PROTRADER: Combo for Zendikar

By: Travis Allen

There’s something sort of lacking this time around, isn’t there? It’s like the collective Magic community came in with this set of expectations about what Battle for Zendikar should look like, and the set has mostly failed to meet those expectations.

Where the original Zendikar had cards like Lotus Cobra, which at the time was discussed as dethroning Tarmogoyf as the green two-drop, as well as what were exciting cards like Roil Elemental, Oracle of Mul Daya, Obsidian Fireheart, and Warren Instigator, the new Zendikar has a three-mana sorcery-speed Lightning Bolt. Many of the cards feel like an extra mana was tacked on to the casting cost.

Is this Wizards turning down the power level on Standard? Quite possibly. It’s a disappointing place to do it, though. I would have much preferred Khans of Tarkir, a brand-new setting, to be the plane that brought the tenor down a few pitches, rather than Zendikar, a plane remembered fondly as one of intense power levels and exciting cards.

On top of that, the Eldrazi have been a complete miss. While the original designs were certainly not flawlessly executed, our memory of them speaks to their resonance: they were weird, unfathomable, scary, and eye-poppingly powerful. Sure, there were cards like Dread Drone, but we’ve mostly forgotten about those. Instead, we remember the home runs. The big three god-legend mythic monsters, plus Eldrazi Conscription, All is Dust, Spawnsire of Ulamog, and the stellarly named It That Betrays. This time around we get… an X/X for X? Two 10/10s for 10? A 4/5 for 5 that comes with 3 scions? Void Winnower is amusing, I suppose.

Oblivion Sower and Ulamog, the Ceaseless Hunger are the only two that are remotely interesting. Sower eating cards off the top of your opponent’s library on cast and then using those cards to further your own board state is wholly Eldrazi in manner, but he is sadly the only one to do that. Wizards did a decent job with Ulamog. His cast trigger is even better than the last time around, and his attack trigger, while not as powerful as annihilator 4, is both more fair and more flavorful.

Multicolor Eldrazi are just an absolute mess of text, and totally ungrokable. Ingest is buried in text boxes, and I saw multiple people fail to notice that creatures had the keyword because there was just so much going on in these cards. Even if those creatures end up playing well, they’re so wordy without being powerful that they defy any sort of emotional connection. We’re forced to evaluate them by thinking about them, rather than feeling about them.

Whatever. I won’t rag on them anymore (today). What I’d like to focus on instead are the doors that BFZ opens for other cards, particularly combo pieces. The original Zendikar brought us Vampire Hexmage, which jumped Dark Depths from $1.50 to $50, dominated a season of Extended, made Gerry T a household name, and got the combo banned in Modern. Scapeshift, a tier-1.5 Modern deck,  was also enabled by Zendikar block with the printing of Valakut, the Molten Pinnacle. Jeskai Ascendancy combo was enabled by the eponymous card in Khans of Tarkir. Birthing Pod in New Phyrexia made multiple value cards suddenly Modern playable. Amulet of Vigor turned EDH staples like Karoo lands and Azusa, Lost but Seeking into boogeymen. Mirrodin block gave us… all of Affinity.

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Digging for Dollars: Battle for Zendikar

By: James Chillcott (@MTGCritic)

Battle for Zendikar is a weird set from a historical perspective, and quite likely a heavy piece of foreshadowing for how WOTC intends to market Magic: The Gathering for the foreseeable future. By inserting a truly lottery ticket-like upside to opening packs in the form of Zendikar Expeditions, Wizards of the Coast boosts set sales while keeping the cost of playing Standard lower. If it works out, and all signs point to the fact that it will, we can expect generally cheaper Standard decks paid for by our willingness to roll the dice on fancy foil goodies.

So what does this mean for those of us looking to make some money on BFZ?

Firstly, if you managed to get your hands on a case of BFZ at a reasonable cost, and you have both the time and outlets to crack it and move it while demand still exceeds supply (before mid-October, ideally), you have a decent shot at making most of your money back on the back of a couple of Expeditions lands and a double fistful of key mythics. This could potentially leave you with hundreds of cards to support your Standard and EDH decks at the cost of your valuable time.

Now, if instead you were hoping to find some tasty speculative buys that others are missing, your window of opportunity may have already passed. Many of the best cards in Battle for Zendikar (e.g., Undergrowth Champion) have already been identified, and it’s possible that too many are already priced for success for us to expect much in the way of short-term hidden gems. Remember, however, that you’re really going to see the greatest returns if you skip the armchair theorizing and buckle down to test the decks ahead of the curve. The combination of battle lands and fetch lands means that four- and five-color decks are very real options this fall, and as such, several cards are still being evaluated in an outdated context.

Here, presented in order of likely upside, are my picks for the cards in Battle for Zendikar most likely to reward timely speculation, with all target prices assumed to be possible during 2015 unless otherwise noted:

1. Drana, Liberator of Malakir

When I started writing this article 36 hours ago, this was far and away my best pick for a BFZ mythic about to take off like a rocket ship. Initially, Drana was available on pre-order for around $10, but as more people have started brewing and testing with this flying war machine, the price has started to push up, especially in the last 24 hours or so. The risk is consequently rising, and I believe that Drana needs to make the top eight at Pro Tour Battle for Zendikar to hold a price over $15.

That being said, this could easily turn out to be the Dragonlord Ojutai of BFZ, a powerhouse, must-answer four-of in Abzan Aggro, a Hardened Scales variant, or something entirely new. If it looks like the premier card in a tier-one Standard deck for the next few months, Drana could spike above $25, and make a playset or two a solid way to pay for dinner.  On the other hand, if Drana fails to prove herself early on, look for her to drop below $10 with the rest of the unplayed mythics and open up a more attractive entry point for potential greatness in a different metagame sometime before spring 2017. If you’re looking to get in now, however, move fast. Even as I type these words, copies are drying up and pushing the few remaining copies closer to $20, with not much meat left on the bone.

Now: $15
Target: $30+

2. Oblivion Sower

  

When a mythic is this far up the power curve and gets better in environments with fetch lands and delve cards, it’s worth at least considering getting in on the action. Oblivion Sower was one of the earliest mythics revealed from the set and a promising financial prospect. Then it became clear that the card was included in the associated Duel Deck for the set and we all backed off. The thing is, Polukranos was also a powerful midrange creature with a sweet ability included in a Duel Deck, and he experienced two spikes over $15 despite that fact. There also might be an Eldrazi or dragon (or both!) ramp deck that wants this guy to play mid-game defense and search up the lands to get the really big guys like Atarka and Ulamog onto the playing field. Again, this pretty much needs to be a three- or four-of in a major deck to have a chance at a spike, but you won’t find me surprised if it does.

Now: $5.50
Target: $10+

3. Retreat to Coralhelm (Foil)

  

In case you missed it, this card might be the next big thing in Modern, alongside the dashing Knight of the Reliquary. Ari Lax wrote an article about it yesterday, and essentially what it says is that both of these in play means having as much land and as big a knight as you want. It also allows for all sorts of toolbox shenanigans, including finding unique lands and making cards like Hangarback Walker and Jace, Vryn’s Prodigy even more powerful. Knight of the Reliquary has already jumped on the hype, moving from $5 to over $10 in the last couple of weeks. Foils of Retreat to Coralhelm are sold out on Star City Games at $8, and my guess is they will restock above $12. This doesn’t leave much to gain in the short term, but a few years of success could see this card above $20 like foils of Deceiver Exarch.

Now: $10-12
Target: $20 (long term hold)

4. Woodland Wanderer

If I had to point at the rare creature from BFZ that most benefits from a Standard format that can support four-color decks with ease, this would be it. Easy to cast as a 6/6 with pseudo-evasion that plays excellent defense, this guy makes Siege Rhino stay home and shrugs off burn spells. My testing in both Bring to Light and four-color Hardened Scales brews says he’s an unremarkable but always welcome role player that multiple decks may run as a four-of. That means he’s got a shot to be one of the few rares in the set to gain value rather than lose it.

Now: $4
Target: $8+

5. Emeria Sheppard (+foils)

You might need to hold onto these for a while to yield a decent return, but I’m finding it very hard to believe that a card this busted should be $1 in a world where I can use reanimation spells to put it into play and fetch lands to abuse it. First we need a reanimation spell worth casting, but still. At the very least, foils are solid long-term holds for Commander, especially if peak supply knocks them down into the $5 range. For now, I’m picking up 20 of these for $20 and adding them to the spec closet.

Now: $1 ($8 foil)
Target: $3-4 ($15+ foil)

6. Painful Truths

If we end up in a Standard format full of three- to five-color decks that all want to cast Siege Rhino, then I have a feeling this card will end up in high demand. Anytime you can cast it for full value and aren’t facing aggro pressure, you’ll be happy to have it, but it goes without saying that aggro often dominates this early in the season, so you may be able to snag a few copies around $1 before it finds a time to shine. Dig Through Time, Treasure Cruise, and Abzan Charm all rotate this spring, which would leave this card sitting pretty for a modest spike.

Now: $1.50
Target: $5

7. Bring to Light (foils)

There is in fact little doubt in my mind that a Bring to Light deck will make top eight of a major tournament this fall. The card is at minimum a way to play up to eight Siege Rhino, which is insane, and a deep toolbox besides. Still, Siege Rhino is arguably the best fall rare in Standard, has been all year, and still has trouble holding $4. As such, what I’m really wondering is whether Bring to Light is going to end up in Modern in some sort of value or combo deck. My gut says yes, and I’m looking to snag some copies under $15 at peak supply to follow through.

Side note: Siege Rhino foils, up as high as $20 on Modern play last winter, are now back around $8. This is a definite buy, folks, though you could risk waiting until rotation to get an even better deal.

Now: $16?
Target: $30+

Honorable Mentions:

  • Felidar Sovereign dropped from $10 to $1 on the reprint, but should easily recover to $3 or $4 in a few years. Seems like safe fuel for a future buylist order if you don’t have anywhere better to stash some cash.
  • Blight Herder isn’t a $1 card either. It’s seven power and eight toughness for five mana in any situation where your opponents are using delve, and the three little guys give you the option to ramp to eight mana the next turn or cast something for three right away, effectively making the 4/5 body cost two. That’s also four bodies to sacrifice to a Nantuko Husk, Bone Splinter fuel, and all sorts of things to be doing in EDH or Cube. If it finds a Standard home, it goes to $3 or $4 right away, and otherwise, it finds the same price point within a few years.
  • Part the Waterveil is a Time Walk variant and a mythic. Sometimes it makes a hasty creature you can attack with twice in its wake. It’s currently $2.50 and will almost certainly top $5 to $6 by 2018.
  • Crumble to Dust foils clearly have Modern applications and are currently around $7, with a solid shot of falling toward $5. It’s only an uncommon, but this could be a future $10 to $15 sideboard card in foil.
  • Bad puns aside, Void Winnower shuts down Siege Rhino, Dragonlord Dromoka, Dig Through Time, Treasure Cruise, Gideon, Jace, and well, half the format. It also has at least half of an evasion ability and can’t be blocked by tokens. What it doesn’t have is a graveyard recursion spell to help it make a splash. After all, if you’re going to nine mana, you might as well go to ten and cast Ulamog. As such, I suspect you are going to get a chance to nab this card below $4 pretty soon, and that might be a decent long-term hold if someone figures out how to put him to work.

Cards You Should Be Selling

  1. Expedition Lands

Be honest with yourself. You’re not going to be getting full playsets of these. They’re too expensive to play with, and the market has already fully priced these out to a level that is unlikely to be sustainable heading into peak supply in late October. In the long term, returns on the fetch lands especially may be reasonable, but cards this expensive are far less liquid than regular staples and you may find some sweet deals around the holiday season when folks are dumping them to pay for Christmas gifts. There’s also the fact that their rarity may be more like two per case rather than one per case, which if true, means they are twice as common as we thought. Sell into the hype and buy yourself something nice.

2. The Planeswalkers

Kiora is underwhelming in testing so far and Ob Nixilis is looking like a one- or two-of in a few decks, so I expect both of these cards to drop from current levels down towards $10 to $12. A reprint in the spring Clash Pack could further maul their value. Gideon, Ally of Zendikar looks like the real deal, but seeing as how he’s already closing in on $40, I’m happy to be unloading my prerelease copy into the hype looking to snag him later under $25 as necessary. Of course, if you’re planning on playing a full set next week, you might as well hang on to him, since he may win you enough games to pay for the difference.

3. Ruinous Path

It’s worth noting that Hero’s Downfall spiked to over $10 at one point, but the lack of instant speed really hurts in a format that is already missing good instant-speed removal on the early part of the curve. Even still, I’m betting against this holding $8 and recommend you trade out for better targets before the price starts to tumble.

4. Undergrowth Champion

This guy is looking pretty solid in my testing, but he’s not going to be a multi-deck role player. Get out immediately, and nab a playset once peak supply knocks this back closer to $10.

Magic Origins Update

In Digging for Dollars: Magic Origins, I called out the following specs as undervalued cards with some chance of financial success (shown with original and current pricing):

  1. Nissa, Vastwood Seer: $26 to $20 (-25%)
  2. Erebos’s Titan: $8.40 to $2  (-76%)
  3. Abbot of Keral Keep (Foil):  $13 to $20 (+53%)
  4. Evolutionary Leap (Foil):  $15 to $8 (-53%)
  5. Harbinger of the Tides (Foil):  $18 to $8 (-56%)
  6. Demonic Pact:  $3.75 to $3 (-20%)
  7. Animist’s Awakening: $10 to $6 (-40%)

So far, the only solid win from the list is Abbot of Keral Keep foils. I correctly identified that the card was Modern-playable and likely to rise on demonstrative play. As it turns out, the card is seeing play in both Grixis and Temur decks in Modern, including the innovative Temur Prowess deck recently played to a solid finish by Patrick Chapin. That being said, the card is still readily available around $18, which is a bit higher than my earlier entry point of $12 to $15, but still a very solid pickup. I’d recommend moving in on the card at this price if you haven’t already, as I still predict a future price over $30 on further Modern play.

Nissa is seeing play, but rarely as a four-of, and Jace has stolen a lot of her value, so she’s shaved a few dollars off instead of spiking. Of the other potential Standard winners, Erebos’s Titan and Demonic Pact have found fresh lows, and so far don’t seem to be showing up in any lists for this fall. That being said, they still have one more rotation cycle to come to the forefront, so lay your chips where your heart leads you. Erebos’s Titan especially works well with ingest and delve, so maybe there’s something there to be found.

The good news, however, is that Evolutionary Leap has yet to find a steady home in Modern and foils are down to $8, which is an entry point I find compelling. The card is too rich of a value engine with tokens and toolbox creatures to stay low forever, so I’m moving in on some more copies. Likewise, I’m a bit mystified as to how Harbinger of the Tides foils are down to $8 with it being a three- or four-of in Modern Merfolk, especially with that deck doing so well lately. Regardless, I’m down for a few more sets at that price.

The results of DFD: Origins, then, provide further proof that buying a full portfolio of long-shot lists like this is nearly always a bad strategy. Cards like Demonic Pact and Erebo’s Titan too often hinge on the emergence of a specific linear deck, whereas flexible and powerful cards like Snapcaster Mage and Abrupt Decay offer up multi-format appeal that can be tucked into a myriad of decks.

Huge Miss of the Last Set

   

Along with the rest of the MTG finance community, I completely missed the power inherent in a Merfolk Looter with a flexible upside when first exposed. Jace, Vryn’s Prodigy has since emerged as a viable player in both Modern and Legacy, as well as one of the top five cards in Standard. I recently called Jace foils out as a top buy, and indeed they have spiked to over $80 since then, earning me some solid profits on the copies I managed to nab before the spike.

So there you have it. Anything I missed that you’re on top of? Logic to kill one of the specs? Have at it. I’m not sensitive.

James Chillcott is the CEO of ShelfLife.net, The Future of Collecting, Senior Partner at Advoca, a designer, adventurer, toy fanatic and an avid Magic player and collector since 1994.

Are Standard Mythics Still Good Short-Term Specs?

By Guo Heng

“Wizards is really trying to kill speculators huh?”

I woke up last Friday to this message a fellow mtgfinance enthusiast at my LGS . The Battle for Zendikar Event Deck’s list was announced on Thursday 8 a.m. PST (which is around 11 p.m. Malaysian time on Thursday). As I glanced through the decklist, I had a sinking feeling in my stomach. And I was sure as hell it wasn’t because I have yet to ingest my compulsary dose of morning caffeine.

If you have yet to see the decklist, check out Corbin’s (@chosler88) post about the Event Deck for his thoughts on the impact of the reprints.

Here are the notable cards that you’ll be able to find in the value-fest that is the Battle for Zendikar Event Deck:

What!? Since when do Wizards chuck in mythics in Event Decks. Two mythics!? 

I was dismayed to see Whisperwood Elemental included in the decklist.  I was bullish on Whisperwood Elemental as a mythic with an incredible potential for price growth in the new Standard landscape we are hurtling towards this October. Whisperwood has the making of a breakout card in financial terms. It’s a Standard staple with a track record in aggro and midrange decks. It’s a mythic from a small set.  And it was hovering around $6 – $7 for the previous few months, probably as low as a small set Standard staple mythic could go. Whisperwood Elemental could spike to the $15 – $20 range if it becomes the premier green five drop in the Battle for Zendikar Standard, an outcome which I am quite confident about considering Whisperwood’s power level and the new unconditional creature removal being sorcery speed.

It all changed when the Fire Nation attacked Wizards decided that they are going to reprint mythics in Standard supplemental products. Whisperwood is now $5 and I doubt it would be able to hit even $15 anymore. While the influx in supply from the Event Deck is marginal, it does affect the perception regarding the financial potential of the Elemental. I also pity the fool who went in deep on Warden of the First Tree.

The most recent supplementary product designed for Standard, the Magic Origins Clash Pack, packed a little more value than usual with Standard and Modern staples like Windswept Heath, Collected Company and Siege Rhino, and Standard and Modern playables like Dromoka’s Command and Anafenza, Kin-Tree Spirit. But it was not too much of a surprise as high value rares like Hero’s Downfall and Thragtusk had seen reprint in these products. The inclusion of a fetchland was also not novel. Verdant Catacombs was in the Magic 2012 Event Deck.

Why Spec on Standard Mythics?

In the era where rare is the new uncommon, playable but homeless Standard mythics makes for better short-term spec targets compared to rare as mythics offer a significantly better multiplier at only a slightly increased cost.

Take Perilous Vault for example. The Magic 2015 mythic dropped all the way to $3 in September 2014, right before Khans of Tarkir rotated in. The colorless nuke found a home when Blue-Black Control made its debut at Pro Tour Khans of Tarkir in October and subsequently tripled in price to $10. It’s not a majestic spike, but 300% growth within a month or two is decent return for a $3 investment.

Perilous Vault

Sometimes you don’t even need to wait for rotation to happen, as with the case of See the Unwrittena card which fellow MTGPrice writer, James Chillcott (@MTGCritic) and I have been bullish about. It recently spike from $3 to $8 (about time!) on the anticipation that it would be used to cheat in Eldrazi et al.

See the Unwritten

Now that Wizards is encroaching into mythic territory for cards deemed fit to be reprinted in Event Deck/Clash Pack products (they alternate each product between sets), the notion that playable Standard mythics at rock bottom are relatively low risk short-term specs no longer hold true. With mythics are no longer immune to an Event Deck/Clash Pack reprint, buying into future Perilous Vaults and See the Unwritten just got a lot riskier.

Walking the Speculation Planes

Ultimately Wizards’ priority is to ensure that competitive staples are sufficiently accessible to keep the competitive scene as inclusive as possible (plus it sells products). As a competitive player, I do welcome that move as it means that I would be able to secure my playset of Hangarback Walker at a reasonable price after missing the boat on that one.

As a financier, Wizards’ increasingly trigger happy inclination to reprint and repress price of staples forces me to reconsider my approach to short-term Standard mythic specs.

Reprint Them All

 

The risk with Event Decks/Clash Packs reprints resides in the fact that it is hard to predict when, or rather which Event Deck/Clash Pack would reprint which mythic. There is a class of Standard mythics that follow a more predictable reprinting.

Standard planeswalkers reprints are reserved for the spring Duel Deck,  which means that they still make relatively safe short-term/rotation spec. Playable planeswalkers at rock bottom often spike come rotation,  along the lines of Xenagos, the Reveler and Ashiok, Nightmare Weaver during the previous rotation.

Xenagos, the Reveler

Ashiok, Nightmare Weaver

The announcement for next spring’s Duel Deck comes late October or early November, so make sure you cash out of any short-term. planeswalker spec by then.

Siege Rhino is still in Standard and who better to accompany a crash of rhinos than Sorin, Solem Visitor, who is just $8 now. Now that Stormbreath Dragon is a myth of Standard past, it may be time for Sarkhan, the Dragonspeaker to soar the skies for good as the premier sticky red five drop. Oh also, did I mentioned that now your opponent can’t kill your Sarkhan with his Form of the Dragon on the stack?

The Upside

Wizards’ increasingly trigger happy reprint policy is not all doom-and-gloom for financiers. Even if you do not grind Standard, there is a positive note to the phenomenon. Granted, the biggest casualty is the increased risk in short-term speculation. The other side of the coin is that Wizards’ aggressive reprint of high value Standard rares in their Event Decks/Clash Packs widens the window in which you could pick them up for long-term spec.

A good number of expensive Standard rares in recent times were expensive because they found a home in Modern. Collected Company hit double digits (and hovered near $20 briefly) but Den Protector did not because Collected Company spawned new archetypes in Modern and made Elves tier one while Den Protector is strictly worse than Eternal Witness in Modern. Tasigur barely sees Standard play but the amount of eternal play he sees made him the most expensive rare in Fate Reforged. And I don’t think many would complain about Windswept Heath dropping back to $12 after the Khans of Tarkir fetches trended upwards during the summer. You can bet that Tasigur, Collected Company and Windswept Heath will appreciate at a decent rate in the following years as Modern staples.

These Event Deck/Clash Pack reprints creates another window, or extends the current window to pick up these cards as long-term investments. For financiers without a huge budget, or those who have to split their budget between specs and maintaining a competitive Standard card pool, this is likely to be welcome news. Personally, I could never pick up all the specs I have on my specs list for the month as I grind the competitive scene as well and I can’t just sink 90% of my Magic budget into a truckload of Tasigur when he bottomed at $6. Tasigur dropped from $8.50 to $6.50 after last week’s announcement, giving me another window to pick him up at rock bottom amid securing Battle for Zendikar staples.

Do share your thoughts in the comments section below, or catch me on Twitter at @theguoheng.


 

UNLOCKED: How to Start Your Own Cube Without Breaking the Bank

If you don’t have a player in your playgroup with a cube, you are missing out on what many feel is the absolute best format in Magic. Even if you’re not going to jump on the hype train of calling it the best, Cube is one of the most varied and customizable formats out there, allowing cube owners to design their own draft environments based on any criteria they want.

If you’re unaware, Cube basically breaks down to this: one players brings a pile of several hundred cards (the “cube”) and a group of players draft those cards, build decks, and play games. Most often, there is no more than one copy of each card, but some cube owners do break this rule from time to time. Cube is a simple concept, but by switching up the draft styles, card inclusions, and house rules with each draft, a playgroup can get a ton of varied play from a cube.

Delif's Cube

Putting together a cube is also a hell of a lot of fun. You’re reading an article on MTGPrice, so chances are that you enjoy trading, bargain, hunting, and buying cards at floor prices. Looking at some lists, it might be easy to get discouraged and think that you’ll need to spend thousands of dollars to get a cube into playable shape. On the contrary, you probably have enough cards in your collection right now to build a rudimentary cube and start playing straight away. The fun comes as you start looking through trade binders and bargain bins with an eye specifically targeted toward upgrades for your list.

But we’re getting ahead of ourselves. Let’s talk about getting started from scratch.

Getting Started from Scratch

I’ve built a cube from scratch twice in my life, and both times I used a 360-count binder so that I could visualize each section quickly. This is by no means necessary, but I found it helpful in the initial building stages to keep track of exactly how many more playable cards I needed.

A 360-card cube is small (the average size is probably 450 to 600, with the biggest going up to and above 720), but it is exactly enough cards to support eight players, and it can be easily expanded later, so it’s a great starting point.

As a cube builder, this will be your first major decision point: how do you want to break down your sections? The sections your may want to have in your cube include:

  • White cards
  • Blue cards
  • Black cards
  • Red Cards
  • Green cards
  • Two-color cards
  • Three-color cards
  • Artifacts and other colorless cards
  • Non-basic lands

My dream of a mono-blue cube aside, you probably want your sections to be roughly equal in size, if not exactly equal. A starting point might be:

  • 45 cards for each color (225 cards)
  • 4 cards for each two-color pair (40 cards)
  • 55 artifacts or colorless cards, or utility lands (55 cards)
  • 4 dual lands for each two-color pair (40 cards)

These numbers can be adjusted, of course, depending on how much you want to focus on multi- or mono-colored strategies, or push artifacts, or whatever. I’m just giving examples here. Cube is supposed to be about what you want.

Preferred Selection

If you’ve never played Cube before, you might not know which types of cards to include. In general, Cube is just like other Magic formats, meaning that the best inclusions are just plain, old good cards. However, if you want some more specific guidance, CubeTutor.com (which I will discuss a bit later) has a section called Average Cubes. These lists are generated by choosing the most popular cards from cubes in the Cube Tutor database.

Take a look at the average cube for a 360-card list. Any of these cards currently in your collection can probably go in your binder (unless you don’t want to play with them for whatever reason, which is fine). Be sure and count out the number of cards you have allocated to each section in your binder so that you don’t have to move things around later.

Once your binder is full, you’ve got a workable cube. But the fun has only just started.

Keeping a Record

Okay, the fun comes later. For now, we talk about record keeping. There are several reasons to keep an accurate list of the cards in your cube. These include:

  • When you want to make an update, having a list allows you to know exactly which cards are in the current build, making replacements easy.
  • Having an online link you can share with other players in advance will help people get an idea of your specific list.
  • If a card or two goes missing, you’ll be able to figure out which one(s).
  • You can easily compare your cube to others, making searching for upgrades easier.

As far as keeping a record, a Google spreadsheet is as good an option as any, but I personally use CubeTutor.com. Cube Tutor allows for easy customization and sharing of one’s cube list, and my favorite feature is the visual spoiler mode, which gives an at-a-glance view of the entire cube. It also tracks every change you make, so you can review the history of your cube’s updates over time. It’s a little more effort to update your list than just changing the text in a spreadsheet cell, but I find the benefits to be well worth it.

My First Tome

From Bad Cards to Awesome Ones

Chances are that you have some pretty bad cards in your initial list. That’s okay. The real joy of Cube is that it scales to the budget you have set aside for it. All-common or common-and-uncommon cubes exist, and starting back in 2013, Andrew Colman did a series for Brainstorm Brewery on building a cube for less than $200.

At the other end of the spectrum, some people choose to build their cubes up into their most valuable possessions, in a very literal sense. Between foils, alters, miscuts, Beta power, and all the other ways one might pimp out a list, there are players with cubes worth more than you or I make in a year.

That’s a fine aspiration if you’re into it. Personally, I get uneasy when other players handle my more valuable cards, and those are worth nowhere near what some top-tier cards are. But the great thing is that there’s no wrong way to do it. If you want to set a tiny budget, you can. If you want to make it your life’s work to build something worth more than your LGS’s entire inventory, that’s cool, too.

A Range of Options

The range of cards one can play in a cube is huge. When I’m building a deck or cube or just about anything in Magic, I like to start with the mana base, so let’s start there to give an example of the spectrum of cards one can choose to play.

There’s a good chance you have a number of these sitting around in draft chaff, and they are fine starting points for getting a cube underway:

Scoured Barrens Izzet Boilerworks Frontier Bivouac

If you’re going for a common-and-uncommon-only cube, these cycles are some of your best options. If you’re willing to include rare dual lands, though, there are lots of other choices.

Temple of Epiphany Brushland Drowned Catacomb

These cycles are all better than the above choices, and relatively inexpensive, too. Once you’re committed to optimizing your cube, though, there are three cycles that basically must be included in full:

Polluted Delta  Hallowed Fountain

Yes, as you might expect, fetch lands, dual lands, and shock lands are the best of the best dual lands for the Cube format. Who would have thought?

It doesn’t stop there if you don’t want it to, though.

Flooded Strand 

Be it insanely rare foils are black-bordered Beta versions, you can continue upgrading your cube long past the point where the cards included are optimized for play purposes. For the MTG financier looking for a place to put accrued card value, a cube is a great option and does wonders for focusing your trading efforts.

Alternate Approaches

Of course, like I said, I get uneasy with people handling my more expensive cards. The problem is that I want to play with the best cards Magic has to offer. What can we do to get less expensive versions of these cards?

The most obvious option to saving a little money is to buy cards in less-than-near-mint condition. Jace, the Mind Sculptor has a Fair Trade Price of $94.12 as of this writing, but there are moderately played copies available as low as $75 on TCGplayer. If you’re not planning to resell these cards, you don’t actually need NM versions, and if somebody damages, loses, or steals a non-NM version of a card, it at least mitigates your losses.

In some cases, gold-bordered cards are the way to go. Rishadan Port and Wasteland are fantastic non-basic lands included in most cubes, but they run around $100 and $70 respectively. Gold-bordered versions of these cards, however, cost me about $4 each on eBay.

In case you didn’t know, gold-bordered cards are ones that were printed in the World Championship deck series for a number of years. They had different card backs and were illegal for tournament play, but allowed players to have access to some of the top Standard decks each year. You can read up on the history of these decks and see the contents of each one here.

Wasteland and Rishadan Port were printed multiple times, which accounts for their relatively cheap gold-bordered versions. Less frequently printed cards from these decks, like Force of Will and Gaea’s Cradle, can run $20 and up. Still, they provide huge discounts on very expensive cards and can somewhat be considered “real” Magic cards.

Finally, we come to proxies. A couple months ago, Travis Allen wrote a great piece about the damage proxies can do to card values. I largely agree with Travis’s assertions (and I don’t proxy any cards in Commander, for example), but when it comes to Cube, proxies are virtually essential.

If I spent time, money, and effort working my way up to a Black Lotus, I’m not sure I would trust anyone to play with it under any circumstances. Everyone will feel differently on this, of course, but in general, I expect most of us would be fairly uncomfortable with a $4000 piece of cardboard floating around a table and being shuffled by someone who may or may not take reasonable care of it. Proxies are the only way I can feel comfortable playing with some of Magic‘s best cards in my cube, and so I have 20 to 30 of them in my list.

Based on how you feel about Travis’s article, your mileage may vary on the use of proxies. If you do use them, though, don’t just write card names on the back of bulk commons. Take the time to make or acquire proxies that actually look good. It will improve your cubing experience immensely.

Them’s the Basics

As a player, I love Cube and would rather play it than any other format. As a collector and trader, building a cube has been one of the most challenging, entertaining, and fun experiences in my MTG career. Chasing down just the right trade or bargain price for a card you’ve long been looking to add to your list feels great, and everyone should have the chance to experience it.

Actually, I take that back. If everyone builds a cube in your playgroup, then that means nobody’s cube is being played very frequently. So keep that fact in mind. If cubes abound in your area and you would be frustrated with the idea of building one but rarely getting the chance to play with it, you should probably not bother. But if nobody has a cube in your playgroup, it’s about time for you to change that.

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY