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Early Prices and Movers for Tarkir: Dragonstorm

The new set is out and it is a doozy, with a new negative-space showcase for clan cards, a very cool halo foil treatment, and all sorts of odes to out winged overlords, may their scales never stop shining. 

With the buying frenzy now unlocked for everyone, not just presellers on TCGPlayer, let’s take a look at what’s gone down, what’s gone up, and where some of these are going to go from here. 

One thing I want to make clear: EDHREC is not a useful stat this first week, it’s more about enthusiasm than anything else but the cards aren’t always added in time. I like having the EDHREC number, it’s a useful piece of data, but the people building decks there are hardcore, eager to be first. So while I often have EDHREC numbers for something like this, today, that’s not a piece of data that I’m using for assessing where we’re at and where we might be going. 

I’ve also updated prices to Saturday (4/12) morning. 

Mox Jasper Serialized – This has a lot of unique things going for it. I am a big fan of using special art for the serialized cards, instead of just slapping the number on something that looks pretty much the same. The art is done by the Mox Man himself, Dan Frazier, adding to the collectors who would be after this. It also sings to Dragon players, even if the card is only good after your first Dragon is in play. (Changelings are a spicy thing to do though!)

There were some early sales on eBay at $5,000, but it is now available under $3,000. In terms of quantities, ten sold so far, 22 left on the site ranging from $2700 to $6k.There’s a premium available if you’ve gotten it graded, but that’s always been the case. Edgar Markov is available for $2500-$3000 and I would expect this to settle in that range. 

Dragonscale Fetches – Gorgeous in hand, these are still trending downwards as I wrote about last week. That trend won’t last forever, though, more like one to three weeks before the prices start trending upwards. I won’t rehash it all here, but this is the pattern and the added bonus of the other five lands eventually showing up might turn these from personal use to serious spec. 

Halo foils – Even though these are twice as rare as dragonscale lands, they are all trending downwards. Ugin is flying very high indeed as people want the sweet copy for their colorless decks, and well they should. Ugin’s static ability whenever you play a colorless spell (read:artifact or Eldrazi) is ridiculous on just about every board state. We know artifacts are popular, we know people love their colorless tentacle beasts, so Ugin’s price will likely stay high for a while, even as the premium versions drift lower. 

The other Halo foils are trending down, though Elspeth might not go too much lower. Having the Anointed Procession as a built-in ability is powerful as hell, and Magic players do love having redundant copies in their lists. She’s currently at $300, and that’s within the realm of expected, when compared to raised/textured foils from older sets and the fracture foils. 

Dragon’s Eye Foil Lands – Expect these to hit an expensive point later on. I would wait a little longer before buying but these are popular as hell. Let the people who must have them get them, and you can move in later. They are currently riding a wave of interest, but once people have a chance to slow down, and we’re past the folks who instantly need a draft set of these lands, we’re off. They range from $7 to $10 right now for the foils and I’ll be surprised if they end up going below $5 for the foils.

I have to admit, I am very tempted by the nonfoils. There are Cubes and drafters and Commander players who’ll all want this art and once the price bottoms out on nonfoils, might be a great time to sock a bunch away and wait.

There’s only two cards that have gained hard early on, but they have REALLY gained. Cori-Steel Cutter is the first, up to $12, gaining nearly $10! It’s easy to imagine a control deck that wants to cast a draw spell and a removal spell and get a blocker, or just an aggressive deck casting this card, some other cheap spell, now you have a 2/2 trample haste coming in. It’s pretty amazing in multiples too, so people are going wild on this and if you have any copies, I’d be selling. Very few rares stay over $10 unless they are cross-format stars or staples, so whatever this hype is, you want to be feeding it, not holding and hoping. 

The other big gainer so far is Voice of Victory, up to $9 from its early price of $2. I can’t believe how cheap this is at only two mana, and it forces your opponent to react immediately or forever hold their peace. This is something all players want, the sure and certain knowledge that no one is going to mess with their creatures, spells, or plans. It’s got the right cost and aggression to be good in a range of formats, so while I don’t know if it’ll hold this $9 right now, this is something I’m thinking about as a spec down the line. 

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at a GP and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

The Mana Math of Tarkir: Dragonstorm

Welcome to the latest in the ongoing saga to take one set of numbers, spread out over many pages, and create easy-to-understand numbers. I do the work and the calculations To figure out the things we all want most: What am I likely to get when I open a Collector Booster?

My data is all taken from the Collecting Tarkir: Dragonstorm article and from the numbers of cards available in the set. Let’s get into it!

There’s three sets of numbers we need to look at today. This is information that ever since the Lord of the Rings sets, Wizards tries to obfuscate. They don’t want us to know how many of each card is printed, and that’s information we perfectly had in both LTR sets because they gave us the drop rate for those serialized cards. 

Since then, they don’t tell us exact information, just enough to avoid lawsuits. They also move around the information they are required to tell us, to make it difficult, but I’ve got the measure of their current methods, and while they might get more obscure later, right now, we can get lots of information. 

Today, we’re going to focus on the last three cards in a Collector Booster. The other slots have lands, commons and uncommons, and the Commander reprints, and those are much more prevalent than the cards put into these last slots. They are also generally worth less money, and so we don’t need to focus on them. If you really want to know about foil Dragon’s Eye lands (some badass lands, respectable) then you’ll get one about every 13 packs. If you want a specific land, multiply that by five for 65 packs, or just about two and a half boxes.

Our first table is going to address the two special nonfoil slots in a Collector Booster. 

This is relatively straightforward. Nothing is crazy rare, especially because you’re getting two slots. The odds per pack are in bold, because you get a second bite at the apple. Should some of the mythics in a Draconic frame become tournament staples, it’ll be good to know how often they were pulled from packs as people build nonfoil playsets. I especially want to call out the lands, at roughly 1 in 34 packs. These lands have a lot of potential, especially the blue one if control decks get out of hand (or in the mirror!) and we might need to know how many of those were running around. 

Also note that rare clan frame cards with the solid black text box are going to be the pull half the time per slot. Just over 25% of Collector Boosters are going to have two of those, back to back. These Boosters have always been swingy, but barring some awesome rares, those are going to sting pretty badly.

Now, let’s get to the spicy things. The last slot in a Collector Booster is where all the juicy foils can be found. Here’s the complete breakdown. 

The mythics are pretty darn rare, but numbers in the range of 250 are pretty standard by now. We’re used to that, and while it’s not common…it’s not going to be mega-difficult either, for the Draconic, Clan, or Reversible cards. That sort of drop rate tracks with the ‘premium but not top-tier’ level of rarity we’ve been seeing in Standard sets for a while, so that distribution hasn’t been changed much.

There is a change past that, though. The Special Guests for TDM are about a third more likely to show up than they were in Aetherdrift and twice as likely as in Duskmourn Collector Boosters. No one’s going to be complaining about extra fetchlands, though, so while we might get to spec on them I’ll be paying closer attention to the Ultimatums. 

Rarest of all will be the Dragonscale fetches and in a tier beyond that, the Halo Foil Ghostfire cards. We don’t have any Fracture Foils showing up at 1 in 1500 or anything wild like previous sets had. Instead, the Dragonscale fetches are twice as likely to show up in a pack as a Halo Foil Ghostfire Dracogenesis. Each category is 1%, yes, but because there’s five fetches and ten Halo Foil Ghostfire cards, we’ll end up with twice the quantity of Dragonscale lands. (Which is good. I need a set.)

I’m surprised they went away from the Fracture Foil model, considering how successful that treatment has been, but there’s unique art to the Ghostfire cards and that helps. Still, it’s important to know that for every two Fracture Foils of a card, there’s three Halo Foil Ghostfire of a card. (For English language, anyway. Japanese-language Fracture Foils are criminally underrated and overlooked, as I’ve written about and as we’ve covered on MTG Fast Finance)

Finally, let’s talk about the serialized Mox Jasper. Wizards no longer gives us precise information about the drop rate as they did early on, instead relying on the vague “less than 1%” but we can make some estimations. We know roughly how much profit Wizards makes from a Standard set’s Collector Boosters, and we can also surmise that because LOTR was a premium set, there’s more Standard printed. 

From there, it’s math:

Our estimates indicate that the print run for Collector Boosters is something like 4 million packs, or about 167,000 boxes of product. This is based on the print run of the two LOTR sets, the distributor pricing, and the relative profit gained. This is not locked in the way we were in Lord of the Rings, and if I could give you such certainty I would. If Wizards released the right data, I’d update this chart. With this model, it should take around 8,000 Collector Booster packs to open a serialized Mox Jasper. Or your odds are 0.013%, if that number is easier for you to think of.

I’ve also included a breakdown of what those numbers mean for the cards that will be the most widely used, the Dragonscale fetches. At our estimate, there’s 40,000 total, or eight thousand of each land. That means each Dragonscale land will have roughly 16 copies in circulation for each serialized Mox Jasper.

I understand that there will be greater demand for the special fetches, and so the ratio isn’t as important as the play pattern, but useful data remains useful data.  

If you have questions about my methods or the outcomes, please stop by my social media pages, leave a comment, or join the ProTrader Discord for lots more insights. Good luck cracking your packs!

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at a GP and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

Preparing for Rotation in Fall 2025

With everything going on, with all the different previews happening, it’s really easy to lose track of the calendar. One of the things happening this year is that when Edge of Eternities comes out in August, Standard is rotating, and we’re losing several sets: Dominaria United, The Brothers’ War, Phyrexia: All Will Be One, and March of the Machine. Plus Aftermath, too, but that set barely counts most days.

Standard rotation is a tricky thing, as most card prices are driven by Eternal formats, like Modern or Commander, but there’s still quite a few cards whose prices are propped up by Standard and now is the time you want to sell off everything you aren’t using, before the big dumping starts in June or so. Let’s talk about the cards to sell, and the ones to keep.

Let’s take a moment and examine the phenomenon historically, so you can be sure that this is the right play, selling five months early. I’ll use a couple of examples from last year’s rotation, which was SNC, NEO, MID, and VOW. Let’s start with the graph for Ledger Shredder:

Shredder was everywhere, and while it’s still seeing play in Arclight Phoenix builds for both Modern and Pioneer, that’s not enough to sustain the price with so many copies. The price has dropped by half, and that means you could have sold out, waited, and re-bought the cards after rotation. You’d have the same cards plus $24 on a playset!

The Wandering Emperor makes for another good example: 

In March of last year, it was selling briskly at $30 a copy, but that’s when the slide started. In August, when it rotated, it was down to $10 and now it’s $5. That’s a lot of value you’re leaving behind if you move too late, and that’s what I want to help you avoid. Even cards that are popular in other formats take a hit too. Boseiju, Who Endures, since it’s used very widely in Modern and Commander, had its price go from $40 down to $30 at rotation, and hit a low of $25 in December, but it’s crept back up to $30 since. 

I have two metrics in mind here, the combination of ‘lots of current Standard play’ and ‘over $5 in price. Under that price, there isn’t a lot to be gained, because after rotation, it’ll still be close to that price, though maybe $2.50 instead of $4. Cards which aren’t in favor in Standard currently have already taken a big hit price-wise, and so while I’ll be mentioning several cards which are still expensive enough to warrant selling, we really want to focus on the cards we can make the most from.

Additionally, I’m focused on the basic nonfoils, because premium versions are more insulated from rotation. Those copies are in Commander decks, or foiled-out Modern ones, and therefore aren’t getting taken out of decks and resold. The Standard players, though, they got the most basic ones and they are gonna resell them.

Dominaria United

Sheoldred, the Apocalypse – Currently just over $70 for a nonfoil, basic frame version, this is the flagship card for what I want you to do. There are already 450 copies on TCGPlayer, and that’s before people start listing theirs. Yes, this is a great card for and against Ketramose, but there are a boatload of Standard decks playing with 2-4 copies of the Praetor and we can expect her price to drop by at least half. I think that between Commander (where this card is brutally good) and the occasional Modern deck it won’t go much below $35, but I would definitely not be holding any basic copies longer than I needed to.

Zur, Eternal Schemer – Zur is big big big in the Domain and Overlord type builds that make up a large section of the current metagame. Currently at $14, he’s headed for being sub-$5, since Commander is the only spot where he sees notable amounts of use. Modern and Pioneer just aren’t his territory, except for the loyal few who play Enigmatic Incarnation in Pioneer. 

Liliana of the Veil – Easy to forget she’s Standard-legal again, but she’s already at $12 from the times she’s been reprinted. I’m expecting her copies to slide under $10, but probably not as far as $5.

Temporary Lockdown – It’s just over $5 now, but it’ll end up being a dollar. This card has seen some wild fluctuations in its time, and if you’ve got spares, let them go now. 

The Brothers’ War

Amazingly, from this set, there’s nothing that fits my criteria. Stuff is either already very cheap or it’s a card popular in other formats like Commander or Modern. 

Phyrexia: All WIll Be One

Atraxa, Grand Unifier  – At $18, you might be thinking she gets enough Modern and Legacy and Commander love to keep that price. You’d be wrong. By the end of August, she’ll be under $10, but the premium copies in those reanimator decks will all be sitting pretty. There’s just going to be too many sellers and not enough buyers. 

Jace, the Perfected Mind – This is an interesting case, because the Phyrexian copies are cheaper than the regular copies. He can be had for $6 right now, and that’s going to be more like $3 in six months. Get what you can, while you can. He’s being used as a finisher for Standard control decks, and that’s it. Please don’t hang on too long.

March of the Machine (and Aftermath)

Faerie Mastermind – While this is a great card in Commander, present in 150k decks, we’re up against the numbers problem. Everyone who’s on Dimir Bounce as a deck has four of these, and that’s a whole lot of copies that will end up on the market in the next few months. A slide is inevitable, a reprint is also quite likely. We know there’s a return to Lorwyn coming, and Faeries are indeed a thing on that plane. Seeing the $16 copies slide down to $6 seems very, very likely. This might well bounce back, especially if there’s new Faeries and this avoid a Commander precon reprint, but the slide is our immediate concern. 

Sunfall – There’s only 35k decks that have this registered on EDHREC, which feels low for what this does. Its biggest issue is that Farewell is now the default board wipe, and everything else lives in its shadow. Sunfall is just over $5 now, and that’s with Standard demand propping it up. At rotation, it might well be $2 or less. 

Tranquil Frillback – Another $6 card, the set it was in represents its greatest strength. Aftermath was one of the least-opened products of Magic’s history, and a model that Wizards has said they want to steer away from. Rotation will steal a couple dollars from this, but there’s a minimum level of interest from Commander players and Dinosaur enthusiasts that I might get some cheap.

I hope this helps you plan your selling for the coming months!

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at a GP and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.

What Miku and Marvel Mean for Final Fantasy and Spider-Man

There’s a whole lot going on in the Magic world. We’ve got Final Fantasy previews, we know there’s an Avatar:The Last Airbender Secret Lair in November, and there’s a whole lot of Spider-Man product on the horizon for this summer. That’s before you get to all the fun of Aetherdrift being live and Tarkir: Dragonstorm on deck for April.

With all that in mind, though, I want to take a beat and think about what’s happening with some recent Secret Lairs, because there’s an emerging pattern that has me wondering if I should re-examine the buying I’ve been doing, and will be doing. So let’s look at some of the biggest recent sales and see what changes Wizards has made.

It would be lovely if we knew precisely how many of each Secret Lair drop were sold. With that data, we’d know how rare each of them were compared to each other, and be able to figure out likely pricing on those sets after they sell out. However, we don’t have access to that data, more’s the pity.

What we do have is a case study in Wizards adjusting to meet market demands, and that’s via the four Hatsune Miku drops. In May of 2024, the first drop happened, the Sakura Superstar. That drop, featuring six cards that are quite mid except for the Azusa, Lost but Seeking, sold out in something like three hours. The drop was goosed by the presence of a sweet Rainbow Foil Seedborn Muse, giving you a great bonus card for every $200 spent. Miku was the big draw, though, and the fast sellout was accompanied by high prices. That rapid sellout started the price increasing on the sealed boxes, putting them up over $150 now. 

The second one, Digital Sensation, is a much more popular set of individual cards, as I went over back then, with more than one getting their first special printing. Since that was just about a month later in late June, it’s unlikely that Wizards was able to order a greater quantity of the lairs and this one sold out in around two hours. Makes a lot of sense, really. The hype was wild, the first set of Lairs were already selling for double, and everyone wanted their copies. 

Where the change can really be seen is in the third drop, Electric Entourage. This was in late September, which is enough time for Wizards to have made changes based on the first drop. The result was that the drop took a lot longer to sell out, with the ENG foil going first, the ENG nonfoil second, and eventually, the JPN nonfoil sold out. There are still JPN foil copies to be found on the Secret Lair website, though it’s got the low stock alert. The additional issues here is that these are all planeswalkers, and only two of them feature Miku herself. 

That pattern, of ENG foil-ENG nonfoil-JPN foil-JPN nonfoil, that’s the same order of how expensive the sealed ones are on TCGPlayer. 

The most recent and the final drop, Winter Diva, has been up for seventeen days and only the ENG nonfoil has sold out. There’s low stock alerts, but the lack of speed or urgency here is impressive. I fully expect that there’s a lot more copies of this drop than the first, though the exact amount greater is pure speculation. The card selection here is top-notch, as I said, and I have confidence in this lair in the long term. However, I have to revise the timeline of when they’d get profitable, because the drops are already landing and the glut is real. In a few months, we might see these settle out some, but given the hype cycle coming this summer, I’m not sure when it’ll get back.

We have another recent example of the surge of interest: The Marvel X Secret Lair collaboration in late October sold out in five hours or so, with the bonus Signets selling out just before all the Lairs went out too. The process of buying appeared to have lots of technical glitches and bypasses which seemed to have been fixed now but between the Final Fantasy drops and the Spider-Man drops that are inevitably coming, this first Marvel drop is a signpost.

So the saga of the Miku drops directly informs my expectations for the Marvel and Final Fantasy drops. However much got sold in October, Wizards took that data and talked to their printer, very likely increasing the quantity being printed by a significant amount. I don’t think we’ll get to ‘not sold out seventeen days later’ level of quantity, but we should expect that it’s probably not going to sell out in five hours, more like twelve hours or maybe a whole day.

It feels sacreligious to type those words out, that a Secret Lair drop with this sort of IP (dare I hope for some 8-bit Final Fantasy 4 or 6, or polygon-blocky FF7!) would not sell out near-immediately, but Wizards has the data. They know how fast things sold out, and importantly, they want to maximize their profits. They don’t make anything from the secondary market, so their goal is to find the number of lairs where everyone gets all they want. That number was too low for the first Marvel drop, and I expect they’ve learned and adjusted.

I will 100% still be trying to buy as quickly as possible when those are available, but the evidence points me towards thinking that I don’t need to panic. I was feeling that way with Marvel’s first round, but I will be a bit less anxious this summer. They want to sell all the Lairs, to make every dime they can, so I’m expecting a lot more product. That doesn’t mean it won’t sell out, either.

We’ll also have to see what the greater print run means for singles. Marvel had a lot of great things, and some great buying opportunities. For example, Rhythm of the Wild, the Wolverine version, is up a dollar since I picked it in late December. Most of the great singles have started to rise up from their lows, and if you didn’t get something, now is the time.

If the print run is maximized, we’ll see some much lower prices when most of the cards land, and a slower growth in price. Everything depends on the mentality, though, and if the perception is of rarity, it’ll be priced that way. 

Cliff (@WordOfCommander at Twitter and BlueSky) has been writing for MTGPrice since 2013, and is an eager Commander player, Draft enthusiast, and Cube fanatic. A high school science teacher by day, he’s also the co-host of the MTG Fast Finance podcast. If you’re ever at a GP and you see a giant flashing ‘CUBE DRAFT’ sign, go over, say hi, and be ready to draft.