PROTRADER: Vintage Set Reviews, Urza’s Saga Part One

Hello, and welcome to a very special episode1 of my set review series! So for a very long time, Urza’s Saga was the most valuable set in terms of rares. That distinction has since gone to Future Sight (as well as probably Modern Masters), which has the benefit of Modern playability to buoy demand. On the other hand, Urza’s Saga is under the thumb of the Reserved List, which means that any rares that haven’t taken off yet financially have potential. Also, because this set isn’t Modern legal, we are going to do the review similarly to the original Future Sight one; there is less to be gleaned from understanding how it fit into Standard since Saga nor any of the sets prior to or following it are in Modern.

Urza’s Saga had 110 rares. We are going to touch on  more than half of them today. This was the last set not to include foils.

Barrin’s Codex

Barrin's Codex

This requires eight mana and an upkeep to replace itself. It doesn’t use charge counters, so the opportunities of breaking this card are narrow. Not worth your time.

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expensive cards

ProTrader: Magic doesn’t have to be expensive.

Foils to Pick Up

By: Cliff Daigle
@wordofcommander

Last week I went over some Standard picks. This week I want to shift back to my first love, Commander, and highlight some foils that aren’t as expensive as they are about to be.

Basically, these are cards that are underpriced for their utility and especially as compared to their nonfoil price. For most cards, the foil price is about two to three times more, and in a lot of cases, the foil is much more than that. An example of the enormous multiplier would be Swiftfoot Boots from Magic 2012. There’s four versions at fifty cents each, and then the foil at $10.

Chromantic Lantern ($9.50 nonfoil/$15 foil): So this is the dream card for a five-color deck. It’s a little acceleration and it’s a lot of fixing. It sees zero play outside of casual formats, and the foil is only 50% more than the nonfoil. Expect this to correct itself to at least $30.

Doubling Season ($40/$50): Even the pack foil from Ravnica is only $55, and that’s just criminally underpriced for how popular this card is. There are three different foil printings, and that’s helped keep the price low, but the recent spike for the nonfoil hasn’t been accompanied by a rise in the price of the foil. Get some shiny versions now, and just be patient as they go up to $75 if not $100.

Chaos Warp ($4/$12): A lot of Commander’s Arsenal is underpriced. This is one of the cheaper cards, and it’s just so awesome in a color that really lacks for universal removal. It’s true that the Warp can actually change a problem into a worse problem, but that’s part of the fun. Interestingly, if this gets printed in another nonfoil set, the foil might really take off.

Hall of the Bandit Lord ($8/$18): I’m highlighting this card because the supply is already low (this was only in Champions of Kamigawa) and it’s not going to take much for it to spike. It’s an excellent candidate to show up in some Modern list as a fun-of and the price will just go bananas.

Deathrite Shaman ($7/$63): This sees far too much Legacy play to have this low a price on the foil. It’s simply one of the best one-drops ever, and it’s awesome in any casual format you care to name. I won’t be shocked to see this as a $100 foil within a year.

Soul of the Harvest ($0.50/$3): This is as staple as staples get. It’s a big green creature that rewards you for playing more creatures. There are multiple versions of this effect, but Glimpse of Nature or Beck//Call aren’t the easy-to-reanimate size of this creature. Garruk’s Packleader is a related card, but it’s had three foil printings. Token decks might prefer the Packleader.

Zealous Conscripts ($.75/$2): It’s a Kiki-Jiki combo piece. It’s a surprise way to steal and use a planeswalker’s ultimate. It frees you from Propaganda effects for a turn. It’s all this and more, for a very cheap foil price.

Ruric Thar, the Unbowed ($.50/$1.50): I’ll give you that this is an intro pack foil, and therefore there are more of them out there. The effect is undeniable, though, and something that you need to add to every one of your red/green decks. Plus, it’s a cheap price to buy in at and that’s always a feature I look for.

Managorger Hydra ($3/$6): I love foils going forward. This card is better than Taurean Mauler and works with all the green cards that enable shenanigans: Doubling Season, Hardened Scales, etc. There’s also Hydra decks to consider, as those are surprisingly expensive.

Phyrexian Ingester ($.35/$.70): This costs one more mana and one more color than Duplicant, which does make it worse, but it’s a better card once it’s in play. Duplicant can actually shrink, while this cannot be anything worse than its original 3/3. (Unless you’re exiling Char Rumbler. In that case, good job on the corner case!)

Sol Ring (lots/$30/$160): This is a tricky card. It’s been printed to hell and back but it’s just the best to have, better than a Mox and nearly as good as a Lotus. There’s only two foils, though, and there’s a huge gap between them. The early judge foil, with the original art, is $160 or so and worth every penny. The From the Vault version uses the more recent art but it’s the version that will be settled upon by those who want a foil but don’t want to spend the premium. This has a lot of version competing but picking up a few FTV at $30 is pretty reasonable.

Magister Sphinx ($1/$2): This should be a higher foil multiplier. The ability is busted badly in EDH, taking someone from 30-40 life (or even infinite life!) to ten. It’s from a small set several years ago and it’s a staple in any artifact deck. The color restriction is a problem but not that bad a problem.

Command Tower ($3/$30): Two foil versions to choose from, neither of which are easy to find. Which one you want comes down to preference, either for the art or for the foiling process, since Commander’s Arsenal looks a lot like the hated FTV versions of things. I know this is already a multiplier of ten but considering the number of people who want a foil version of the best land in your Commander deck, $30 is too low. I’d expect this to hit at least $50 within a year.

This is by no means an exhaustive list. If there’s other foils with a multiplier of less than two, or others you feel are undervalued, come on over to the forums! Share your knowledge with other ProTraders and let’s all benefit together.


 

Spawnslicer Seas

download (1)

I really enjoy when I get to spend an entire article talking about a single card as a case study. I find it fun to break down every single aspect of a card, dissect the possible reasons and explanations behind shifts in price, and use that card as a textbook example for future buyouts, price spikes, or other shifts. My two other written examples of this in the recent past were on Spawnsire of Ulamog and Mindslicer, which were both interesting examples of phenomena in the Magic finance ecosystem with trends that were supposed to be easily predictable.

While Spawnsire was alleged to be a purely speculator-driven buyout, the levels of consistent demand that the card has shown since proved its true worth as a casual stalwart in 60-card kitchen table Eldrazi lists that were juiced up by the introduction of Battle for Zendikar. Now that a large number of those players have already picked up their Spawnsires for their non-competitive decks, we can see the demand for the card recede; Oath of the Gatewatch wasn’t nearly as exciting for Spawny.

spawnsire

Mindslicer has not been as resilient to decline, but it’s certainly surprised me that the card has not dropped to dollar-rare status after the past two weeks. While none of us will ever know exactly how much money the mystery person made by buying out all of the internet of this stupid 4/3, we’ve already seen the price drop to a more rational level.

mindslicer

It’s down 50 percent from the $10 that it was hanging at when I dedicated a week to discussing the buyout, and it seems to have settled for the most part. While I’m sure some of you are preparing to shout, “But DJ! The Master Buyoutmancer was able to maintain the price of Mindslicer at a level over 1000 percent higher than what it started at! You said that these evil people can’t make cards jump by ridiculous percentages and stay at those prices without actual demand.”

That’s right, I did say that. The key here is that we’ve finally reached a point in the race to the bottom where other stores are willing to partake in the transactions, and feel safe enough about selling Mindslicers at the new price that they’re putting the card on their buylists.

buylist price

ABUGames (excellent buylist) and StrikeZone Online (eh…) are both willing to take your copies of Mindslicer off your hands, and pay you actual cash dollars due to their confidence that they can resell these copies at the new established price point. While everyone’s  initial reaction (including my own) to the Mindslicer buyout was that it was going to fail, crash, and burn back down to bulk, the individual(s) who made the decision to purchase all of the available copies was confident enough that a new price would be somewhat sustainable. Instead of the good old Aluren example where the card was bought out and then forced back down to its original value due to no true demand, Mindslicer has proven against the odds that it has legitimate demand from stores and players alike.

Aluren

Washed Off Topic

Wait, where was I? Oh, right. I was going to try and write another article about a card in which I’m fairly confident in preparation for the Modern Pro Tour (yes, the same Pro Tour that I said I couldn’t care less about on the latest episode of Cartel Aristocrats). Before I go any further, I’m going to make a tiny, tiny disclaimer. Yes, I own roughly 60 copies of this card. Yes, I recognize that my writing about this card has the potential to act as a catalyst, speeding up the process at which players purchase their copies in a race to lock in their sets before risking supply running too low. For the umpteenth time, I link you to Derek Madlem’s well-written article about The Observer Effect.

However… I believe that the Pro Tour and those watching coverage will have a much stronger impact on the price and demand of a card than my content creation here at MTGPrice does. Due to the fact that my article comes out on Thursday, February 4, and the Pro Tour starts on the 5th, you should have plenty of time to buy non-foils of this card if you need them for future Modern endeavors.  I would hope that sellers on TCGplayer don’t cancel orders for a card that’s this cheap with such a low expected price jump, but you never know.

Spreadem

Seastweets

Foils

By the time this article goes live, it will probably be too late to buy foil copies of Spreading Seas. There are zero on eBay below $15, and the ones that are $15 are being shipped all the way from Europe. TCGplayer has a whopping two foils as of February 2, and they were both probably fished out of a toilet.

FoilSpreadingSeasSellers

The only online vendor that I can personally find with any reasonable number of copies left is SCG, with twenty MP ones at $7.88 each (disclaimer on the disclaimer: I bought ten SP foils tonight at $8.99 each). For those of you who have been holding onto foil copies in anticipation of a future spike, I suggest selling into any Pro Tour hype you see, and trying to get around $20 for a solid double-up.

Non-foils

As for the non-foils, there are still at least 500 copies on TCGplayer alone, and another 100 on SCG. That should prevent any immediate “oh my god, Spreading Seas is a $5 common, the world is ending” tweets. I highly doubt that happens. Don’t buy a ton of Spreading Seas at $2 each expecting to make a billion dollars, because you won’t. If you happen to own some non-foils, I would wait and see what the Pro Tour does to the card. If Merfolk pounds some faces in or an alternate controlling shell shows up housing Seas, then we could be in for a nice little bump, mimicing the trends of Slippery Bogle and Wild Nacatl (speaking of Nacatl, Spreading Seas does an excellent job of making sure that cat stays wet, in addition to washing away the manabases of Tron and Eldrazi).

bogle

cat

If Seas shows even a drop of on-camera play this weekend, we could certainly see a bump up to $3 to $4 on non-foils in the short term.

So what are your other spec targets for the Pro Tour? While I’ll unfortunately be too busy to watch coverage of the event, our own James Chillcott will be providing up to date text coverage to make sure you don’t miss any potential new decks or cards seeing play.

Until next week! By then, I’ll be on my way to Georgia, but I should still have an article up on that day to keep you busy.

End Step

  • Laboratory Maniac is four times more expensive than you thought he was. “Oh, that card is a silly little dollar rare. It can’t possibly affect me.” WRONG. Card is four freaking American dollars, courtesy of the non-competitive market. Excuse me while I run to the store and pull a dozen of these out of my dollar box before it’s too late.
  • Ad Nauseam is finally starting to perk up from its’ bottom of $2 to $3. If you need these or Phyrexian Unlifes, buy them now. The deck can be very hard to interact with, considering it draws its entire deck for answers to kill the Leyline of Sanctity that you put down.

UNLOCKED: A New Tour For A New(er) Format

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of MTG Fast Finance! An on-topic, no-nonsense tour through the week’s most important Magic economy changes.


 

Despite Standard being the overwhelmingly popular format for most players, I can’t tear myself away from Modern. Even though this past weekend’s SCG Modern Classic had perhaps the most boring top 16 we’ve seen in months, the format feels electric. With Twin banned there’s this whole new world open to players. No longer do you need to be concerned about dying if you tap out on turn 3. All over my timeline and in my Facebook chats, people are discussing new brews and bringing back old ones that couldn’t quite cut the mustard in the past. Are all of them suddenly good? Of course not. Are any of them? Also probably not. It’s still fun to try though!

I’m currently amused by the Descendants’ Path Eldrazi deck, and not just because I’ve got a stack of Paths.

  

This is the basic formula. Descendant’s Path on turn 3, Conduit of Ruin (thanks to Eye of Ugin and Eldrazi Temple) on turn 4, and cast Emrakul, the Aeons Torn for free turn 5. Or really, any Eldrazi on turn 4, and just hope to hit blind every turn after that. Mutavault gives us free shots at Path triggers when we don’t have a board presence, and if we’re already in green, Ancient Stirrings is phenomenal when all your creatures, all of your lands, and some of your spells are colorless. I doubt this is particularly better than the other Eldrazi builds, but it sure is fun looking. It’s mostly just refreshing that you can play three-mana enchantments without worrying that you’re going to die to an empty board.

Removing Twin from the format unsurprisingly was not unanimously hailed as a wise idea. Corbin Hosler wrote an excellent piece here on MTGPrice about the topic, Sam Black contributed his typical outstanding insight, and PVDDR didn’t shy away from chiming in either. While I’m personally pleased with the change, if only for change’s sake, there was a larger thread entangled in the week-long discussion, one which isn’t new, and isn’t over yet.

The Problem

If you’ve been playing Magic for a few years now, you may remember that Wizards at one point axed the Block and Modern Pro Tours. All Pro Tours were to become Standard only. While there weren’t many tears shed over the loss of Block (although for our niche community it was a big loss), people were real angry Modern was being taken away. A format’s presence on the largest stage the game has to offer, and an official stage at that, grants true validity. It says “yes, Wizards of the Coast believes in, agrees with, and supports this way to play Magic as a true format.” Without Modern at the Pro Tour, players were scared of many things — scared WotC would drop support for the format, scared it would dry up locally, scared of stagnation. Most of all, I think they were scared of a loss of legitimacy. I certainly felt that way.

Wizards capitulated, and gave us back the Modern Pro Tour as the first to be played each year. Winter sets hadn’t been affecting Modern much the last few years, and so it was the easiest Standard Pro Tour to toss under the bus. Players rejoiced; their favorite format (well for some of us) had remained legitimate.

Keeping the Modern Pro Tour was not without a cost, though, and it’s a cost Wizards, pros, and average players have each paid.

From Wizard’s perspective, it’s essentially lost revenue. Pro Tours are a marketing tool, and are designed to highlight the new set. The problem is that Modern frequently fails to highlight the latest set. While Oath of the Gatewatch may prove an exception — I’m looking at you, Thought-Knot Seer — for the most part, the latest set doesn’t do much to Modern as a whole. Spending all that money and energy on a Pro Tour that isn’t accomplishing what they want it to in the first place isn’t ideal. Remember that we as players see the Pro Tour as our own Superbowl, our own Olympics, our own Wimbeldon. It’s about the game. And while Aaron Forsythe and Erik Lauer likely share our feelings to some degree, the executive suite at Hasbro doesn’t give a rat’s ass about running the Pro Tour out of respect for the game. If the Pro Tour isn’t profitable, they’ll stop doing it.

From a pro’s perspective, or at least some of them, Modern isn’t a fun Pro Tour format. Standard tends to change fairly dramatically with each new set; especially so with the new two-set block structure. Modern, however, sees far less changes made with broad strokes. Affinity has shown up at every Pro Tour, and you can be damn sure it’s going to show up at this one too. There’s also the characteristic that the format leans heavily on sideboards in general. While I don’t agree with everything he says, PVDDR was perceptive with his discussion about that particular facet here. The tl;dr is that Modern is a single fair deck (Jund or Abzan) and a mountain of unfair decks (Tron, Scapeshift, Storm, Infect, Bogles…literally everything else).

From a typical player’s perspective, there isn’t a problem. That, however, doesn’t mean there isn’t actually a problem. It means that it’s difficult at times for us to see, but not that it doesn’t exist. It’s only now, after the Twin ban, that it’s been discussed with such clarity and begrudging acceptance.

You see, the existence of a Modern Pro Tour shapes the way Wizards manages the format. Summer Bloom’s ban is a perfect example of this. It became clear that deck was bad for the format nearly a year ago at Pro Tour Fate Reforged. Bloom’s raw power and blinding speed was on display time and time again in the following months, clearly violating the “turn four” rule explicitly stated by Wizards. In all honesty, it should have been banned if not at the Dragons of Tarkir B&R update, then at least the Magic Origins or Battle for Zendikar updates. Instead, the ban was held for Oath of the Gatewatch, just a few weeks before the subsequent Modern Pro Tour, one year after the deck’s rise to power. Why was it held? So as to create the most exciting and interesting PT possible. Banning Summer Bloom when Magic Origins was released would mean that in the subsequent months, the post-Bloom format would have been figured out. People preparing for the PT would know exactly what the format looked like at that point in time. Instead though, Bloom was banned just two weeks before the Pro Tour, which means the updated Modern format will be on display for the first time this coming weekend.

Splinter Twin’s ban is the same story. By holding off on the Twin ban until right before the Pro Tour, players are excited to see a brand new Modern format being attacked at the highest level, rather than having already watched the change play out over several months on the SCG and GP circuit. Without a Modern Pro Tour, these changes may have been made when they were appropriate — Summer Bloom in the summer, and Twin in the fall. Instead, they were delayed so as to create the most compelling Pro Tour possible. The existence of a Modern Pro Tour didn’t change the content of the bans — Wizards was going to ban those cards with or without a Modern PT — but it changed the timing.

That’s what makes people uncomfortable. It feels as if the format is managed not for the health of it, as we see with Legacy changes happening as needed, but rather as if it’s managed to maximize viewership for the Pro Tour. And make no mistake about it, it is. A Modern Pro Tour means that we only get to see updates to the format once a year, rather than sprinkled around where appropriate. With Twin’s departure it’s possible Ancestral Vision can be unbanned, but rather than attempt it in six months, where it may otherwise be appropriate, Wizards will sit on their decision until February 2017. With only one change to the B&R list a year, players are forced to suffer through decks that are too good, but not at “emergency ban” level for much longer than they would otherwise.

Solutions

Pros don’t like the Modern Pro Tour.. Players don’t (or shouldn’t) like it. Wizards doesn’t like it.

So what are we to do?

As someone who loves Modern over all other formats, the first half of the answer is clear — ditch the Modern Pro Tour. Don’t get me wrong, I was right there on Twitter yelling at Helene when they cancelled it in the first place. Now, some years later, we can all look back and agree that overall it’s not the best thing for Modern right now.

Yet, I still desperately want there to be grand stage for Modern. Grand Prixs simply don’t cut it. Players, especially pros, aren’t sufficiently incentivized to dig deep into a format that’s only played at GPs. If Modern is only ever a GP format, pros will play either what they played last time or they’ll check out the top few builds on mtgtop8, and that will be it. Meanwhile, players won’t feel like there’s a true “gold standard” for Modern, and without a Modern Pro Tour, the format simply won’t feel as legitimate as Standard.

We all seem to have accepted without discussion an idea of mutual exclusivity; that either there’s a Modern Pro Tour and all the trappings that come with it, or we’re resigned to only ever play and watch Modern at Grand Prixs. It’s one or the other, and all of the conversations I see and participate in are predicated on this premise. One thing I haven’t seen mentioned really at all is the idea of a new, professional-level Modern event.

What if we can have our cake and eat it too? Let’s move all the current Pro Tours to Standard and let those be what they are. Then, let’s make a whole new event that’s all about Modern. It doesn’t need to be a “Pro Tour” per se, but it needs to feel like it’s at the same level. The prize payout needs to be reason enough for pros to spend a week or two working on coming up with great decks, rather than showing up with what worked last time. It could be the Modern Championships or something like that. Have it once a year, syncing up with the release of the Modern Masters series.

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Spinning Modern off from the Pro Tour would open a lot of design space for the event, because it wouldn’t need to adhere to the typical PT structure. Rather than use the same invite system, what if instead it took the top 64 players from each of the past four Pro Tours, plus the top 16 of each Modern GP? I didn’t run the math to see how many players that is, but the numbers could be extended down as necessary. Hell, toss in the SCG Modern Opens too. If you’ve performed well at a major Modern event in the last year, you get to go to the Modern Championships. Now you’re getting not only generically good Magic players like Paul Rietzl, you’re getting players that love to dig deep into the Modern format specifically.

Furthermore, what if we adjust the tournament structure? Instead of the modified Swiss we see in most cases, what about a different arrangement that changes some equations? We could have a shorter Swiss with best of five games rather than three. Or expand sideboards to 20 cards rather than 15. Or whatever works best. I’m sure people more familiar with tournament structure and its intersection with gameplay could craft some creative and exciting ways to host an event tailor made for Modern. I don’t know what the right configuration looks like, but with free reign to design a tournament that encourages innovation and experimentation, we could have a thrilling, engaging Modern event.

With Modern standing on its own legs, in its own professional-level event, management of the B&R list can change as well. Wizards could stop holding changes until the yearly event, and instead dole them out as necessary. This would be especially true if the Modern Championships wasn’t just a yearly event, but instead twice a year.

That leads me to an even grander idea. What if there were two Pro Tours? There would of course be the Standard Pro Tour, which is what we’ve got right now. Then running alongside it we’d also have the Modern Pro Tour. A Modern Pro Tour series would run on its own schedule, with its own PTQ system. Players would have a brand new path to success and achievement, while also an entirely different tournament series to follow and contribute to. This would stand Modern up as a fully legitimate format, on par with Standard. Even if you only ran two Modern Pro Tours a year compared to the four of Standard, it would be awesome to treat the format as its own tournament series, with its own set of rules and characteristics. Is this a pipe dream? Yeah, probably. Still fun to think about though.

Conclusions

As it stands, the Modern Pro Tour is an interloper; an infringement on what is clearly a series of Standard tournaments. It is in the best interest of Wizards, of pros, and of players to remove Modern from the Pro Tour circuit as we know it today. This doesn’t mean that it’s best to just let the format settle for SCG Opens and Grand Prixs, though. Spinning the Modern Pro Tour into a full fledged, stand-alone event would give the format room to come into its own, and allow Wizards to manage the banned and restricted list with the health of the format in mind.

Removing the Modern Pro Tour doesn’t need to be the end of the format. It can be the beginning.


 

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY