DJ (@Rose0fThorns), Jason (@jasonEalt ) find themselves in a fishy situation as Corbin (@Chosler88) jumps off the deep end with the Rivals of Ixalan previews, find himself fishing around for more Unstable boxes, and discusses the bubbling up of Pauper at CFB side events.
Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.
Rivals of Ixalan spoilers are off and running, and they’re fast and furious. With only a week of spoilers, we’ll have the full set by this weekend, if Twitter is to be believed. Each morning’s deluge makes for an exciting, if perhaps slightly rushed, week.
In the inverse of clouds and their silver linings, the dark clouds lurking on the periphery of our otherwise lovely summer day of spoilers is that Standard finance is arr eye pee RIP’d. All of these Rivals cards are going to be sweet, and there will be some awesome budget-friendly builds out of your preferred content producer, but ultimately they’ll all be irrelevant because energy is stupid and the most expensive Standard deck is barely more expensive than a playset of fetchlands.
Master of Cruelties (Foil)
Price Today: $15 Possible Price: $25
Changes in life totals that set function by setting the value to a specific number, rather than a change of a specified degree, are a good bit more powerful in EDH than in normal Magic. Sorin Markov or Magister Sphinx setting a player’s life total to 10 is half a point below the midpoint in Standard. In nearly best case scenarios, setting someone’s life to 10 deals about 10 damage. In EDH, where the starting life total is 40, changing the value to 10 is a reduction of 75%, dealing 30 damage if the player is at the starting life total.
Master of Cruelties works the same way, but instead of reducing it to 10, it reduces it to 1. Considerably more savage.
He’s been popular since Dragon Maze’s release, and has found life in both 60 card and 99 card decks. EDHREC reports 4,200 decks running him, which is a healthy number. You essentially get to kill one creature each turn during combat if you’re playing fair, and if you’re not, you just make him unblockable and essentially kill someone in one swing.
What’s most appealing here isn’t his raw power or how many decks make use of him, but rather the supply. I count six NM copies on TCG right now, all around $15. I wouldn’t expect to see a major surge in price, but this could easily restock around $25 to $30 in the next few months.
Archetype of Finality (Foil)
Price Today: $2 Possible Price: $8
When the new year starts with world leaders threatening each other with the size of their nuclear button, deathtouch creatures feel appropriate. Archetype of Finality makes sure you’re the only person at the table with deathtouch, perhaps one of the best keywords in EDH, behind hexproof and maybe haste. Giving all of your tokens and various 1/2 value creatures deathtouch is remarkably obnoxious, since it means you can attack fairly safely and also serves as a useful rattlesnake. In a deck like Meren, which is full of small value creatures, it means it’s much harder for your opponents to crash in with their 6/6s and 9/9s.
Her play pattern is a bit less thrilling than Master of Cruelties, with only 2,400 EDH decks listed, but that doesn’t mean there isn’t still sufficient demand to push prices up over time. I love that we’re looking at the original Born of the Gods printing here, since those enchantment creature frames look phenomenal in foil.
Less than 10 copies remain on TCG right now, which is promising. I don’t expect them to fly off the shelves, but they should all sell this year. What’s especially exciting is how cheap she is right now. With copies at $2, she could feasibly quintuple and people would still be willing to pay the new price tag, since it would barely be $10.
Invocations
Price Today: $30s Possible Price: $80s
While I don’t have any specific Invocation I’m eyeing today, overall they’re a portfolio worth keeping an eye on. There’s no arguing that these were received poorly at launch, as they were the least legible, least cohesive, and least interesting Masterpieces set released. Prices reflected that, and most bottomed out quickly and hard.
We’re now pushing a year since Invocations was released, and are likely near the bottom of their absolute floor. With collectibles of this nature, especially ones that start with such an inflated price, it can take awhile for them to settle. Once they do, the slow trickle begins, and two years later you find yourself with copies worth twice what they were in not-distant memory.
Given the overall reaction to Invocations, I’d expect Wizards may never revisit the frame. We don’t know whether or not they will with Expeditions and Inventions, but if they do decide to go back to some or all of these, Invocations will be a distant third. They’ll stand in Magic’s history as a divisive and maligned frame, and the least-Magic frame in Magic. There will be demand for that from collectors and purveyors of odd things, which is where the slow trickle will stem.
Over the next one to three years, I’d expect prices on many of these to turn northward, perhaps quite considerably. Keep an eye out for any that look underpriced, and where buylist is getting awfully close to retail.
Travis Allen has been playing Magic: The Gathering since 1994, mostly in upstate New York. Ever since his first FNM he’s been trying to make playing Magic cheaper, and he first brought his perspective to MTGPrice in 2012. You can find his articles there weekly, as well as on the podcast MTG Fast Finance.
It’s rare that I don’t wait for an entire set to be spoiled before I start talking about how a deck is going to be built, but I’m going to talk about how a deck is going to be built because, great googily moogily.
Now, I usually don’t like to do what I’m about to do and that’s speculate with no data. I got into EDH finance because I like to make my plays based on what people have been doing for 6 months because it used to take a year for stuff to move. Life is coming at as a lot faster than it used to and I think getting ahead of some price increases is prudent the second we recognize interactions because cards are beginning to go up the second they are identified as a potential combo irrespective of whether people actually play them.
Sub 1,000 decks and holding steady at just below $10? K.
It wasn’t EDH players who got excited about Wanderwine Prophets in Inalla decks, it was speculators and that’s because Commander 2017 being tribal made it so even people who have no idea what EDH is about could speculate on EDH cards. I don’t know if a merfolk commander from Rivals of Ixalan is inclined to make a Lorwyn Merfolk hit $10 the way this did. I’m inclined to say no for a few reasons.
A random creature out of rivals is less of an impetus to build a new deck than is a precon. A precon is a deck ready to be modified, a new card is a card. You need a lot of other things and that costs money and is more difficult than buying a precon.
People who don’t play EDH won’t speculate on random merfolk based on this. Only I and my readers do that.
We’re not talking about an infinite turn combo, something which is overrated at first if Sage of Hours is any indication.
So while realizing 1,000 growth is unlikely, we’re still likely to see some growth and that’s all we need. I think there are plenty of bulk uncommons that go up based on this new printing as well, and those are practically free to pick up right now. You have a few weeks before people even start building, so let’s try and anticipate what could matter and get ahead of the curve.
The Card
So this is a card. There are a few ways to build this deck, ranging from Voltron to Merfolk tribal and all seem pretty good. Tishana was pretty disappointing and the EDHREC metrics bear that out – there’s no good reason to play Tishana when Zegana exists.
However, I think Kumena is a card worth trifling with and I think it has the capacity to push some prices around. Let’s look at what likely goes in a majority of Kumena decks, which could be a decent amount and therefore impact prices.
The Rest of the Deck
Surgespanner
This is my pick #1 with a bullet. It’s trending up a little bit but with the ability to tap it at will with your commander, this goes up for sure. We’ve seen the ceiling on a Lorwyn rare merfolk that gets used just in EDH at $10 and while I don’t think this will hit that just because it’s me telling you it’s good instead of someone on reddit, I think it still goes up. $7.50 isn’t out of the question, and $5 seems all but guaranteed. If you don’t think that’s spicy enough, check out the foil.
That’s a mere 2x multiplier, which is common for non-played cards. The great thing about a foil mutliplier on a non-played card is you make a ton of money when it goes to a played card. The multiplier for a played card isn’t unreasonable at 4x so if the price of the non-foil doubles as people begin to play with it, the multiplier should also double meaning you get a huge price correction. The $2 non-foil shoots up to $5 and the multiplier doubles to 4x and all of a sudden your $4 foil is $20. I’m not saying necessarily buy this card in foil, but I’m not saying necessarily don’t, either. The foils are way easier to trigger the market so if anyone buys, everyone notices and that’s the unfortunate nature of MTG Finance these days. I can’t sanction that kind of BS but I’d be remiss if I didn’t point out it can happen and if we can be poised to take advantage of someone else’s buffoonery, then we’re doing it right.
Wake Thrasher
Goblins versus Merfolk hasn’t quite caught up to this guy but it will, likely pulling the price down to around $0.50 retail. I don’t know if I love that as a point of entry but I will say that Wake Thrasher is very good in a deck where you’re rewarded for tapping your Merfolk. I think the deck benefits a ton from ways to untap your Merfolk and tap them again and growing Wake Thrasher as you do it is solid. Pre-combat you grow all of your merfolk, make your commander unblockable and grow your Thrasher, making it possible to threaten multiple players with lethal damage at once. You need a big board for that, but I think blue and green can handle that if any color combination can.
The 3x multiplier on the foil and stagnant growth chart seem to indicate this a card people know is a card but which hasn’t taken off yet. I think there’s opportunity here, but less so than with Surgespanner. Still, I showed you the foil copy and you can make up your own mind.
Grimoire Thief
Around $2 for a merfolk that does something when it becomes tapped? You’re going to do some work with this card in that deck. Also, you’re going to randomly pants someone when you counter a spell that you exiled from one player’s deck. No one expects that second ability in a 1-of format and it’s going to be hilarious when you get someone with it. This card goes in the deck for sure – it’s too obvious not to. A 4x foil multiplier tells me we could see some gains, but again, returns diminish the higher a multiplier is to begin with.
Thada Adel, Acquisitor
This doesn’t specifically interact with the commander but it almost certainly goes in the deck. If you’re playing Merfolk, you’re making their lands into Islands and therefore helping this card get even better. I think this is pretty reprintable but I’m not sure where they’d do it exactly, so maybe I’m being paranoid somewhat. I do know I like this card a ton and I put it in most of the 75% decks I brew on Gathering Magic and people have to eventually notice.
And speaking of turning their lands into Islands
This card does some serious work.
BULK
I promised there were a few bulk picks I liked, so here we are.
Also, check out my Gathering Magic article a week from this Thursday. I’m going to be brewing a deck with this card and the cards that make the cut are all probably worth looking at. There are too many to name here- Benefactor’s Draught, Thrasios, Paradox Engine, Umbral Mantle, Vitalize – a lot can go in the deck as well as the new Merfolk we’ll be spoiling the rest of the week, some of which are already spoiled and are fantastic.
I do like to look back at a year and look forward to the new year.
It’s been a crazy time for me, as I have had a lot of upheaval in my personal and professional life, but here I am, chugging along at this, the habit and hobby that has treated me so very well over the years.
Nope, hasn’t happened, but to be fair, I only played in one GP main event. I’m starting to think that the value isn’t there, for the main events anyway. This is a discussion that a lot of people have, and I strongly suspect that the prevalence of team events is a way to fire up interest. Plus, a lot of times, the main event (especially if it’s Sealed, I don’t have the competitive fire to play the same Modern or Standard deck for 15 rounds) just feels like wasted time when there’s so many awesome side events to be doing. More on this line of thinking in a moment though.
#2: Spend more money
Mostly accomplished. I’ve taken profits out of my collection in order to fund new acquisitions, and that’s been a delightful time. I’ve given myself some treats this year, especially after 2016, a year in which I sold off a lot of things at a very good price. It’s true that if I’d held, I’d have made more on some of them, but reprints have been fast and furious this year. I don’t feel jilted, or upset.
#3: Build a Cube
Holy crap did I accomplish this goal. I started with a card I loved but I could never draft it or if I did, I never got the deck for it: Winding Constrictor. I started looking for other build-around cards, and that led me to a theme of only uncommons. (If you’re interested, the list is here.)
I’d enjoyed the Cubes of others but building one has shown me the ridiculously high EV of having my own Cube. I’d rather Cube than any other format, hands down. I’m less fond of busted formats like the current Vintage/Holiday Cube on MTGO, but that is always an eye-opener of an experience.
I would strongly advocate that you build a cube that you can update. Vintage Cube gets a couple of cards with each expansion, but mostly afterthoughts. Pauper Cube, or Frontier Cube, or Tri-Color Cube, those get some great new cards with every set that comes out, and it’s super fun to curate your own list.
#4: Treat Magic as a social event, not just a game or a financial transaction.
Super accomplished. It’s easy to lose sight of the social aspect, given the financial angle and the competitive aspects of the game, but for me, this is always going to be social.
Like a lot of other players, this game has been the gateway for me to meet some of my best friends. I didn’t get to play a lot while my children were young, and with them being a little older, I’m able to go out and be me again. Getting divorced was (and is, the process takes FOREVER) painful, but I’ve got a support system of friends who know that sometimes I need a good twenty minutes to rant about Cyclonic Rift and why it needs to be banned.
So what about this coming year?
#1: Finish the Un-Cube
I haven’t yet built a Cube that contains multiples, often called a Draft Cube. I’m arguing with my friends about how I don’t want the logistics of the 5 copies per common as opposed to 4, but the framework is in place. I want, very badly, to have it be evenly split between the three Un-sets but they are such different animals and have very different ideas of design.
#2: Attend at least 3 GPs, including #GPVegas
I’ve missed both big GP events in the desert, and this year, with my summer break coinciding well, I’m determined to make it out there. I also want to try and hit up another American GP, likely on the East Coast but that’s in the air.
#3: Meet Travis and James and Jason in person
Strange but true: I’ve been writing for MTGPrice for four and a half years, I think Travis came on a month before me, and James not too much later, but we’ve never crossed paths in person. I don’t have a particular motivation, and I hope this happens at GP Vegas.
Yes, in my mind everyone in Vegas looks like a Foglio drawing.
#4: Stay Organized
I hardly ever go deep on a card, not since the grand burn of Prophet of Kruphix. I’m content to pick up a couple playsets, tops, and instead of keeping boxes full of toploaders/cases, I like using an old binder, some penny sleeves, and a Sharpie for keeping track of what I bought, when, and for how much. I am not yet in large enough quantities that spreadsheets are needed.
#5: Buy more of my picks
I have a confession to make: For the last few months, when I’d write up a piece, I’d go on TCG the night before and I’d fill my cart with the cheapest NM versions of cards I wrote about. Usually, the bottom 8-10 copies, give or take.
Then in the morning, about six hours after I post my writing, I’d check the cart again and mostly they’ve been sold or relisted. Some of you really like my work, and that makes for an ethical quandary for me. I don’t have extra information. I make my picks based on my experiences, which have been right and wrong. On MTG Fast Finance, you’ll hear us disagree on picks sometimes and we rarely get immediate closure.
This is a personal view, and not one I’ve talked about: I don’t think I should buy the cards I pick right after I pick them. It feels wrong to me, and I know that’s an irrational feeling. There’s a lot going on in my head, not all of it makes sense. I don’t want what I own to influence my thinking.
It also feels slimy to pick a card, extol its virtues to you, the audience, and then buy some up as part of an artificial hype wave.
That said, this year I’m going to wait a couple days after posting and then grab some copies. There’s going to be some hot cards coming up, and I don’t want to get left out because of some weird self-inflicted moral code.
Speaking of picks, have a couple! (I’ve bought none of these as of 12/28)
Foil Solemnity ($8): The nonfoil is just $2, and that’s pretty tempting, but I’d rather get the foils. This is a card that’s already part of all sorts of shenanigans, as Phyrexian Unlife makes you immortal and Decree of Silence locks the game unless you’ve got Abrupt Decay. It hasn’t been truly broken in tournament play yet, but it’s a small-set rare with a 4x multiplier and with each card that comes out, it gets better and better.
The spikes happen every time a streamer tries to break the card!
Thoughtseize ($14 or so): Well, I’d hoped for $10 but we’re two weeks away from Rivals of Ixalan and there’s one NM on TCG at $13. I’m going to try my luck at GP Santa Clara, trying to get a couple of playsets for $45 or $50 by offering vendors cash and haggling, which sometimes works and sometimes doesn’t. I’m an optimist, and I also have to accept that we’ve reached bottom. Grab your copies now, people!
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