Category Archives: Casual Fridays

Last-minute Pickups from Origins and DTK

Well, we are at the end of the old blocks. Dragons of Tarkir and Magic Origins are rotating out in two weeks, the brewing with Kaladesh has all our attention, and there’s a prerelease to go play in! I love this time of year.

I especially love the rotation time, because this is when I want to invest the most and get the most for my money.

I’m looking for cards seeing fringe play in Modern and Legacy, I want to have some cool foils, and I want to check for underpriced but powerful Commander cards. I am keenly aware that the Masterpiece series means even more reprints, on top of extra sets, theme decks, and all of the ways that Wizards has to add to the supply of a card. It’s possible the old ways are no good, but they can’t reprint it all! Diversify with me.

For the most part, I expect these to grow slowly over time, with the potential to spike hard.

Jace, Vryn’s Prodigy – $24 regular/$65 foil/$190 SDCC promo – This sees a significant amount of play in Modern and Legacy, and I know lots of people are noticing how low this price has gone. It’s true that there is a black SDCC promo version, and that puts a ceiling on how high the foils can go, but picking up these in nonfoil is perfectly fine, as it’s due to do something amazing again. It will not take much to spike in either Eternal format.

Alhammarret’s Archive – $4/$11 – One of the best casual cards around, and a leading candidate for a reprint. In Commander, this is busted right in half, and will rightfully get you targeted by the rest of the table.

Starfield of Nyx – $2.50/$7 – So I would love this card, and I would marry it, and I would build a house out of these cards, except…there’s going to be a Masterpiece series of enchantments and it seems like this is easy-peasy one of the best enchantment enablers. It’s Opalescence plus reanimation all in one card.

Sphinx’s Tutelage – $1.50/$5 – Mill cards always have life. This has seen the smallest sprinkle of Standard play, but this is a pick for the unseen masses. It’s easy to reprint, but really, it’s just an awesome card. It takes something we all love doing and turns it into a weapon. I’ve seen this card just chainsaw through Commander players, a sign that not enough of us play Gaea’s Blessing or other such cards.

Collected Company -$11/$33 – If you think this is due to get banned, stay away. I think that it will not get banned in Modern, and for a card that’s an automatic four-of in some incredibly powerful strategies, a rare from a big set that was only opened in a small set…it’s very tempting. There are Clash Pack copies that are keeping the supply greater, but this is a format-warping card that must be respected.

Narset Transcendent – $7/$21 – She’s not down to the $5 threshold that I usually look for in underpriced planeswalkers, but her price is surprisingly high for a card seeing so little organized play. She can’t protect herself, but that isn’t quite as relevant for casual formats. I like having this card, and the trajectory is due to start climbing upward.

Sarkhan Unbroken – $4/$13 – I think this is cheaper than Narset because he’s three colors. He’s more powerful on his own, but he can’t doublecast spells the way Narset can, and his ultimate requires some sweet dragons to tutor up. That Dragon emphasis is what intrigues me, though, especially at a measly $4.

Kolaghan’s Command – $6/$21 – This is a pretty amazing card in Modern and Legacy, and the nonfoil has already spiked to $20 once in its career. I’m in, and I will feel vindicated when it breaks $10. When it’s over $15 again, I’ll take myself out to dinner.

Sidisi, Undead Vizier – $2.50/$7.50 – I like having copies of this around, not because Jund decks in Modern are about to abuse it, but because it’s a really amazing Zombie. Angels, Dragons, Elves, Goblins, and Zombies are likely the top 5 tribes, and the appeal cannot be overstated.

Foil Impact Tremors – $2 – It’s only half of Purphoros, God of the Forge, but if you want this type of effect in your Commander deck, you want redundant cards. I wasn’t expecting this foil to be this high a multiplier, but that’s a sign of the casual appeal. When I notice that, I want to have some of these in stock.

Rares of Kaladesh

Didn’t we just do this? We just had a new set, right? It feels like this has been a lightning-speed summer, with set after set after set. We also have the news about the Masterpiece series, a set of chase reprints that will help hold down values, as people crack boxes to get these absolutely gorgeous foils.

I love what the Inventions offer, and I want to reiterate what this means for the rest of the set: lower prices. Battle for Zendikar had very few pricey cards, because the Expeditions were in such demand and lots of product got opened. We are going to see this at work as well in Kaladesh, pushing all the rest of the set downward financially. My picks today reflect that; I don’t see a lot of value in the gold symbols. We haven’t seen it all, but so far, I like some foils and I expect a lot of cheap cards.

Kaladesh has had two more spoiled mythics, so let’s jump into those before I discuss the rares that are worth it.

Combustible Gearhulk – Big and packing a giant zap, your opponent should never let you draw three. I’ve played Browbeat, and your opponent will always take the damage. I love that this combos with Eldrazi Displacer to make someone very sad, but since no one will ever let you draw three, this will be about $4 tops.

Dovin Baan – This into Fumigate is going to be the control deck’s dream for the next eighteen months. This card does everything that deck could desire, drawing and life and delaying. It’s going to see a lot of play, but I think that the Inventions keep this under $20, but above $15. He’s not going to see as much play as Gideon, Ally of Zendikar, and that’s a best-case scenario for a big-set planeswalker.

Now, the rares!

Panharmonicon – This is likely the best long-term hold in the set, but it is also the most reprintable. Wizards keeps finding ways to reprint stuff and I think that I’m going to pick up lots of these as they approach $1 for the regular, but this is going to have a big foil multiplier, I suspect between $5 and $10. No matter, as the foils are going to be an excellent way to retain value going forward.

Animation Module – As the rare of this cycle, it’s got the most potential, especially in foil, but that’s a lot of hoops to jump through. Barely above bulk.

Aetherflux Reservoir – What’s not to love? This is a fantastic way for lifegain decks to have a plan to win the game. It’s also instant-win to get played alongside Exquisite Blood, gaining 50 each time you deal 50. This is going to have a similar trajectory as Panharmonicon, with an impressive foil multiplier and a card I want to have many of when the set is done.

Metalwork Colossus – Nonartifact creatures means mana rocks. Plan accordingly, but keep in mind this lacks trample or anything like it. Likely a bulk rare.

Padeem, Consul of Innovation – Four mana is a lot, especially to not get the extra card for a whole turn, but I think the casual appeal will keep foils well above bulk rates.

Oviya Pashiri, Sage Lifecrafter – I want the regular copies to keep their price, but that won’t happen. She will be about $1, with a foil that jumps dramatically, past $5. She’s amazing in all the Doubling Season decks.

Insidious Will – I love this card in Commander and Cube. I don’t think this is good enough for Standard, at least not more than one or two for decks, but I think this will be a pretty foil and be able to ask at least $2-$3.

Fumigate – I have looked high and low and I can’t find a wrath that could gain significant life. I t suspect that it’ll see a lot of Standard use, but I’m sort of excited about the foils too. I can easily see a board wipe gaining 10 or more life, with the potential to be really disgusting. Foils should end up about $3-$4.

The Mythics of Kaladesh

Oh that new set smell!

Right now, we know almost all of the mythics. As of this writing, there are still two to go, and I’ll add those in next week. It’s a curse, having the Friday article!

I’m going to go over these thirteen cards and give my predictions of what it’ll be when Aether Revolt is done in six months, when supply on these will be at their maximum.

Saheeli Rai – Preordering for $20 or so, and that sounds about right. She’s cheap at three mana, and we keep having to learn this lesson about three-drop planeswalkers. However, while I like what she does, I don’t think she keeps this price. She doesn’t defend herself at all, but is fantastic when you can keep her safe. She also requires a deck with artifacts in order for her ultimate to be good.

That being said, I have to add a caveat: red-blue artifact shenanigans made Dack Fayden good enough for Vintage play, so that’s on my radar. I freely admit that I don’t know enough about that format, but I do know that Commander demand alone will keep her price above $10, though not to $15.

Rashmi, Eternities Crafter – This is a crazy good card. At worst, she adds ‘reveal and draw a card’ to all spells. At best, she gives every spell cascade. I can’t wait to jam her into every Simic deck, and the card advantage she offers will keep her right between $5 and $10, though I suspect the foils are going to be quite pricey, likely $30+.

Skysovereign, Consul Flagship – A very powerful card, especially since you get the three damage on the first cast. It’s preordering for around $5, and I feel that’s a pretty stable price range. It might go down a buck or two, but it’ll see just enough play to keep this price.

Angel of Invention – I love an instant army, and it’s great to have the flexibility of counters or Servo tokens. This is also in the $5 range, and I actually think it’s going to creep upward in price a little as these are fantastic in multiples. I don’t think it’ll be breaking $10 though.

Metallurgic Summonings – Hang on to your hats, I think this is one of the most impactful cards in the set. It offers spell-heavy decks an incredibly powerful benefit. It’s five mana, meaning it might not make Legacy waves. It would be amazing with just the ‘gain some tokens’ ability, but it also offers the mega-Regrowth effect once you’ve cast enough spells! This is going to jump into lots of Commander decks, and the foil is going to be $20+ easily.

Demon of Dark Schemes – Fantastic card, but tough to cast and slow and grindy. The definition of an awesome Commander card, and one that will hold its $3 price pretty well.

Chandra, Torch of Defiance – There’s no doubt the card is flexible and incredibly powerful. What’s in doubt is this price tag. It’s preordering for fifty, even sixty dollars, and that’s too high. She’s going to have to prove herself in Modern and Legacy to have a prayer of holding that price, as she’s a big-set mythic. Liliana, the Last Hope is going to stay high as a small-set card, but Chandra is going to have a much greater supply. I think she’s going to drop significantly, and will be between $20-$25 when we are done with this block.

Nissa, Vital Force – Sure, she’s able to ultimate the turn after you play her, and that’s nice, but it doesn’t affect the board. Her plus ability does let you accelerate a turn of mana, and getting things back is nice, but she’s five mana. I think she’s going to follow a path like Sorin, Grim Nemesis, and drop a bit below ten bucks.

Cataclysmic Gearhulk – If your biggest problem is a swarm of creatures, this is amazing. If you’re dying to one big flier, this does nothing. It’s not a wrath, and don’t confuse it with one, because their best creature is staying. As a result, I don’t think this will see a lot of play, and drop into the $2 range.

Torrential Gearhulk – Snapcaster Mage is better, let’s get that out of the way. It’s relatively rare to have hugely expensive instants that need to be recast. Gather Specimens? This is a fun card, and can be built around for value, but I don’t think it’ll ever be unfairly powerful. Most likely scenario is blue-black, casting this to recast a removal spell. The quality of instants directly affects the quality of this card, and I expect this to drop to below $3.

Noxious Gearhulk – This is a great big awesome creature, catching you up on the board, gaining you life, and requiring two blockers. Really impressive, and something that is going to make people figure out how to do this and Eldrazi Displacer in the same deck. It’s preselling for about $6, and I don’t see that falling more than a buck or two.

Verdurous Gearhulk – Another great Displacer target, this is, at worst, five mana for an 8/8 trample. It’s preselling for a couple bucks more, but because it can’t do much on its own, I expect to see the price tumble significantly, landing below $5.

Learning from Past Conspiracies

Good lord, I can’t draft Conspiracy: Take the Crown enough. Did two drafts in a row on Friday, one more Sunday, and I’d be up for drafting it any night of the week. The combination of valuable cards AND messing with a draft AND incredible multiplayer mechanics and gameplay is just breathtaking. This set is a jewel and I strongly encourage you to go experience it.

An aside: If your LGS doesn’t know how to do this, allow me to give a plug to mine. Eight people draft, break into two four-player pods. Two games will be played, with prizes to first and second place for each game. The second game is to mitigate from mana problems, and it takes a truly busted deck to win two games. More often, the person who won game one will get hated out early in game two.

My ravenous joy in this set is tempered by my experiences with the original Conspiracy set. I’m treating Take the Crown as though it’s the original set. There’s four things I learned from last time around, and I’m taking those lessons to heart.

Lesson #1: Stuff is cheap!

Exactly ten cards are worth more than a pack at $4. That’s a terrible ratio, and all of the special schemes are less than a dollar in nonfoil. Truly, that’s atrocious. Conspiracy is not a place for long-term value, and there’s a consistent graph of reprints tanking in value.

So I’m not looking for value in these, and in fact, I think that right now, you should be avoiding Take the Crown cards, as they have farther to fall. Likely around the release of Kaladesh, I’ll be prowling these cards for the best value, as supply will be maxed.

The impact of this being a print-to-demand set is real. Take the Crown is in the big-box stores, and there is no limit to the supply, aside from when people stop asking. Do you know when they stop asking? When your local store is stocked up and actually has more than they want! I’m hoping that my store and my peers want to keep drafting this until Kaladesh shows up.

Lesson #2: Except for Foils!

As I pointed out last week, there are some amazing foil multipliers at work in original Conspiracy, and there are some amazing ones already at work in Take the Crown. Leovold, for instance, is multiplied by seven. Kaya’s alternate-art foil is about ten times more expensive. Marchesa is fifteen times more pricey, to get the foil!

I’m all about shiny cards. I am absolutely that kind of magpie person, who needs to have the new one be shiny and new and some of these cards are calling to me. I want to let the initial rush fade, and be patient in my pursuit of these cards. I’m hoping they come down some in the second and third weekend of release.

Lesson #3: Sealed Product

While the original Conspiracy is a lot of fun to draft with friends, it’s not a place to park value. I refer you to others who have kept more sealed product around, and the short version is that there isn’t value in it. Even now, I can get a box of the original on Amazon for less than $100 shipped.

The value in long-term holds of sealed product is the value of the cards, not the worth of the experience. This has Berserk, and Show and Tell, and some other fun things, and the end value of those cards will determine the long-term value. I’m inclined to say no, nonetheless.

Lesson #4: Draft-specific cards don’t hold value

Allow me to give you the benefit of my ill-spent money. I went after the assorted ‘draft matters’ cards in foil, spending some significant amounts.

I bought early, and set them aside, thinking that as people build Cubes, they will need Cogwork Librarians and such. But they don’t. They absolutely don’t. So while you might really want that foil Sovereign’s Realm, you should get one for yourself and don’t try to corner the market.

My $20 foil Worldknits are just going to sit here in a corner and weep silently. Don’t join us.