lot of ‘make X Elves’ going on, and this is a cheap sweet version. Make some friends!

Galadrim Ambush (Scrolls foil) – I picked this on a recent MTG Fast Finance cast, and this does a great job of making you Elves and fogging other people.

Rhys, the Evermore

Summon: Yojimbo (Anime Foil) – Rhys is busted good with Sagas, resetting them and letting you use abilities. Yojimbo is one of the best for this. 

Patched Plaything (foil) – This isn’t busted good, but it’s combo-riffic, allowing you to hit hard and early.

Sanar, Innovative First-Year

Charred Foyer // Warped Space (showcase foil) – You’re going to do a lot of exiling, why not get some free mana for that?

Nalfeshnee (EA) – No foils to be had, but this is an awesome card if you’re exiling things.

Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield

Augury Adept (pack foil) – Giving this a sort of unblockable is pretty amazing, gain some life and draw some cards!

Brago, King Eternal (SLD foil) – One of the best things to make unblockable, you can gain all sorts of value.

Tam, Mindful First-Year

Scuttlemutt (M19 foil) – Does what you need it to do with your commander, giving hexproof all over.

Tidal Visionary (pack foil) – Won’t you enjoy changing the colors even more?

Trystan, Callous Cultivator // Trystan, Penitent Culler

Defiled Crypt // Cadaver Lab (pack foil) – Gotta get a benefit for all the exiling you’re doing!

Amzu, Swarm’s Leader (regular) – No special versions to be had, but there are a lot of fun accessories for doing this exiling and this makes big flyers.

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

My Financially Relevant Resolutions for 2026

It’s the new year, and while I haven’t written down resolutions in the same way every single year, I’ve certainly gained a lot of insights this year into what is and isn’t a good strategy for profiting on Magic cards. 

Some lessons have taken me longer than others to grasp, but I would like to think I’m always capable of learning. It’s the only way to grow, to get better, to make more money. So allow me to present my lessons as resolutions, as the things I want to make sure I’m doing in 2026.

Resolution #1: Sell Things Faster

I have been awful at selling into hype in 2025, and I need to get better at it. Magic, more than ever, is a game driven by the new commanders, the discovered interactions, the unearthed gems. When I have those gems, I have a terrible habit of thinking, “oh, that’ll keep its price, I’ll sell it soon,” only to discover that I waited too long. Magic finance is littered with examples of this, but I can guarantee that 2025 was a record year for ‘damnit Cliff why did you wait so long?’ sort of thinking.

I also want to be more aggressive about lowering my prices when I’m still in a profitable range. Case in point was when Simulacrum Synthesizer was pushing $60 for regular copies and over $100 for the special ones:

I did sell one FEA version at over $100, but instead of being on top of prices and watching them fall, I stood pat and waited…and I’m still waiting on my other two copies. If I had kept track of the market, seen that prices were going lower, I still could have moved my last copies with a healthy margin, instead of holding and hoping. 

Resolution #2: Open More Secret Lairs

My track record with opening special cards has been very mixed. I hit a bunch of Chaos Emeralds (waited too long to sell those, see above) in the Sonic lairs but I hit zero elementals with Final Fantasy. I don’t know the exact drop rates, and while I’d love to know, it’s not really relevant what the rate is. People aren’t paying extra for these Lairs for the chance at those bonuses, or else we’d see a much bigger gap between the prices of sealed Lairs when compared to the aggregate cost of the singles.

The main reason I want to do this is so that if I hit big on one of the special inclusions, the prices for that are generally higher early on. Again, see the Chaos Emeralds as examples of this. Final Fantasy is the outlier here, but really, that set is the outlier in every damn way. Secondary goal is that selling these early means that some of my costs are covered, bringing down my average prices and allowing me to sell that much earlier when I’m ready to take profits. 

Resolution #3: Presell More Secret Lairs

This has easily been one of the most profitable part of my year, when a Lair sells out in two hours there are going to be people on Facebook and eBay who are desperate to make sure they get one of their own. I dabbled in this some before, but at the end of the year I made a more concerted effort to get that going and it paid off quite well. 

Doubling your money is pretty easy to do at that point, and the best part is, that’s money you can immediately flip into the next SL spend. Some Lairs keep rising, like the recent Eddie Unchained, but there’s plenty of Lairs that have sold out yet stagnated (Spongebob comes to mind, or Sonic) and if you can consistently make $40-$50 per Lair, with a near-zero holding time, well, that’s the sort of thing dreams are made of. 

Resolution #4: Get Rid Of Old Specs

Like many of us, I’m wrong about things. Sometimes I’m amazingly wrong. And when I’m wrong, rather than take the loss, I tend to just…store the cards that missed. It’s a fun adage that bad specs just turn into long term specs. Over time, though, as I sell the cards that got there, my spec boxes are turning into a gallery of horrors, with some of these 100-card bricks haunting my space for five years or more!

My resolution this year is to just move on. Sell them for what I can. Even if it’s bulk prices, I don’t want the reminders and I don’t want the dead space. 

Resolution #5: Keep Targets In Mind

Over the last couple of years, I’ve adapted my model of buying specs. No longer do I just buy ‘good card got cheap’ but I need to have a reason to buy that card. Parallel Lives is a great example of this. Yes, the Marvel version is cheap, but it’ll also be a fantastic card to add to the token-based TMNT decks that will be built in a couple of months. Reprints are happening at breakneck speed, and I want to minimize my risk. 

And related to #4, if it doesn’t hit, I want to resell and move on. If I buy a card, with a certain reason or a timeframe, then that reason or time passes by without the spike, then yeah, I want to move on from it. 

Resolution #6: Make Sure On The Big Stuff

In 2025, two of my most unprofitable decisions involved higher-dollar amounts than I usually spend. One was the Dragonscale fetches, where I got in at the top of the market and now I’ve lost $75-$100 in value on the extra four I have, and the other was Final Fantasy Collector Decks, which I bought a couple extras in the $250 range and are now gettable for $175. I feel okay about the decks, as Final Fantasy is doing nicely in basically every arena and the collectors are still going wild, but the Dragonscales sting. 

I had good reasons for those purchases, but the main takeaway for me as I look back was the FOMO. I didn’t want to miss out on something when it was on the cusp, when the energy was high. I don’t want to flinch on spending then it’s the right call, but I do want to pump the brakes a little and re-examine my ideas for those purchases. 

So that’s my plan for 2026, documented for the world to see. I’ll be keeping these ideas in mind as we go through one of the busiest years in Magic’s history, so this should make the pace a little more manageable. Happy New Year!

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

My Predictions for 2026, The Likely And The Random

I do plenty of speculating on Magic. Mostly I stick to cards, and I do well on figuring out themes ahead of time too. But today, I want to get more and more out there with some things that could happen with Magic, and I’ll rank them in order from least likely to most likely. 

Please feel free to chime in with your takes, in the comments, on social media, or in the ProTrader Discord server.

For each of these scorchingly hot takes, I’ll add a percent that’s pure guesswork. Note that if they announce these things during 2025, I’m gonna call that a win. 

Wizards overhauls the Standard format – With seven sets coming in 2026, even with not all of them being Standard-legal, the amount of cards in the pool has never been higher, and Wizards will have to do another round of bans to address a Vivi-like takeover of the format. (Should be a 100% chance of a Standard ban in 2026!)  It’s a damn near impossible balance that they have to strike, and because Hasbro needs every bit of profit, and the stock market is set to pursue *only* growth, they cannot hire the testing staff needed to maintain that balance. If Wizards was its own company they could reinvest into themselves (more on this later) but all of the Magic profit goes into propping up niche Monopoly sets and whatever else Hasbro messes about with. 

So I think in 2026, there’s a tiny chance that Wizards does something extreme to Standard. Could be killing it outright, or saying ‘last three sets only’ or some such change. Something has to give. You cannot do all three of these things: underfund your testing staff, design cards powerful enough to move the needle for Constructed and Commander, and avoid ban-level mistakes. The cheapest thing to do is change the context, and I think they might just give that a try. Just a 10% chance though.

Secret Lair Masters – A favorite topic of James on MTG Fast Finance, he’s right that Wizards won’t be able to resist the lure of Secret Lair reprints. There’s currently more than 2300 cards, including all the basics, and that’s enough cards for a Mystery Booster level of set that uses some ungodly number of cards and keeps everything relatively rare. It would sell like mad, and could be priced super high. I didn’t think they would ever actually do this, but I’ve come around. It’s too easy and too profitable not to get done eventually, and I’d put this at around 20% to occur. 

Commander Unbannings – I think that they put two big things into an announcement in 2026: First, Commander Masters 3 will be put on the schedule for 2027. And to goose the prices of the packs, they announce that some cards will be unbanned in Commander and put into that set. Jeweled Lotus is the prime contender here, as it was the headliner for the first two CMM sets, but it could be several of the currently banned cards. (I own four borderless foils, just for the record, and I might be talking myself into more as we speak.) It’s been a while since our last Commander-focused set, so I put this announcement at 40% for 2026.

We will get less Secret Lairs in 2026 than we did in 2025, and they will cost more. – Our wallets took a beating this year, as 2025 had a record number of individual Lairs: 81 offered up by my count. (If I’m wrong, do let me know.) I count 60 or less for every other year we’ve been doing this, and I think the only reason they do less lairs in 2026 is they goose the price up to $40/$50 and also offer more of the raised/confetti/surge foiling that they have given us. Seven main sets is just incredible, but SLs are pure money for Wizards, even if it doesn’t sell out immediately. They might not slow down the spigot, but this would be a profitable thing for them to do. I put this at 60% chance of happening.

No set pulls a Final Fantasy on us – Now I’m not saying that UB sets don’t get expensive. I’m saying that no set takes off like a rocketship within weeks of its release. Final Fantasy is a triumph of a set on just about every axis. It also pulled in collectors from across the globe and offers nostalgia and crossover appeal. Unfortunately, it also brought in people who were just looking to buy at MSRP and resell immediately for triple the price, something no other Magic set has ever done. Plenty of sets will get you a big return, but you have to be willing to hold for a while, and know which things are worth holding. We saw what the market and what the public did when Spider-Man was instantly overpriced and then cheapened as time went on. Even the presence of two hyper-rare variant Soul Stones can’t keep the Collector Booster boxes high in price (yet). Avatar is behaving like most Magic sets, with the price being steady while it’s being opened and ought to start rising in price once we’re into Lorwyn 2. My estimate is that this is 75% likely to happen.

Modern gets all the attention, Pioneer stays unloved – Wizards doesn’t have enough big paper events. They need to fund it themselves, or at least give some real support in the form of expensive promos. The reinvestment should be happening, Secret Lairs ought to be funding a new GP series, and we know Wizards is capable of producing high-end streaming content for the Pro Tours. Imagine that, but done once a month, or every two weeks! We could have all sorts of new decks and new attention, but the profit has to go to shareholders, not expansion. As a result, Wizards is going to go with the events that already attract a lot of attention, and that’s been Modern for them lately. The lack of high-level Pioneer means people don’t play it as prep for big events, and that continues the circle. 90% chance this continues.

Wizards continues to underfund judges and the paper infrastructure – They know what they could do, but don’t do it. Wizards, almost from the beginning, recognized that they didn’t want to pay judges and that if they did pay judges, then Wizards was responsible for rulings (and potential lawsuits) as well as every right that an employee has. It’s expensive. So Wizards did the cheap thing, and made judge foils, allowing judges to sell those cards and at least pay for the travel expenses. Mostly. Then came a couple years of nebulousness, followed by the Judge Academy, and now the Judge Foundry. Big Magic events require personnel that are grown over time, that need oversight and careful training in the rules, logistics, and pitfalls that can come from large-scale or high-level events. 

Why on earth is a billion-dollar brand relying on an outside, community-driven organization to provide the key personnel needed for in-person play? Money. Wizards doesn’t want to spend it, or Hasbro won’t let them, and it doesn’t matter. There is so much profit that could be used to grow the game even further, but it is 100% that Wizards will keep relying on people who love the game to be the linchpin of in-person play. It is a travesty that Wizards cheaps out on this. They will keep hoping that Star City, NRG, Laughing Dragon and other outside companies will do just enough to let people play in person, when we know what Wizards could be doing.

I hope your holidays are all you want them to be, and thanks for reading in 2025!

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at an event and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

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