UNLOCKED: The Watchtower 5/1/17

By: Travis Allen
@wizardbumpin


Don’t miss this week’s installment of the MTG Fast Finance podcast, an on-topic, no-nonsense tour through the week’s most important changes in the Magic economy. And if you enjoy playing Magic, make sure to visit https://scry.land to find PPTQs, SCG Opens, and more events on an interactive map with worldwide coverage. Find Magic near you today.


What the hell was that? Last week I sat here and talked about how surprised I was that Wizards didn’t ban Felidar Guardian, that it was probably a mistake, that Standard was miserable, that there were no financial opportunities, and how our only hope was to see what they did five weeks after Pro Tour Amonkhet.

Pfft.

Roughly 48 hours after the initial announcement, Aaron Forsythe posted an addendum that by the way guys, Felidar Guardian is also banned. In a post that Patrick Sullivan charitably described as “intellectually dishonest,” Aaron said that they changed their minds after seeing the first 24 hours worth of MTGO Standard leagues and how they were still all Copy Cat. Bulllllllllllllllshit. They had thousands of data points leading up to that, but the very first constructed league results — events that were guaranteed to be won by Copy Cat, because people hadn’t even had time to buy new cards, much less brew and test new decks — are what changed their mind?

What actually happened is that they saw how angry people were and decided that while their decision not to ban had been because they were concerned about eroding player goodwill, it was immediately clear that they were doing even more damage by leaving Guardian unbanned. So off it went.

Now with the first SCG Open in the books, things are looking cautiously rosy. Mardu Vehicles won the whole shebang, to the surprise of no one, and took five out of the top eight slots. Don’t let this fool you. It’s not shocking that the best deck in the format won a day-zero event full of untested and untuned lists. It will take until the Pro Tour for the Vehicle crushers to fully be realized. To wit: as soon as you got out of the top eight the decklist variety explodes. It’s unlikely that the Pro Tour and ensuing metagame will look too similar to this, but it’s a refreshing to have something to look forward to after the last few months of a brutally stale format.

Nissa, Vital Force

Price Today: $4
Possible Price: $15

Did you also forget that this card exists? Because I did. Five mana Planeswalkers have been stone unplayable up until now, with both Gideon and Felidar Guardian available at four. Now that you run much less of a risk of dying if you tap out on five, Planeswalkers like Nissa and Liliana, Death’s Majesty are much more viable. Both were found on the tables this weekend, and while not in the greatest concentration of play, that doesn’t mean there isn’t room for growth here.

Nissa in particular is a remarkably tantalizing $4. There aren’t many Planeswalkers that come and go with a price tag that low. Nissa would have to be in the bottom quartile to fare so poorly. Looking at those abilities, I don’t think that it’s likely to be. Her first ability, while not as obvious as Gideon’s on first pass, actually does protect her. The land she animates stays animated until your next turn, not the end of the current turn. Your 5/5 land gets to play blocking duty if need be. And since the +1 untaps the land as well, it means you can tap out on turn five (or four) and still protect her. You’ve then immediately got the option to ultimate her, which will draw you multiple additional cards over the course of the game. If you don’t choose to go that route, you can still set her up to keep returning the most dangerous threat in your graveyard every few turns.

At Atlanta this weekend we saw Nissa in the sideboard of G/R Energy and G/W Tokens decks, as well as sprinkled elsewhere. This is hardly a commanding position, but that’s that’s because this article series looks at cards out on the horizon, not at what’s already cemented as a format pillar.

Perhaps what’s most intriguing about Nissa to me is the fact that she’s in Kaladesh. Which means that she doesn’t rotate in five months, like the Battle for Zendikar and Shadows Over Innistrad blocks. No, she rotates in 17 months — the fall of 2018. That gives Nissa quite a long time to hit her stride. When Ixalan rolls around this fall and Gideon and all of SOI take off, there’s going to be a chance that Nissa hits it big.


Scrapheap Scrounger

Price Today: $1.50
Possible Price: $8

Mardu Vehicles. B/W Zombies. Mono-Black Zombies. Mono-Black Aggro. These are some the decks running playsets of Scrapheap Scrounger this weekend, and that’s just the lists on the first page of results from the Open. It quickly became clear, several months ago, that Scrapheap Scrounger was a fairly real card. Modern Dredge had picked him up quickly, and anyone in Standard that wanted to attack with less than an infinity of cats was probably in the market for him as well. After this weekend, there’s no doubts whatsoever that we can expect to see Scrounger as a major part of Standard moving forward.

As far as determining whether or not a deck has Scrounger in it, the decision tree seems to be fairly straightforward. A. Does the deck make black mana? B. If yes, does it want to kill its opponent dead? If you answered yes to both of these, chances are that Scrounger is there. Two mana for a 3/2 is a reasonable enough rate, and when combined with the fact that you get to do it over and over again, it quickly gets out of control. Scrounger completely invalidates many of the format’s premier removal spells, such as Fatal Push, Unlicensed Disintegration, and (soon to be premier) Sweltering Suns. Aggro decks are often looking for key cards that help them crawl over the finish line, and a threat that keeps recurring through removal spells is about as good as it gets.

Scrounger has a few things working against him. He’s a rare, rather than a mythic, and he’s from Kaladesh, a heavily-opened fall set. That said, he rarely shows up as less than a full playset in his respective decks, and it looks like there are a lot of lists looking to scrounge. I fully expect the large variety of decks this past weekend to consolidate in the near future, especially after the Pro Tour, but that doesn’t mean there will be any less Scroungers. At around $1 or $1.50 a copy, we could see Scrapheap Scrounger make a real run in this new Standard, and if not this season, then in October when the prior year’s fall set experiences its peak. Given the numbers of Scrounger we’re seeing already, it’s hard to imagine he’ll make it to this time next year without having taken a ride at least up to $5.

Pull from Tomorrow

Price Today: $4
Possible Price: $12

Remember Sphinx’s Revelation? That dang card was $30 at one point. It drew you a boatload of cards and undid your opponent’s last attack step (or three). It was Standard.

Now we’ve got Pull from Tomorrow, a card clearly scaled back from Sphinx’s Revelation. While it costs on less mana, it also draws one fewer card and, most importantly, gains no life. Having to discard a card at the end of the spell is probably mostly inconsequential (how often did you need every single land from a Revelation), but the lack of any sort of line gain is sure to hamper the card.

And yet, we’re seeing a recent upturn on the price of Pull. It looks like some time Saturday evening or Sunday the $2 copies began drying up, likely in response to the fact that people were playing with it at the Open and actually winning games. Now we’re in an interesting position where people are trying to figure out if it’s going to break out at the Pro Tour. If it does, expect to see the price triple. Having your copies on hand ahead of the PT will be a humongous boon if that happens; ship them Sunday and Monday Morning without hesitation and enjoy whatever profits you find.

Will Control make it back into Standard? I don’t know yet, and nobody save for maybe Wafo-Tapa does either. After a reasonable first weekend though, and rumblings of control’s return detectable on Twitter, I’m certainly keeping a close eye on what Tomorrow holds.


Travis Allen has  been playing Magic: The Gathering since 1994, mostly in upstate New York. Ever since his first FNM he’s been trying to make playing Magic cheaper, and he first brought his perspective to MTGPrice in 2012. You can find his articles there weekly, as well as on the podcast MTG Fast Finance.


 

MTG Fast Finance Podcast: Episode 65 (April 29/17)

MTG Fast Finance is our weekly podcast covering the flurry of weekly financial activity in the world of Magic: The Gathering. MFF provides a fast, fun and useful sixty minute format. Follow along with our seasoned hosts as they walk you through this week’s big price movements, their picks of the week, metagame analysis and a rotating weekly topic.

Show Notes: Apr 29, 2017

Segment 1: Top Card Spikes of the Week

Protean Hulk (Dissension, Rare)
Start: $4.00
Finish: $25.00
Gain: +$19.00 (+525%)

Glorybringer (AKH, Rare)
Start: $4.00
Finish: $13.00
Gain: +$9.00 (+225%)

Storm Breaker (Legends, Rare)
Start: $2.00
Finish: $6.00
Gain: +4.00 (+200%)

Wheel of Fate (C16, Rare)
Start: $2.00
Finish: $4.50
Gain: +$2.00 (+125%)

Crumbling Ashes (SHM, Uncommon)
Start: $1.50
Finish: $3.00
Gain: +$1.50 (+100%)

Rhystic Study (Prophecy, Foil Common )
Start: $25.00
Finish: $50.00
Gain: +$25.00 (+100%)

Hazoret the Fervant (AKH, Mythic)
Start: $5.00
Finish: $10.00
Gain: +$5.00 (+100%)

Didgeridoo (HOM, Uncommon)
Start: $2.00
Finish: $4.00
Gain: +$2.00 (+100%)

James’ Picks:

Atraxa, Praetors' Voice

  1. Atraxa, Praetor’s Voice (C16. Foil “Mythic”)
  • The Call: Confidence Level 9: $15.00 to $30.00 (+15.00/100%) 0-12+ months)

2. Lux Cannon (SOM, Foil Rare)

  • The Call: Confidence Level 8: $11.00 to $20.00 (+9.00/+82%, 12+ months)

3. Mind Seize Commander Deck: Crack it, sell the True Name Nemesis, keep the rest of the deck for free.

Travis’ Picks:

Channeler Initiate

  1. Channeler Initiate (AKH, Rare)
  • The Call: Confidence Level 7: $1.25 to $6.00 (+4.75/+300%, 6-12+ months)

2. Demon of Dark Schemes (KLD, Rare)

  • The Call: Confidence Level 8: $0.50 to $5.00 (+4.50/+900%, 0-12+ months)

Disclosure: Travis and James may own speculative copies of the above cards.

Disclosure: Travis and James may own speculative copies of the above cards.

CEO of ShelfLife.net, The Future of Collecting, Senior Partner at Advoca, a designer, adventurer, toy fanatic and an avid Magic player and collector since 1994.

Brainstorm Brewery #236: It’s French for Chicken-of-China

 

This week we check in on the cast’s prerelease experience, and hear which cast member is least helpful in their stores whenever they vend.   Jason shares some second-level thoughts on what will be good in EDH in light of Protean’s hulk unbanning.  DJ gets two shots at breaking bulk.   Like everyone else, we were blown out by the late standard bannings, as this was recorded on Monday.

Contact Us!

Brainstorm BreweryWebsite – E-mail – TwitterFacebookRSSiTunesStitcher

Corbin Hosler – E-mail – TwitterFacebookTCGPlayer

Jason E Alt – E-mail – TwitterFacebookMTGPrice

Douglas Johnson is and will forever be merely a guest

PROTRADER: Unbanning Speculation

How about this week for bannings and unbannings! Gotta love when changes happen all over the place, in an apparently random way. The end result is important, though, and I think the Felidar ban is good for Standard. Shake it up!

This week, and next, I’m going to look at the currently-banned cards in a couple of formats and see what I’d like to have on hand in case of unbanning. Protean Hulk made some amazing gains when it was unbanned in Commander, and frankly, I’m looking forward to seeing how I can abuse the card in a couple of different decks.

I didn’t see the Hulk coming, but I did have a stockpile of Kokusho, the Evening Star when it got unbanned, and that was a nice play. So let’s start with Commander this week, and see what we can speculate on and what we should not get.

Power Nine: Not coming off the banned list ever, the RC is pretty clear about this. Mana Vault being legal is indeed an inconsistent application of their ‘no fast mana’ rule, but if you can get Power you should do so on general principle.

Chance of unbanning: less than 5%

 

Library of Alexandria: So this card is not legal, while the literally-twice-as-expensive The Tabernacle at Pendrell Vale is. I would advocate owning a Library, as it’s got nowhere to go but up. There’s a chance this gets unbanned in Commander, since lots of disgusting things are legal.

Chance of unbanning: 25%

 

Balance: This has been banned for a long long time. If the effect was limited to creatures, it’d likely be unbanned already, but the effect on lands and hand is a very unfair and unfun experience.

Chance of unbanning: 0%

 

Biorhythm: The RC is not big on ‘play this and win’ cards, so I don’t think Biorhythm ever gets banned. I’d like to say something like ‘Green players need to stick it to those creatureless Blue players!!’ but the truth is that G/U decks are super strong. Jerks.

Chance of unbanning: 0%

 

Braids, Cabal Minion: This would be okay except that mana acceleration is so very good, and it’s easy to get this out early and lock the game down. If you’re locking everyone else down, go ahead and giggle, but everyone else hopes you die of paper cuts.

Chance of unbanning: 0%

 

Coalition Victory: I feel like this should be legal, and considering the hoops that have to be jumped through, I think this has real potential to be unbanned at some point. It is a rare from a small third set (plus the Timeshifted version) and people would immediately jump on the hype. I would advocate picking some up, considering that regulars are fifty cents and foils are under $3. I get that you’re thinking ‘But it wins the game on the spot!’ and my reply would be “Look at this Reddit post and tell me Protean Hulk isn’t just as bad?”

Chance of unbanning: 65%

 

Channel: Fast mana is not good, especially with Eldrazi running around. I don’t think this is ever unbanned.

Chance of unbanning: 0%

 

Emrakul, the Aeons Torn: This was a sore point for a long time in the EDH community, and the banning felt inevitable. This wouldn’t get cheated into play much, but it was not terribly hard to build a deck that accelerates well to the spaghetti monster. I think it’s unlikely but possible, and its use in Modern and Legacy already has affected prices.

Chance of unbanning: 10%

 

Erayo, Soratami Ascendant: This prevents people from doing things, and it’s in blue, so you’d likely need three spells to get rid of this. Unfun and noninteractive means it’s probably never coming back. However, it’s already at $9/$24 foil, indicating that there’s a lot of people who like this card.

Chance of unbanning: 5%

 

Fastbond: What makes this card busted is the potential with Crucible of Worlds, paired with Strip Mine and Wasteland. The problem isn’t someone playing three lands on turn one, it’s someone paying a life to destroy a land.

Chance of unbanning: 0%

 

Gifts Ungiven: I always forget this card is banned, but really, it needs to be. It’s super busted, to go find Time Warp, Time Stretch, Relearn, and Call to Mind. I call that the ‘Flipped Table Special’ and that’s before I get into Unburial Rites combos. It’s already at $5-$7 due to Modern and other formats, despite being in two different Modern Masters sets.

Chance of unbanning: 25%

 

Griselbrand: Nope. Sorry. Never. Starting at 40 life and without even a ‘shuffle me from the graveyard’ clause, it’s far too good. I played with it during the short period it was legal, and it’s precisely as busted as you fear.

Chance of unbanning: 0%

 

Karakas: It’s not that the effect is unfair, it’s how free it is being on an untapped land. A lot of Commander decks wouldn’t fold to this, but it’s so easy and free and tremendously effective.

Chance of unbanning: 0%

 

Leovold, Emissary of Trest: I’m aware that this was designed while Tiny Leaders was hot stuff, and either ability would have been fine separately, but these two together are unfun. That said, I think he’s too expensive to spec on right now, even though I don’t think he will be banned forever.

Chance of unbanning: 15%

 

Painter’s Servant: Originally, this was legal and Grindstone was ruled to be too good. The RC decided to switch the cards, and Grindstone is now legal. I highly doubt that this ever gets unbanned, but it’s not a zero-percent chance.

Chance of unbanning: 10%

 

Panoptic Mirror: Cast it. End of the turn, imprint a take turns card. Defend until it’s your turn. Take all the turns. GG. Never ever, sorry.

Chance of unbanning: 0%

 

Primeval Titan: This was a longtime battle to get banned. It’s severely powerful, and fetches up whatever you need, though most often it was Cabal Coffers and Urborg, Tomb of Yawgmoth. The presence of this card quickly becomes a battle of control and copy effects, or one person gets way far ahead on mana. This isn’t coming off anytime soon, but it’s just good enough in Modern that I wouldn’t mind having a few on hand.

Chance of unbanning: 10%

 

Prophet of Kruphix: Oh, I want this to be unbanned. Please. Please! I’ve got a stack of these that I traded for at $1-$2 each. Infinite turns on one card is too good, though, and this card enables everything in the two best Commander colors.

That being said…I’m glad I already have my stack. This is a ridiculously good card in casual circles, and it’s at a low point in its price history.

Chance of unbanning: 15%

 

Recurring Nightmare: This was ruled to be too good in 2008! That’s nine years of degenerate graveyard interactions. Graveyard hate has gotten much better, and the creatures have gotten far better. I have abused this in Cube and this would be much more likely to be unbanned if returning it to hand weren’t part of the cost! It’s already a $12 card, and is pretty much a Cube staple…and I want to have some of these on hand.

Chance of unbanning:30%

 

Rofellos, Llanowar Emissary: I don’t think he’s as big a problem in the deck as he is when he’s the commander, but he’s busted right in half.

Chance of unbanning: 10%

 

Sway of the Stars: Resetting a Commander game is lame. There’s just no other word for it. The best way to use this is with Jhoira of the Ghitu, and suspend a couple of big things to resolve after this.

Chance of unbanning:5%

 

Sundering Titan: I’m going to let loose a contrarian opinion here: I think this card isn’t terribly unfair. It can only hit lands with basic types, and that skips over a lot of lands that see a lot of Commander play. Yes, it hits basics and duals and shocks, and the battle lands and the new cycling duals, but that’s it, aside from the corner cases. I know that my three-color decks aren’t dependent on those lands, enjoying checklands, manlands, filters, Temples, etc. I think there’s a chance here. It can be had for $5, $20 in pack foil or a $35 Invention. There is room for significant growth.

Chance of unbanning: 75%

 

Sylvan Primordial: So this got banned pretty soon after it came out, and mainly because it destroys lands and then gets you more lands, enabling whatever shenanigans you’re into. You end up with one person having all their Forests out, and no one else has lands in play, once you start flickering or recurring this in some way.

That said…is it really worse than Hulk ending the game on the spot? This is a super-attractive speculation, as you can get this at nearly-bulk prices, and foils are just over $2.

Chance of unbanning: 50%

 

Time Vault: Considering all the ways there are to take infinite turns in Commander, I’m sort of surprised this isn’t unbanned, but the RC is not known for consistency, as previously noted.

Chance of unbanning: 0%

 

Tinker: I feel like artifact decks don’t need the help. I really don’t want Blightsteel to be in play on turn one or two.

Chance of unbanning: 0%

 

Tolarian Academy: This isn’t allowed, but I can play other degenerate and fast artifacts? Again, I wonder if the Hulk gets out of the penalty box, there’s got to be a chance for this, right? It’s at $32 now and it would jump to at least $100 if unbanned.

Chance of unbanning: 20%

 

Trade Secrets: So the rationale for banning this was when two players decided they wanted to draw all the cards together. That seems more like a failure of the social contract than anything else, but I think this will get re-evaluated eventually. Nearly a bulk rare, only a $3 foil.

Chance of unbanning: 45%

 

Upheaval: I already want to kick Cyclonic Rift to the curb, and this is even worse. I won’t have anything at all in play!

Chance of unbanning: 0%

 

Worldfire: Same as Sway of the Stars above. Just silly.

Chance of unbanning: 0%

 

Yawgmoth’s Bargain: Academy Rector is already super annoying, and this would be neck-and-neck for the best target, alongside Omniscience. This card spiked earlier this year for reasons I can’t seem to find, but it’s on the Reserved List anyway. Having a few on hand would only be prudent.

Chance of unbanning: 15%

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