Theros Review Through the Lens of Standard

This week I delve deeply into Theros and identify all target cards in the set that Standard players should look out for in the coming months. I have researched the entire set and have provided my commentary on what cards I believe will see Standard play or become more valuable in the future.

I have divided my analysis of each card into four categories. These categories indicate what I think are the best strategies to pursue when determining if you want to speculate on a card in Theros. They are:

  • ACTIVE PICKUP – About two weeks after the set’s release, the crazy preorder and release prices will die down. At that point, try to acquire more than just a playset. These cards have a lot of room to grow.

  • PASSIVE PICKUP – Pick these up if you feel you will need it for your Standard deck in the short term, but otherwise wait for event results to start rolling in before you invest in more than a playset.

  • HOLD OFF – Wait one-and-a-half to two months and then buy in at the target price. These cards may eventually see heavy play in Standard, but the price is too high to take the risk right now.

  • BULK BUY – These are the Sanguine Bonds and Darksteel Plates of Theros. If you are interested in more formats than Standard or are comfortable with long-term investments, these have strong potential. If you are only a Standard player however, I do not recommend Bulk Buy cards because it may take months or even years for the card to produce returns.

My analysis for each card I’ve identified in Theros is listed by color, lands, and artifacts. I have provided my reasoning for each pick to justify why I believe the target price to buy is a good opportunity versus buying in at the current price.

 

White

Chained to the Rocks

Because this is a cheap Swords to Plowshares that better resembles Journey to Nowhere, it can certainly be Standard playable. However, right now there are many other removal options that do not have a potentially devastating drawback (not having a Mountain as a mana source). Pass on this card for now. If it reaches bulk status, pick them up cheap in case it gets played later in it’s Standard life.

Current Price: $2
Target Price to Buy-In: $1
Final Verdict: HOLD OFF

 

Elspeth, Sun’s Champion

Elspeth is a popular Planeswalker, but this six mana incarnation is going to be a tough sell at $35. It might see Standard play in a control shell but never more than as a two of. Once she drops to $10 or less, then would be a good time to get in because Planeswalkers always have casual appeal. If you are a Standard only player though, avoid Elspeth for the time being unless you absolutely need it for a deck.

Current Price: $35
Target Price to Buy-In: $8-$10
Final Verdict: HOLD OFF

 

Fabled Hero

The new incarnation of Silverblade Paladin leaves a lot to be desired. Playing it in an aggro deck is wrong, because you will have to play less creatures in order to fit spells to target this guy… at which point you leave yourself wide open for a two-for-one. Pass on this card; it will reach bulk status. Then you can pickup a playset in case the day comes in which he is better.

Current Price: $1
Target Price to Buy-In: BULK to $1
Final Verdict: HOLD OFF

 

Heliod, God of the Sun

I could see Heliod being the centerpiece of a deck due to many good white weenie cards that can turn on devotion easily. Though I do not think he will maintain the release price of $10, once he drops to half or less it will be a good time to pick up a playset for future brews.

Current Price: $10
Target Price to Buy-In: $3-$4
Final Verdict: HOLD OFF

 

Soldier of the Pantheon

Soldier of the Pantheon

This is a great card that will see play in Standard, most likely alongside Heliod or even in other W/X aggro builds. Picking him up for $3.50 does not seem right to me, but once he goes down to $2 or even $1 I would definitely pick him up because he will see play at some point in Standard.

Current Price: $3.50
Target Price to Buy-In: $1-$2
Final Verdict: PASSIVE PICKUP

 

Spear of Heliod

A Glorious Anthem with an upside seems good at first glance, but realize that it takes a lot of mana to get going with this thing. For $2 I won’t be buying in, but for bulk status you cannot go wrong because the effect is powerful and just needs a synergistic deck to get working.

Current Price: $2
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Blue

Bident of Thassa

Since this card is starting in bulk, it can really only go up from here if it sees even a smidgen of Standard play. I would not pick this up actively, maybe as a trade throw in, but grab at least a play set at bulk since you can’t really go wrong.

Current Price: BULK
Target Price to Buy-In: BULK
Final Verdict: BULK BUY

 

Curse of the Swine

Curse of the Swine

Because of the flavor of this card, I never see it going below a dollar. Many people are trying to get the card just for its casual appeal, so buying at $1 you will not lose any money. However, it probably won’t see Standard play so do not buy for that purpose if you thinking of this card as a speculation target.

Current Price: $1
Target Price to Buy-In: $1
Final Verdict: PASSIVE PICKUP

 

Master of the Waves

Terrible in Standard, however this card will hold casual appeal once it rotates out. If you are a Standard player, stay far away, but if you play Standard as well as casual, buying in at $2 (which is bulk for mythic rares) seems like the right call for Master of Waves.

Current Price: $6
Target Price to Buy-In: $2
Final Verdict: BULK BUY

 

Swan Song

May be played in Standard, but I doubt it. Giving your opponent a Wind Drake seems bad in a format that is not combo based. Wait to buy in on this one because while Swan Song will likely be played in more combo-heavy formats (Modern, Legacy,) there is plenty of time for the price to drop first.

Current Price: $3.50
Target Price to Buy-In: $1-$2
Final Verdict: HOLD OFF

 

Thassa, God of the Sea

Thassa seems very overpriced to me at this point. Scrying for one every upkeep is useful, but not $16 useful. I recommend waiting until she submerges to a more reasonable $7-$8, because while she’s too expensive now, there’s certainly a chance she could find a home in Standard control decks.

Current Price: $16
Target Price to Buy-In: $7-$8
Final Verdict: HOLD OFF

 

Black

Agent of the Fates

Agent can be very effective if played in the right deck, but for now the support does not exist to make him strong enough. Don’t be afraid to buy in at bulk prices, but avoid picking up at retail.

Current Price:$2
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Erebos, God of the Dead

Erebos is a great card that will have a deck built around him. However, like most cards in Theros, as more packs are opened the price of Erebos will decrease because he only fits into one or two archetypes. Wait to pickup.

Current Price: $11.50
Target Price to Buy-In: $5-$6
Final Verdict: HOLD OFF

 

Hero's Downfall

Hero’s Downfall

If I had to, I would still feel comfortable buying in at $4. This will be the premium removal at Rare moving forward. It is even better than Dreadbore and complements Doomblade nicely. It might see a price reduction to $2-$3 if black does not see a resurgence in play, though I doubt it since Thoughtseize is also coming back. Wait to see if it drops, but if there’s upward movement grab your play set before it gets expensive.

Current Price: $4
Target Price to Buy-In: $3-$4
Final Verdict: PASSIVE PICKUP

 

Thoughtseize

Thoughtseize is a definite staple in the new Standard, we can all agree on that. However, when is the correct time to buy? I usually find that waiting 1.5 to 2 months after a set’s release to be the optimum time to buy the more expensive format staples. They will be reasonably priced at this point and are guaranteed to go up in price as they get older in Standard. I predict Thoughtseize will go no lower than $15, so this is the sweet spot to pick this up. If you have to bite the bullet and buy now, go ahead but I highly recommend waiting if you can.

Current Price: $23
Target Price to Buy-In: $15-$17
Final Verdict: PASSIVE PICKUP

 

Red

Anger of the Gods

Anger of the Gods

I like this sweeper as a complement to Mizzium Mortars. What I don’t like is the RR casting cost, which unfortunately does not count toward Devotion. I also don’t see this taking the same path as Slagstorm, which was a staple in the Mono Red Standard deck when Mirrodin Besieged was Standard legal and commanded a price to match that (being $8-$10 at its peak). It also does not hit players and get that extra damage in like Slagstorm when you most need it. However, despite all its faults, there is potential which is why I recommend picking up a play set. At the very worst, this will see Modern play and still retain its $3 price tag. If it goes deeper, then profits can certainly be made.

Current Price: $3
Target Price to Buy-In: $2
Final Verdict: ACTIVE PICKUP

 

Hammer of the Purphoros

I like the Hammer because it makes your deck faster and your Devotion better. Unfortunately, 3 mana is one mana too much for this card. I foresee it hitting bulk pretty soon, which will be a good time to pick them up. Even though it will hit bulk, it could definitely go up a lot if it is one the key synergies in a future Standard deck.

Current Price: $1.30
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Magma Jet

This is a great uncommon that will see play in Standard throughout its entire life in the format. Pick these up now and trade for them at every opportunity; they will always hold value.

Current Price: $.95
Target Price to Buy-In: $.95
Final Verdict: ACTIVE PICKUP

 

Purphoros, God of the Forge

Purphoros is in my opinion the strongest god in the set. His mini-Pandemonium ability is fantastic and gives value to all of your one and two drops after turn four, making your draws that much better later in the game. However, I see him as a wax-and-wane type card that will fall in and out of favor as aggro and control battle for the top spot in Standard. In the lulls, when Purphoros goes down pick them up for $14-$16 and you will not be disappointed. He will go up again because his impact is that strong.

Current Price: $22
Target Price to Buy-In: $14-$16
Final Verdict: PASSIVE PICKUP

 

Stormbreath Dragon

See Thundermaw Hellkite. This card will drop to about half of it’s preorder price, and then afterwards the sky is the limit. Well, not really – there is one big difference between the two, and that is the Hellkite was in a core set. Core sets aren’t opened nearly as much as the fall set, so $20 is probably the max for this card if it sees any significant amount of Standard play. Try to get in at the low point two months from now and then see gains as it goes up throughout his Standard life unless you have to buy them to complete your Standard deck.

Current Price: $25
Target Price to Buy-In: $8-$10
Final Verdict: PASSIVE PICKUP

 

Green

Arbor Colossus

Did you know this card is only 5 mana for a 6/6 with reach, and then an UPSIDE? Hard to believe that a card like this can be outclassed in Standard, but there you have it. The power of creatures has certainly risen significantly over the years. I do see how this might see Standard play since you can play him as a 6/6 by turn four with acceleration, and then make him a 9/9 by turn five that may also bring down an opposing flier. There are a lot of small upsides to this card that in the big picture could add up to great value. I wouldn’t actively pick these up, but I could see them increasing down the road if someone plays the card as “tech”. Even if it doesn’t hit, just out them for bulk and get your money back.

Current Price: BULK
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Boon Satyr

Boon Satyr

Boon Satyr is an interesting card. It reminds me of Wolfir Avenger, which saw Standard play. However this guy is a rare, so has the chance of reaching much higher prices than Wolfir Avenger did. I can see him being played and if the deck puts up results you can expect Boon Satyr to increase in price accordingly.

Current Price: $2
Target Price to Buy-In: $1-$2
Final Verdict: ACTIVE PICKUP

 

Bow of Nylea

Similar to Arbor Colossus, this card has an insane amount of abilities for a decent mana cost. I think that this card could definitely see Standard play, but paying more than $2 for the bow at this point seems a bit much. Pick them up for $2 or less in a month or so. Remember the bow is in a preconstructed deck.

Current Price: $2.50
Target Price to Buy-In: $1-$2
Final Verdict: BULK BUY

 

Mistcutter Hydra

Green really is getting all the crazy cards with multiple abilities this set. Here is another card with all sorts of things going on that has the potential to see play. Without trample, I like Mistcutter Hydra a little less than Arbor Colossus or Bow of Nylea. Hydras are a popular casual card, so if you pick up this up at bulk it could be a good investment some ways down the road. If you are only a Standard player though, I would avoid this card as a speculation target.

Current Price: $3
Target Price to Buy-In: BULK to $2
Final Verdict: HOLD OFF

 

Nemesis of Mortals

This uncommon is very powerful. It is a mini-Ghoultree that takes two turns to make big, but comes out initially at a decent mana cost. It could see Standard play at some point, so I would actively try to get a play set. After that point pick them up in trades whenever you can.

Current Price: $.10
Target Price to Buy-In: $.10
Final Verdict: ACTIVE PICKUP

 

Nylea, God of the Hunt

The green god feels like it will have the least impact on Standard, since her abilities are somewhat tame compared to the other gods. However, it will be a big hit with the casual crowd, so picking them up at $4 in a few months is a solid play.

Current Price: $9
Target Price to Buy-In: $4-$5
Final Verdict: HOLD OFF

 

Polukranos, World Eater

Polukranos, World Eater

This is the mythic hydra of the set, and it does a good job of filling that role. It is already being brewed into the next version of Jund for standard, so I would actively try to pick them up if you are looking to build midrange Jund. At the least, it will be popular casual card that will keep from being a dollar bin mythic. Paying $4 for these is completely acceptable if you need them for Standard.

Current Price: $4
Target Price to Buy-In: $2-$3
Final Verdict: ACTIVE PICKUP

 

Sylvan Caryatid:

After Elvish Mystic, this is the next best mana ramp. Expect to see a ton of this card in Standard over the next several months as every three color green deck needs to play four of these in order to maintain mana base consistency. If you are planning on playing three colors in the new Standard, get your play set ASAP.

Current Price: $5
Target Price to Buy-In: $2-$3
Final Verdict: ACTIVE PICKUP

 

Multicolor

Anax and Cymede

Anax and Cymede could be good in an aggro build that supports the ability, but unfortunately not as more than two or three copies. Because they are legendary, EDH fans will like the card, so it will never be exactly bulk. The duel deck will also keep the price down, so I wouldn’t be actively trying to pick these up even though it will probably see Standard play.

Current Price: $1
Target Price to Buy-In: BULK to $1
Final Verdict: HOLD OFF

 

Chronicler of Heroes:

Another really great uncommon from the set. Whoever heard of G/W creatures drawing cards when they come into play? Unfortunately, it needs a specific strategy built around it in order to be good, so it could turn out to be a dud. Getting them at bulk uncommon prices though ($0.05) seems good because the potential is there.

Current Price: $.2
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Daxos of Meletis

Might see play in Standard; the ability is really great in control mirror matches. However, he is not very useful against most decks and will probably end up as bulk. Try and pick up foils of this card, though, as he will be an amazing commander in EDH. Avoid as a spec target if you are only a Standard player.

Current Price: $2
Target Price to Buy-In: BULK to $1
Final Verdict: HOLD OFF

 

Fleecemane Lion

This card is deceptive. Yes, I remember how good Watchwolf was back in the day, but these days Watchwolf is simply outclassed. The monstrous upgrade is simply too much mana at five to come online at any important stage of the game. I foresee these quickly dropping as people realize the cat isn’t as good as it seems at first glance. That said, Fleemane Lion will definitely be a casual crowd favorite for years to come, so wait for the opportunity to buy in at low prices.

Current Price: $8
Target Price to Buy-In: $2-$3
Final Verdict: HOLD OFF

 

Polis Crusher

I could see Polis Crusher as a good sideboard card against certain archetypes, but honestly he is a worse Ghor-Clan Rampager. Pick up at bulk in case it comes online as good tech against certain match-ups but otherwise avoid.

Current Price: $.75
Target Price to Buy-In: BULK
Final Verdict: HOLD OFF

 

Reaper of the Wilds

Another card that seems really great at first glance but I believe will ultimately turn out to be underwhelming. Sure, being able to Scry 1 for every creature that dies can be pretty powerful, but doesn’t actually get you there. Deathtouch isn’t important on a 4/5, but on-demand hexproof makes this gal unexpectedly resilient. Definitely pick them up at bulk in a few months because Reaper could see Standard play eventually.

Current Price: $2
Target Price to Buy-In: BULK to $1
Final Verdict: HOLD OFF

 

Underworld Cerberus

Underworld Cerberus

This card is interesting. I want to believe Cerberus will follow the same trajectory as Master of Cruelties, but this guy is a 6/6 that will probably be unblockable most of the game in B/R, which are colors that do not see that ability very often. It also will be quite good in midrange Jund because it is pretty much unkillable outside of sweepers like Supreme Verdict. No wrath effects in Theros have everyone scratching their heads but it only makes cards like this even more insane. My strategy is to see how this plays out in the first few months in Standard. If you plan on playing it, pick up your play set now for $20 because it will most likely be a good deal in the long run. If you want to speculate on this card, wait for the results to come in before you decide. If it doesn’t put up amazing results, wait until it hits $2-$3 and then pick them up.

Current Price: $5
Target Price to Buy-In: $2-$3
Final Verdict: PASSIVE PICKUP

 

Xenagos, the Reveler

I anticipate Xenagos being played in Standard, but I see him taking the same path as Garruk Relentless. Starting out high at $20, slowly dropping to the mid teens and then eventually petering out at $7-$8. Wait until more Theros packs are opened if you want to play him in Standard; $15 will be comfortable to buy in at if you want to play Xenagos in Standard. If you are purely speculating, wait until January and then Xenagos will be much more affordable.

Current Price: $25
Target Price to Buy-In: $8-$10
Final Verdict: PASSIVE PICKUP

 

Lands/Artifacts

Temple of Triumph

The Scrylands

My prediction for all of the Scrylands is that people will be underwhelmed with them (as they should, really the lands should be uncommons,) but as time goes on in Standard all premium real estate will go up in value. Rare or higher lands (real estate as I refer to them) for the most part are the safest investment in Standard (and also other formats) because Standard players know that eventually they will have to play them, if not this year than certainly the year after that. They may go down to a measly $1-$2 in the beginning, but remember when Seachrome Coast was $20? Darkslick Shores $25? I certainly do, and it is a good lesson to learn – get your rare, dual colored lands early or pay the price later. Or in this case, make profits later. If you need any of these lands, picking them up for $4 now and getting your play set will still be fine in the long run. If you can wait, or if you want extras to trade later, pick up the scry lands when they bottom out around $1-$2 and hold onto them until they ultimately rise.

Current Price: $4
Target Price to Buy-In: $1-$2
Final Verdict: ACTIVE PICKUP

 

Colossus of Akros

The Colossus is the last card I want to mention. Even though this card seems like a complete dud, and most likely won’t see Standard play, don’t be so quick to get rid of yours. Huge fat fatties seem to have a thing for increasing exponentially in price over time. Remember It That Betrays? I didn’t either, until I saw that it is $7.50 at most stores online… and that card never saw a lick of Standard play. It That Betrays’ price completely hinges on casual players, and I think Colossus of Akros will follow the same path, as it is a very Timmy card that appeals to casuals and EDH players. Don’t actively pick these up, but rather get them as trade throw-ins or at bulk prices because eventually (maybe years down the road) I see these guys rising to an absurd price for a generally bad card.

Current Price: $.50
Target Price to Buy-In: BULK
Final Verdict: BULK BUY

 

Conclusion

As you can see, most of the cards will drop in price and I recommend waiting to pick them up at their lower prices unless you absolutely need them for a Standard deck. If you feel that any of the cards I have evaluated should be reassessed I encourage you to leave a comment and explain your reasoning. In addition, if you feel that I have missed any important cards for the upcoming Standard environment you should likewise feel free to comment and let me know.

Tools of the Trade

By Jason Alt

EDITOR’S NOTE – Check out the MTGPrice.com “Free Money” Arbitrage Tool after reading the article!

Confession time- I’ve never really written a finance article.

I came to that realization very recently and it floored me. How is that possible? I’ve been writing articles for Quiet Speculation for almost two years and Gathering Magic for over a year, but I’ve never really written a finance article.

I’m also the cohost of what basically amounts to the only M:tG Finance Podcast in existence and have been doing that for over a year, but when you actually take a look at the work I produce, I’ve never written what I would consider an article about finance. Bear in mind, this occurred to me after I accepted an offer to write a finance article. Make no mistake, I’m comfortable writing articles and M:tG finance is absolutely my wheelhouse. I was just worried that I wouldn’t know what to write about.

I asked Ryan Bushard, who, for those who don’t know is my podcast co-host, an accomplished writer in his own right, and a close friend, “What do people want out of a finance article?” He didn’t think about it for more than a few seconds before he said “People want to know the easiest way to make more money.” I waited for him to elaborate, and when he didn’t, I realized that it was distinctly possible that, truly, that’s all there is to it.  That may sound like an oversimplification, but isn’t it the truth? And if you don’t know how to make money, telling other people how to do so is an impossible task, no matter how simplistic it sounds.

Readers, I do this for a living. I write articles, I podcast and I engage in the business of M:tG Finance. I don’t have another job right now. I’m not sure I want one. Today I restocked the case I rent at my LGS, traded with some friends at another shop, wrote a newsletter and spent some time answering questions on reddit and in the QS forums. I got a lot done, but it’s not exactly what anyone would call “hard work,” but I still put in a full day. Since I don’t have another job, it’s necessary for me to have a lot of revenue streams going at once.

“What about those of us who don’t have as much time to devote to this?”

I’m glad I pretended that you asked that, because those of you who feel that having another job puts you at a disadvantage are actually not as disadvantaged as you may think. You have the luxury of engaging in M:tG Finance for fun. And let’s not kid ourselves- it is fun. Correctly guessing a card’s going to go up and being ready with a binder page full of them, dumping your copies of a card right before it tanks, having your good idea validated feels great. Best of all, I have a few passive revenue streams in place and you can do the exact same things, devoting a few mere hours a week to it and reaping the benefits. I’m going to teach you techniques I’ve had to learn out of necessity and who you how you can apply those to your own situation to meet your financial goals.

My hope for this column is to show you the “tools” I use on an everyday basis to make this children’s card game do some serious work for me. I’m going to avoid talking about individual cards and there is a good reason for that. It’s not because I’m afraid to be proven wrong- Listeners of the podcast and readers of my weekly columns will know that I do quite a bit of naming individual cards each week and absolutely love it if I am wrong about a card but can learn from it. No, the reason I am going to avoid it is because I want to focus on teaching you techniques so you don’t have to wait for my article each week. When the Banned and Restricted list updates, you won’t need me, you’ll know what to do. If you identify something that seems incorrect in the market, you’ll know what to do. If you see an opportunity for arbitrage, you’ll pounce.

Folks, I don’t need to tell you that we live in an age of Marvels. That device in your pocket that you use for sexting and playing Candy Crush has a more powerful processor than all of the combined processing power in the first manned craft that landed on the moon. M:tG Finance is an up-to-the-minute game, and the internet brings us unprecedented access to cards, to data and to information. The place you connect to the internet is the primary place you’ll be engaging in M:tG Finance, but it doesn’t have to be the only place.

Over the coming weeks I aim to teach you about the ins and outs of all the revenue streams I have established, define some commonly-used (and sometimes commonly-misused) words in the financier’s vocabulary so that everyone is on the same page and to teach you to recognize when there is financial opportunity and pounce before someone else does. I realize that was a pretty long preamble, but I feel like it’s important for you to know what to expect out of me each week.

Since I have your full attention, I would like to start out by defining a term I used earlier and talking a little bit about what it means, how it can work for you, and how you can utilize the software developed by MTGPrice to identify the opportunity for it and cash in before anyone else notices.

The term is arbitrage.

Ar-bi-trage  noun  \ˈär-bə-ˌträzh\

business : the practice of buying something (such as foreign money, gold, etc.) in one place and selling it almost immediately in another place where it is worth more.

Markets are getting more efficient, that is to say they are getting better at correcting by themselves, correcting faster and avoiding discrepancies. However, anyone who has ever been to a Grand Prix or even a large PTQ knows that the more dealers there are, the more chance of mistake, discrepancy or inefficiency there is. Since the price of Magic cards changes by the minute, unless every card priced by every dealer is re-priced every minute, also, prices are going to be wrong at some point. That sounds obvious, and before you pat yourself on the back too much, think about how often you try to exploit that. Is it something you look for? When was the last time you took advantage of a mistake or discrepancy to make money?

When you really sit down and think about it, it seems like it would be very difficult to pull off. The biggest, most obvious discrepancy is the difference in price between the major online retail sites. Some sites sell cards for much more than others, but you could hardly buy cards from a cheaper site and then sell them at the price commanded by the more expensive site. You’re not in a position to do so. You have to play to your outs, and your outs as an individual are limited. Likely you will sell on eBay or TCG Player, you’ll sell to a buylist, you’ll sell at a retail location if you can or you’ll out on Puca Trade or MOTL or something like that.  However, a large enough discrepancy can be noticed and exploited immediately.

The lower in price a card is, the less significant the dealer’s margins are. 40% on a Mox Jet is significant. 40% on a Merfolk of the Pearl Trident is not. If a dealer wants people to sell to their buylist, they’ll pay close to 50-60% of a card’s value in most cases. Sometimes they will pay more than that, and that is where you have arbitrage opportunity. If an established retail price is a certain value, and a dealer decides to pay, let’s say 70% because he wants them in stock, you’ll often be able to find that card for 50-60% of the established value provided the value is a little inflated or the card is underutilized. At the time of writing, but perhaps not the time of publication, there are several cards that have a negative spread. Spread is the difference between the lowest sale price and the highest buy price; the lower, the better. A negative spread indicates an arbitrage opportunity.  The highest buy price is actually higher than the lowest sale price. The best thing about a trusted buylist source is that they will honor the price they were asking when you complete your order and commit the cards to them, even if the market corrects in the mean time. That means you can scoop $0.25 copies of a card and ship them to a buylist who will pay you $0.45. You make twenty cents per copy, which doesn’t sound great. However, that is twenty cents per copy on as many as you can buy quickly and have bought from you, and it is mere seconds of work. What if you only made $10. Was it not worth doing if it took under a minute? I discover and exploit an arbitrage opportunity on a weekly basis, and often I was going to send cards to that buylist anyway.

It’s even easier at a Grand Prix where one dealer is paying a certain high price on a card in order to get them in stock, blissfully unaware that another dealer is selling them for less than that in an attempt to draw customers to his booth. You can make actual money walking copies of a card from one booth to another.

I need to wrap this up. Now that I’ve established who I am and talked a bit about the concept of arbitrage, I hope to return in a week or two where I can discuss how to identify opportunities for arbitrage as well as how to cash in on them quickly before the market corrects or the buylist lowers. I hope you’ll join me.

Are You a Collector?

For most Magic players, there’s an element of the game that has nothing to do with the play of the game: the thrill of having something special, unique, or rare.

There are some players who could not care less about having a foil, signed, foreign, or misprinted card. They want the cards in order to play the game. Others want to make a strong statement, and choose to use any many of those as possible.

You need to understand if you’re a player, a collector, or a combination of the two. When you understand what brings you the greatest satisfaction, you can adjust your outlook on what cards to prioritize.

 It’s been my experience that frequent Standard players will use regular versions of cards.  Many Modern players also neglect to use particular copies. On the other hand, we have Legacy, Vintage, and plenty of casual players that will go to great lengths and spend significant money to obtain rarer cards for their decks. Price checks bear this out: look at a foil Brainstorm’s price against any of its many non-foil printings.

brainstorm

Through this there remains, as always, the bittersweet torment of being a Magic collector: we have a built-in mechanism for showing off a sweet version of a card (playing the game of Magic) but sometimes that card doesn’t see the battlefield. This is especially true in EDH, with a new card being one out of 99 in the deck.  If you have a cube that you have put time, energy, and money into making your unique flower, then it’s a disappointment when you can’t get everyone over to draft with it.When you are not satisfied with the English non-foil version of a card, you’re not just a player, you’re a collector too. You need to understand that about yourself, and it’s not always easy.  I’ve been down this path many times. I spent more than a year chasing specific foils because I wanted every card in one EDH deck to be foil. At the end, I had to make tough decisions about cards that were not available in foil but worked in the deck thematically. My collector side won out, and now my oh-so-shiny Vampire EDH deck doesn’t have Volrath’s Stronghold or Baron Sengir.

volrath stronghold

There is an additional issue when you have a particularly valuable card: the risk of damage.  A powered cube will easily contain several thousand dollars worth of paper. Paper!  A spilled drink, a careless shuffle; any number of things can happen to damage a card and lower the value dramatically. Herein lies a tension: players want to cast the sweet card, and collectors want to protect their investment. Double-sleeved or not, having expensive cards in a deck or cube can be wonderful yet terrifying.

So we walk a fine line between desire and caution. We make proxies, we use printouts, we settle for a cheaper version to play with.

This topic is particularly salient because we have been rather saturated with collector’s editions in the past twelve months:  Commander’s Arsenal, Modern Masters, the black foil SDCC Planeswalkers, and From the Vault: Twenty. If you bought one, you felt good and enjoy it (that’s me and the Arsenal). Two, then you’re feeling like an investor.  Three or more, and your bankroll may be feeling the pinch.

When you realize that special editions are all reprints, things get a little easier to handle.  None of the cards above are new to Magic.  None.  You could have them before and you can have them after.  Spending $100 or more on a single SDCC planeswalker represents an investment as a collector, not a player.  For that much money, you can build an entire EDH deck (or three) that play well.

Like most players, I have to balance my urge to collect with my urge to play.  I encourage you to do the same, because you probably don’t have unlimited funds to feed both the collector and the player.  When you understand which you like doing more, then you can focus your spending wisely and subsequently gain greater joy.

I tell people to pick an EDH general based on what type of Magic they like to play, and your financial outlays should be based on similar principles.

It’s My Land Drop and I’ll Scry if I Want To

By Travis Allen

The reveal of the Scrylands in Theros have been responsible for more belly-aching and nonsensical complaints (“these cards have no value! Putting them at rare is a cash grab!”) than any other Magic card in recent memory. The existence of the gates at common in Ravnica block hasn’t helped by providing a strong contrast to what some perceive as a marginally better land. My goal today is to develop an accurate concept of their power, use that concept to prove that a bunch of people are stupid, and then finally discuss common trajectories of rare land cycles in Fall sets.

Consider a Scryland relative to Serum Visions. Serum Visions is frequently played in Modern now that one of the best cantrips ever, Preordain, is banned. It’s completely playable and would unquestionably be a significant portion of the standard metagame were it reprinted in Theros (which there’s still time for.) 

Serum Visions
Serum Visions

Let’s start with scenario A, where you keep a 7 card hand with 2 lands and Serum Visions. You put a Hallowed Fountain into play and tap it to cast Serum Visions. You immediately draw a card, and then scry 2. You end up with 6 cards in hand, 1 land in play tapped, 18 life, and fixed the top 2 of your library.

In scenario B, you have a 7 card hand where 1 of those lands is the UW Scryland. You put it into play tapped, and scry 1. You keep the card or you ship it to the bottom. You end up with 6 cards in hand, 1 land in play tapped, and you fixed the top card of your library.

In scenario A, Serum Visions is similar to Gitaxian Probe in a way – you’re going to replace it with the top card of your deck, but you don’t actually know what that card is. Is it removal? A threat? More mana? We don’t have that knowledge yet. So more accurately, you have 6 cards that are known, and a 7th that is a mystery card. This is in contrast to scenario B, in which you have complete knowledge of what your 7 available cards are. This has a not-insignificant impact on your ability to make mulligan decisions. For example, what about an opening 7 card hand with 3 Serum Visions? You really only know 4 cards at that point.

In scenario B, you know exactly what your hand looks like. If you have 4 Scrylands, you know for sure you’re hitting your first 4 land drops. Along the way, you’re going to be monitoring your top card in an attempt to not draw something you don’t want.

Another way to consider the side effect of impreciseness of information is to consider a 1 land hand. A 1 land hand with Serum Visions is far riskier than a 1 Scryland hand. A 1 Scryland hand is pretty easily a mulligan. A 1-lander with Serum may entice you to keep, and if you don’t have a land in the top 4 cards, you’re in real trouble.

Returning to our original scenarios, which fares better, the Serum or the Scryland? There’s definitely value in scrying an extra card deeper, especially so for a combo deck that just wants to get as deep as possible for particular pieces. However, the more accurate information of the Scryland certainly has value. There are plenty of 1-land Serum Visions hands people have kept and promptly lost because they expected it to do too much work.

Overall, I’d say that in your opening hand, a Serum Visions is reasonably better than a Scryland if piloting a combo deck. In a control deck, the margin between them is considerably thinner.

How about late in the game? Say it is turn 9+, and both you and your opponent are now topdecking. 

Temple of Mastery
Temple of Mystery

In scenario X, you draw your Serum Visions. You pay 1 mana to immediately draw the next card, and you then scry 2, hoping to move lands and irrelevant spells to the bottom of your library. You effectively drew 1 card (the Serum doesn’t really count, since you immediately replace it,) tapped 1 mana, and you scryed 2.

In scenario Y, you draw a Scryland. You put the land into play tapped, and either keep or ship the top card of your library. You end up with 1 additional mana which is tapped, and you scryed 1.

Scenario X sounds a lot better, but wait a moment. What if the card you drew off the Serum Visions was a land? You put it into play, and now you’re in a very similar situation to the Scryland play – 1 tapped land, an additional one in play, and now new cards in hand. You did scry one extra card deeper, though. This is objectively better, but that doesn’t mean it is better in every situation.

Imagine your opponent has no threats on board and your scry sees a land on top and the new Murderbore second from the top. You ship both because you don’t need either; at this point you want a threat. Then your opponent rips a creature, and you find yourself wishing you still had that Murderbore. If you had only scryed 1, you would have shipped the land, and then drew the Murderbore at exactly the right time. This isn’t to say that scrying for 1 is better than 2, but simply that occasionally you will burn yourself by having to make decisions about the game state several turns down the road with very imperfect information.

So far, it sounds like Serum Visions is basically better than the Scryland in both the early game and the late game. However, that isn’t taking into account a very important factor – the Scrylands don’t cost you a card. When you put 4 Serum Visions into your deck, you’re down to 56 cards left. The Scrylands, however, are slotted in as lands.

If history has taught us anything, it’s that lands with added value are incredibly potent. What other lands have functioned as spells? Kessig Wolf Run, Moorland Haunt, and the rest of their Innistrad Ilk have this feature. The manlands from Worldwake, which saw heavy Standard play and continue to see moderate Modern play, are also lands that grant additional value. Most recently, Mutavalt in M14 fills this role. Historically, most lands that have any sort of additional spell function make a good run in Standard.

While Serum Visions is often better than a Scryland, it is a spell and a spell alone. It provides velocity and mild card selection, but costs you information in your opening hand, card slots, and mana. In contrast, the Scrylands are about 1/4th to 3/4th as good as a Serum Visions depending on the situation, but are stapled onto lands so their effect is essentially free. Take a gander at Eyes of the Watcher, which gives us a foundation that scry 2 is worth roughly 1 mana. From this, it is fair to say scry 1 is worth roughly half a mana. The cost to playing these lands is the tempo loss of being forced to play it tapped, which all but the most dedicated aggro decks can often afford. This means that every time you put a Scryland into play, you’re getting roughly half a mana’s worth of value for roughly free. How many other lands can claim this?

There are a lot of nuances to understanding exactly how good the Scrylands will be in various decks and various situations, and Pat Chapin will probably provide better insight than I, but I hope this general discussion will illustrate that the Scrylands are considerably stronger than many out there would have you believe.

Now that we’ve established that they’re not just a “blatant cash grab” we want to consider their financial trajectory. What can we expect out of them early on, and what does their price life look like a year from now?

There are a lot of examples to look back on to answer these questions, the most recent just a quick hop back in time to Innistrad, and before that, Scars of Mirrodin. Both the Innistrad Enemy Checklands and the Scars of Mirrodin Fastlands had considerably similar price histories. During prerelease, they preorder for somewhere between $4 and $10.

As the set becomes drafted and copies begin flooding into the market, prices start dropping. They see some amount of play, but because they’re available in such quantity, and the previous set land prices have risen, they remain suppressed in value. Isolated Chapel and friends were all well under $4, some even dipping below $2 at times. The SOM Fastlands did the exact same thing; I clearly recall seeing Seachrome Coasts being under $2 at one point.

The lands hit their floor typically in early spring. As we approach Summer, players begin to dump their rotating lands from the prior set, and the Magic market as a whole collectively realizes that the only lands they’ll have available to them in September will be the [Fastlands/Checkands/Scrylands.] Prices begin to tick up slowly over the summer, and once fall hits, the lands take turns spiking hard as decks of the appropriate colors show up with a full playset. Isolated Chapel was nearly $20 at one point, as were Seachrome Coast and Darkslick Shores.

chapel

Finally, after enjoying their time in the sun (which is actually autumn and winter), the following spring rolls around, and the circle of life continues. They too follow the footsteps of the prior set’s lands, just as those did one year earlier. Looking backwards, the Shocklands have followed this exact trajectory to date, and are poised to break out in short order. Before them, the Checklands, the Fastlands, and the Zendikar fetches have behaved accordingly.

There is no reason to expect the Scrylands to deviate from this pattern. They’re preording for $5-$9 at the moment, but they’ll be sub-$3 soon enough. I’ll personally be vacuuming them up as soon as they dip that low, and if I see any hit $1.50 on a retail site, there’s a chance I’ll go deep – several hundred dollars deep.

On a completely unrelated and final topic, I’m disappointed that the B&R list didn’t have any changes to a non-pauper format. The formats may be reasonably stable, but there is no reason they couldn’t have shaken things up with some low-impact unbans in Legacy. It leads me to believe that they simply weren’t thinking about it rather than they closely examined their options and chose to do nothing.

See you next week when I do a (mostly) full review of Theros.

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY