All posts by Guo Heng Chin

Guo Heng started kitchen table Magic as a kid, during Urza's Destiny. He played intermittently and casually until Innistrad, where he began to grind the competitive circuit. It was then that he became hooked on the magical substance that is cardboard crack and it dawned upon him that Magic finance is a good way to subsidize his habit. Guo Heng started writing for MTGPrice in October 2014. A competitive grinder himself, he focuses on the mtgfinance of competitive Magic. Catch him on Twitter @theguoheng.

Seeing the Unwritten

By Guo Heng

Pro Tour weekends always excite me both as a player and finance writer. It is a weekend of breakout card(s) and wild price spikes.  It is a weekend showcasing the pinnacle of Magic innovation as pros around the world attempt to break cards from the new set. And the stakes are high: find the best deck in the format and they stand a chance to win a substantial amount of cash and eternal glory in the Magic community.

The interesting cards had always been those that were initially brushed off as unplayable and it’s always a joy to watch the Pro Tour competitors prove otherwise. Those were the cards that gave me those sweet moment of realization when I saw the pros do broken things with it. Those were the cards that spiked the hardest.

Those were the cards that I beat myself up for not divining their potential during my initial evaluation, but then again hindsight is always Marit Lage. In retrospect, every investor would have bought Apple shares in the early 2000s.

I will be adopting a slightly different approach to today’s pre-Pro Tour article. I will still be discussing cards I am betting on for the Pro Tour as I’ve did for the previous ones. Today I will also discuss the misconceptions that plagued early card evaluation. In the last few years since I’ve got in touch with my Spikey side, I’ve had the opportunity to witness plenty of misevaluated cards shoot up in price as they revealed their true color in the hands of innovative brewers. I picked up a few pointers after years of berating myself for missing out on those treasure cruises.

Prohibitive Mana Cost?

Boros Reckoner was $5 when Gatecrash was released. He was the breakout card in Pro Tour Gatecrash, where he was the most ubiquitous card in the top 8, seeing play in multiple archetypes in multiple copies. He shot up to the high $20s briefly and remained at $12 for most of his Standard life (with a spurt to the $20s again when Theros rotated in, probably attributed to the Red Devotion archetype).

Boros Reckoner was obviously a force to be reckoned with, but why was he shunned during his first few weeks of entering the metagame?

Boros Reckoner has a spot in the minotaur hall of fame for being the only playable minotaur in modern Magic.
Boros Reckoner has a spot in the Minotaur Hall of Fame for being the only playable minotaur in modern Magic.

Three white/red pips gave the impression that Boros Reckoner was difficult to cast on curve. The assumption turned out to be wrong, as the first home Boros Reckoner found was in an impressive Gruul list brewed by Tomoharu Saito. The fact that an RG deck did not had issues resolving a Boros Reckoner on curve proved that the minotaur wizard was easier to cast than initially assumed.

Boros Reckoner ended up seeing play in Jeskai and Mardu decks at Pro Tour Gatecrash, including Tom Martell’s winning list, The Aristocrats. It seemed that with a mixture of shocklands and enemy-colored checklands, fogging up three red/white mana on turn three was never an issue.

This Card Dies to X and X

Master of Waves dies to board wipe. Siege Rhino gets stalled by Polukranos, World Eater. Both spiked hard after the Pro Tour that followed their respective sets. Both ended up as Standard staples.

He moonlighted as Master of Wallets in late 2013.
He moonlighted as Master of Wallets in late 2013.

How did so many players and financiers, myself included, overlooked their prowess? Here’s where the usefulness of theorycrafting ends, and the importance of playtesting steps in.

A portion of the Pro Tour Theros players steered away from Mono-Blue Devotion, concerned that Master of Waves kolds to Supreme Verdict. The power level of the synergy in Mono-Blue Devotion was not apparent even to the then Team StarCityGames until Kai Budde and Gabriel Nassif began testing the deck on the side while the rest were testing legit decks. Mono-Blue Devotion allegedly put up such an incredible win percentage that it convinced nearly the whole Team StarCityGames to switch to it (I can’t seem to find the source for this anecdote. I was sure I read it in someone’s Pro Tour report. Do enlighten me in the comments if you recall whose article it was).

The emergence of Mono-Blue marked another milestone in R & D’s shift towards a more board-centric gameplay, which could be another reason Master of Waves, a cornerstone of a synergy deck, were initially discounted as competitively irrelevant. The theory that synergy decks lacks resilience against board wipes were challenged.

No matter how powerful a card is, it will always kold to another card. R & D have been doing a pretty good job at keeping powerful cards in check with safety valves over the past few years. A card without a weak spot would probably end up on the banlist.

Wrong Comparison

The oppressive Sphinx’s Revelation was hovering at merely $5 a month after its release.  Sphinx’s Revelation drew comparison to an older card which saw little-to-no play during its time in Standard.

Sphinx's RevelationBlue Sun's Zenith

In retrospect, comparing Sphinx’s Revelation to Blue Sun’s Zenith was completely wrong, but at a glance, both cards seemed to serve the same purpose of being a control finisher. Plus life gain used to be ascribed as durdly and was considered to be inappropriate for the high society of competitive Magic.

Sphinx’s Revelation’s tacked on life gain was the sole factor that pushed the card from a just ran to a four-of staple in blue-based control decks. Drawing seven cards, even if your drew into your Supreme Verdict to reset the board, would be irrelevant if you were dead to a Lightning Bolt the next turn. But draw seven cards and buy yourself an extra turn? That is a world of difference. Now you can sweep the board and have enough life to survive a burn spell to untap and unleash your grip on the board with your clutch of spells.

Sphinx’s Revelation did not spike following a breakout performance in a Pro Tour, but that could be ascribed to the fact that Pro Tour Return to Ravnica was Modern and was taken down by Second Breakfast.

The price of Sphinx’s Revelation started ascending a few weeks after the Pro Tour when Bant Control started to abuse Sphinx’s Revelation in tandem with Thragtusk and rarely went below $20 throughout most of its life in Standard.

Too Conditional?

Topdecks be damned.
Topdecks be damned.

A card that works best only when casted off the top of your library and only if it’s the first card you draw that turn? It’s a little too conditional to be a four-off in your 75.

Even the  mighty LSV is susceptible to occasionally misevaluating a card’s potential. Bonfire of the Damned was ChannelFireball’s  preview card for Avacyn Restored. Excerpts from LSV’s constructed evaluation for Bonfire of the Damned:

“This is clearly not as insane in Constructed, but I wouldn’t mind firing it out there.”

“Where this shines is in creature mirrors, where you can blast their team, even get them for a few points, and then smash with everything. As a one or two of, since it is an X-spell, it could be pretty damned good in RG beats, or any red deck that can ramp a little and wants something to kill Lingering Souls.”

Jund, the tier one deck during Innistrad – Return to Ravnica Standard liked Bonfire of the Damned so much it ran four copies of it in its 75.  LSV was half-right, Bonfire was pretty damned good in beats. So good they ran a full four in the main. Just for topdecks like these:

It’s hard to judge the merits of a card with novel, never-before-seen mechanics like Miracles without playtesting with it.

Dragons at the Pro Tour

Now that we’ve went through the pitfalls of card evaluation, here are my picks for the breakout cards for Pro Tour Dragons of Tarkir.

Tarkir dragons’ birdliness was never more apparent than in Ojutai and his brood.

Dragonlord Ojutai has spiked. At $18, Dragonlord Ojutai is the most expensive Dragonlord, double the price of the second most pricey, Dragonlord Atarka (I guess I was wrong on Atarka).

If you’ve bought into Dragonlord Ojutai at $6 after reading my article a few weeks back, now is the time to sell if you are not keeping them for yourself.  Dragonlord Ojutai is one of my horses (or dragons) for the breakout card of the Pro Tour, but at $18 he is already flying close to his ceiling. Don’t get Icarused.

Dragonlord Ojutai is one of those cards that seemed too conditional on paper, but performs better than expected in playtesting.

Draw me like one of your French EDH commanders.

I am surprised that Dragonlord Silumgar has not been seeing a much action besides Shaheen Soorani’s sideboard and as a one of in Reid Duke’s Sultai Reanimator which was runner-up in the recent StarCityGames Invitational, and Andrew Ziggas’ Sultai Reanimator, which was coincidentally also runner-up in a TCGPlayer 5K.

Perhaps the pros were merely sandbagging their super secret Dragonlord Silumgar tech for the Pro Tour.

I’ve had the opportunity to run Dragonlord Silumgar last weekend at a PPTQ and he was by far the card I was most impressed with in my deck. Dragonlord Silumgar was in my sideboard as a two of and I’ve brought him in for every single post-board game as per Shaheen’s recommendation.

Reid Duke was spot on when he mentioned that Dragonlord Silumgar ‘knocks it out of the park’ if left unanswered. Not only did Dragonlord Silumgar single-handedly took down games if left unanswered, he was a card I was happy to see when I was winning or losing. When I was ahead, Dragonlord Silumgar helped close games and transformed my Silumgar’s Scorn into Counterspell to tighten my vice-like grip on the game. When I was behind, Dragonlord Silumgar generated instant board presence. The Dragonlord held the skies pretty well too, with a five toughness and Deathtouch.

I suspect Dragonlord Silumgar is currently not seeing the play he deserves due to the perception that he dies to too many cards. Like Master of Waves. From what little experience I’ve had with him, Dragonlord Silumgar was surprisingly resilient with his five toughness. If your opponent was not running Hero’s Downfall or Murderous Cut, he or she would most likely require two cards to take out Dragonlord Silumgar, putting you ahead in parity. Like Master of Waves, Dragonlord Silumgar spells game over for your opponent if he or she does not come up with an answer fast enough.

At $7, it may be prudent to acquire your playset right now in the not insignificant probability that Dragonlord Silumgar actually turns out to be a super secret tech at Pro Tour Dragons of Tarkir. I have a feeling that one copy in the sideboard is way too little for a card as game-breaking as Dragonlord Silumgar.

$7 is also not a bad buy-in price if you are interested to speculate on Dragonlord Silumgar.

Kolaghan’s Batman pose.

My last dragon in the race is Dragonlord Kolaghan. I know, I was extremely disparaging in my review of this Dragonlord. I was disappointed that Wizards spent one valuable Elder Dragon slot on an Elder Dragon that is nigh unplayable as a Commander. I also thought she was too clunky for Standard play.

Gerard Fabiano’s paragraph on Dragonlord Kolaghan changed my perception on her. Gerard Fabiano made good points that Dragonlord Kolaghan is a ” win condition that can sometimes lock your opponent out of racing back” and the fact that you can ramp out a turn five Dragonlord Kolaghan in Jund builds. However, he relegated Dragonlord Kolaghan to the sideboard at the StarCityGames Syracuse Open.

$5.50 is pricey for a mythic whose chance of breaking out at the Pro Tour is hard to predict. Dragonlord Kolaghan is the cheapest of the Dragonlords though and my recommendation would be to hold her and see if she breaks out at the Pro Tour. And maybe trade into your playset if you have the chance to do so before the Pro Tour. I kind of regret trading off the Dragonlord Kolaghan I opened in one of my prerelease packs for components to update my Standard deck for Dragons of Tarkir. I’ll be personally looking to assemble my own playset of Dragonlord Kolaghan prior to the Pro Tour.

So the die was cast. My hat is now in the proverbial ring. Those three dragons are my bets for the breakout cards of the weekend. I did not mention Thunderbreak Regent as Thunderbreak has already broke out, or shall I say stormed out, during last week’s StarCityGames Syracuse Open as one of the most played card in the top 8.

Have a good week ahead and happy Pro Tour weekend!


 

Gods Part I: The Theros Five

By Guo Heng Chin

I initially planned to write this article sometime during the summer, but last week happened. The Commander rules committee announced one of the biggest shake-up to the format in recent memory: commanders can no longer be tucked. Players can now choose to send their commanders back to the command zone if their commander was sent to the library, just as they could if their commander was sent to the graveyard or exiled.

Removing tuck proved to be a controversial move, accompanied by some very vocal dissension on Twitter and Reddit. I would not dissect the implications of the change on the format in this article as I am not exactly the most qualified person to speak about it. Plus I am in favor of the no-tuck change, being a fan of build-around-me commanders. For those interested to read about the impact of the new ruling, I would highly recommend reading Jason Alt’s article on the change, one of the most impartial commentary on the removal of tuck.

The new ruling made me reevaluate a set of Standard-legal cards that are also Commander staples. What I am going to talk about today is a set of cards which I think would make a good long-term investment. A set of cards that, to paraphrase Mark Rosewater, were designed to be a wow factor in Theros boosters. Those cards have been getting a lot of love in Commander, and whose power level was bolstered with tuck removed from Commander.

Don't get your hopes up. Just kidding, read on.
Don’t get your hopes up. Just kidding, read on.

The Theros block gods are ostentatiously impressive. They have flashy abilities, come in special Nyx-ified frames and are indestructible enhancements that become alive if your board state is sufficiently devoted to their cause. Sounds like a recipe for a long-term casual hit if you ask me. Also how cool is it to be able to play with gods?

Their abilities and indestructibility made some of the gods enticing commanders and a few, like Kruphix, God of the Horizons seemed to be designed with Commander in mind. The fact that the gods are enchantments unless their devotion is activated blanks a slew of commander removal. Together with indestructibility the gods are practically glued to the board once they resolve. Tucking used to be one of the few ways to remove a resolved god commander.

Would god become more popular as commanders in a post-tuck world? I do not know the answer, but one thing for certain, the gods are more resilient now and players can run build-around-me god commanders without worrying about their engine being tucked and having to play with a pile of garbage for the rest of the game.

As scoeri’s monthly Commander metagame sweep shows, the gods are already quite popular as Commanders.

scoeri gods
Popular commanders from 30 March 2014 to 30 March 2015. The number indicates the number of decks for that particular commander. Snapshot taken on 31 March 2015.

Three of the Theros block gods are in the top 50 most played commander in the previous twelve months. Purphoros, God of the Forge and Erebos, God of the Dead used to be on the list as well, but they have been knocked off in recent updates.

Of course, the gods were not just popular as commanders. They were also played as one of the 99 and I believe they saw more play as one of the commanded rather than the commander. There are a lot to be written about them and rather than spill it all out in a single encyclopedia of an article, I would to split it into three parts.

In the first part today, we are going to take a look at the Theros gods and their long-term financial potential, with a focus on foils.

The Theros Five

Theros Gods
Breakdown of the most played cards from Theros. The digits indicate the number decks running those cards. Snapshot taken on 31 March 2015.

scoeri’s analysis offers a multitude of options for dissecting the popularity of Commander staples and one of them is a breakdown of the most played cards by set (only for recent sets). scoeri’s list is an invaluable resource for Commander aficionados and I would certainly recommend anyone engaged in or merely interested in the format to read it.

In the image above, we have the breakdown of the most popular Theros cards in Commander. Unsurprisingly, Burnished Hart and Prophet of Kruphix occupied the top two spot, one being a ramp spell that fits into any deck (whose foil is a good spec target) and the other being borderline bannable.

All five Theros gods are on the list, with three of them in the top ten, and Nylea, God of the Hunt and Heliod, the Unloved trailing at eleventh and twelfth respectively. They are the most popular Theros mythics in Commander.

Purphoros, God of Pew Pew Pew

It’s not surprising to see Purphoros as the third most popular Theros card for Commander, and the most popular Theros god. Purphoros is pretty much a staple in any deck that runs red and makes creatures. Token strategies are popular in Commander and when he is not attending to his forge, Purphoros is the God of Tokens.

Purphoros is also a Duel Commander staple. Marath, Will of the Wild and Prossh, Skyraider of Kher are top tier commanders in the format and Purphoros is a staple in both, although the Prossh Food Chain deck was killed by the recent Duel Commander banning of Food Chain. Nevertheless, Prossh Elfball is still legit and Prossh remains one of the top ten most played commander in multiplayer Commander.

More importantly in terms of financial prospect, Purphoros was one of the biggest benefactor of the new no-tuck legislation. Purphoros is a classic build-around-me commander. A Purphoros, God of the Tokens deck is pathetic without Purphoros himself. Five mana for four goblin tokens just would not do in a format where five mana nets you your opponent’s Kozilek, Butcher of Truth. Unless it comes together with a double Flame Rift‘s worth of commander damage.

Purphoros Six Months

As of writing, a foil Purphoros is sitting at $17, a little on the expensive side. However, scoeri’s weighted 200 list which shows the percentage of decks that included a card when possible (e.g. how many decks running red included Purphoros) tells us that Purphoros enjoys a similar level of ubiquity as with another monocolored staple Doubling Season.

16% of lists with red play Purphoros compared with 14% of lists with green running Doubling Season and Doubling Season foils are hovering between $36 to $42 after three printings. Granted, all three printings of Doubling Season would probably yield less foil Doubling Seasons than foil Purphoroses, but you can’t use Doubling Season as your commander.

I am not advocating that you should go out and buy ten foil Purphoros right away. Foil Purphoros is a good trade target at the moment if you get the opportunity as Theros cards just started their downward spiral. Foil Purphoros may fall a little at rotation, but I doubt he would drop below $12.

As for non-foil copies currently sitting at $7, I would wait for rotation to buy in. Picking up a few at $3 to $4 looks like a no-brainer long-term investment. After all, Purphoros is the only god who made it into the top 200 weighted list.

Popularity do come at a price. Sheldon Menery noted in his article elaborating on the Commander Rules Committee’s decision to ban tuck that they are keeping an eye on Derevi and Purphoros, two commanders who became more powerful (or annoying, depending on which side of the table you are on) in a world without tuck. So don’t get too deep on foil Purphoros and if you do, keep a close tab on the general sentiment in the Commander scene regarding Purphoros.

Although we don’t like the idea of an official Watch List, it would be disingenuous of us to say that we don’t keep our eyes open for danger spots and/or cards that we know folks are talking about. – Sheldon Menery

The Big Mermaid

She may have a tiny casting cost of three, but  Thassa, God of the Sea is no little mermaid. Ushering elementals  through blockers and fixing topdecks since Pro Tour Theros, Thassa recently experienced a bit of an uptick since Shorecrasher Elemental was spoiled, but the heralded revival of Mono-Blue devotion has yet to arrive.

Regardless of whether Mono-Blue makes a comeback, Thassa has found a home in Commander. She really is three cards in a single three casting cost card that could easily slot into any blue decks. She is an indestructible source of card advantage, a trump card in clogged board states, and a 5/5 creature when needs be.

Thassa may not be a popular commander but she is definitely a staple as one of the 99. Besides multiplayer Commander, she is a key component in Geist of Saint Traft Duel Commander and some Merfolk builds in Modern run her.

Thassa also has the benefit of being one of the two three gods legal in Tiny Leaders. Thassa Merfolk may not be tier one, but it’s something!

Thassa Chart

With normal copies at $8 and foils at $21, I would wait until summer or rotation to pick Thassa up. Thassa is one of the top 50 most played blue cards with Modern playability, is played in Duel Commander and is the leader for a fringe Tiny Leaders archetype. Thassa is definitely one of the Theros gods I am keeping an eye on as rotation enters the horizon.

Erebos, Not Erebor

Erebos Chart

Erebos, God of the Dead is going for $5 non-foil and $15 foil. I would not mind trading into foils at the moment, but I would wait until summer or rotation to grab some non-foils. A pseudo-Phyrexian Arena on a stick that hoses lifegain shenanigans (aplenty in Commander) can’t be too bad. Erebos is also on the top 50 most played black cards list, right in the  middle.

Nylea, the Ugly Duckling of the Pantheon

Nylea Chart

Nylea, God of the Hunt foils at $11 may be one step cheaper than the three discussed above. She is allegedly not as popular as the rest. Nylea is not even in the top 50 green list. I would stay away from both foils and non-foils ($5) for now.

Heliod, the Unloved

Heliod Chart

Heliod, God of the Sun is one of the most interesting god in terms of financial potential. Heliod is the cheapest among the Theros pantheon in foil ($8) and non-foil ($2.50) but he enjoys the same level of popularity as Erebos and Thassa in their respective color’s top 50 most played list (Purphoros was the only god to be in the top ten – fifth indeed – of the top 50 by color list).

I suspect Heliod may be severely underpriced due to the fact that he was the only Theros god who saw no play in Standard. $8 for foil Heliods looks good. $2.50 for a non-foil of a mythic that is a white staple in Commander? Hell yeah.

Closing Thoughts

Besides their Commander appeal, one of the most enticing aspect about investing in gods is their extremely low chance of being reprinted. The gods are inexorably tied to the Theros plane in their flavor and their Nyx-ified frame adds a further restriction on where they could be reprinted. I cannot imagine seeing one of these in Modern Masters 201X a few years down the road. And I certainly could not envision visiting The Mothership one day to be greeted by ‘Announcing From the Vaults: Gods’.

Personally, I would focus on acquiring foils, because Commander staple foils turn into gold bars over time (the only recorded instance of successful alchemy), and because Nyx-ified cards look gorgeous in foil.

It's hammer time!
It’s #humblebrag time!

Foil gods are appealing picks when the price of Theros cards bottom out upon rotation. Most of the gods discussed today do not see modern play and that is a good thing. Look at the price of foil Keranos, God of the Storms who saw a little Modern and Legacy action, mostly from the sideboard.

scoeri’s statistics show that the Theros gods are Commander gold, and unlike Modern staples which do not dip in price upon rotation, Commander staples do see a drop upon rotation and would gradually appreciate over the years. Investing in foils provides extra buffer against reprints, which are getting increasingly frequent these days.

I have yet to set a date for the next part of this series, with next week being the week before the Pro Tour, and it is customary for Magic finance writers to throw their hats into the ring and bet on breakout cards. Comments are more than welcomed. Drop you thoughts below or find me on Twitter @theguoheng.

Edit: There are three gods legal in Tiny Leaders, not two, as a reader pointed out in the comments. Thanks ‘Annoying commenter’ (yes, that is his/her username. Check the comments below)! 😉


Dragons of Tarkir Tiny Leaders Review: White and Blue

By Guo Heng

It’s review time in the Magic writing community as Dragons of Tarkir is a few days from being released. I hope you all have had a fun (and hopefully awesome prerelease weekeend) and if any of you had the good fortune to open a Narset Transcendent during your prerelease and is wondering what to do with it, you can check out the piece I wrote a few days back about the cards I would trade an overpriced Narset Transcendent into.

If you are looking for a set review, Travis Allen wrote an epic 7,000-word financial review of the rares and mythics last week. Jared Yost sifted through the commons and uncommons for financial value yesterday. And of course, Brainstorm Brewery did their customary review in their latest episode (which you can get access to before the general public if you are a MTGPrice ProTrader).

My review today is going to take a look at the new toys we get in Dragons of Tarkir through a pair of Tiny Leaders lenses. Whether you are a huge fan of the next big tiny thing, or you just engage in Tiny Leaders casually, have a seat and let’s go through what Dragons of Tarkir has to offer us.

Even if you are not interested in Tiny Leaders, you may want to read on as Tiny Leaders demand has and will be driving up the price of cards, especially foils.

We shall go down the list by color.

White

Anafenza, Kin Tree Spirit

Anafenza, Kin Tree SpiritThe new Anafenza  is the Dragons of Tarkir card I am most excited about for Tiny Leaders. I am of opinion that Anafenza, Kin-Tree Spirit is one of those cards that could create a snowball effect if she stays on the board for a few turns.

Creature-based strategies are the most common strategy in Tiny Leaders, as control and combo are neutered by the three casting cost and singleton restriction (combo and control still exist, they just do not occupy as large a niche as they do in other eternal formats) and Anafenza 2.0 fits just about into any creature decks that could run her.

Can you imagine Anafenza’s Bolster trigger being abused with Alesha, Who Smiles at Death‘s creature recursion? You can expect to get multiple Bolster triggers every turn in Alesha decks. Not to mention as Alesha’s ability triggers when she attacks, you could Bolster your Alesha to increase her odds of smiling at death during combat (bolstered by Anafenza 2.0, Alesha could finally defeat Anafenza 1.0 in combat).

Anax and Cymede swarm builds are another home for Anafenza, Kin-Tree Spirit. The quality of your one and two drops increase significantly if they all come with an enter-the-battlefield Bolster trigger. Indeed, Anafenza should be an auto-include in any swarm decks running white.

As a dedicated Anafenza, the Foremost player, I am ecstatic to see her new incarnation. Anafenza, Kin-Tree Spirit combos with Kitchen Finks and a sac outlet for the infinite life combo I have been championing in my previous Tiny Leaders articles for Anafenza, the Foremost builds.

I am excited because Melira, Sylvok Outcast has always been the weakest link in the combo. All the other combo pieces are solid value cards by themselves and are cards I’d be happy to play outside the combo. Melira would have been a waste of deck slot had she not been an integral component of the combo. I’ve accepted the fact that I risk having a dead card in my hand sometimes for the privilege of running an infinite combo in my midrange deck.

Anafenza, Kin-Tree Spirit changed it all. Even if I am not running the infinite combo, I would play Anafenza in my Anafenza deck (Anafenzaception). Why?

  • The deck runs on value. Most of the creatures in the deck are already undercosted in terms of casting cost to power and toughness ratio. Anafenza 2.0 amplifies that.
  • Anafenza 2.0 functions like Gavony Township, one of the MVPs of the deck. She turns your Birds of Paradise and 1/1 flying spirits into formidable threats. Nothing breaks open board stalls by having a Bolster trigger attached to every non-token creature you play. Her edge of over Gavony Township is that she does not require mana investment to Bolster your creatures. Her downside is that she is easier to remove compared to Gavony Township.
  • Having your hard-to-remove creatures like Cartel Aristocrat and Varolz, the Scar-Striped enter the battlefield with a +1/+1 counter is enticing.
  • Making your Kitchen Finks immortal without wasting a card slot.

I would not be surprised to see Anafenza, Kin-Tree Spirit spawn a new archetype in Tiny Leaders. A white weenie swarm deck with Crusade and Spear of Heliod looks to be a good shell for Anafenza 2.0. Swarm strategies are a strong route to take in Tiny Leaders due to the lack of board wipes.

Financially, I would not be getting Anafenza, Kin-Tree Spirit foils right away as foils would likely drop in price during her time in Standard.

$2.66 for non-foil copies is a decent price to buy Anafenza 2.0 if and only if you want to run her in your deck.

Arashin Foremost

First and foremost, there are not many warrior creatures in decks that run white. Arashin Foremost is no Silverblade Paladin.

Gleam of Authority

Gleam of Authority could potentially find a home in either Anafenza decks to create an insanely huge creature. However, you are pitted against some of the best removals in Magic and enchanting a non-Hexproof creature is just setting yourself up for getting two-for-oned.

Hidden Dragonslayer

There are no dragons to slay in Tiny Leaders. Hidden Dragonslayer may be a sideboard card for white swarm decks to deal with Anafenza, the Foremost decks. I am not counting on that to bolster Hidden Dragonslayer’s financial value.

Myth Realized

Again, you would be facing some of the most efficient removals ever printed in the history of Magic. I do not want to sink effort and mana into growing a card that could be plowed.

Radiant Purge

Too narrow.

Secure the Wastes 

Secure the Wastes

Secure the Wastes is an easier-to-cast, cheaper version of White Sun’s Zenith that could fit into decks that would run White Sun’s Zenith had White Sun’s Zenith had a cheaper casting cost.

Anax and Cymede players probably relish having Secure the Wastes. Cast Secure the Wastes at the end of your opponent’s turn for an instant horde which you could then pump with Anax and Cymede and go in for the kill on your turn.

However  Secure the Wastes is one of the more expensive preorder rares at $3.50 and I would probably wait for it to drop a bit before buying in. Do note that Secure the Wastes is one of the Dragons of Tarkir intro pack rares, so the ceiling for non-foil copies are lower than other rares.

I would keep an eye on the foils when they drop in price from their current extortionate $12.

Silkwrap

Silkwrap

I don’t usually review uncommons, but you’re telling me that white now have a Smother? Foils are the way to go with Silkwrap as the margin for non-foils is way too small for a long-term spec. To compare, foil Worldwake Smother spiked from under $1 to nearly $6 in January this year when Tiny Leaders exploded in popularity. Smother is not played in any other formats, so it could be safely assumed that

Foil Silkwrap is currently $1.50, which is not bad if you want a copy for your Tiny Leaders deck. But I would wait until foils drop to below $1 to buy my specs. Or trade for them.

Blue

Anticipate

Anticipate

I am going to briefly talk about Anticipate as it one of the most playable blue card in the set and there were talks of the card being potentially played in Modern as a Telling Time that digs one deeper.

I do not anticipate Anticipate seeing much play beyond the few blue-based combo (Ambassador Laquatus and Nin, the Pain Artist pop into my mind) decks in Tiny Leaders that really needs to dig for combo pieces. And if they have a slot. Unlike Modern, Tiny Leaders have access to real blue cantrips like Ponder and Preordain.

If there are any drivers for the price of foil Anticipate, it would be because Scapeshift replaced Telling Time with Anticipate.

Mirror Mockery

You risk getting mocked by your opponents if you run Mirror Mockery.There are currently only three blue-based leaders that want to attack with creatures – Geist of Saint Traft, Sygg, River Cutthroat and Shu Yun, the Silent Tempest – and Mirror Mockery fits in neither.

Shorecrasher Elemental

Shorecrasher Elemental has potential in other formats but would be stranded like a beached whale in Tiny Leaders.

Silumgar Sorcerer

Silumgar Sorcerer

 

My initial assessment  of Silumgar Sorcerer in regards to Tiny Leaders play was one of excited anticipation. I mean its a counterspell on an evasive body that could be played at instant speed. Four abilities on a three casting cost creature! So much value and tempo.

After giving it some thought I’ve decided that Silumgar Sorcerer may not be that good in Tiny Leaders after all. The problem lies with finding a home for it. Decks that run blue and cares about tempo (again, Geist, Sygg and Shu Yun) are not exactly full of exploit targets and who else would Silumgar Sorcerer exploit but him/herself.

The only decent exploit targets that would net you value that I can think of are a Stoneforge Mystic that has ran her course or an exhausted Snapcaster Mage. The only token generator in those decks would be Monastery Mentor in Shu Yun.

If Silumgar Sorcerer sees Tiny Leaders play, adopt the same spec strategy as with Silkwrap discussed above.

Stratus Dancer

Her abilities are good, but their cost is too prohibitive for a format that is dubbed singleton Legacy.

Closing Thoughts

Dragons of Tarkir brought some nifty white cards into Tiny Leaders and I am keen to see how they would impact the build of current tier one decks. Blue was a bit meh unfortunately.

However, my biggest disappointment was that there were no tiny dragons. Being the Vorthos that I am, I was wistfully hoping for a dragon leader or something of that sorts.  Alas Mark Rosewater dashed any hope of seeing tiny dragons when he mentioned that there weren’t any baby dragons for them to make as the dragons of Tarkir were born out of dragon tempests.

Part of me wondered why would they opt for dragon tempests rather than baby dragons which would have been a hit among Vorthoses and casuals.

Cardboard Crack has a great answer.

That’s all for today. I have something else in mind for next week (hint: it’s Commander-related) and I would get back to evaluating the remaining Dragons of Tarkir cards for Tiny Leaders playability after that. In the  mean time you can follow me on Twitter @theguoheng.


 

 


 

What To Trade Your Narset for at the Prerelease

By Guo Heng

The clock struck twelve midnight. The sound of hundreds of Dragons of Tarkir booster packs being cracked rippled through the room as players began to open the contents of their clan packs. The first wave of Tarkir dragons have arrived. You join the throngs of Magic players around the world in being the first to get a taste of Dragons of Tarkir. 

As you open you Ojutai clan pack, you were mildly stoked that your seeded booster rare is Ojutai’s Command. Not exactly an expensive rare nor the Elder Dragon you were looking to use as a Commander, but at least its playable in your sealed pool. 

You pop open your first Dragons of Tarkir pack. Obscuring Aether. To the bulk stack. Second pack. Dragonlord’s Perogative. Not exactly a money card, but it may be playable in your pool. Third pack. Volcanic Vision. Dammit, is this going to be another sealed pool with not a single money card? You began to wonder if you should have just saved your money to buy singles instead. 

Of course you would not open money cards. The odds are always against you when you are opening packs. If they are not, everybody would be cracking packs instead of buying singles. You berate yourself for that lapse in judgement. Oh well, at least you are supporting your local game store. 

As you crack your fourth and last Dragons of Tarkir booster pack, you decided to slowly reveal the card on the rare slot. You slide the card to unveil its top left corner. It’s a gold card. Could it be another Command?

You slide it a little further to reveal the mana pips. Blue and white. Could it be another Ojutai’s Commande? Or perhaps a Pristine Skywise, who would be sweet in your Ojutai deck. You take out the card. 

Bam. It’s this bad girl:

Narset's planeswalker spark ignited after she mastered the notorious Flying Crane Technique.
Narset’s planeswalker spark ignited after she mastered the notorious Flying Crane Technique.

You are overjoyed. It looks like you would not only make back your prerelease entry fee, but you have a good chance at taking down the prerelease too, having opened one of the best bombs in the set. 

The question that pops into your head right now is this: Do you keep your Narset Transcendent after the prerelease, or do you trade her off at the next available opportunity?

What to Do With My Narset Transcendent?

A question that inadvertently pop up the week after a prerelease is “Do I keep the chase mythic planeswalker I opened at my prerelease?”

I wrote this piece as an answer to the question that would undoubtedly arise regarding Narset Transcendent, currently the most expensive card in Dragons of Tarkir at $42. However, the content that follows would also apply for whatever chase card you pop this weekend that you think are overpriced and would like to get rid of.

First off, congratulations if you are one of the few lucky prereleasers to open a Narset Transcendent. If you are planning to play with her frequently over the next month or so, it would not hurt to just keep that copy for your own use. Look at your prerelease fortune as having saved you some cash off your quest to acquire the Narsets you need for your deck.

Personally, I fall under this camp. I am looking forward to get back into control and there are a couple of brews I am keen building for a PPTQ next week: William Jensen’s Narset Control or Shaheen Soorani’s Esper brew, which I would probably end up building. Sweet as Jensen’s build look, I am not willing to splash for four Narset Transcendents on release weekend. Plus Soorani’s deck runs Dragonlord Ojutai as a finisher, a card I am really bullish on.

However if you do not plan on playing with her right now, the best thing to do is to trade her off as soon as possible. While the planeswalker tax may not be as ubiquitous as before, Narset Transcendent does not have the makings of Ugin, the Spirit Dragon, who after nearly two months, is still $5 – $7 more than his preorder price.

Narset is undoubtedly a powerhouse in Standard, but multicolored planeswalkers have a lower theoretical ceiling compared with their single-colored counterparts. Call it the multicolored ceiling, Magic Finance’s variant of the glass ceiling.

Narset’s situational, build-around-me abilities do her price no justice as well. They limit her potential homes in all formats and as an extension her price.

Those factors combined convinced me that Narset is overpriced right now at $42 and if you have no intentions of running decks that would want to play her, it may be best to cash out on her inflated value.

So what cards are good pick-ups to trade your Narset Transcendent into?

Khans of Tarkir Fetchlands

Flooded StrandPolluted DeltaWooded FoothillsWindswept HeathBloodstained Mire

Flooded Strand: $14

Polluted Delta: $14

Windswept Heath: $11

Wooded Foothills: $10

Bloodstained Mire: $9

We have hit peak supply for Khans of Tarkir. In a week’s time, the supply of Khans of Tarkir would grind to a trickle. I can’t say for sure if we are at the price bottom for the the Khans fetches as the Return to Ravnice shocklands bottomed out only at May and the Theros temples during July and AugustThe difference of a few months could also be attributed to the different draft structures of the sets.

However, the fetchlands should be pretty damn close after their dip in the middle of February.

Windswept Heath Graph

Flooded Strand Graph

Fancy taking a dip in a strand or delta?
Fancy taking a dip in a strand or delta?

If you have yet to complete your playsets of fetchlands, there are not many things better to trade your overpriced Narset Transcendent into than helping you complete your playsets of fetches.

If you are looking for fetches as long-term investments, the appreciation you stand to gain from the fetches, especially the blue ones, far outweigh that of Narset Transcendent.

Seeing that we are at the peak supply of Khans of Tarkir, what other Khans of Tarkir cards are worth picking up with your Narset Transcendent?

Foil Non-planeswalker Narset

In this timeline, Narset's planeswalker spark was shaken, not stirred.
In this timeline, Narset’s planeswalker spark was shaken, but not stirred.

Since the release of Khans of Tarkir, Narset, Enlightened Master quickly rose among the ranks of the Khans to become one of the most popular commander (mirroring her rise to prominence among Ojutai’s clan in the new timeline. Vorthos alert).

It’s easy to see why: in a format that revels in resolving grand spells with prohibitively high mana cost, the possibilities are endless for a card that allows you to play spells without paying for them. It’s even better when you can play up to four of them.

Taking extra turns is one of the most popular thing to do with Narset. The Beacon of Tomorrows spike last November was attributed to Narset’s popularity. Narset also cheats in planeswalkers, which mean players could jam in all the best white, blue or red planeswalkers, including the new kid dragon planeswalker on the block, Ugin. Taking extra turns and manifesting a board of planeswalkers at the same time is one of the most fun thing to do in Commander, for the Narset player at least. Personally, I prefer to Long-term Plans for an Omniscience with my Narset, Enlightened Master trigger on the stack.

Narset has also been gaining traction in the Duel Commander scene.

Foil Narset, Enlightened Master is only $12 at the moment. With her popularity as a commander, foils at $12 would not be a bad investment. It definitely has more room to appreciate compared with Narset Planeswalker at $42.

Speaking of Khans…

Foil Anafenza, the Foremost

First and foremost, in Tiny Leaders and Duel Commander.
First and foremost, in Tiny Leaders and Duel Commander.

Now this is a more controversial pick. $14 seems steep for foil Anafenza, the Foremost. But I think she has a lot of potential to grow for the following reasons.

Anafenza is an immensely popular leader in Tiny Leaders. The majority of Abzan decks run Anafenzas their leader. Her +1/+1 counter has a wide range of synergies, and her second ability hoses a myriad of other popular leaders like Alesha, Who Smiles at Death and Grenzo, Dungeon Warden (running Anafenza against them felt close to cheating. True story).

On top of her popularity in Tiny Leaders, Anafenza is also the most played aggro commander in Duel Commander.

On the other hand, since Birthing Pod got the axe in Modern, Anafenza had all but disappeared from the Modern scene. Nevertheless, Tiny Leaders and Duel Commander demand should be sufficient to boost her price beyond her current $14. While she would not hit the $60s heights of foil Zur the Enchanter (whose foil price continued on a gradual hike even after Zur was banned in Duel Commander) as the supply of Khans of Tarkir is substantially higher than Coldsnap’s, it would not be hard to imagine foil Anafenza to hit at least $30 in the long run, especially when she has higher demand than Zur.

Foils Grand Arbiter Augustin IV, the most popular control commander for Duel Commander on top of being a popular fun police casual commander spiked up to $75 before he was reprinted in Modern Masters.

$14 is a safe entry point for foil Anafenza, the Foremost as her foil price is likely to be remain around that through her life in Standard, buoyed by tremendous casual demand.

Foil Dragonlords

Dragonlord OjutaiDragonlord SilumgarDragonlord DromokaDragonlord Atarka

Courtesy of the seeded prerelease packs, there will be plenty of players opening foil Dragonlords during the prerelease. As of writing, foil Dragonlord prices have yet to settle. Major retailers either do not stock them yet, or have sold out of them and eBay winning bids ranged from $10 to $20 per Dragonlord.

With the exception of Dragonlord Kolaghan (and I may even be wrong about foil Kolaghans), I would be happy to trade my $42 Narset Transcendent for a couple of foil Dragonlords.

I do not know if that exchange would yield profit in the short-term, foils of Dragonlords who does not see Standard play within the month may even drop in price when more Dragons of Tarkir hit the market. However, Narset Transcendent’s short and long-term trajectory are very likely to be downwards and even though foils of the Dragonlords-not-played-in-Standard may tank in the short run, you can bet they would be spike in the long run driven by casual and Commander demand, as I’ve advocated in my analysis of the Dragonlords. After all, they are the only foil Elder Dragons besides the From the Vaults: Dragons Nicol Bolas.

Finally, you reach for your single Fate Reforged pack, still giddy from ripping that Narset Transcendent. You have already covered your prerelease entry cost and ‘made a profit’. It doesn’t matter what you get in your last pack. 

You tear the Fate Reforged pack open with abandon. Straight to the rare slot, no slow reveal this time. 

It’s a foil Ugin, the Spirit Dragon