All posts by Travis Allen

Travis Allen has been playing Magic on and off since 1994, and got sucked into the financial side of the game after he started playing competitively during Zendikar. You can find his daily Magic chat on Twitter at @wizardbumpin. He currently resides in upstate NY, where he is a graduate student in applied ontology.

UNLOCKED: The Watchtower 6/19/17

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.


Man, #GPVegas, right? I’m on about four hours of sleep right now, and I’d imagine anyone else that attended is in the same boat. Some Invocations were spoiled. Inventions Engineered Explosives was bought out. The Modern GP had a wacky top eight. Everyone who knew what they were doing spent way too much money on food and loved it. But man this Monday sucks.

Leonin Arbiter (Foil)

Price Today: $10
Possible Price: $20

Inexplicably, there were two Hatebears decks in the top eight of Vegas. I’m not exactly clear on how that happened. Nevertheless, here we are. Hatebears has been a permanent fixture in the tier 2.5 bracket of Modern, and this weekend we saw that even mediocre decks can occasionally overperform.

There’s certainly a subset of players that enjoy this strategy, and that will continue to be true so long as you can attempt to tax and needle players out of the game. People were doing this with Maverick in Legacy six years ago, and the strategy is still around and kicking today.

Leonin Arbiter is a permanent fixture in Modern D&T, and while normally I wouldn’t be keen on cards from a semi-niche strategy like this, Arbiter has now gone quite awhile without a reprint, and I wouldn’t say Wizards is gunning to print him again. He could show up in Iconic Masters or Masters 25 of course, but it would be one of those “well I guess” reprints, rather than a “we need to put this somewhere.”

There are a few foils at $10, and putting two copies into the top of Vegas is likely to inspire more people to move into the deck, as it’s a sort of validation of the strategy’s competency and competitiveness. I’m not sure that’s true, mind you, but it will read that way to some. In any case, $10 for foil staple in a tier two-ish deck that’s now pushing seven years old isn’t a bad pickup. Sales of just a few playsets would put this firmly in the $20 range.


Dictate of Kruphix (Game Day)

Price Today: $4
Possible Price: $12

I’d say there were two exciting things to see in the Modern GP, and UB Taking Turns was one of them. It was certainly a wild list, with specific quantities that appear to be tested. Does that mean it’s actually a good deck, rather than just someone that got lucky at the wrong tables in Vegas? Maybe. The tools for some sort of turbofog list are basically all there, and it’s a strategy that has been successful in other formats multiple times. Death’s Shadow existed for years without anyone discovering it; the same could be true here.

Whenever a deck like this pops up on the radar, a small rush of players look to pick it up. Time Warp and Temporal Mastery would typically be the cards most poised to jump in price, but there’s suppressing factors. Mastery was just reprinted in MM3, and while it’s been longer for Warp, there are still four printings out there with well over 200 copies available. Part the Waterveil was just printed and has a huge stock. Exhaustion has 1,000 printings. (Although I went looking for 9th Edition foils, and I cannot find a single copy anywhere at any price.) Howling Mine is the same. I figured normal Dictates would be a good place to start, but there are 250 copies on TCG alone. Maybe eventually, but that day is not today, and it’s the type of card Wizards will reprint off-cycle.

I had forgotten there was a Game Day promo of Dictate though, and it’s sweet looking. A quick check sees just 24 vendors on TCG with copies. That’s a number I like to see. Over on EDHREC Dictate shows up in over 4,000 decks, which puts it on the list of most popular EDH cards in the last year. That’s another number I like to see.

Copies are available right around $4, and UB Taking Turns or not, that number is going to rise eventually. This Modern deck is only going to expedite that.


Chief Engineer (Game Day)

Price Today: $1.75
Possible Price: $8

UB Taking Turns was the first interesting thing at the Modern GP; “Blue Steel” is the other one. Zac Elsik, with such credits as Lantern Control and Nourshing Shoal Goryo’s, showed up with a Grand Architect aggro deck. He did not design it, mind you — please don’t yell at me in the comments that he stole the idea — he just tweaked it, and performed reasonably well with it, with a final finish of 11-4. (With three losses to Eldrazi Tron, apparently.)

Grand Architect is certainly where you may want to look first, but the time for that was a few weeks (or years) ago. At this point, that ship has sailed. Lodestone Golem has too many printings and too little demand. Master of Etherium is already pricey. Smuggler’s Copter is too new. Chief Engineer was printed in Commander 2016. But — just like Dictate of Kruphix — I forgot there was a game day promo of this guy.

With over 2,000 EDH decks running Chief Engineer, there’s clearly demand. For reference, there are 2,200 Breya decks in the REC file. He should also be an auto-include in just about any deck with an artifact theme. And, again, cool looking Game Day promo that’s never showing up again.

You can snag these for around $2 right now, less if you get lucky. There aren’t too many out there though. Most major vendors are out of stock or low supply, and TCG is down to 50 sellers. That’s not miniscule, but it’s not a large reserve either. I’m not expecting a sudden buyout on this unless the deck top eights another SCG Open or Grand Prix in the near future, but pressure on supply will definitely be constant, and there’s no more copies coming.


Travis Allen has  been playing Magic: The Gathering since 1994, mostly in upstate New York. Ever since his first FNM he’s been trying to make playing Magic cheaper, and he first brought his perspective to MTGPrice in 2012. You can find his articles there weekly, as well as on the podcast MTG Fast Finance.


PROTRADER: The Watchtower 6/12/17

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.


About twenty minutes after I post this article, Rosewater is posting his, titled “Metamorphosis 2.0.” It promises to be quite a shake-up, given that the last “Metamorphosis” article was the one that announced two set blocks and an eighteen month Standard rotation. I’d love to post my guess as to what we’ll see, but given that the truth will be revealed almost immediately, I’ll just end up insanely owned for no reason, so I’ll keep my thoughts to myself.

Whatever changes we see, I suspect none will have an immediate impact on card prices. The types of change that Rosewater is likely to discuss will have large, sweeping, structural changes on the markets for cards, rather than an immediate “oh shi-” as may occur with the change to split card rules, for instance. Whatever it is, I’m sure you’ll be able to hear plenty of discussion on MTG Fast Finance this week and/or next about what it means for us.

There’s a ban list update tomorrow, which may or may not include Aetherworks Marvel. I’m inclined to think they’d just leave it, but they did move the date up a little, and generally they’d only move B&R dates if there’s a good reason. While I’d love for them to axe Marvel hours before a Standard GP, don’t expect any changes to be in place this weekend, even if there is a ban/unban. If there is a ban, expect a flurry of sales both on site and nationwide as a result.

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The Watchtower 6/5/17

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.


We got three Standard GPs, and while the top 8’s didn’t look too bad, the combined top 32 tell a different story. Marvel made up 43%, which is nowhere near a healthy number at that stage of the tournament. Maybe if 43% had showed up with Marvel, but people that came prepared were beating it, and it was down to 10% or 20% by the top 32 it wouldn’t be as bad. But that’s not what happened, and Standard isn’t looking too rosy.

I suspect they wont’ ban Marvel. After all the turbulence of Standard so far, Wizards really doesn’t want to have to dip in a third time. Tournament attendance is always low during the summer months, so they may just opt not to touch it for the time being. There won’t be as many people showing up to FNM to experience the unpleasantness, and a lot of players are taking a break anyways, so the “Standard still kind of sucks” narrative may be much less likely to hang around on the fringes of player’s perceptions than “Wizards had to ban things a third time.”

Either way, there’s definitely some Standard cards out there that will spike in October, and our goal is to get a bead on them. Meanwhile, Modern is vibrant and healthy, even if Death’s Shadow is probably a little too good, and EDH continues to churn out big gains week after week.

Chandra, Torch of Defiance

Price Today: $20
Possible Price: $30

This is an odd one, given how pricey Chandra already is, so bear with me.

Chandra, Torch of Defiance is Wizards continuing to turn the power level up on red planeswalkers to get them Standard playable. They’re getting a lot closer, and Chandra is consistently showing up in Standard at this point. Still, she’s only a one or two-of most of the time. You’ll see one maindeck copy, and maybe a second in the sideboard, or just two in the board. She hasn’t managed to quite make it into the top tier of Planeswalkers, where we see Gideon, Ally of Zendikar and Nissa, Voice of Zendikar.

Today’s Standard is an odd one, because it wasn’t supposed to exist. The entire Battle for Zendikar block was originally planned to have rotated by now, so the interplay between BFZ and Amonkhet was not considered as much as would have been ideal. Marvel is dominating Standard, and it’s a strategy that Chandra isn’t really great in or against, so her current value is extra low. You’ve also still got Gideon, one of the best planeswalkers in Standard ever, exhausting all the the planeswalker slots in every deck that can possibly cast him.

With a current price tag of nearly $20, I’m not advocating you start scooping up copies. Rather, I’m telling you to keep an eye on it. Over the next two to three months Standard prices should start declining as the summer months peel players away from constructed Magic. I’m hoping we see Chandra drop to $15, or possibly even $11 or $12. That’s what I would consider the “as good as it’s going to get” price point. Then, once October hits and BFZ rotates, Chandra will hopefully see a resurgence as the best walker in Standard, and climb to $25+.


Collected Company

Price Today: $12
Possible Price: $25

Vizier of Remedies has shaken up Modern by adding an easy two-card infinite mana combo. (It also made anyone with a bunch of Shadowmoor bulk a lot of money.) The gruesome twosome is showing up in a few different strategies, and Abzan Company is chief among them in terms of power level. The strategy has been a consistent part of Modern for awhile now, floating between tier one and two, and Vizier has likely pushed it firmly into the tier one camp.

As the name implies, the deck is a collection of small creatures that relies heavily on synergy and a way to put a few into play at a time. Collected Company is the best tool for the job on that front, as you can end-of-turn a game winning pair of creatures into play. It’s a powerful card in the strategy, and I don’t know if I’ve ever seen a list that didn’t run the full set.

Abzan Company isn’t the only place that you’ll find Collected Company either. Elves has taken to it, unsurprisingly, and it pops up elsewhere too. Hatebear, Zoo, Affinity (if you’re Japanese), and various tribal strategies, such as humans and spirits, also all play it. At this point, if you’re playing any green creatures in Modern other than Tarmogoyf, there’s a high likelihood that you’re also casting Collected Company.

As such, I’m a little surprised that it’s still as cheap as it is. $12 isn’t much for the 9th most played spell in Modern (and the most played green spell), especially as a single-printed rare from a spring set. There’s still some inventory out there, so it’s not like it’s going out of stock this week, but it’s not what I would consider particularly deep, especially when people need four copies at a time. I’d start looking for cheap copies now, because as long as it dodges Iconic Masters, I can’t imagine it doesn’t surpass $20.


Mind’s Dilation

Price Today: $1
Possible Price: $7

Pretty straightforward one here. Powerful, amusing, and exciting, all perfect for EDH. It’s a mythic from Eldritch Moon, last year’s summer set, which means there are relatively few copies floating around. At a buck a piece, this is an easy one to grab when they’re available and cheap. Stash them for two or three years, and ship them in 2020. It’s not an exciting spec, but it’s solid and easy.


Travis Allen has  been playing Magic: The Gathering since 1994, mostly in upstate New York. Ever since his first FNM he’s been trying to make playing Magic cheaper, and he first brought his perspective to MTGPrice in 2012. You can find his articles there weekly, as well as on the podcast MTG Fast Finance.


What to Wear at Grand Prix: Las Vegas

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.


We’re less than a month away from Grand Prix Las Vegas, and if they aren’t already, soon articles will be abound covering gambling, restaurants, sights to see, pitfalls to avoid, and maybe even what Magic cards to cast.

There remains a hole in our collective coverage though. In the grand tradition of the republican party, we are failing to serve those who need us most. Yes, I’m talking about what to wear to Grand Prix Las Vegas.

Chances are, if you’re a common Magic player, you’ve never given this much thought. After all, the purpose of clothing is strictly to cover your fleshy mass in deference of the antiquated and puritanical social mores that govern our sheeple society. What does it matter how you appear? Function reigns supreme, and the only additional effort ever made is to emblazon your torso with an intellectual property from which you derive your entire personality, whether it be video game iconography, pop nerd references e.g. a tardis, or some otherwise esoteric and creepy imagery, like Morty sensually caressing Twinklestar. Is that a pony? There’s no goddamn way I’m Googling it.

I’m here to disrupt the Magic wardrobe industry. With the forthcoming knowledge, you’ll be lifehacking your way to a more comfortable, productive, and efficient Grand Prix.

Legwear

Grand Prix: Las Vegas takes place in the middle of June in, obviously, Las Vegas. What’s June in Las Vegas like?

We’re looking at 100 degrees in the shade. The city has done a reasonable job of allowing you to opt out of ever actually standing outside, which is obviously the best way to experience life, but even still, you may occasionally be forced to leave the air-conditioned, serene atmosphere of the many utopic casinos. When the unthinkable occurs, you’re going to find yourself sandwiched between the unflinching furnace above and the unforgiving prison below, an endless abyss of pavement and concrete. The sidewalk will both scrape your knee and cauterize it simultaneously. You will wonder at what temperature flesh melts.

As such, only those whose hematological character closely resembles reptiles will be capable of wearing anything even close to full length pants. But have no fear! We intrepid gamers can bust out the most efficient piece of clothing in our wardrobe. That’s right baby. The cargo short.

You couldn’t build a pair of shorts better engineered for GP Las Vegas. The several inch gap between the top of your Hanes socks and the lower frayed hem of your shorts provides remarkable airflow underneath the cavernous cloth. It’s going to be hot in Vegas, and little else does as much as a pleasant breeze to mitigate that heat. Where pants would trap all of that sweltering desert air against your body, cargos will provide ample room for the breeze generated by passing cars to cycle air around your stuffy nethers.

Of course, we shouldn’t overlook the entire reason we own these bad boys: the pockets themselves. As a Magic player, your life in a convention hall is one of constant inventory management. Whether it’s your Fate Reforged Game Day Champio playmat with fifteen SCG IQ top 8 pins, your Crown Royal bag of dice, or spare sleeves adorned with naked anime dragons, you’ve always got something that needs stashing, freeing your hands for more important tasks, such as unapologetically groping yourself in plain view of all.

Yes, the cargo pockets are a remarkable invention that has improved the quality of life for Magic players worldwide. They are the pinnacle of utility, and only Chads and their ilk could be dumb enough to reject such a functional garment.

Cargos are at once an item of maximum comfort and of perfect efficiency. You’ll feel great wearing them, and you’ll look wicked awesome at the same time, all while easily and conveniently transporting any Magic-related paraphernalia. Functional and fashionable, flexible and infalliable, our cargos are our favorite item in our closet (i.e. crumpled up on the floor) for a reason.

But what if I told you that there’s an even more ideal garment? Gentlemen, m’ladys, I present to you the pinnacle of Magic: the Gathering Convention attire:

Yes, the awe-inspiring utilikilt. Even our battle-tested cargo short seems a shameful display of inefficiency in the face of such practicality that could only have been bequeathed by the great flying spaghetti monster. First and foremost, the kilt construction provides unparalleled freedom of your legs, useful in many situations, such as separating your knees as far as physically possible when sitting on a crowded train. Open construction also facilitates maximum ventilation, making for the most pleasant experience possible in the face of such oppressive heat.

Beyond the superior freedom of movement, wearers of the utilikilt are equipped with the most modern and expansive pocketing system currently available in civilian legwear. Cargo pockets on shorts have always been constrained by the size of your leg. Sure we can opt to size up when picking up cargos in order to expand pocket volumes, but we’re talking a few percentage points here. No longer are we so shackled. Now, wide-reaching and deep pockets can comfortably wrap 270 degrees around your front section. A playmat? A deck box? No problem! You could shove an entire pauper cube in a utilikilt pocket!

Perhaps the true icing on the utilikilt cake is that these garments have never been subjected to the lamestream ridicule that has been unfairly heaped upon cargo shorts. With bold khakis, blacks, and plaids, you can stroll into one of the many upscale casinos or restaurants with confidence that you’re making a true fashion statement: I’m here, I’m a #gamergater, get used to it.

Torso

Once you’ve got a few pairs of cargoes or utilikilts in the luggage, your next step will be shirts.

First things first: absolutely no collars or buttons. I can’t believe I even have to say this, but I better, just in case. Collars and buttons both are holdovers from the days before synthetic fabrics and stretchable cotton. They have no place on God’s chosen garment, the t-shirt. Who are you, a stuffy salaryman?!

Now that we’ve got that out of the way, the only question is what shirts to pack. For a Magic Grand Prix, I’d avoid anything Magic related. It’s sort of like how you’re not supposed to wear anything with a band’s name on it to that band’s show. (So I hear.) You’ll still want something that proudly displays one of your interests though. You know what they say; a shirt unadorned is a life unlived. Don’t miss this opportunity to broadcast to all your niche hobbies and passions! Loving Adventure Time is unique and distinct; broadcast that thing which so pointedly makes you, you!

Keep in mind that the primary task of the t-shirt is to notify everyone that spots you what media you consume. To know what video games you play and tv shows you watch is to understand you. In this your shirt serves the purpose of identifying how best to communicate with you. None of those “fashion” garments can serve such a useful role. It’s amazing that a singular piece of clothing can so facilitate social interaction, but by Thor’s hammer, they’ve managed.

Within these bounds, there’s an impressive array of choices. Perhaps you opt for video game shirts. There’s countless variations on the triforce. Promotional shirts from Gamestop are always a great choice, especially if they’re for a game that isn’t even playable on a current gen system. I’ve seen shirts that mimic the jacket and hood from Assassin’s Creed, which are great at tricking people into thinking you’re dressed much more elaborately. One can never go wrong with anything chocobo-related either.

If television shows are more your speed, you’ve got a similarly large number of choices. How about a shirt designed to look like a Star Trek uniform? Threadless has pages upon pages dedicated to various Dr. Who and Star Trek symbols. One shouldn’t miss the opportunity for a simple iron throne or Lannister crest either. And if you desire more granularity, you’ve got it. How about Frylock wielding a lightsaber? Or Calvin and Hobbes dressed up as Rick and Morty? Whoever you are, you can put the whole of your identity in an 8” by 12” image on your chest.

One needn’t stop there either. This guide won’t attempt to tackle the wide, wide range of accessories and the bigger brother of accessories, cosplay, but there’s so much you can work with. A sporty fedora won’t be unpleasantly warm, and “debonair” springs to mind in all those who lay eyes upon the gentlemen wearing one, especially when you’ve got it decked out in pins. (Bonus points if they tell us what faction and class you are in WoW.) There’s infinity scarves, PIP Boys, and pendants too. Your only limit is what’s in stock at ThinkGeek!

And of course, a decorated shirt doubles as a means of connecting with likeminded individuals when you’re outside of the GP space. It’s sort of like a visual secret handshake. Now when you’re out at Outback Steakhouse or one of Vegas’ many gentlemen’s clubs, you’ll be able to spot fellow gamers at a distance, and they you. You’ll have no problems making friends at the blackjack table when you’re a shining beacon for all the other Skyrim fans in the building. Fus Ro Dah!

Shoes

You’ve got some flexibility when it comes to footwear. The default option is the sneakers you’ve been wearing for the last six years. They’ve served you well this long, no reason to stray. This doubles as a hip fashion statement, as that “lived in, worn, likely to leave a stain on your carpet” style is all the rage.

If you don’t have a handy and familiar pair of Nikes, your default work shoes will more than suffice. That’s the beauty of the Sketchers slip on, whether they are your traditional black pleather, or a more adventurous brown pleather. As an added bonus, the functional aesthetic of the slip on dress shoe will match well the same functional aesthetic found in a utilikilt. You’re also safe to wear both full length dress socks or the warm weather friendly athletic cut variants.

For the more casual traveler, the flip flop will provide maximum cooling potential in a smart package. Flip-flops have the unique quality of airing your feet out, and any associated aroma, everywhere you travel, whether it’s the Magic table, the dinner table, or the roulette table. Don’t worry about wearing them in a casino either. You’re on vacation! This isn’t the time to be putting on airs. Truly the greatest way to experience all Vegas has to offer is in oversized basketball shorts and flip flops. Boldly proclaim to all that you belong here by plopping down at the Texas Hold ‘Em table in the most comfortable clothes you own. Fish dress up, sharks dress for comfort. Don’t forget that sometimes convention halls can be chilly if they overdo it on the air conditioning though, so make sure to put a spare pair of socks in one of your many pockets in case your feet get cold. (Score one for cargos!)

Of course your best choice is the ever-popular Vibram’s. In a concrete jungle, these are the most natural footwear you have access to. With nearly as much airflow as the flip-flop, the rugged control of the hiking boot, and the comfort of the sneaker, you’d be hard pressed to find a more suitable shoe. Perhaps the only downside is the opinion of a few muggles, but you know what they say about dragging people kicking and screaming into the 21st century.

Also, everything I just said goes for women too.


Seriously though folks, Vegas is going to be a blasted hellscape. When temperatures are that high, “form over function” can only hold up for so long. Here’s what you should actually do. And remember the number one rule of fashion is to wear clothes that fit, whether you’re 100 pounds soaking wet or you make the cut for top weight every FNM.

First of all, don’t wear cargo shorts.Unless you’re an Abercrombie & Fitch model in 2001, they’re going to look sloppy on you. Even David Beckham and Leonardo Dicaprio can’t save them. Sorry guys. Not only do they frequently end up far too loose and baggy, thus violating the prime directive, they’re unkempt, immature, and the reddest flag possible that no individual in your life cares enough about you to take you aside and speak to you about your life decisions.

Beyond the “no cargos” rule, there’s actually fair flexibility. While tan and light-colored shorts are a standard for a reason, there’s nothing keeping you from opting for more adventurous colors and patterns. Salmon, bright blue flowers, or green stripes can all work if you pair them with the right top. (I’d avoid plaid shorts unless you know what you’re doing, since they get dangerously close to golf wear.)

Keep them at the knee or above too. 15 year old you may laugh, but I guarantee you that no grown man has ever worn shorts that fell three inches below the knee and not looked like he had an “ass, ass, or ass, nobody rides for free” sticker on his 220,000 mile Jeep Wrangler. Keeping the hem at or above the knee won’t make you look like a dweeb or a nerd. (The Magic cards in front of you have that covered.) No, you’ll look like an adult rather than a high school student.

Shorts are passable in casinos, but the later in the day it gets, the worse a choice they are. Daytime gambling in shorts is fine, but by 10pm, you’re going to look like a total rube to everyone that’s been there before, even if you’re wearing them well.

For full length legwear, linen pants are a good place to start, and are both the most comfortable and the most casual of acceptable men’s pants. They’re better suited for tropical vacations, but if you absolutely can’t wear anything else, they’re at least better than shorts.

Your best bet is an actual pair of pants. Dark dress jeans or slacks, ala Dockers, would be completely fine. There are lighter fabrics available that will be more tolerable in the heat and also won’t be out of place at the office. Don’t feel like you need to be in these all day either. Plan on taking a trip back to your hotel room after you’re done with the convention center each day. Play Magic in shorts until whatever time, head back to the hotel, rinse off if necessary, put on an evening outfit, and then plan your route to your next stop that involves as little time outside as possible. Operate on the assumption that you’ll have two outfits a day and you will maximize your comfort while not looking like a manchild when you go out for dinner, shows, and gambling. (And don’t forget that if you’re venturing to Vegas’ more impressive restaurants, they may not even let you in the door if you aren’t dressed appropriately. Check their website for direction, and call if you aren’t sure.)

Since I’ve banned you from an excess of pocketry, you may be wondering how to deal with lugging all your crap around. There’s only one answer; bring a bag. I’m not a fan of backpacks unless you’ve really got a lot to bring, but so long as you constrain it to the convention center, you won’t look out of place. If you’re willing to travel lighter, a small satchel is easy and convenient. I’ve got a single strapped bag that’s just large enough for a deckbox, life pad, and a couple of die, and I use it at least once a week.

When it comes to tops, t-shirts are fine. But — and I can’t stress this enough — the only time you should be wearing a print tee is if it’s related to the event. What’s that mean, exactly? Shirts with your pro tour team’s name, your LGS’s logo, an organization that’s sponsoring you, or something similar are completely fine. What you shouldn’t wear are shirts with anything related to video games, any game other than Magic, video games, bands, or really any other logo/text. Sorry. I know that I’m going to get a lot of shit for this, but in general, they don’t look as cool as you think they do. There are exceptions to this — there always are — but like all rules that can be broken, if you have to ask, you shouldn’t be doing it.

Otherwise, plain tees that fit well are fine. V necks especially look good, but they’re harder to wear if you aren’t in shape. If you’re thin or a regular at the gym, uncomplicated V necks are great. If you’re a larger guy, stick with just a flat colored, clean, fresh tee.

My personal preference, however, are polos. It’s possible to overdo it on these, but in general, they’re flexible, look far better than a standard tee, and have the best ratio for comfort to appearance. I’ve liked Banana Republic polos when you can find them on deep sale, but that happens less and less these days. In general it’s hard to go wrong with a polo. Try and stay on the more subdued side, especially if you’ve got more intense shorts. You don’t want to go through all the work of getting decent shorts and shirts only to realize you’re trying to pair bright pink bottoms with a yellow plaid top.

Polos will pass in casinos too, which is great. I wouldn’t wear them to a high stakes table unless you’ve got a lot of money, but in general, I assume most people reading this aren’t playing at high enough stakes that you’re going to look out of place. They’ll work at dinner too, so long as the dress code isn’t formal. You can even pair (some) polos with a lightweight blazer, depending on the polo.

Should you bring any polos, please, please do not wear crew neck shirts under them. Nothing drags a polo down from “smartly dressed man” to “my mom bought me clothes from Macy’s” like a crew neck underneath. Either pick up some tanks, which are great for keeping the polo relatively clean for repeated wearings, or truly embrace holiday and wear nothing underneath. (Just be strict about smell testing after the first wearing.) And don’t worry if there’s chest hair showing; absolutely nobody is thinking twice about it at all. Seriously.

You can also opt for an oxford shirt. Cuff the sleeves when you’re in the hall playing Magic for a more laid back look, and then you can wear them full length if you’re trying to dress up for a dinner or a show.

Anything more formal than this is great, especially if you’re going to upscale dinners ($100+ a plate), but if you’re doing that, I’m going to hope you don’t need my assistance.

And for God’s sake, PLEASE do not wear, own, or even associate with these things:

When it comes to shoes, low cut casual sneakers are a solid choice that will work for most venues. If they’re a crisp white sneaker, even better. Solid colors without much pattern are great. The more adorned your sneakers get, the harder they are to wear out. On that note, no trainers/running sneakers outside of the convention center. Really, you shouldn’t even be wearing them there. Running sneakers are for running guys. And since we’re on the topic, those awful Vans, DC, etc. shoes that are larger than a Kleenex box are awful too. I don’t care how sk8r kid or emo or fat you are, you look like you’re 12 years old when you wear them. Yes, you do. Stop arguing.

You can get away with clean casual sneakers in casinos and at restaurants, to an extent. Moreso if they’re dark. Another choice that will fit well in Vegas nightlife are the loafer class, which includes of course loafers, driving shoes, boat shoes, and their ilk. Dark loafers will work in most nightlife situations, so long as they’re clean. Most any loafer will work with shorts too, so that makes your life easy. Sperry’s are the most basic and common boat shoe you can buy, and I don’t mean that in a good way. I’ll probably put a lot of time in my Allen Edmond’s dark navy boat shoes. A decent pair of dress shoes would of course be best for Vegas nightlife, but I don’t expect anyone that’s earnestly reading this to go through that much work.

Flip-flops are wearable, I suppose, but absolutely nowhere other than the convention hall. I don’t love it but I get it. Convention halls really do get cold though, so you may find yourself unhappy with wearing flip-flops at the GPs for eight or ten hours.

Overall, make sure your clothes fit, don’t wear anything you thought was cool when you were in 8th grade, and take it a lot easier on colors and patterns than you think you need to. (If everything in your wardrobe is bold, matching is going to be extremely difficult.) Your tees should either be plain or related to a brand you want to advertise at the GP. Polos are a great versatile option, and if you have any lightweight ones, oxford shirts are one step below a true dress shirt that can still be worn in the hall. Shorts should have exactly four pockets, two in the back and two on the sides, and not a single additional one. Keep them at or above the knee, and beyond that, there’s a lot of flexibility in the color and pattern. Low-cut, unobtrusive casual sneakers are a great choice for most locations, and boat shoes can cover a lot of ground too. True shoes are of course the most stylish choice, but those can run afoul of packing restrictions.

If you were looking for fashion advice directed at women, A. I’m sorry, I can’t help you, and B. why me? I’ve always liked sun dresses though.

If you’ve got more questions, or more likely, you want to tell me I’m full of shit, you can argue with me on Twitter at @wizardbumpin.