The Dime Dealer

Nobody’s going to argue that hitting on a personal spec target isn’t one of the best feelings in our little micro community. Seeing that 200-percent increase on Boros Reckoner the week after release or reminiscing on when you bought out the internet of Tasigur at $2 each feels great, and it’s one of the biggest reasons players try to dip their toes into the world of Magic finance. Seeing your $3 preorder hang out at $9 for its entire Standard lifespan is something that will always hang on your mantle as a brag story for years to come, especially if you went all-in on dozens or hundreds of copies.

Today, I’m not here to teach you how to do that. My ability to evaluate pre-order cards is less than stellar, considering I called Rabblemaster “hot garbage,” and claimed it would be a bulk rare soon after the set release. You don’t want me to tell you what card to pick out of Origins to be the next Deathmist Raptor, because that’s not what I’m good at. What I am good at, is making money off what I thought Rabblemaster would turn out to be: bulk rares.

What is a Bulk Rare?

As we’re all well aware, not every gold- or red-symbol-bearing card in the rear end of a booster pack lives a privileged life of playability and power. Some are cast aside and forgotten by the Spikes of our realm, left to rot in the dregs of trade binders for years, thrown into boxes of bulk and forgotten about, or left on draft tables to be thrown away. For the purposes of our discussion today, a “bulk rare” will be any card with a gold set symbol and a TCGplayer mid price of under $1.00.

I’m going to separate the types of bulk rares into a couple of different categories. First, we have “true bulk.” These are the rares that can literally never be seen as anything other than $.10 to $.12, depending on what vendor you talk to. These are the Dragon-Style Twins of the world, which have a TCGplayer mid price of $.35, are acquirable as throw-ins during trades (if you play nice during the transaction), and have never seen any sort of play on a camera. You are not happy when you open one of these in a booster pack. Ever.

Deathbringer

Next up, we have something that I’ve patented as a “fake” bulk rare. While vendors at a Grand Prix will treat true and fake bulk rares to be one and the same, you have room to make more money off them than their bottom dollar counterparts. Let’s take a look at Increasing Savagery:

Savagery

Compare that to the graphs for Dragon-Style Twins and Deathbringer Regent. With a Fair Trade Price that most people would round up to $1, this set of scary window teeth is worth trading straight across for Delver of Secrets or Brainstorm. And the best part is that anyone who cares about casting Delver or Brainstorm is more than likely willing to dump Savagery at a bulk rare price while they’re trying to finish their set of Snapcasters.

We can see a similar price chart in the more recently printed Flamewake Phoenix.

Flamewake

While the card isn’t as bulky as Dragon-Style Twins, it certainly hasn’t made any flamewaves in Standard (yet.) This is a card that I’m extremely happy to pick up while trading for or buying bulk rares at $.10 to $.12 each to set aside with my fingers crossed for post-rotation. I definitely keep cards like this and Increasing Savagery away from my “true” bulk, and either trade them out at $1, buylist them online for more than a 100-percent profit, or speculate at a negligible cost.

Why Should I Care?

Excellent question, voice in my head. When you deal in bulk rares, you get to bridge the aether between the hardcore Spikes and grinders who only care about pureblood Snapcaster Mages and the casual kitchen-table player who will lose his freaking mind over how awesome it will be to windmill slam a Dragon-Style Twins against his friend and then pump it with Increasing Savagery. While it’s a rare occasion to sell massive amounts of bulk rares and reap in huge loads of cash at once, they are one of the most stable assets in Magic.

If you looked at the price of Underground Sea a year ago and given me the choice of one NM Revised Sea or 3,300 bulk rares, I would have taken the 100 duck-sized horses instead of one horse-sized duck. In the past 365 days, Sea has actually depreciated by a decent percentage, while my army of dimes wouldn’t have moved an inch. Unless Magic as a whole collapses, I can’t see the price of bulk rares ever going down past the dime—casual players just love the game too much. While you sometimes end up having to buy Gallows at Willows Hill, those are the ones that you pass off to the highest bidder at your next Grand Prix.

Bulk rares also have the advantage of randomly spiking six-million percent every now and again. Nourishing Shoal was sitting in my bulk rares box before it suddenly became a $15 card, so that dime saw a higher percentage increase than Deathmist Raptor could ever hope to dream of. Older bulk rares from the blocks of Mirrodin, Kamigawa, and Future Sight are harder to find than modern-day bulk mythics, but have infinite more upside just due to the explosive popularity of a deck being on camera. Guess how quickly I listed my Quickens after this past week. While some people say that I’m insane for holding onto all of the copies of Plunge into Darkness that I pull from collections and bulk buys, I’m confident that it only takes one camera match or new card printed to shoot the Fifth Dawn rare into overdrive.

How Do I Pick Up Bulk Rares?

Thankfully, there are a lot of players who aren’t as interested in these penny stocks as we are. Competitive tournament grinders are (in my experience) often happy to grind their dusty bulk rares into Cryptic Commands, especially when you point out the fact that no one else has wanted or will want these cards other than yourself.

Proper etiquette here is to gently approach the subject, and ask if your partner is interested in moving any or all of their NM bulk rares. You let them know that they’re free to decline any card in particular for any or no reason at all, and that you won’t be offended. Set a price beforehand (I like to use $.10 as a cash baseline and $.12 in trade), and one of you can start pulling and making small piles of 10. I also take any mythic at $.25 to help people not have to look at their copies of Archangel’s Light anymore. Even if they don’t exactly have 300 bulk rares to equal the Cryptic they were looking for,  it certainly helps cushion the blow by reducing the number of their own staples that they have to trade out towards completing their deck.

Alternatively, I used to find success with a “two for one” box. While I don’t use it anymore due to keeping my bulk rare boxes on a glass display case in a storefront, it was a very effective method of grinding sheer quantity of bulk rares during our college gaming nights. The general rule is that you have a large box of at least a few hundred rares, preferably ones that have a degree of casual and Commander appeal. While I’m not sure this is something you want to start while playing at your LGS (it always had kind of a “vendor” feel to me, so I always reserved it for casual events at our college), it’s a great way to make a bit of value on the side, and remove the stress of searching through someone else’s binder for some random rare that you don’t care about anyway.

The key to picking up bulk rares goes back to my article “Nothing is Sacred” from a couple weeks ago. Be flexible, and willing to buy (almost) anything. While I’ve personally drawn a line of not accepting MP or lower bulk rares anymore, I don’t care what NM rares I’m buying. As long as the price is a dime, I’m perfectly willing to pick up binders and binders full of bulk rares. Even though I own more than 30 copies of Daxos of Meletis, I’ll still buy the next one at $.10. In the absolute worst-case scenario, I’ll need to unload it at the next Grand Prix I travel to and break even. The best case is that I make $.03 off of it. The best, best-case scenario is that there’s the next Nourishing Shoal in the same pile as that thirty-first Daxos, and that I help someone complete a deck by taking the cards that she doesn’t need off her hands.

Moving Bulk Rares

It would be really awkward if I closed this article without going over the best ways to sell and trade your newly acquired penny stocks, but I’ve already actually sprinkled those methods throughout. Let’s go over it to recap.

Your number-one outlet is casual players. If you don’t know any casual players, try to find some. I’m not talking about Commander players who understand that Steam Vents is a quality Magic: The Gathering card. Your homework for this week is to meet a casual player who gets excited when they consider putting a Tidal Force into an unsleeved, 78-card deck. Help them experience Christmas in July by giving them a box of sweet rares to look through that are only $.25 each. That’s, like, $3.75 less than a booster pack!

End Step

So yesterday, I learned this:

ranks

Even hardened financiers like myself can slip up sometimes, and it makes me wonder exactly how many copies of Endless Ranks of the Dead I’ve thrown into my quarter box for the past year and a half. If you have someone local who does what I do on the scale that I do, there’s a damn good chance that they messed up at some point, or haven’t gone through their thousands of bulk rares in god knows how long. I remember pulling Gavony Townships out of other people’s bulk boxes back when the card was $1.50, so it’s your turn to do the same. Do some research and go make money off of people like me. Preferably not me, but other people like me. Go buy their Endless Ranks for a quarter. Leave mine alone.


 

PROTRADER: Guo’s Magic Origins Mythic Review Part I

By Guo Heng

The final mythic rare in Magic Origins has been spoiled (and sadly also Peter Mohrbacher’s last few pieces for Magic) and today we shall put the Magic Origins mythics under a financial microscope. First off, I would highly recommend checking out Magic Origins reviews from my fellow MTGPrice writers, Jared Yost and Derek Madlem. All the more for the fact that we have differing opinions on certain cards (I’m looking at you Jace, Vryn’s Prodigy).

The rest of this content is only visible to ProTrader members.

To learn how ProTrader can benefit YOU, click here to watch our short video.

expensive cardsProTrader: Magic doesn’t have to be expensive.

PROTRADER: Rising Tides

I’m nothing if not a man of the people, and while I have a vision for this column and occasionally get inspired to write threepart series (I made each word a link to a different article, so I guess you could say I’m pretty awesome at the internet) about even the most miniscule-seeming of topics, I’m not above feedback.

The rest of this content is only visible to ProTrader members.

To learn how ProTrader can benefit YOU, click here to watch our short video.

expensive cards

ProTrader: Magic doesn’t have to be expensive.

Going Mad – Magic Origins

By: Derek Madlem

Spoiler season is in full effect and Twitter is abuzz with the praises and condemnations of the masses. Preorder prices are being conjured from the aether and we’re left pondering whether or not we should be buying into the hype.

Walkers

Kytheon, Hero of Akros

Taking a look at the Magic Origins Planeswalkers has basically left me befuddled, I’m honestly having a hard time evaluating them in a vacuum because they’re templating is brand new to Magic. The best I can figure so far is to start with the creature, examine how easy it is to flip said creature, and then determine if the payoff was worth it.

kytheonheroofakros

So Gideon starts like this, an obvious upgrade to Elite Vanguard. Kytheon slots into a white aggro deck pretty easily and transforms easier than most of the other walkers in this cycle. Currently we really only have a couple archetypes that this just slots right into: Abzan Aggro and the Heroic decks, the latter of which has fallen out of favor recently.

gideonbattleforged

The flip side of Gideon is more or less a mini impersonation of his previous incarnations. There is no “ultimate” ability so Gideon doesn’t force an opponent to care about his ticking clock but he does offer a variety of combat related tricks. Forcing an attack, making an unstoppable blocker, or wading into combat himself are all abilities that fit in a wide array of scenario. This card has a lot of flexibility.

Problems: it requires you to overcommit to the board to flip, something that’s going to be even harder to do with black getting ANOTHER board wipe in Languish.

So is this worth the $25 preorder price that SCG has slapped on it? I’m going to go with an emphatic “no” on that question. This is a conditional role-player in a sub-category of decks, likely a 2-of at most. Short term I see this card dropping into the $10-15 range quickly after release and ending up floating between $7-10 after that, relying heavily on casual appeal. The hardest thing going forward is evaluating how popular these characters are for casual players.

Jace, Vryn’s Prodigy

jacevrynsprodigy

Merfolk Looter has rarely been a constructed playable card. Even on sterroids, Magus of the Bazaar can’t make too strong of a case for looters being constructed viable cards so Jace isn’t starting off on the right foot .

jacetelepathunbound

Is this a Jace you would put in a deck if you could “just cast” him? Probably not, so why would you want to jump through hoops to get to this? His “ultimate” provides the threat of defeat for your opponent without actually doing anything to hasten that defeat. Let’s put it another way, if you’re losing and you resolve this ultimate – you’re still losing.

For a meager $19.99 preorder this could be yours, This card seems less playable than Jace, the Living Guildpact and that saw basically zero constructed play, so I have a hard time imaging a world where this one feels much better. I’m betting on this card being sub-$5 within a couple months. Just draw one side of a pyramid and you should be able to find Jace’s pricing trajectory.

Liliana, Heretical  Healer

lilianahereticalhealer

As purely a 2/3 lifelink for three mana, Liliana is a situationally playable card. Showing up to watch your other creatures die seems easy enough, though it might actually have the side effect of making some of your creatures unblockable. So Liliana’s starting off with potential, especially when you consider she starts off her Planeswalker career with a pet zombie.

lilianadefiantnecromancer

Once flipped you realize that Liliana is an awkward place for deckbuilding; she only brings back your own creatures to the battlefield and the only way to keep fueling that engine is to keep discarding cards. So by including Liliana, you’re painting yourself into a corner playing a deck that wants you to dump your hand and play tons of creatures so that you can awkwardly return them to play once they die.

Mono-black humans seems like a place for Liliana, but is she any better than an Obelisk of Urd or a targeted removal spell in those decks? Liliana is often going to be an awkward scenario where you trade Liliana + another creature for a zombie + another creature, which is not exactly thrilling. The ultimate takes four turns to achieve and requires you to spend that time protecting Liliana, which is counter intuitive to the decks she would best fit into.

This is another card with a preorder price of $24.99, a price that just can’t be sustained being such niche card. I expect Liliana to make a run at $10 and then slump from there as she sits buoyed by casual demand.

Chandra, Fire of Kaladesh

chandrafireofkaladeshChandra is where things start getting interesting for me. Chandra is a pain to flip, but still easy at the same time. All you have to do is attack unblocked, cast a red spell, and then untap and tap again to that last point, of course this doesn’t take into account tricks like Titan’s Strength or Hammerhand that can push through that three damage pretty quickly.

So she flips and turns into this…

chandraroaringflame

At this point Chandra becomes a ticking clock that’s going to ruin your opponent two points at a time. After three turns of this, there is very little reason to do anything other than pop the ultimate and ride out Chandra’s volcanic aspirations from there, This should leave your opponent dead in two turns or less.

In a strange twist of fate, Chandra’s price tag is carrying some baggage. At an $11.99 preorder price it’s pretty clear that Chandra has a long history of being the Planeswalker that couldn’t and this price reflects it. This seems like the easiest of the cycle so far to slot into existing decks without much hassle… I would almost call this price “reasonable” in comparison to the others, though I expect this card to settle closer to the $5-8 range because casual appeal for Chandra just hasn’t ever held her price very high.

Nissa, Vastwood Seer

nissavastwoodseer

In a world where Rampant Growth isn’t very rampant, the conditions for flipping Nissa become a bit harder to achieve, this is a turn three spell that you essentially have to keep alive for four more turns, or wait to play it. So after you reach this magical land where you control seven lands, you get this:

nissasageanimist

Nissa grants you an extra spell each turn for a number of turns until you get to alpha strike with six of your lands. Nissa does have the distinct advantage of her ultimate being capable of outright winning the turn it’s activated, the second ability is just “fine” in a pinch.

Nissa’s biggest advantage is that she is a serviceable topdeck in the late game: you can cast, fetch a land, flip, and then draw another card off the top of your library immediately. If you need to squeak in the last couple points of damage you can instead activate the -2 ability to send a 4/4 rumbling into the red zone immediately. But is any of this realistically better than the existing Nissa? I can’t see why I would.

Nissa is preordering for $19.99, a price that might seem reasonable if Nissa, Worldwaker wasn’t already under $14. When to cards occupy the same space, the price of the greater is going to put a ceiling on the price of the lesser and this seems like a compelling case for that. But then again, maybe people really just want a Borderland Ranger that only searches for basic forests.

The Catalyst

daysundoing

Is this card good? The design clearly wants to gut you of any advantage gained casting this card by giving your opponent the first chance to take advantage of the seven new cards.

The first thing that came to many people’s minds was Quicken, or Leyline of Anticipation, but at that point is the setup worth the payoff? If you’re building a deck around it, you really have to build a deck around it.

Then Craig Wescoe tweeted out asking about the following opening hand:

      daysundoing

The idea being that Affinity could use this card to help them dump their hand and refill instantly… the debate erupted from every angle imaginable: Is this a playable card? Is this a valuable card? Is this a $5 card? No convincing of anyone was accomplished.

So here’s how I’m approaching Day’s Undoing, I’m making a list and checking it twice.

  1. They obviously tested it extensively and determined it was not “entirely broken”
  2. If it is ever demonstrated to be broken, it will be banned
  3. A card in risk of banning doesn’t generally go up in price substantially
  4. No “sorcery” card has been worth more than $20 in the last eight years of Magic other than Bonfire of the Damned, but you could argue that to be an instant
  5. Time Reversal.

Maybe I’m a bit gunshy because I did preorder a playset of Time Reversals at $19.99 a piece, I have a soft spot for Timetwister effects. I love Timetwister so much that I refuse to build additional blue Commander decks unless I have additional Timetwisters to put into them. So I’ve clearly got mixed emotions regarding this card.

Let’s just consider it in best case scenarios, in Standard what are you going to do with this card? Most likely candidate is a 1 or 2-of in a Blue/X control deck to refill late game, but is taking a random seven and reloading your opponent better than Dig Through Time? I just don’t see it. It’s just not a card I want to cast late game, regripping your opponent is just not where any deck wants to be.

What about Modern? Three mana draw sevens scream “combo deck” but that whole “end the turn” part of resolving the spell sure doesn’t lend to any combos that I know. So that leaves us with a cute first turn by Affinity or teaming up with Notion Thief as our best options. Notion Thief is just a little too cute to be constructed viable, so let’s run with slotting it into that affinity list. Three copies? Two copies? What about those pesky Etched Champions and Master of Etherium? All of the sudden those expensive cards become a liability when we’re all-in on the low end of the curve, more Memnites please!

So likely what we have is a card that has a lot of raw power but doesn’t necessarily have any immediate home outside of decks banking on being able to dump and reload. I’m guessing this card has to follow one of two paths: it struggles to find a home and slips quickly to $10 and descends slowly from there until someone finds a way to break it OR it “breaks” immediately and the formats simply adapt and the price begins its natural post-release descent.

Either way this card is probably good for a $10 swing, I’m betting it swings south.

The first wave of cards in this set have been unusually difficult to evaluate. I still have a sinking feeling that I am “just not getting” something about the new Planeswalkers, but for the most part they seem like garbage to me. Day’s Undoing is another one that simultaneously gives me a million ideas, all of them sketchy at best… but it only takes one. I’d much rather avoid the risk on a card like Day’s Undoing in favor of more predictable targets.

Goblin Piledriver

Oh and this guy at $40? Come on guys, you can’t be serious.


 

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY