The Watchtower: 1/30/17

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And watch this YouTube channel to keep up to date with Cartel Aristocrats, a fun and informative webcast with several other finance personalities!


We haven’t even hit Pro Tour Aether Revolt and people are already concerned about this Standard. What do I mean? Well, here’s the top 8 breakdown from SCG Richmond.

1st: Jeskai Saheeli
2nd: 4c Saheeli
3rd: Jeskai Saheeli
4th: Jeskai Saheeli
5/6th: Jeskai Saheeli
5/6th: GB Delirium
7/8th: GB Aggro
7/8th: GB Delirium

From 9th to 32nd, there are 7 decks that aren’t either BG or Saheeli. That gives us 22% of the format that isnt one of those two decks. 78% of the top 32 was one of the two lists. I’m pretty confident in saying that if the Pro Tour doesn’t dramatically change Standard that Felidar Guardian is getting banned five weeks later.

Elder Deep-Fiend

Price Today: $1.5
Possible Price: $8+

While Saheeli and GB dominated the event, there were still seven decks that weren’t either archetype. Temur Eldrazi ended the day at 14th, looking a lot like the old builds that were popular before Kaladesh and Aetherworks Marvel were unleashed. They’ve got a newcomer in Metallic Mimic, pumping every other creature (and all those scion tokens!) along with mainstays Elder Deep-Fiend, Eldrazi Skyspawner, Matter Reshaper, and Thought-Knot Seer.

Elder Deep-Fiend is the most visually remarkable card in the deck, that is, the one that generates the biggest and splashiest turns. There was a particular sequence sequence where a player’s turn three and four were Saheeli and Nahiri, the Harbinger respectively, while the other player’s were Spell Queller and Elder Deep-Fiend. That’s the guy that won.

I’m a big fan of Thought-Knot Seer too. And while Thought-Knot Seer is arguably a stronger card than Fiend, and more appealing in other decks and formats, the price is easily triple that of Fiend, meaning that in the context of Standard, I hold out more hope the latter.

Fiend isn’t a direct counter to the Saheeli combo in the way that Walking Ballista is, but it’s a powerful threat that doesn’t die to Torrential Gearhulk, is excellent at tapping down an opponent so that you can resolve your own combo, and it plays both in the Temur Eldrazi deck as well as Saheeli sideboards. This coming weekend’s Pro Tour may herald the return of the Fiend, and even if it doesn’t, the seemingly inevitable ban that’s six weeks away as of today will open the door wide for the strategy.

At roughly a $1.50 to $2 buy-in, this is worth keeping tabs on. It’s a strong card that proved itself in the past, and could quickly become a role player in Standard in more than one potential outcome.


Inspiring Vantage

Price Today: $4.50
Possible Price: $12

Lands aren’t particularly sexy when it comes to Magic speculation, but they tend to be work horses if you’re paying attention. With a consistent rise since the first of the year, Inspiring Vantage is exactly what we should be paying attention to.

Most or all of those Jeskai Saheeli decks were running a full playset of both Vantage and Spirebluff Canal. Even the 4-color lists are running a couple of copies; more than they are Canal. Aside from 50% of the format running it as a full set, you’ve also got WR Humans/Vehicles that want playsets as well.

While Canal is $8 and climbing, Vantage is still sub-$5 retail. WR is well represented in Standard, and as long as the Saheeli combo is legal, it will continue to be so. These are an easy trade at your local store, as they could easily by $7 by this time next week.


Temporal Mastery

Price Today: $8.50
Possible Price: $20

Standard may look like a train wreck right now, but out of the top 16 decks of the Modern classic there were only three repeats. That’s pretty good! There also wasn’t any Infect or Dredge. That’s even better!

It was mostly a familiar looking set of decks, with combo, control, and midrange all represented. That level of balance is typically difficult to achieve, and a pleasant change after several months of it being a turn three format. Of course, this is only a single classic, so we’ll see how it goes from here.

Sneaking into 16th place was Mono-Blue Turns, a strategy that relies on playing a mountain of Time Walk effects and killing with awakened lands from Part the Waterveil getting to attack over and over without your opponent having a chance to fire back. This particular list includes a 1-of Baral, Chief of Compliance, which is an interesting include. With a deck that has as many expensive spells as this one, there’s no surprise they’d be interested in cost reduction effects.

Both Part the Waterveil and Temporal Mastery are good choices at this point, though I’m focusing on Mastery because it’s so much older. There’s still more than a page of copies, but that could dry up real fast if people suddenly have a reason to start playing this. So far there hasn’t been a real key enabler of Mastery and the miracle mechanic legal in Modern. If one shows up, expect copies to drain extremely quickly. Supply is moderate to low with very little competitive demand, so adding that into this card’s profile would have a dramatic impact.

If people pick up on this deck, or an enabler is printed, this could jump to $20 or $30 overnight. With nearly five years between us and Avacyn Restored and no likelihood of a reprint on the horizon, what’s out there is all we’re going to have for awhile.

MTG Fast Finance Podcast: Episode 52 (Jan 27/17)

MTG Fast Finance is our weekly podcast covering the flurry of weekly financial activity in the world of Magic: The Gathering. MFF provides a fast, fun and useful sixty minute format. Follow along with our seasoned hosts as they walk you through this week’s big price movements, their picks of the week, metagame analysis and a rotating weekly topic.

Show Notes: Jan 27, 2016

Segment 1: Top Card Spikes of the Week

Retract

Retract (Darksteel, Rare)
Start: $1.75
Finish: $9.00
Gain: +$7.25 (+414%)

Saffi Eriksdotter (Time Spiral, Rare)
Start: $4.00
Finish: $11.00
Gain: +$7.00 (+175%)

Metalwork Colossus (KLD, Rare)
Start: $1.25
Finish: $3.00
Gain: +$1.75 (+140%)

Expropriate (CSP2, Mythic)
Start: $7.50
Finish: $17.00
Gain: +$9.50 (+127%)

Verdurous Gearhulk (ARA, Rare)
Start: $8.00
Finish: $17.00
Gain: +$9.50 (+127%)

Esper Charm (Shards of Alara, Uncommon)
Start: $2.00
Finish: $4.00
Gain: +$2.00 (+100%)

Curtain’s Call (CMD, Rare)
Start: $2.00
Finish: $4.00
Gain: +$2.00 (+100%)

 

Segment 2: Cards to Watch

James’ Picks:

Sram, Senior Edificer

  1. Sram, Senior Edificer (AER, Foil Rare)
  • The Call: Confidence Level 7: $6.00 to $20.00 (+14.00/233%) 12+ months)

2. Ugin, the Spirit Dragon (FRF, Rare)

  • The Call: Confidence Level 8: $30.00 to $50.00 (+20.00/+67%, 12+ months)

Travis’ Picks:

  1. Seachrome Coast (SOM, Rare)
  • The Call: Confidence Level 7: $5.00 to $10.00 (+5.00/+100%, 0-12+ months)

2. Panharmonicon (KLD, Foil Rare)

  • The Call: Confidence Level 8: $10.00 to $25.00 (+15.00/+150%, 12-24+ months)

Disclosure: Travis and James may own speculative copies of the above cards.

Segment 3: Metagame Week in Review

James & Travis reviewed the Standard and Modern decks that made a splash at the SCG Open in Colorado last week.

CEO of ShelfLife.net, The Future of Collecting, Senior Partner at Advoca, a designer, adventurer, toy fanatic and an avid Magic player and collector since 1994.

PROTRADER: The Best of the Rest

There is a narrative structure to Magic releases, and although it has changed a bit over time, the major points are all largely the same. As in:

  • Spoiler Season
  • Prerelease
  • Release
  • Pre-Pro Tour Environment
  • Pro Tour
  • Post Pro Tour Environment
  • (NEW!) Post Pro Tour B&R announcement

In this system, interest, excitement, and (most importantly) attention are directed at the new release. The last few weeks of a lame-duck Standard format tend to see drops in participation and innovation, and prices on existing cards soften (even more on cards rotating out). One of the most important (and simultaneously, most difficult) things to do during the first few steps of that cycle are to pull OUT OF the gravitational pull of a new set, and focus on which existing cards may be undervalued. Margins are hugely important when it comes to Standard, so its vital to pull the trigger when the time is right. Some of what we discuss today will be informed by what happened at the Star City event over the weekend, as well as expected responses and metagaming course corrections. I think you’ll see what I mean as we get started.

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Grand Prix Preparations

I’ve been planning for Grand Prix San Jose for about two months.

I have registered for the main event, I have arranged for a place to crash, I have made sure that the kids will be okay while I’m off drowning in Magic cards and events for a whole weekend.

There are some concrete, direct things you should do as part of the big event experience, and I’m here to share a few tips and tricks for what will make the event best for you.

#1: Sell Early!

I’ve got a box of cards that I’m going to buylist, mostly commons and uncommons from a collection I bought in December. Guy came into the shop with two boxes of loose cards asking $20, I snap bought, and got to work picking. (Luckily, I was in the midst of writing up older sets’ pickable commons and uncommons in my PucaPicks series on Thursdays, available to Protraders, so picking was quick for me.) I’ve also got a bunch of Commander 2011 cards that I’m ready to sell, and when I get to the event I’ll know if I want cash from a vendor or store credit, depending on what they have at what prices.

I’ve found that when bringing a lot of things to sell, I want to do that early in the weekend, when vendors have more cash and more time. I’ll have it sorted, unsleeved, and ready to work quickly. This isn’t #mtgblueprint stuff, just a general note about when to sell large amounts of cards.

Individual cards are different, and can be sold whenever. I’d sure be cashing out on Walking Ballista ASAP though.

#2: Pack Lightly!

I’m going to bring one, maybe two Commander decks, and one trade binder, and some sleeves for the main event. That’s it. I want to make sure that my bag isn’t overly full, and while I’d love to play a lot of Commander or Cube, there just won’t be time.

#3: Plan on the unique side events.

Selling a stack of cards is going to empower silly things for me, like Full-Box Sealed, an event which I was at first dismissive of but I have to admit that it sounds more and more awesome. Ridiculously overpowered Sealed, with the possibility of adding value to opening a single box? Sign me up.

Chaos drafts are appealing, or double-prize queues, Frontier events, or single-match drafts…the list goes on. Look at the event website and figure stuff out ahead of time.

I can Cube or Commander at other times, but this event has some stuff I can’t do at other times, and that’s the experience I want to maximize.

#4: Socialize as much or as little as you wish.

This one took me a while to figure out, because I didn’t notice what I was doing. If you can play events with friends, that’s really great and something you should do. Mainly, though, you should absolutely not take any time away from stuff you want to do in order to wait for someone, especially when dealing with food or breaks.

#5: Bring water, and pack food whenever possible.

Self-explanatory. Packing a sandwich and chips is pure value, both in terms of the money not spent at lunch and the time that is saved at the venue. Save your budget for breakfast, dinner, or cards instead.

#6: Sell your playmat, and don’t pick up extra life pads.

If I can get $5 or $10 for the mat at the event, I’ll usually take it. I realize that there’s the potential to make a few dollars more if I wait and eBay it, but unless the playmat is something special (truly awesome card, or double-sided, etc.) it’s not worth the hassle of storing the mat and carrying it around. I do the same thing with leftover cards. I keep rares and some uncommons, the commons I’ll leave for someone else that has the time, energy, and space to pack 5k boxes full of bulk commons. It’s just not worth it to me.

#7: Don’t over-plan!

I learned this lesson when planning vacations. If I plan on doing something every single day, then I won’t have time for appreciation or relaxation, and isn’t that the point? I want to leave time for variation in the things I want to do, or maybe I’m going to go on a tear in the Main Event and I won’t get to any of it. (Is the EV of two extra drafts on Sunday worth the stuff I’m missing out on? I hope to find out!)

Big events can be stressful, but they can be a lot of fun. If you are heading to the GP, use the hashtags and see who else pops up!

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