Pro Tour Shadows Over Innistrad: Top 8 Coverage

Finals: Andrea Mengucci (Bant Company) vs. Steven Rubin (G/W Tokens)

With six of a possible eight copies of Archangel Avacyn in the finals of this Pro Tour stop, the powerful angel seems poised to hold her value heading into the next few weeks of Standard. Also worth noting that there are numerous copies of Canopy Vista in the combined mana base of the finalists, as well as a full eight copies of Sylvan Advocate, a creature that seems likely to be ubiquitous this season.

G/W tokens as played by Rubin called out on camera by LSV again as the deck of the tournament, with Team FacetoFace credited for the deck.

In Game 1, the board stalls out pretty quickly, but Rubin has the dynamic duo of Nissa and Gideon behind his army to create massive advantage. A top decked Secure the Wastes sets up a huge swing on the back of a double buff from the ‘walkers and Rubin takes Game 1. A match win here could possibly push Nissa over $15 and Gideon back over $25.

Whoa. Massive changes to the benefits of Hall of Fame and Platinum Pro status, effectively reducing their guaranteed earnings to fund a more bombastic World Championships. Can’t imagine the top pros are going to be too pleased about that, and Hall of Fame benefits shouldn’t be negotiable after the fact.

Game 2 plays out in similar fashion. In a small board stall, Rubin ultimates his first Gideon immediately and hides out behind a growing Hangarback Walker. Mengucci is sitting on two copies of Reflector Mage, while Rubin awaits the moment to launch a surprise attack with Archangel Avacyn. Drawing into another Secure the Wastes with the Gideon emblem in play, allows Rubin to wreck an all out attack plan from Mengucci by dropping a pile of token blockers in their path, though he does end up at eight life. A Westvale Abbey activation on the following turn however, and Rubin is in position to take the game in the air.

Game 3, our first game post-sideboard, ends up looking very similar in the early turns, but Mengucci does manage to leverage Tragic Arrogance to force Rubin into a slimmer board presence. Rubin is able to cast Hangarback Walker for zero to try and flip a newly require Avacyn, but Mengucci answers with an Avacyn of his own, dancing through the hole in Rubin’s plans by saving his entire board. Rubin ends up with multiple Walkers in play, but Andrea ends up with the only Avacyn on the board, and looks to turn the corner. Rubin however top decks Dromoka’s Command, and threatens to kill Avacyn and cash out a Walker for multiple fliers. Mengucci chooses to cast a second Avacyn in response, saving the first copy, but yielding to the Walker tokens. Steve then top decks his own Tragic Arrogance, taking out Bounding Krasis, Avacyn, and Jace, Vryn’s Prodigy, and allowing him to cash in his second Hangarback Walker for additional tokens. Mengucci responds with an activation from a fresh Jace, flashing back his own Tragic Arrogance to trim the board once again for Rubin.

Rubin’s next big play is a Nissa, Voice of Zendikar, which starts making tokens but Mengucci fills up from a Collected Company and a Nissa, Vastwood Seer, and pushes through to move to 1-2 on the match thus far.

Game 4 finds Rubin on Nissa on Turn 3, holding off attackers with plant tokens long enough to find enough mana to cast an end of turn Archangel Avacyn, into a Gideon, Ally of Zendikar which immediately sacs for an emblem. Fearing only a Tragic Arrogance from Mengucci, Rubin makes another plant token, and challenges Mengucci to find an answer to a dominant board position. A Reflector Mage from Mengucci on Avacyn, prompts a flurry of activity as Rubin strives to find the opening he needs to get the last four points of life from Andrea in the air. Rubin subsequently sacs Nissa to boost a growing team of plant tokens, Sylvan Advocate and Avacyn, and tries to decide when and whether to sacrifice some of that army to put the demon prince into play. He ultimately chooses to swing with the entire team first, forcing a round of bad chump blocks from Andrea. An Ojutai’s Command from the Italian seeks to keep him alive, but it isn’t enough and Steven Rubin and G/W tokens wins Pro Tour Shadows Over Innistrad!

Semi-finals: Seth Manfield (Esper Control) vs. Steven Rubin (G/W Tokens) 

LSV calls out G/W Tokens as one of the best performing decks of the Swiss rounds. In Game 1, Narset appears from Seth to answer early action from Rubin in the form of a pair of Thraben Inspectors. Narset survives for several turns and does a ton of work on camera, rebounding a Dark Petition that seeks out important kill spells and answer both Nissa and Gideon from Rubin. With an Avacyn in hand and a lonely Westvale Abbey on the table, Rubin soon finds himself facing down a trio of planeswalkers, including Narset, Sorin and Jace, Unraveler of Secrets with a combined loyalty of seventeen. Manfield quickly takes over and claims Game 1.

In Game 2, Rubin gets a mix of threats in play, including Hangarback Walker, Sylvan Advocate and Gideon, Ally of Zendikar. Seth gets off a Languish to slow the advance, but leaves Gideon in play, a potent threat that is quickly followed up with an end of turn Secure the Wastes that finds Seth without a counter spell. Rubin evens things out at 1-1.

In our third game, having taken Languish out of his deck against a tokens deck, Manfield uses two early copies of Anguished Unmaking to get rid of Nissa and Gideon respectively and try to keep the board under control. Rubin rebuilds with a Sylvan Advocate and a second copy of Nissa, Voice of Zendikar vs. a hand of Sorin, Ultimate Price and Ruinous Path. The Path takes down Nissa on the following turn, and Manfield digs for additional answers with his Jace, Vryn’s Prodigy. Rubin gets an Avacyn on the board which is sent to the bin by Ultimate Price. An Oath of Nissa finds him an additional copy of Gideon, Ally of Zendikar, which Rubin uses to table a 2/2 knight token only to get hit by another copy of Ruinous Path. Sigarda, Heron’s Grace is the next threat to enter the fray and Seth follows on with Sorin, Grim Nemesis to trade off. Hangback Walker for three from Rubin presents a tough threat for Manfield, and on the next turn Rubin finds Westvale Abbey off the top with five creatures already in play. The resulting demon quickly takes Game 3 for Rubin.

In Game 4, Rubin keeps a land heavy hand, and finds his early Nissa answered by counter magic. Kalitas, Tratior of Ghet enters on Seth’s side, but Rubin has the Stasis Snare off the top to answer. Manfield however manages to field a second copy of the legendary vampire and the impact on a pair of Hangarback Walkers is felt immediately. Jace, Vryn’s Prodigy and Narset, Transcendent join the squad for Seth, and Rubin is clearly stalled out, while Manfield adds Sorin, Grim Nemesis to fully take control of the board against a pair of Thraben Inspectors. Game 4 to Seth and we move on to the deciding game.

Game 5 sees Rubin get two Hangarback Walkers into play, prompting an early Languish that fails to deal with Nissa or Gideon. Anguised Unmaking does take down Gideon the following turn, but continued pressure and a fresh Archangel Avacyn takes the match for Rubin, who moves on to the finals.

SEMI-FINALS: SHOOTA YASOOKA (ESPER CONTROL) VS. ANDREW MENGUCCI (BANT COMPANY)

Mengucci takes the match in five games, putting the Bant Company deck that the field thought they had outmaneuvered into the finals despite their best efforts. It is worth noting that in the Swiss rounds, only Lee Shi Tian managed a 9-1 record, and he was also on Bant Company. Also, depsite not making Top 8, U/W Humans in the hands of Raymond Cheung and Mono White Humans from Pat Cox, did each achieve an 8-2 record. 

QUARTERFINALS: ANDREA MENGUCCI (BANT COMPANY) VS JON FINKEL (BG CONTROL)

Mengucci wins the match in

QUARTERFINALS: STEVE RUBIN (GREEN-WHITE TOKENS) VS (23) BRAD NELSON (RED-GREEN GOGGLE RAMP)

Despite a series of grindy games, where Pyromancer’s Goggles and World Breaker both put in a good work, Steve Rubin defeats Brad Nelson 3-0 on the back of Avacyn and Westvale Abby and advances to the semifinals, having won three games where he tabled very aggressive starts.

BREAKING NEWS: WoTC uses the platform of a very diverse Standard Pro Tour to announce that Modern will no longer be a Pro Tour format, throwing the growth of Modern specs into question. My guess is that this could shave some growth potential off of non-staples without having much of a meaningful impact on Modern staple card values directly. If however, we see the de-emphasis of the format trickle down to  the GP and local level as fewer top players have a reason to play more Modern, the threat to Modern specs could be heightened. Details here.

QUARTERFINALS: (2) SETH MANFIELD (ESPER CONTROL) VS. LUIS SALVATTO (R/W ELDRAZI GOGGLES)

Seth Manfield defeats Luis Salvatto.

Andrea Mengucci defeats Jon Finkel 3-1 and advances to the semifinals!

QUARTERFINALS: LUIS SCOTT-VARGAS (B/G ARISTOCRATS) VS. SHOTA YASOOKA (ESPER DRAGONS)

In Game 1, LSV starts strong, only to run into multiple early kill spells and a Languish that clears the board. The explosive power of the GB deck is proven again however, as LSV casts Collected Company end of turn, finding a Husk and a Cutthroat, to untap and kill Shoota on the spot.

In Game 2, Shoota manages to trade kill spells for early creatures, minimizing the drain damage along the way from Luis and setting up a shop with a rampant Dragonlord Ojutai helps the Japanese player pull away for the win.

Game 3 sees LSV go to six cards on the play, and again his early threats are efficiently answered with the likes of Grasp of Darkness, Ultimate Price and Foul Tongue Invocation. Despite an amazing series of plays by Luis where Liliana, Heretical Healer put in some good work, Shoota finds a copy of Languish and lands a Dragonlord Ojutai to set up a nearby win.

In Game 4, Luis only get a chance to field a few early threats before Shoota clears them out with his opponent flooding out on lands. LSV loses the match and moves on to the coverage booth.

————————————————————-

Hold on to your hats folks, this is going to be good.

Heading into this Pro Tour many observers seemed convinced that the metagame had been solved early and that Bant Company and White Humans were going to settle into the top tables. Instead we got an incredibly diverse field and a Top 8 full to the brim with eight distinct decks and a plethora of innovative brewing technology. The Top 8 competition may be the best of all time, with three Hall of Fame members, a former Player of the Year, and the current World Champion.

So far, the big financial movers of the weekend have included a bevy of underrated cards including Pyromancer’s Goggles, Seasons Past, Dark Petition, Cryptolith Rite, Languish and Hissing Quagmire. With such a diverse field, it may take a finals appearance to defend the price spikes, so we should pay special attention to the cards like Dark Petition, Languish, Archangel Avacyn and Goggles that have shown value across multiple shells. That being said, selling into the hype ahead of the results is almost certainly your best bet, as back sliding on many of the spiked cards is quite likely this week. Of the cards that haven’t really moved, Nissa, Voice of Zendikar and Narset, Transcendant may have the most upside as three to four of inclusions in their respective decks. At $18 or so, Dragonlord Ojutai has six copies in Day 3 across two distinctive Esper Control shells, and has peaked over $30 before. World Breaker is currently around $8, but could hit $15 again if it makes the finals, especially given that the card is also setting up shop in Modern. 

To recap, here are our Top 8 deck types and their notable cards:

  1. Jon Finkel: B/G Control (Dark Petition, Seasons Past, Hissing Quagmire, Languish)
  2. Seth Manfield: Esper Control (Dark Petition, Narset, Ascendant, Ob Nixilis, Sorin, Grim Nemesis)
  3. Brad Nelson: R/G Goggles (Pyromancer’s Goggles, World Breaker, Fall of the Titans, Kozilek’s Return)
  4. Luis Scott-Vargas: B/G Aristocrats (Collected Company, Cryptolith Rite, Liliana, Heretical Healer, Duskwatch Recruiter)
  5. Shota Yasooka: Esper Dragons (Dragonlord Ojutai, Jace, Vryn’s Prodigy)
  6. Steve Rubin: G/W Tokens (Nissa, Gideon, Avacyn)
  7. Luis Salvato: R/W Eldrazi (Pyromancer’s Goggles, Thought Knot-Seer, Archangel Avacyn, Nahiri, The Harbinger, Fall of the Titans)
  8. Andrea Mengucci: Bant Company (Collected Company, Archangel Avacyn)

Full lists can be found here.

Our match-up ladder starts as follows:

  • Jon Finkel (BG Control) vs. Andrea Mengucci (Bant Company)
  • Seth Manfield (Esper Planeswalkers) vs. Luis Salvato (R/W Eldrazi)
  • Brad Nelson (G/R Goggles) vs. Steve Rubin (G/W Tokens)
  • Luis Scott-Vargas (G/B Aristocrats) vs. Shota Yasooka (Esper Dragons)

 

PROTRADER: PT Shadows Prep

Hey, happy Pro Tour Weekend! There is a lot to be really excited about going into this event- a new Standard format, a promising draft environment, and, because it’s in Spain, players will get an hour nap break in between formats!

siesta

In reality, this weekend is actually a bigger deal than you might even think. This is our first Standard Pro Tour in the new Standard system that touches on 3 separate blocks (although the Fall 2016 set1 will be the first one to cleanly incorporate the new structure, as DTK and Khans will be gone).Even though we have already had two Standard weekends courtesy of SCG, this format feels largely undefined. Standard right now is a lot like the American presidential election- people are over-valuing the recent performance of aggressive white humans.

There is lots of price information to suggest that there are other decks likely to see play at the event, but it’s important to explain WHY white is unlikely to perform as it has in the past. First, the Pro Tour and any Star City event (including the Invitational) have a starkly diverse player base- the range in individual player quality is higher at a Pro Tour, but that’s largely because the Invitational is comprised mostly of players in the middle of the quality spectrum. The Pro Tour attendees, particularly after being weighted by Day Two participation, tend to skew towards much stronger, more experienced players. Strong players, especially ones with long resumes, are often more likely to slot into the control role, because that is the best way to leverage play skill against weaker opponents. At a Pro Tour, you are more likely to see control decks, even if they are a smaller percentage of the format as a whole, because this event is not comprised of Magic players as a wholly random sample.

For this reason, it’s difficult to discern what is actionable information for the future of the standard format, and what is just good for this weekend. On a granular level, some things that don’t really impact Magic finance are likely to fit into this category- I’d be much more comfortable having maindeck Duress at a Pro Tour than at an Open or an FNM, although Duress is unlikely to have a serious price change if it turns out to be a highly played card this weekend.

Let’s talk about some cards that ARE getting hyped going into this weekend:

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expensive cards

ProTrader: Magic doesn’t have to be expensive.

Pro Tour Shadows Over Innistrad (Draft/Modern): Standard Day 1

Check out our Pro Tour preview over here, and join us for round to round coverage in live blog style below all day.

Round 8: Brad Nelson, on G/R Goggles, is the only other undefeated player at 8-0. Pyromancer’s Goggles could easily climb if this deck makes Top 8, having demonstrated usefulness in multiple shells. Could end up over $15, supply is low.

Round 8: LSV (BG Aristocrats) vs. Valentin Mackl (Bant Company)

In game 1, LSV only hits a Catacomb Sifter on his first Collected Company, but does manage to get a Nantuko Husk in play the turn after. Zullaport Cutthroat joins the team while Mackl fields a bevy of his value creatures to try and create the pressure necessary to keep Luis off of his combo. A mid-game Westvale Abbey activation gets the dangerous demon  With many portions of this deck under $1, Cryptolith Rite and Liliana, Heretical Healer may absorb the spike potential.

Game 2 finds a similar board state, with LSV’s deck outpacing the board presence of the Bant Company deck. With Mackl’s relative lack of removal, LSV is free to pursue his flood and sacrifice plans, and Mackl falls to the only 8-0 record of the day.

Michael Majors (U/W Humans) vs. Christian Calcano (Bant Company)

The players split the first two games. In Game 3 Majors has three copies of Always Watching on the table, making his army of white creatures fairly menacing to Calcano on 4 life, despite the presence of both Nissa and Jace in planeswalker mode and set of reasonable blockers. Calcano manages to stabalize, and as time is called he finds a Tragic Arrogance off the top to clear out the board, including two of the Always Watching copies. Calcano keeps a Lumbering Falls, a Sylvan Advocate and his Nissa, Sage Animist vs. a Thraben Inspector and a single Always Watching. Swinging in Calcano thinks he has it, but Avacyn off the top for Majors leads to a definitive block and Majors is able to take the game on the crack back! Majors goes to 7-1.

Deck Tech #4: Adam Jensen (Mardu Control)

BR

This deck is running four copies of Goblin Dark Dwellers to leverage the many removal spells, Read the Bones and Transgress the Mind.

Round 7: LSV (BG Aristocrats) vs. Jeremy Dezani (Abzan Company)

LSV’s deck uses Cryptolith Rite to good effect, being able to tap his creatures for mana, and then sacrifice them to double up. Sexy. Both sides are also on Collected Company, which may well be the card of the tournament. LSV goes over the top on Turn 5 (!) with Ormendahl off of Westvale Abbey and Dezani packs it in for Game 1. In Game 2 LSV swarms the board again and is able to sac his board to Natuko Husk with two copies of Zulaport Cutthroat in play to take the match.

Justin Cohen (BG Aristocrats) vs. Katsuhiro Mori (Bant Company) is our second feature match this round.

Brad Nelson (RG Goggle Ramp) vs. Christian Calcano (Bant Company)

Nelson takes Game 1 off camera. In Game 2 Nelson gets a Dragonlord Atarka on the table, cleans up the board and starts attacking. During the next combat, Nelson casts Fall of the Titans twice (!) off the Pyromancer’s Goggles, surged for a ton and takes the match, moving to 7-0.

Samuel Tharmaratnam (Mardu Control) vs. Kentaro Yamamoto (Bant Company)

Here we have our first appearance on camera of Nahiri, the Harbinger on camera, alongside Livala, the Preserver out of Samuel’s deck. As we come into the match, the players are tied 1-1. Linvala goes toe to toe with a mid-game Avacyn, the board goes clear, and Samuel follows through with a Chandra, Flamecaller and a Goblin Dark Dwellers to reverse the pressure. An awakened Ruinous Path kills Yamamoto’s remaining creature and Tharmaratnam goes to 6-1.

After Round 6, only Dezani, Sochurek, Nelson, Mackl, LSV and Calcano are at 6-0.

Deck Tech #2: Eduardo Sajgalik: Demonic Tentacles

Brand new deck archetype on display using Crush of Tentacles, Demonic Pact and Dark Petition and a bunch of kill spells to control the board and grind out the opponent’s life. Also runs 4 copies of Oath of Jace. Dark Petition has already popped, but keep an eye on Demonic Pact.

demonic

Round 6: Valentin Mackl (Bant Company) vs. Shota Yasooka (Esper Dragons)

Coming into the weekend Bant Company was definitely the deck to beat, with a list that applies pressure and grinds with the best of them. Yasooka is on Esper Dragons in an attempt to control the aggro decks, and dictate the pace of the mid to late game. Sylvan Advocate and Avacyn doing the expected level of work. Shota notables include Jace, Vryn’s Prodigy, Ob Nixilis Reignited, Dragonlord Ojutai and Languish.

In Game 1 a timely Dromoka’s Command puts Shota on the back foot, and he falls to the onslaught of violence from Den Protector and Sylvan Advocate.

In Game 2 Yasooka uses Dragonlord Silumgar to steal a buff Tireless Tracker and beats face in a tempo swing that sees Mackl fold his hand a couple of turns later. Game 3 shows off the power of both builds, with Mackl leveraging Reflector Mage, Avacyn, Nissa and Sylvan Advocate to keep Yasooka on the defensive. Nissa buffs the team, and makes Languish ineffectual from Yasooka. The game grinds on, but an incorrect flip trigger on Avacyn ends up leading to an overwhelming game state in favor of Mackl, who moves to 6-0.

Round 6: LSV (BG Aristocrats) vs. Jon Finkel (BG Ramp)

LSV jumps out to an early start and takes Game 1 from one of the greats of the game. In Game 2, Finkel has trouble finding action and LSV goes to 6-0 to start the tournament.

lsvfinkel

Deck Tech: Craig Wescoe on Mono White Humans

humans

Wescoe breaks down the desire for multiple buff options in the deck, explaining the shift to three copies of Anafenza, King-Tree Spirit to complement the full four copies of Always Watching. Also running four copies of Declaration of Stone.

Dark Petition is also being bought out, having spiked over $8 from $1.50. Will be interesting to see if it can hold that level by generating top table results this weekend. As a potential Modern, Legacy and Vintage card, foils are still available under $10.

Round 5: Seth Mansfield (Esper Control) vs. Jon Finkel (GB Ramp)

Johnny Magic takes game 1 on the back of Nissa’s Renewal, referring to the card as the current Sphinx’s Revelation,  a card that similarly drew cards and gained life a few years back. Mansfield’s deck includes Narset Transcendent and Sphinx of the Final Word. Various cards from the Finkel deck are already spiking on Magic Online, including Tireless Tracker, Dark Petition, The Gitrog Monster, Traverse the Ulvenwald and World Breaker. Look for similar moves in paper if the deck proves its value deeper in the tournament.

Team Eureka is on a GR ramp brew with Pyromancer’s Goggles.

Seasons Past is being bought out as Finkel takes Game 2 and the match.

Off camera Brad Nelson on GR Ramp closes out a game by doing over twenty damage with Fall of the Titans in the presence of a Pyromancer’s Goggles.

Shota Yasooka (Esper Dragons) takes down his opponent on GB Aristocrats.

James Chillcott is the CEO of ShelfLife.net, The Future of Collecting, Senior Partner at Advoca, a designer, adventurer, toy fanatic and an avid Magic player and collector since 1994.

Money in the Box?

Well, Shadows over Innistrad is here, and while I have been wrong about a lot of things, I want to look at one of my most cherished ideas and see if that’s even applicable this time around: Not opening packs/boxes.

There’s 59 rares and 18 mythics, and that counts the double-faced cards. There’s not any strong or official information out there regarding the relative rarity of the double-faced mythics as opposed to regular mythics, but since two of the three double-face mythics are two of the three most expensive cards in the set, maybe there’s something to that.

Shadows over Innistrad

It’s time look at some cold numbers.

Here’s all the cards currently that have a Fair Trade Price over $2.50. I’m using that as a general cutoff, that means the box price is $90. I know you can beat that price, but that is a pretty optimistic box price.

Just in case you’re curious, though, I’ll note when we pass the MSRP of $4 and when we get to $3, which puts a box at $108, a better price than stores will give yet slightly higher than TCG.

Card Name and Fair Trade Price

Archangel Avacyn $57.49

Sorin, Grim Nemesis $23.99

Arlinn Kord $23.64

Declaration in Stone $17.99

Jace, Unraveler of Secrets$13.73

Westvale Abbey $12.73

Thing in the Ice $12.35

Relentless Dead $12.05

Olivia, Mobilized for War $11.85

Nahiri, the Harbinger $11.60

The Gitrog Monster $8.23

Tireless Tracker $7.23

Thalia’s Lieutenant $6.98

Mindwrack Demon $5.64

Ulvenwald Hydra $5.64

Anguished Unmaking $5.58

Startled Awake $5.14

Foreboding Ruins$4.53

Sigarda, Heron’s Grace $4.38

Traverse the Ulvenwald $4.19

Port Town $4.17

Under MSRP

Only 21 cards at $4 or more, two weeks into the set. Now let’s see what’s under MSRP in value.

Game Trail$3.98

Always Watching $3.97

Fortified Village$3.97

Goldnight Castigator $3.73

Sin Prodder$3.60

Cryptolith Rite$3.59

Choked Estuary $3.51

Descend upon the Sinful $3.04

 

Eight more cards have the average value of a pack. So if you happen to win a cheap eBay auction or something and get your box for $90, there’s an additional pair of cards that are worth the price of a pack:

Drownyard Temple$2.73

To the Slaughter $2.51

At the most optimistic price, you have a 31/77 chance of making the value of a pack. That’s 40%. Ouch. Not great but not awful? Would you push all-in on a 60/40 hand?

If you get your packs at the TCG price of $108 or so, then you have a 29/77 chance, and that’s a slight decrease to 37%, and at the full MSRP on boosters, it drops further to 27%.

Further Explanation

There’s a couple of flaws with my admittedly basic methodology, and it’s worth addressing them.

First of all, I don’t have any way to account for foils. That’s a random event and a nice bonus, but nothing that can be counted on. For every box with a foil Archangel Avacyn, there’s another box with no foil rare at all. If you get it, great! If you don’t, well, better luck next time.

Avacyn-the-Purifier-MtG-Art

Second, the distribution of double-faced cards is a little wonky, and you can have a double-faced mythic and a double-face uncommon in the same pack. That’s a weird way to go about collating the boosters but hey, that’s not my job. If this is the price we pay to no longer have box mapping be a thing, I’m all in favor of it.

With that said, though, I have to say that the value is just not there for me. Opening a box is a rush, one I know well. Pack after pack of potential, of going slowly to drag out the anticipation or just tearing into it all in a flurry of Mylar. It’s a great feeling…until it’s gone.

I am obligated to point out that not all mythics are equal. Three of them (Seasons Past, Geralf’s Masterpiece, and Wolf of Devil’s Breach) don’t even make this list. That’s not a surprise in the abstract, as we all know mythics can be powerful and yet still inexpensive, but with so little time in retail stores and draft settings…that’s a lot of value gone and fast.

We have a potential spike in front of us, though, with the Pro Tour starting today.This will begin the dance of ‘who will follow through with orders?’ and ‘I can’t sell this fast enough!’ and the popular ‘oh god the card spiked and I had it on my want list…’ and that’s all an extra layer of price complexity. What cards will be popular? Who will run the table with an unforeseen and effective metagame call?
Still, the advice remains solid: Don’t buy packs. Don’t buy boxes. Don’t buy cases. At this point, you’re going to be lucky to open even equivalent value.

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY