Tag Archives: Modern

Foil Modern Commons

Because I was sitting in my bedroom at a loss for something to write about this week, I reached out to the Twitterverse as an attempt to stir an idea. Thankfully, @PhillyB322 had a great suggestion for a starting point to kick things off.

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Literally

At this point, you’re probably thinking; “Really? Literally no store has foil Blighted Agents? Pshhhh.. Hyperbole at its’ fin-”

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Wow. Huh. I literally cannot find a single foil Blighted Agent on the U.S. market. No beat up copies, nothing on eBay, ABU, CK… Wow. After some further research, I managed to find the European market stocked with a few copies, if you A) really need them for your own Infect deck or B) are convinced that these can jump to $25 or $30.

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So what’s the reasoning behind the vanishing act? It doesn’t look like someone bought out the entire internet recently with the intent to make a profit. If they did, I think we would have seen players and store owners coming out of the woodwork: digging their copies out of bulk, swapping them from decks, and listing them online to start a race to the bottom. If we check the MTG Stocks foil graph, the only recent movement that the foil has shown is a slight bump from $14 to $18 in the past month or so.

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So What’s the Takeaway?

So what’s our battle plan with this information? Do we go narrow within the deck Blighted Agent sees play in, and pick up other foil Infect stuff? I can’t really think of anything else in the deck that has a similar multiplier that’s ready to jump. We missed the boat on Groundswell foils (well, I did; I sold mine on TCGplayer for around $4 if I remember correctly. You might have made a bunch of money buying my copies, and would be laughing at me right now), while the non-foil continued to be pressured into the ground by the reprint that it received in Duel Decks: Zendikar vs. Eldrazi.

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Some of you know that I’ve been on the Glistener Elf train for a while; I still firmly believe that holding non-foils of Elf and Agent are the correct play (buylisting them at $.10 and $.25 seems criminal while Deceiver Exarch is chillin’ like a villain at $3.50, even with the aid of a reprint in the Commander 2013 set. If you have the privilege of picking NPH bulk, I’d hesitate on shipping those Modern common/uncommon pieces, at least until the end of winter.

Foils of Glistener Elf might also be a play at $4 to $5. I’ve been holding onto these for almost a year now (I think), but I keep holding off on selling them because I think it’s absurd that such a hard-to-reprint card that sees play as a four-of in a Modern combo deck could hang out at $4 to $5. I know that it got an FNM promo a few years back, but still…

Going Wide

Alternatively, we could jump over to other Modern decks with commons and uncommons with foil multipliers that appear to be criminally low. You’d be surprised at how little Modern play a card needs to see to be worth money: my friend Izzet Staticaster from back in my Kiki-Pod days is now a $10 to $12 foil, even though it basically only sees play as a one-of in the Grixis Control and Grixis Twin lists. Is this also a common Cube card that I’m not aware of? It’s from a more recent set than the Infect twins, sees less play, and yet the foil has still been holding its own at the post-spike price for about a month now.

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Hmm…. So what’s an example of a highly played, foil, Modern common that hasn’t already spiked? Well, maybe this little guy here:

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While he does have a Gateway promo from back in the yonder days, I’m definitely surprised to see this little flier so cheap. Is this the next Izzet Staticaster? It certainly sees enough play as a consistent four-of in Affinity, ruining the lives of mono-red players everywhere. It’s hard to reprint again with that good, ol’ Phyrexian mana, and you can pick up a playset of either version for around $10. While I’m not one to normally speculate on cards at full retail, I definitely like Vault Skirge foils going forward into Modern season.

Is there anything else from Affinity that we can look to in the relatively under-appreciated commons and uncommons? While most of them have been reprinted into dust, the pack foil of Signal Pest has been lagging behind its promo version. Whether that’s simply due to an art preference is open to debate, but if you’re looking to foil out an Affinity deck, I would start with these two aggressive and cheap (in both senses of the word) one-drops.

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End Step

  • SCG gets a bad reputation sometimes for having overpriced cards. That’s literally the only complaint you can honestly make about the store, and it’s not even their fault for charging prices that people are willing to pay. However, their holiday sales are definitely worth checking out. Here’s what I just recently picked up from the $1 sale:
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  • Unfortunately, a lot of the cards that I was originally going to buy didn’t make it to the end of the checkout process. I was going to get away with 43 SP copies of Boundless Realms at $1 each, but someone else sniped them before I could finish my purchase. The same goes for those other 10 copies of Heartless Summoning, and about 15 more Mimic Vats.
  • The Seize the Day are for an arbitrage attempt, so we’ll see how that goes. My experience with SCG’s grading has been extremely positive, and most of the SP cards that I’ve ordered from them have been NM by my and my customers’ standards. I’m hoping that MP will basically be my SP, so that I can still make a few dollars by just shipping out most of those Seizes to another store, even after the dust is settled with grading.
  • As a closing statement, I’d like to remind you to check out as soon as possible when you find a great deal like those Boundless Realms that I missed out on. I got greedy by putting them in my cart, and scanning through the rest of the $1 sale to see if I wanted to add anything else to my cart beforehand. If I had locked in that order of 43 Boundless Realms first, it would have been well worth paying the shipping costs for separate orders by making sure nobody else could snipe them out from under me. Misplays were made, and lessons learned!

PROTRADER: At Least Jitte is Still Banned

By: Travis Allen

Do you remember Caw-Blade? If you played during the original Zendikar block, you surely do. It was a tremendously skill-testing deck, with the better pilot always able to edge out advantages over worse players.

Pros loved it because it gave them a tool to beat all comers, and the better player basically always won. Non-pros hated it, because half the room was playing the same deck and they didn’t enjoy feeling like they had no chance whatsoever to beat a more talented opponent. Directly resulting from Caw-Blade’s dominance was the banning of Jace, the Mind Sculptor and Stoneforge Mystic (except in the Event Deck, an extremely odd corner case to this day). History remembers Caw-Blade as one of, if not the, best Standard decks ever to find the inside of 75 sleeves.

Twin Blade was better.

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Going Mad – Why Standard is Becoming Less Relevant

By: Derek Madlem

A cold wind blows in from the Northwest as the last dying leaves succumb to the paralyzing reality. Winter is knocking at our doors and the foliage is not the only thing in a state of torpor. The holiday season has always been a hard time to get any real wizarding done and this year’s event calendar is certainly not any help. December has always been light on premiere level events, but this year we have zero Grand Prix events. This comes after five straight weekends of constructed Grand Prixs…maybe we’re just hungover.

Local Magic is suffering as people are abandoning Standard in levels not seen since Caw-Blade summer. This is where I should chime in with an analysis of the competitive Standard environment to explain that it’s much more diverse and competitive than it was when those four little birds were the crux of competitive Magic, but I really can’t. I don’t know what’s going on in Standard because I just don’t care about Magic right now. I said it. I’m bored with Standard and hardly care to attend the dwindling weekly locals.

But I’m almost certainly not alone in this regard; FNMs and local weeklies everywhere are suffering with the main culprit being that players simply can’t (financially or mentally) afford to buy into the current Standard format. Mono-red, the game’s perpetual budget deck, is sporting a mana base that’s approaching $200, and that’s before you even throw in your first copy of Atarka’s Command. We’re playing a format that features the first $1,000 Standard deck, this is anything but an entry level format at this point.

Magic is ultimately a social game and our excitement, or lack thereof, to play is contagious. If you’re used to 32-man FNMs and you show up to a paltry nine players, there’s a good chance that you’re going to consider other options the next weekend, and your absence only adds to the snowball effect of people abandoning weekly tournaments.

Five Stupid Lands

The lion’s share of blame for the current state of Standard lies in five stupid lands. The irony here is that these five lands were so successful at making Modern more accessible that people decided to just go play that format instead. After acquiring a few fetches, people took a look around and saw that they could play Siege Rhino mirrors for 18 months, or they work toward finishing their Modern decks and ignore Standard completely.

Then the fetches started climbing. Players that had acquired a “playset” of Khans fetches started cashing in the extras to acquire the newly cheapened Splinter Twins and Cryptic Commands to gear themselves up for tournament play, and it was all over. Tarmogoyfs becomes a lot easier to acquire when you can just hand over fetch lands to acquire the mythic two-drop.

Despite popular belief, Magic players are constrained by budgets. With the Pro Tour, we’ve heard players talking about “getting on the train,” which is to say that once you achieve silver level in the Pro Players Club the first time, it’s easier to achieve the next time and easier to make the jump to gold or platinum. The same is true for constructing top-tier Standard decks. If you had a tier-one deck in Theros / Khans / Dragons Standard, you probably have one in Khans / Dragons / Battle Standard; but if you started or attempted to return to the game at Dragons of Tarkir or Magic Origins, you’ve been playing catch up this whole time. And if you came into the game at Battle for Zendikar, I’m sorry about your luck, kid, the train has left the station.

Something Dismal Stirs

By now you’ve heard this next line dozens of times, but I’m all for repeating myself just to up the word count: Battle for Zendikar sucks. It’s painfully apparent that Battle for Zendikar is one of the worst sets of the modern era and that the Expeditions lottery is one of the set’s few saving graces, and even they’re not looking incredibly impressive right now.

Compounding the problems that were already bubbling just below the surface with the expense of Khans fetches is the absolutely dismal power level present in BFZ. Normally when a new set is released you’ll see some reasonable deck alternatives popping up to give players somewhere to start leading into the next block. These decks are rarely tier one, but they’re usually powerful enough to at least battle through a few FNMs without getting repeatedly curb stomped into the 0-4 bracket while we wait for new cards to get printed.

This time, not so much; we have a set full of Wasteland Stranglers. Cards that rely heavily on synergies (that are hardly obtainable in draft) to do mediocre things. The best comparison is I can make is the Rise of Vigil expansion for Ascension; the set contained dozens of cards that did the exact same thing as existing cards only after jumping through hoops to activate them. Why?! This is reverse power creep in it’s worst form. This is Kamigawa… and Rosewater said we wouldn’t ever be returning.

Battle for Zendikar had fewer cards show up in its own Pro Tour than any set in the modern era. But it’s not just what’s in Battle for Zendikar that’s making Standard miserable, it’s what was left out.

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Theros may not have been the most compelling block in the history of Magic, but it featured a set of checks and balances that leveled the playing field. Certain archetypes rely on certain cards existing, and shifting the power level of commons and uncommons down closes the door on those archetypes, creating an environment where people have no choice but to play a pile of rares and mythics. We now have a format where Siege Rhino and Woodland Wanderers are rampaging the countryside, but Lightning Strike is somehow too powerful.

Against the Tide

Traditionally, at this time of year we see the tide lowering and prices across the board dropping, both in Standard and Modern. The January after release has long been pegged as the low water mark for fall sets, but if you’ve been watching the weekly interests page, you’ll notice that Standard and Modern cards just aren’t moving. Most of the big movers have been in nonsense Legends and Arabian Nights cards that show up in ’93/’94 decks and other cards with low inventory levels.

Part of this is likely due to the lack of premiere level events and their ripple effect on buy and sell prices, but the majority of it is likely due to a widespread attitude of “let’s wait it out” as players hope that the release of Oath of the Gatewatch will be the shot in the arm the format needs moving forward. I’m not optimistic (am I ever?) that Oath is going to bring any real substance to the mix.

We have little to go on as far as Oath speculation goes, but we do have a gimmicky mana symbol and the promise of “the most cards designed for Two-Headed Giant ever.” Neither of these are selling points for me. Short of tacking “exile the top card of your opponent’s library” to every card in Oath or devoid somehow becoming relevant, this block feels close to a complete loss. These might be the best prices we see for any card in Battle for Zendikar and I’m frankly kind of amazed that they’re holding at current levels. There are only two cards I see any upside on: Gideon, Ally of Zendikar and Ulamog, the Ceaseless Hunger, and even those are tenuous at best.

Dragons of Tarkir / Magic Origins

Here’s where we are likely to part ways, but I’m of the opinion that it’s all downhill from here for Dragons and Origins cards. Pretty much everything from these blocks peaked the second week of October and has been on a slow and steady decline ever since. The chart for pretty much every rare looks similar to Deathmist Raptor’s:

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While there’s a chance that we see a second spike on these cards around the release of Shadows Over Innistrad, I’m putting my money on a response similar to what we saw in Khans as BFZ showed up. I’m operating on the assumption that sets are likely going to peak six to nine months after release moving forward, and I have already dumped everything from Dragons / Origins that I don’t expect to play in Modern.

Watchful Eyes

Going forward, we have a couple things to watch for. Chances are good that Oath is going to be just as bad as BFZ, and this sustained “player recession” is going to put pressure on a lot of retailers and organized play in general. Many players are just going to sit out completely until Shadows Over Innistrad or shift their focus to Modern.

If the return to Innistrad follows the same pattern we’ve seen in the last two “return” blocks, we’re in for another shit show. Return to Ravnica was serviceable as a return block, but succeeded mostly on the strength of a few guilds carrying the weakness of others…I’m looking at you, Simic. BFZ has been a pile of gimmicks that are neither cohesive nor compelling and we can expect any return to Innistrad to be laden with mediocre demons, angels, and vampires taking up more than their fair share of the rare and mythic slots.

Shoehorn in some werewolves and a couple watered-down graveyard mechanics and there’s little room left for anything fresh and new. If we’re lucky, we’ll get an Avacyn’s Pilgrim reprint so we can play with a reasonable mana dork again, but it’s becoming apparent that Wizards is moving away from mana dorks at one mana in the same manner that we’ve moved away from Rampant Growth effects at two.

The other issue we can expect to rear it’s ugly head going forward is the two-set dynamic does not leave room to both pay homage to the previous block and introduce something new, leaving us without the critical mass to power the synergy strategies and shifting Standard to solely be a “best cards” format.

If Shadows falls flat like BFZ and lacks the full-art lottery tickets, we might see the first year with a decline in Magic sales and a stagnating Standard player base, which is only going to put more focus on Modern—the format that players demand and goes against Wizards’s entire primary business strategy.

I’d love to hear what Standard looks like in your area. What’s attendance like? What are players saying about the format? How many have dropped the mic, never to return?


 

PROTRADER: Modern at the Edges

By: Travis Allen

Did everyone enjoy their Halloween? We had our eighth annual house party, and it was the biggest yet, a fact that surprised us considerably given that A. it fell on Halloween itself and B. we didn’t think our parties were very fun. We had assumed that there would be a wealth of options available to people Saturday night, and that as a result, our guest list would be fragmented across various activities. Normally, we shoot for an off day so as not to compete with going downtown, other house parties, etc. We also were under the impression that everyone thought our parties were fairly boring and lame. It’s been two or three years since someone threw up in the kitchen sink, nobody hooks up, and while it’s a gender-diverse event, there are nearly no single women. The biggest attraction is that Dance Dance Revolution is inevitably set up.

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I’m sure you’ve mostly all seen the news that we’re returning to Innistrad next block. We have no spoilers, or even substantive art that includes any sort of organic figure. All we’re given is a sense that the good of Innistrad has been distorted in some way, evidenced by the symbol of Avacyn contorting itself to stock suspenseful music. I’ll let others elaborate about what we can and can’t expect, though I’ll make one quick note: we’re not getting Snapcaster Mage and Liliana of the Veil back.

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