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Weekend Recap 4/12/14

By: Jim Marsh

Every week, some cards from Magic the Gathering increase and decease in value based upon a number of factors.

Let’s take a look at some of the cards whose values have changed the most and the factors behind why those changes occurred.

10 Big Winners of the Week

10. Exploration
$36.81 to $43.93 (19.3%)

Exploration leads to explosive starts in the Legacy Lands deck. The varied power and abilities of the lands it plays make it unexpectedly powerful.

It can take full advantage of Life from the Loam and Intuition to find exactly what it needs, dump it into its graveyard and play it.

It also has the combination of Dark Depths and Thespian’s Stage for a powerful 20/20 Indestructible Marit Lage token.

What the deck really needs are results.

It made Top 16 this weekend, but a few Top 8s would go a long way to justifying the large strides that Exploration has made in price recently.

9. Leonin Arbiter
$2.99 to $3.57 (19.4%)

It’s good to be the king! Or at least respected. Leonin Arbiter is one of only a couple of creatures in Modern GW Hatebears that use the full playset.

The other are Flickerwisp and Noble Hierarch. That should speak of its power.

It cripples Modern mana bases that rely upon Fetchlands to search out Shocklands. It slows down Birthing Pod.

I expect them to continue to climb to around $6 before Modern season has ended.

8. Disharmony
$5.00 to $6.24 (18.6%)

Disharmony is the purely defensive version of Ray of Command.

It is a rare from Legends and is on the Restricted List.

It is not played in any competitive deck so its value is tied strictly to low supply and casual use.

It is a $5 card that occasionally flirts with being a $6 or $7 card and then goes right back to $5.

Since it is used so little, I would just try to get them as toss ins on trades from people that have them stuck with their budget rares.

7. Karakas
$120.00 to $149.99 (25.0%)

Sneak and Show decks have been doing well in Legacy recently. They made up half of the semifinals on Sunday, April 6th.

Karakas helps play defense against Griselbrand and Emrakul, the Aeons Torn. If you keep bouncing their creatures you can keep your permanents and your life total safe.

It is a land, so it can be used in a wide variety of decks such as Lands, Death and Takes, UWR Miracles, ANT, Junk Depths and anything else that wants it.

It is a rare from Legends which means it is in quite small supply. It is unlikely that Wizards of the Coast will ever reprint it outside of its Judge Promo. I do not see the price coming down.

6. Hurkyl’s Recall
$2.98 to $3.73 (25.2%)

This card keeps picking up steam. It is a powerful sideboard card in both Modern and Legacy.

It is commonly used in Merfolk, Ad Nauseam and BUG Delver decks to keep Affinity decks at bay. Since Affinity is the one of the most aggressive decks in Modern, I don’t see this falling out of favor any time soon.

The one unfortunate thing about hate cards is that if they do their job too well then the decks they are fighting will fall out of favor. This makes the sideboard slot less useful.

It’s a terrible cycle and gives Hurkyl’s Recall a ceiling which I believe it will hit soon. It will then plateau around $5.

5. Sigil of the Empty Throne
$1.79 to $2.32 (29.6%)

Journey into Nyx previews are upon us and that brings us to the new Constellation mechanic.

It is featured on several enchantment creatures that have an enters-the-battlefield effect which triggers every time an enchantment enters the battlefield under your control.

This will hopefully bring an evolution to modern Mono-White Prison and Azorius Control decks.

We have not seen many of these cards yet, but if they have powerful enough effects, we could see the birth of new control decks that take advantage of a cornucopia of free effects that bury your opponent in card advantage.

The card has only been printed twice. The first time was in Conflux and the second time was in the Planechase 2012 decks.

Supply is short and the buy in price is low. I think that this card could easily hit $4 or $5 or more if the right cards line up. I’d grab mine while they are still budget rares.

4. Negate (Textless Magic Players Reward Card)
$8.50 to $11.35 (33.5%)

Negate is used as a sideboard card in several Standard and Modern control decks.

Pimping decks with foil and promo versions of cards is the hallmark of an eternal format, as no one wants to invest the extra money into a deck that has an expiration date.

Last week we looked at Negate’s rise in price, and while it did get to $13 briefly, it has already begun its descent.

The decks that want it only want one or two copies and even those mostly reside in the sideboard.

I still feel this will settle in the $8 to $10 area.

That is great news if you bought in at $4 a couple of weeks ago but not so great news if you want to buy in now.

3. Ichorid
$7.42 to $12.01 (61.9%)

Ichorid has long been a staple of Legacy Dredge decks, both vanilla Dredge and Manaless Dredge.

When graveyard hate begins to become lax it makes a powerful (and relatively inexpensive) metagame choice. This Sunday was just such an occasion, as Manaless Dredge was able to make its way into the Top 8.

I have long thought of Ichorid as a card that is primed for a jump in price, but I think that this was a little too much, too quickly.

I think the card will settle down to the $10 area, but it will hold steady after that.

With the price of dual lands skyrocketing, it is no wonder that people are exploring ways to play Legacy that skirt around the greatest price barrier in the format.

2. Jarad, Golgari Lich Lord
$1.10 to $3.27 (197.3%)

The Standard Golgari Dredge deck has been a darling for many after what had been a rather stale Standard environment over the past few months.

I think this deck will gain a lot with the printing of the Green/Black Scryland and a god.

However, the important thing to not is that this price spike is for the printing from Duel Decks: Izzet vs Golgari and not the Return to Ravnica mythic rare.

This smells like someone trying to corner the market on the card.

I would have no problem trading for these at $1 to $2, but with rotation looming and a new set coming out, I would be wary of a card tripling in value on one version but not the other when they came out so close together.

I would sit this one out.

1. Edric, Spymaster of Trest
$4.28 to $23.0 (437.4%)

Eric Rill singlehandedly made this happen! On Sunday, April 6th he took down the Milwaukee SCG Legacy Open with his Four Color Delver Deck.

In a format as powerful as Legacy every card matters. A few attacks from Insectile Aberration and Haste-y Elemental Tokens can really make a difference.

Young Pyromancer combined with many powerful one mana spells, including Ponder, Brainstorm and “free” spells like Daze and Gitaxian Probe to keep the beats coming.

Edric, Spymaster of Trest was only available in the original Commander decks and Commander Arsenal so supply is hard to come by.

If you have been holding onto these and don’t want to play with them, I would move them quickly. This spike is based off of one week’s results and now this deck will be a known entity.

I would certainly never buy in on a spike like this, but if results continue then $20 could become the new price.

5 Big Losers of the Week

5. Sensei’s Divining Top (FTV)
$48.94 to $45.80 (-6.4%)

This is regarding the printing of Sensei’s Divining Top included in From the Vault: Exiled. It is among the Top 20 Most played cards in Legacy.

Its effect is simple but strikingly powerful with Delver of Secrets, Counterbalance and Entreat the Angels.

Its efficient cost makes it ideal in nearly any deck.

I would look at any momentary lapse in price as a discount. There is no way that these do not continue to increase in value over time.

4. Twilight Mire
$30.45 to $26.99 (-11.4%)

Twilight Mire is still on an upward trajectory. It has just stumbled a little in its rise from $16 to $32.

Jund has been been slipping from the Modern standings, but Green/Black Obliterator is the new flavor of the month and uses the Eventide rare as well.

It helps set up mana for Kitchen Finks into Phyrexian Obliterator which is no easy feat.

I would still consider this as a great card to pick up in trade on its way to $40.

3. Xenagos, God of Revels
$13.81 to $12.00 (-13.1%)

Xenagos, God of Revels may be upsetting the pantheon on Theros, but he is failing to keep steady results in Standard.

The decks that play him, Naya Midrange and Jund Midrange tend to only play one or two copies.

He has been slipping steadily since he was printed. He is from a second set, so he will continue to be opened at the same rate with JOU-BOG-THS drafts as he was before. Supply will continue to increase at a steady pace throughout the summer.

His cost of five mana makes him awkward in quick, aggressive decks and there are usually better cards to play if you are trying to go over the top.

I think as we get more gods in Journey Into Nyx, he may find himself replaced in both Jund and Naya decks.

This will continue to go down. I would keep any eye on it and try to catch a few when it hits $8. Casual appeal of a god will make sure that it never gets too much lower than that.

2. Ancient Tomb
$49.51 to $36.00 (-27.3%)

The release in From the Vaults: Realms got up to almost $50 before coming back.

A month ago this card only $12. The Tempest copy jumped up around the same time and has been staying strong at $24.

Keep in mind that this is the only foil copy of the card. I think it should be more than just 50% more than the vanilla version.

I will not be surprised when it gets back to $50.

I don’t think its ever going back below $35, especially with the strong showings from Sneak and Show.

1. Silent-Blade Oni
$9.75 to $5.05 (-48.2%)

This card actually jumped all the way to $15 before sinking to $5. Sometimes when I think of what the value of this card has been doing (based on almost nothing so far as I can tell) I think someone is just punking the Magic finance community.

However, I think $5 is a terrific price and would gladly snatch it up at that price.

Wait a day and sell it for $9.

Wait for it to go back to $5.

Rinse and repeat.

Weekend Recap 4/5/14

By: Jim Marsh

Every week cards from Magic the Gathering increase and decease in value based upon a number of factors.

Let’s take a look at some of the cards whose values have changed the most, and the factors behind why those changes occurred.

10 Big Winners of the Week

10. Worn Powerstone

$3.13 to $3.76 (20.1%)

Worn Powerstone is at an interesting place in its life. As an uncommon from Urza’s Saga, it was printed as a “fixed” Sol Ring.

A two mana jump in mana can be huge.

Cast it on turn three (or earlier if you have other ramp cards) and on turn four you are guaranteed to have five or six mana (if you hit your land drop.) 

That means you have enough to cast Nekusar, the Mindrazer or Aurelia, the Warleader. Or a Primeval Titan. You get the idea.

Sol Ring is obviously much more powerful, but market saturation due to the flood of Commander decks is depressing its price.

Worn Powerstone is on the way up. In formats where you can only have one of each card (Commander and Cube) the Powerstone can often be looked at as Sol Ring number 2.

It is also colorless, so you can run it nomatter what colors your commander is (you try to find good ramp in Grixis colors) or what colors you are drafting in the Cube.

Since its increase in price is based solely on Casual demand, I don’t know how much farther it has to go. Six weeks ago it was $2. Now it is climbing surely, but steadily towards $4.

Can it hit $5? $6?

I don’t know, but I suspect the time to get in would have been a couple of months ago when it was $1.

9. No Mercy

$9.50 to $11.63 (22.4%)

Here is another card that is behind held aloft based entirely upon casual formats, and from the looks of it, black control commander decks.

Nothing says “attack someone else” quite like a big sign that may as well read “Trespassers Will Be Shot.”

That’s the actual card text to No Mercy.

Maybe your commander is Oloro, Ageless Ascetic, the omnipresent Nekusar or Sol’kanar, the Swamp King.

Whatever your plan is, this is a fantastic “rattlesnake” card that just makes every player away that you are not a threat unless you are threatened.

It’s a rare from Urza’s Legacy and it has never been reprinted, so supplies are not that great.

It has jumped to almost $13, come down to $9 and jumped again to nearly $12. This is indicative of a card trying to find a new price floor, and sooner rather than later it will stick. This is no longer the $6 or $7 it has been for the past year. I would not be surprised to see it stick around $14 or $15 in the near future.

8. Kaalia of the Vast

$17.63 to $21.99 (24.7%)

Once again, the power of Commander compels us.

Kaalia has been printed twice. She can only be found in the exorbitantly priced Heavenly Inferno Commander deck (the cheapest English copy I can find is $150 on eBay) or the even more pricey Commander’s Arsenal ($250.)

She is one of three possible Commanders for a Newspaper Commander Deck (Black, White and Red all over) and she is by far the most powerful.

She is cheap to cast (only four mana!) which means that even if she falls in battle, she will be back again and again.

She only gets better as more Angels, Demons and Dragons are printed (have you seen her interaction with Master of Cruelties or Rakdos, Lord of Riots?)

That is saying nothing of the sheer soul crushing power of getting a free Angel of Serenity, Iona, Shield of Emeria or Linvala, Keeper of Silence.

I don’t see her coming down any time soon.

7. Tropical Island

$129.23 to $161.49 (25.0%)

Lo, and behold a card played in a competitive deck! The price of real estate in Magic is only going up for right now, at least as far as fetch lands and dual lands is concerned.

After Volcanic Island jumped $100 almost overnight recently, it is almost inevitable that every other dual land that is played in Legacy does the same.

Tropical Island is featured in BUG, BUG Delver, RUG Delver, Esper Stoneblade, ANT and more. Two of which (BUG and BUG Delver featured in the Top 8 in San Diego on 3/30.)

It is right at home helping players cast Brainstorm, Deathrite Shaman, Tarmogoyf, True-Name Nemesis and Vendilion Cliques alike. That is not to mention powerful Planeswalkers like Jace, the Mind Sculptor.

I have a feeling we have more growth to be seen.

6. Grafdigger’s Cage

$2.60 to $3.32 (27.7%)

Grafdigger’s Cage find itself as the sideboard card of choice in both Legacy and Modern.

It is featured in Esper Stoneblade, UWR Miracles, Death and Taxes, Sneak and Show, Imperial Painter’s, Jund, Faeries and more. 

It can easily and efficiently cut off  Narcomoeba, flashback cards like Cabal Therapy or anything that Snapcaster Mage is targeting. It makes reanimation decks look silly.

It makes Birthing Pod and Chord of Calling decks fair.

If you don’t rely on your graveyard (or pulling creatures straight from your library – sorry Dryad Arbor) then you can run this, hopefully play it on turn one and just make some decks scoop.

It’s hard to believe it has more than doubled in value in the past six weeks.

I don’t expect that trend to continue, but I do feel it is going to continue to climb and will probably be at least $5 before it stops.

5. Bayou

$115.00 to $148.41 (29.1%)

Remember everything I said about Tropical Island?

Repeat that, only this card helps enable Turn 1 Thoughtseize, Deathrite Shaman, Cabal Therapy, Green Sun’s Zenith for Dryad Arbor, mana elves and more.

It is featured in Esperstoneblade, UBG, Jund, Elves, Shardless BUG, Nic-Fit, Junk and more.

It is usually featured in multiples in the decks that run it, which is more than Tropical Island can say.

I will be a little surprised if this does not hit $200 in the next month or two.

4. Exploration

$33.45 to $43.76 (30.8%)

Lands! Legacy offers a wide variety of powerful lands and this turn 1 enabler lets you break parity and star slamming down Karakas, The Tabernacle at Pendrell Vale, Dark Depths and more.

Thoughtseize probably feels kind of silly when you are starting at a handful of lands.

The card was only printed as a rare in Urza’s Saga, so there are not many to go around.

The deck is not very prevalent in the metagame, but it is a viable option and can catch the opponent off guard by attacking from a different axis than most decks do.

It has been appearing in MTGO Top 8s and the increase in price is indicative of players putting the deck together to try it out.

It has been growing aggressively as of late (it was $27 as recently as Valentine’s Day) and it looks like it continue to grow.

3. Winds of Change

$1.50 to $2.25 (50.0%)

Back to Nekusar, the Mindrazer!

What is remarkable about this is that even with four different printings (and one as an uncommon, no less) every version of this card is being snatched up to play with the Grixis commander of choice. 

What else would you expect from a one mana Storm Seeker that hits every one of your opponents while reloading your hand?

It also makes it difficult for your opponents to stockpile answers in their hand.

Combine it with a few reanimation spells and you can look at all of those freshly stocked graveyards like a kid in a candy store.

I expect Wheel of Fate and Reforge the Soul to be increasing in popularity as well off the back of Nekusar. They both only have one printing.

2. Teferi’s Puzzle Box

$1.50 to $2.49 (66.0%)

What’s better than a Winds of Change?

How about a free Winds of Change every turn, forever?

Even with a staggering five printings, this card has room to grow.

I expect a lot people that even have this card in their binder consider it bulk, so I‘d say now is the time to strike.

Never before has a group hug card felt so mean.

1. Negate (Magic Players Textless Reward Card)

$3.92 to $12.35 (215.1%)

The rise in the popularity of Modern has given way to the inevitable pimping of decks.

As an eternal format, staple cards can be upgraded to their splashiest versions so that they look good on camera and impress your opponents while you stop their Scapeshifts and Splinter Twins

Negate is used in a variety of decks, including Splinter Twin, UR Delver, UWR Control, Azorius Midrange and others.

The card had been showing modest growth and had been holding at $4 as recently as a week ago.

I will be honest, I see the appeal, but for a card that usually is only seen as a couple of copies in the sideboard, I would be more excited about textless Lightning Bolt (already a considerable sum) or Lightning Helix.

It has been printed eight times, as a common and foils of each of those versions can be had for $1.50 each if the player is concerned about making their deck look as fancy as possible.

I think Negate just became victim of the latest internet buyout and will probably come crashing down to $6 to $8. I’d move mine if I had any.

5 Big Losers of the Week

5. Hinder (Magic Players Textless Reward Card)

$6.89 to $6.48 (-6.0%)

Ironically, I feel that is better positioned than Negate. It only has two printings. It is not played in Modern, but it used in Commander, as it can “tuck’ a commander or other problem card.

I don’t feel bad at all about the card settling. It was $4 and jumped to $7, and has been trying to find a home between $6 and $7.

I think in the long term this will see growth.

4. Ghostly Prison

$6.71 to $6.00 (-10.6%)

This card may be grouped with the losers, but it is still a big winner in my book. It is especially impressive for an uncommon card. 

It had been a $4 card that jumped to nearly $7 and is settling. Growing 50% in the past month is nothing to scoff at.

Not only is it popular in Commander decks that want their opponents to look the other way (like No Mercy) but it is now used in a variety of white control decks.

It sees play in Soul Sisters (in the sideboard), Death and Taxes, Martyr Proclamation decks, and I could not be surprised to see it in Azorius Control shells in the future.

It would also be interesting to see in Bant or Selesnya Hexproof.

3. Jace, Architect of Thought

$15.00 to $13.11 (-12.6%)

This was inevitable.

For $20 you get a Remand, Jace Architect of Thought and 118 other cards. (Sorry, Vraska, the Unseen.)

It is going to keep dropping too.

Sure, it’s used in Esper and Azorius Control decks in Standard, but there are sure to be shake ups in the metagame with the release of Journey Into Nyx, and then rotation will be upon us.

It is barely used in Modern and with the opening of many Duel Decks to get the Remand inside, supply will be flooding in as demand dwindles.

That is a sure recipe for a downward crash in price.

2. Ancient Tomb

$49.01 to $37.00 (-24.5%)

Let’s make no apologies here. Ancient Tomb is good.

It is used in Sneak and Show, to help race for a turn two Show and Tell into Emrakul, the Aeons Torn or Griselbrand.

In Imperial Painter’s it can get you a quick Imperial Recruiter or Painter’s Servant.

It can give you a turn one Phyrexian Revoker, which can Stifle a lot of decks, if played correctly.

So why the drop?

Over the past month it jumped from $12 to $17 to almost $50 one after another.

It’s a powerful card, but is it a $50 card?

I think the market got a little carried away correcting itself and now it is destined to continue to drop down to a respectable $20 to $30 card.

It will still be powerful and valuable, but as an uncommon and a printing in a From the Vault, it cannot just decide to quadruple without tournament results to back it up.

1. Silent-Blade Oni

$8.79 to $6.46 (-26.5%)

Is it a $6 card? Is it a $9 card? It cannot decide and neither can the market.

The truth is probably somewhere in the middle.

This card is only of use in casual formats. It is not a staple anywhere. It is a Johnny/Timmy’s delight, but is that enough?

I don’t expect any answer soon.

Defeating The (Modern) Magic Myth Hydra

THERE IS NO BUBBLE! LONG LIVE THE BUBBLE! 

There has been a lot of talk over the last couple of months about the rising cost of playing Modern and Magic: The Gathering in general. Some doomsayers, including one on this very site, have gone so far as to say that we should be selling our Modern cards and heading for higher ground.

This is a long and detailed article but let me sum things up as follows: Modern’s likely user growth will more than counter any negative interest generated by rising deck costs. The economics of the brand, the company that owns it, and the demographics of our community bear this out. Read on and I’ll explain.

Here in a nutshell is a deconstruction of common logic fallacies, false facts and misinterpreted theories that are commonly offered up on the topic of Modern in specific and Magic in general, and how you, as an MTGfinance investor can avoid falling into these traps that could ultimately cost you money.

1)    (Modern) Magic Is In A Bubble & It’s About to Burst

Rest easy. Nothing could be further from the truth, but first we need to define what a bubble actually represents from the perspective of economics:

“An economic bubble (sometimes referred to as a speculative bubble, a market bubble, a price bubble, a financial bubble, a speculative mania or a balloon) is “trade in high volumes at prices that are considerably at variance with intrinsic values”. It could also be described as a situation in which asset prices appear to be based on implausible or inconsistent views about the future.” 

To provide an example, the economic crisis that hit the global economic system in 2008 was largely due to market manipulation on mortgage derivatives products that had been constructed to bet against the mortgages taken on by families with low incomes and/or bad credit, at abnormally low interest rates, on the premise that the home owners would default on those loans once interest rates rose again. At the core of the issue was a so-called “housing bubble” wherein housing prices in the US rose dramatically as many Americans chased the dream of house ownership without ever doing the math. When the economic conditions (low interest rates) collapsed in response to the crisis, a bubble was declared as housing prices snapped back to levels from several years earlier due to tens of thousands of home foreclosures across the country and the subsequent increase in supply of cheap homes, found as a result of banks unloading homes they had foreclosed on.

So what’s that got to do with Magic you say?

Well, for Modern as a format, or even Magic: The Gathering in general to be in a “bubble” would suggest that there is something inherently unstable and unsustainable to be found in the structure of the game, the products required for it to be played and it’s economic fundamentals. To recognize such a bubble we should be on the lookout for abnormally high volumes of economic activity, a growing gap between intrinsic value and cost, and unjustified optimism. Absolutely none of this is true, so bear with me as we break it down.

Let’s take each relevant attribute of a potential bubble in turn and see what we’re really dealing with:

Stability: Magic: The Gathering is now a truly global brand being published in numerous languages, with a 20 year fan base, a strong growth curve, and being managed by one of the biggest toy companies on the planet. Remember, Hasbro has an excellent track record of growing and protecting multi-generational brands. They started MTGO a decade ago because they assumed video games would erode their TCG business and they wanted to be ahead of the curve. Instead, MTGO and Duals of the Planeswalkers added significant business rather than cannibalizing it, while reducing production and distribution costs. If video games haven’t killed paper Magic yet, it won’t be happening this decade.

Sustainability: Hasbro has largely stopped handing out simple sales figures but we can still figure out the growth math with some digging. Firstly, if we assume that the average Magic player spends a reasonable $75/annum (remember, most players are very casual and don’t spend at MTGFinance levels) and we have 6M current players, then total sales should be about $450M globally. From this NBC article last August, we can glean that of the 1.2B Hasbro is posting on games from Monopoly to D&D and Magic, Magic is producing roughly 30-40% of that revenue as their biggest producing games brand. Let’s call it $400 million, which matches the other estimate above. And sales have been growing at 25%+ for the last 4 years, so we could easily top $500M this year, as reports on Theros sales were quite positive. These are astonishingly good numbers and consistent with other inferences in Hasbro investor reports I received, but still a drop in the bucket vs. attainable market size.

Now, compare these figures to the video gaming industry at $50B just in the US, and $100B globally and you’ll realize that Magic can keep grabbing market share from other nerd entertainment hobbies for years without running out of room for growth. Continuing growth in the middle class of developing countries like China will also help because middle class attainment equals free time and money spent on hobbies.

(It should be noted that when looking at this as a $1B+ business, counting the secondary market, the random activities of our MTGFinance community don’t count for shit. The average spec I hear humble-bragged on Twitter is a $50 upside, which is a joke vs. the big picture. Let me be clearer, MTGFinance CANNOT crash this business, no matter how hard we try. Even the vendors don’t have that power as there will always be a market actor that will step in to accept lower margins and ultimately Wizards can wield reprints and various tools on a limited basis to keep decks within reach.)

Intrinsic Value: I have seen it stated in several MTGFinance articles that Magic cards have no intrinsic value. This is in many ways used to suggest they have no utility, which is clearly false. Magic cards are entertainment goods, like sports equipment, my PS4, and MP3s downloaded from ITunes, and as such, are one of the most consistently valuable goods in the western world where recent generations have established free time and the pursuit of hobbies as crucial to an acceptable lifestyle. A movie and popcorn costs $25 and they’re posting banner sales figures. $25 worth of Magic cards is equivalent to plenty more hours of entertainment, though perhaps not at a Modern tournament. Still, looking at cost/hour of entertainment, Modern just isn’t that expensive and the fun factor of big tournaments is high, which is why we’re willing to travel to them and make a weekend out of it.

SUMMARY: There is no price bubble in Modern. Rather prices are rising naturally to meet demand which is a sign of a healthy market and a growing game.

 2)    Modern is too expensive

This fallacy indicates a lack of comprehension of just how good Hasbro/Wizards is at performing demographic research, predicting product demand and setting relevant price points for their products.

Hasbro is a multi-national corporation and they are marketers of world class calibre. This is the company that controls licenses on Star Wars, Transformers, GIJOE and Monopoly. As far back as the late 90s I remember seeing a survey result from Wizards indicating that the average player was spending over $1000/annum on the game. This game is predominantly played by middle class and upper middle class white males from the suburbs. So long as they keep the average cost of participation under $2500/annum, they’ll continue to do just fine. Also, if the average Modern card is now more expensive, it’s a simple reflection of the fact that the community has been redirected over the last 18 months to engage with this fresh new format. In short, demand is rising. 

Reflect for a moment, on how new Magic players are eased into it. “All you need to play is this Intro Deck at $15. Now try a Fat Pack or Event Deck at $35. Your first booster box will run you $100. Your first Standard deck will be about $300. Your Modern deck is going to run you $500-$1000.”

From a format perspective they lead us from the kitchen table or Duels of the Planeswalker, to Friday Night Magic, to drafts, MTGO and local tournaments, then on to Grand Prix events with travel and hotel expenses.

None of this is by accident folks.

In economics we talk about Price Elasticity, the ability for a price to be raised or lowered without effecting demand. Trust me, if you hear about people quitting Modern because they can’t afford it, Wizards economic modelling will already have calculated that their retreat is acceptable in the grand scheme of things, especially if they switch back to limited formats that move more product in the current sales cycle.

The rising cost of a small percentage of tournament quality singles on the secondary market is absolutely meaningless in any analysis of the price of playing Magic on the whole. Firstly, the vast majority of the economic action is in the primary Magic market (at retail) not the significantly smaller secondary market which is propped up by the most dedicated 10% of the community. Also, the cost of a pack of Magic cards has resisted inflation for most of the years since the initial release in 1993. I was buying 3 packs for $10 at 401 Games in 1998 and I still am today. In fact, the Internet has arguably made collecting far cheaper, as access to price data on MTGPrice.com, lowest common denominator pricing on TCGPlayer.com and access to $85 booster boxes have made smart purchases far easier to achieve.

Further, even at $500 for a Tier 2 Modern deck, the price really isn’t that high for something you can mostly reuse for most of a year and cash out at some point, likely for as much or more than you paid. Hell my snowboard, surf and skate gear in a given year all exceed $1K. That’s just what hobbies tend to cost and this game has the demographics to support that. Just look at a big Grand Prix like Richmond. The metagame was significantly warped on Day 1, mostly because the majority of players didn’t have access to Goyfs and Fetchlands and other expensive cards and wanted to try rogue decks they could easily build. It was still the biggest constructed tournament ever because players don’t need to be able to afford the best deck to be interested in playing Modern. They just need to have a shot at winning more than they lose and having fun with their friends. Only 8 people made the quarter-finals at Richmond, but the other 4500 people still had a blast by all accounts fooling around in side tournaments and testing their lower tier decks with other friends that dropped out.

Finally, we need to recognize that there is always a feeling of unfairness encountered when the price on a good rises. No matter what you’re buying you will feel ripped off if the price is higher than last week. However, there is never a “right price” on any good. If a consumer is willing to pay the price, the price must be inherently correct so long as no actual misrepresentation of the good has occurred. The funny thing is, only YOU control your own utility value for a good. If you think something is too expensive, DON’T BUY IT. This is the only way to send the correct market signals. Before you blame SCG for raising Magic prices, remember that every player that buys from them at a premium had a multitude of alternatives and still felt the price was acceptable. If Modern is too expensive for you, it means the cost of participating is higher than your next closest alternative activity, assuming it provides equivalent satisfaction and value/hour of entertainment.

SUMMARY: Modern is actually relatively affordable for a hobby even now, players can play cheaper decks if they need to, and even if that wasn’t true Wizards would see it coming and adjust accordingly without killing the whole format.

3)    Reprints are coming!

This is true, but it will be limited, well measured and the secondary market will be largely insulated from it by the growth of the game. Wizards has repeatedly expressed a willingness to keep Modern (and Magic in general) propped up by card availability. Note that this is very different than a commitment to making the format affordable! Remember, Modern was NOT designed to be the primary play style for Magic as a whole. From within the Magic tournament and/or MTGFinance communities it is easy to build up a myopic view of the game, so it’s important to remember that over 90% of all Magic cards are being played casually at the kitchen table and at small local tourneys and play groups. We’re breaking records for tournament attendance at nearly every Grand Prix this spring, but even GP Richmond and GP Vegas failed to break 5000 players. That’s vs. the approximately 6,000,000 people on the planet now playing Magic. Add up all the tournament players at all the tournaments on the planet and you still get something under 1M, many of which would be repeat players. You also need to consider that the growth rate of the game has been 25% for the last 4 years or so. This means we’ve gone from roughly 2M to 6M players in four years and that the average Magic player (4M people!) has been playing for less than 2 years.

I cannot stress enough how crucial this point is to understanding the economics of Magic.

Modern has been labelled by Wizards as the format for experienced players that have been playing for 3-4 years. Magic is sold at Walmart, at Target, on Amazon, and Ebay to people who are still trying to memorize all the rules and keywords, who don’t have playsets for Standard, let alone Modern, and who care more about learning the game than winning a Grand Prix for now.

This means that so long as Magic continues to grow at a reasonable pace, we are facing a massive influx of additional Modern interest and card demand within the next 2-3 years, and that demand will be constantly increasing. 

It also means that reprintings are not likely to reduce the cost of playing Modern, as the goal of the format and relevant reprints will be to ensure that decks can be made and played in great variety, and not that they are all available cheaply. If demand increases steadily then new card supply will not reduce prices on staples, only lower tier cards whose demand was only propped up by relative scarcity. An analysis of Modern Masters bears this out with key cards like Bob and Goyf rising a few months out from release, while lesser demand rares and mythics fell in price.

It’s important to recognize that Magic exists as a two-tier economy with Hasbro/Wizards at the top designing, developing and marketing multiple products per year for the Magic community, as well as running or supporting the tournament scene at multiple levels to provide structure, goals and a community that furthers their objectives of keeping players engaged and buying primary product.

The second tier is composed of the LGS system, mass market retailers, comic shops, online vendors and the (by comparison tiny) MTGFinance types that deal in the secondary resale of Magic products, largely to each other. Money from the secondary market literally never flows upstream to Wizards/Hasbro, it just circulates in the community and leaves occasionally when people cash out to leave the game or for personal reasons. It is however a big part of why many of us are willing to invest in the format and the game, and why higher deck prices won’t kill Modern or Magic. If I could sell my old snowboard for what I paid or more every year I’d be stoked. What does a $1K deck matter, if I can cash out at $1.4K later and get paid to play? Even if my decks value is cut in half through wear and meta-gaming, that’s pretty good. How many hobbies have this kind of intrinsic investment potential? Virtually none, though my toy and stock portfolios beg to differ.

This is important, because it means that the price of a Tarmogoyf or Scalding Tarn is only relevant to Wizards/Hasbro if the price decreases total primary sales. Ultimately the corporation answers to shareholders like me, and we only care about profits, or at least the system is only set up to make it seem like that’s the case. As such, there is no direct compulsion to ensure Magic cards stay cheap. In fact, on the contrary, the corporation is actively trying to get us to spend more on the game every year.

Once upon a time we got a few sets a year, core sets were all reprints and came out every couple of years and specialty products were incredibly rare. Now we’re virtually guaranteed a 3 set block, a core set, a summer specialty set, and FTV, multiple Commander products, theme decks, block decks, and a wide variety of promotional items. Over it’s 20 year history, the game has expanded to include multiple video game versions, with Duels of the Planeswalkers being especially notable for driving a significant portion of the new business on the physical side of the game over the last few years via exposure on the Apple and Android stores, as well as on PS3 and Xbox.

This is also not a binary situation of reprint or not. We often forget that they best tool available to Wizards is not reprints, but also card variety, power creep, silver bullets and support for multiple formats. The design/dev team is fully plugged in these days to the various formats and how to provide cards in each product to accommodate them. By slowly offering up new and varied cards and card types (think Planeswalkers or Rest In Peace) they can help keep a format fresh and diverse. Silver bullet cards designed to target certain dominant deck types also do work, as does the occasional banning or unbanning. Subtle power creep over time invalidates older cards in droves and forces us to buy newer cards to stay competitive.

Finally, Wizards works 2-3 years in advance now. As such, the current situation with after-market price increases in Modern staples is only going to yield product level changes on any kind of a large scale from 2016 forward. Sure, we’re going to get 5-10 key staples reprinted in 2014, and if things really get out of hand they may ratchet up the offerings, but again, this will only be due to the presence of equivalent demand that will swallow up the cards. It’s also tough to print a lot of the cards that have strong thematic elements that bind them to their original block and speciality sets, limiting their total options somewhat. So will we lost some cash on reprints? Definitely. But the growth in the game will keep our overall portfolio rising regardless. Diversify and you’ll be fine.

SUMMARY: Reprints are slow to produce, unlikely to temper prices on key cards, and the additional supply is highly likely to be met by equivalent demand.

4)    No one got hurt selling for a profit!

As an economist, this makes me choke because it shows an utter lack of understanding of the concept of opportunity cost.

In short opportunity cost is the money you leave on the table when you push your investments in another direction. Here’s a little case study:

Eg) You brilliantly purchase 12 copies of Snapcaster Mage (Foil) in November 2013 for about $80/per. In March, 2014 you decide to sell your SMFs for $140 per, reaping a hefty profit of about $45/card post-expenses, and yielding an approximate annual return equivalent of 150%. Given that the average investment account only yields about 6% a year, you’re doing great.

The tricky part however is what to do next.

If you have a distinct personal need like a wedding, a new car or medical bills then the decision is a no brainer as your consumption needs will outrank your ability to invest. Many people see these scenarios as a win, and they can be, but they’re also a brick wall because you lose liquidity that costs you when future opportunities arise. Cars depreciate and weddings are anti-investments incarnate.

But if you can afford to reinvest your profits I strongly advise you against pulling out on Modern staples at present. This is not the same as indicting your specific sale. If you foresee a metagame shift and believe Snapcaster is on a down trend, by all means, dump. But make sure you know your next move to be better than where the money is currently parked! Don’t sell MTG cards to pay off a line of credit at 10% because MTG, invested wisely, can make far more than 10%. In essence you’re borrowing from your debt in the short term to pay off more debt later when you do this right. (We make a similar mistake when we ignore shipping, time spent at our hourly working rate and materials when calculating MTGFinance profits.)

So what should we be doing, if Modern is not in a bubble?

Well, firstly, you need to be tactical when deciding where your Modern investments could go wrong regardless of my arguments above. Fetches for instance are reasonably likely to get printed within the year as they are core to most decks across the board and would send a strong signal that Modern will be supported broadly. It’s also possible that the fall set will provide a fresh set of duals that will open up new deck building options at a cheaper entry price. You can still lose money in Modern, but you can make more if you’re smart about how you’re diversified.

Personally I’m balls deep on Modern staple foils. What’s your next move?

James Chillcott is a 20 year Magic veteran with a 1750 composite rating, an economics degree, and 12 years’ experience as a digital entrepreneur, marketing executive and business consultant. He’s also the co-founder of ShelfLife.net, The Future of Collecting.