Tag Archives: MTG finance

Is It Safe?

IsitSafe

This is the question everyone should be asking about their investments, both before and after they make them:

Is it safe?

Well? How do we make safe investments in EDH?

Okay, so I’m a few sentences in and I already hate my internal voice reading this article. You remember that episode of Seinfeld where George got the book on tape because he hated the sound of his own voice but had to read a book about risk, and then the guy on the book on tape sounded like him somehow, and I don’t remember how the episode ended because it was like 20 years ago, but I bet Jerry did something annoying and you should really just watch Curb Your Enthusiasm instead? I hate how my voice sounds reading that first paragraph.

Also, before I forget, I didn’t address the title of the article the way none of you were hoping I would. I think today I want to talk about the upcoming Commander sealed product, because it’s going to tank some prices and we want to be ready. Not only that—it’s going to tank prices in a pretty big way, and I think now is the time to buy or sell to get ahead of it. We have gone a full week without any spoilers and everyone is getting antsy. You know some tool is going to swipe a deck and spoil all of it or something like that pretty soon, so let’s get out ahead of that, shall we? EDH players are salivating, talking about the cards they want to get reprinted. Theirs is a Magical Christmasland list, but it’s not a bad idea to look at what they are thinking because staples are bound to take the biggest hit.

Here is what I would sell and what I think is probably safe.

Okay, false alarm. I think we would benefit by looking at how Wizards typically builds these decks by looking at a list from each “generation” of EDH sealed product.

Counterpunch from 2011

1 Barren Moor
1 Command Tower
1 Evolving Wilds
10 Forest
1 Golgari Rot Farm
1 Orzhov Basilica
8 Plains
1 Rupture Spire
1 Secluded Steppe
1 Selesnya Sanctuary
8 Swamp
1 Temple of the False God
1 Tranquil Thicket
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow

1 Aquastrand Spider
1 Celestial Force
1 Chorus of the Conclave
1 Dark Hatchling
1 Deadly Recluse
1 Fertilid
1 Golgari Guildmage
1 Hornet Queen
1 Karador, Ghost Chieftain
1 Monk Realist
1 Nantuko Husk
1 Penumbra Spider
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Selesnya Evangel
1 Selesnya Guildmage
1 Shriekmaw
1 Sigil Captain
1 Spawnwrithe
1 Spike Feeder
1 Squallmonger
1 Symbiotic Wurm
1 Teneb, the Harvester
1 Vampire Nighthawk
1 Vish Kal, Blood Arbiter
1 Yavimaya Elder

1 Acorn Catapult
1 Afterlife
1 Alliance of Arms
1 Attrition
1 Aura Shards
1 Awakening Zone
1 Bestial Menace
1 Cobra Trap
1 Cultivate
1 Darksteel Ingot
1 Death Mutation
1 Doom Blade
1 Fists of Ironwood
1 Footbottom Feast
1 Golgari Signet
1 Harmonize
1 Hex
1 Hour of Reckoning
1 Lightning Greaves
1 Mortify
1 Necrogenesis
1 Nemesis Trap
1 Oblivion Ring
1 Orzhov Signet
1 Selesnya Signet
1 Skullclamp
1 Sol Ring
1 Soul Snare
1 Storm Herd
1 Syphon Flesh
1 Tribute to the Wild
1 Vow of Duty
1 Vow of Malice
1 Vow of Wildness

This deck had fewer than ten reprints at rare, none of them much more than a dollar at the time. The big money here was Scavenging Ooze; a new card that Wizards also wanted to introduce into Legacy, which worked wonders. People tore into these decks, depressing cards like Awakening Zone, Attrition, and Skullclamp, though they all rebounded. If you had asked EDH players to talk about cards they thought would be in a WBG deck, you would have heard answers like Debtors’ Knell, Pernicious Deed, Vindicate, and Overgrown Tomb. We didn’t get that. We got a bunch of pretty cheap rares.

Nature of the Beast from 2013

1 Boros Garrison
1 Boros Guildgate
1 Command Tower
1 Contested Cliffs
1 Drifting Meadow
1 Evolving Wilds
8 Forest
1 Forgotten Cave
1 Gruul Guildgate
1 Homeward Path
1 Jungle Shrine
1 Khalni Garden
1 Mosswort Bridge
5 Mountain
1 Naya Panorama
1 New Benalia
1 Opal Palace
4 Plains
1 Rupture Spire
1 Secluded Steppe
1 Selesnya Guildgate
1 Selesnya Sanctuary
1 Slippery Karst
1 Smoldering Crater
1 Temple of the False God
1 Tranquil Thicket
1 Vitu-Ghazi, the City-Tree
1 Vivid Crag

1 Archangel
1 Avenger of Zendikar
1 Baloth Woodcrasher
1 Crater Hellion
1 Deadwood Treefolk
1 Drumhunter
1 Eternal Dragon
1 Gahiji, Honored One
1 Grazing Gladehart
1 Krosan Tusker
1 Krosan Warchief
1 Magus of the Arena
1 Mayael the Anima
1 Mold Shambler
1 Naya Soulbeast
1 Rakeclaw Gargantuan
1 Rampaging Baloths
1 Ravenous Baloth
1 Spellbreaker Behemoth
1 Spitebellows
1 Terra Ravager
1 Valley Rannet

1 Behemoth Sledge
1 Boros Charm
1 Cultivate
1 Curse of Chaos
1 Curse of Predation
1 Curse of the Forsaken
1 Darksteel Mutation
1 Druidic Satchel
1 Fiery Justice
1 Fireball
1 Fires of Yavimaya
1 From the Ashes
1 Harmonize
1 Hull Breach
1 Mystic Barrier
1 Naya Charm
1 One Dozen Eyes
1 Rain of Thorns
1 Restore
1 Savage Twister
1 Seer’s Sundial
1 Slice and Dice
1 Slice in Twain
1 Sol Ring
1 Spawning Grounds
1 Sprouting Vines
1 Street Spasm
1 Swiftfoot Boots
1 Tempt with Discovery
1 Tower of Fortunes
1 War Cadence
1 Warstorm Surge
1 Where Ancients Tread
1 Witch Hunt
1 Wrath of God

Two years later, the value is still expected to come mostly from the new cards. Rares like Where Ancients Tread, Magus of the Arena, Crater Hellion… If you’d asked EDH players in 2013 before this came out what they expected to be reprinted in a WRG deck, they would have said things like Knight of the Reliquary, Azusa, and Vigor.

Built from Scratch from 2014

1 Goblin Welder
1 Epochrasite
1 Myr Retriever
1 Myr Sire
1 Bottle Gnomes
1 Cathodion
1 Junk Diver
1 Palladium Myr
1 Pilgrim’s Eye
1 Tuktuk the Explorer
1 Dualcaster Mage
1 Feldon of the Third Path
1 Solemn Simulacrum
1 Flametongue Kavu
1 Beetleback Chief
1 Ingot Chewer
1 Steel Hellkite
1 Wurmcoil Engine
1 Spitebellows
1 Hoard-Smelter Dragon
1 Warmonger Hellkite
1 Myr Battlesphere
1 Pentavus
1 Tyrant’s Familiar
1 Bosh, Iron Golem
1 Bogardan Hellkite

1 Faithless Looting
1 Whipflare
1 Scrap Mastery
1 Incite Rebellion
1 Blasphemous Act
1 Impact Resonance
1 Chaos Warp
1 Volcanic Offering
1 Word of Seizing
1 Magmaquake
1 Starstorm

1 Everflowing Chalice
1 Panic Spellbomb
1 Sol Ring
1 Wayfarer’s Bauble
1 Fire Diamond
1 Ichor Wellspring
1 Liquimetal Coating
1 Mind Stone
1 Mycosynth Wellspring
1 Ruby Medallion
1 Swiftfoot Boots
1 Commander’s Sphere
1 Jalum Tome
1 Pristine Talisman
1 Unstable Obelisk
1 Trading Post
1 Caged Sun
1 Dreamstone Hedron
1 Loreseeker’s Stone
1 Spine of Ish Sah
1 Darksteel Citadel
1 Great Furnace

1 Bitter Feud

1 Arcane Lighthouse
1 Buried Ruin
1 Dormant Volcano
1 Flamekin Village
1 Forgotten Cave
1 Ghost Quarter
1 Phyrexia’s Core
1 Reliquary Tower
1 Smoldering Crater
1 Temple of the False God
29 Mountain

This is a best-case scenario for reprints, and the deck’s value was actually kind of absurd, to the point of depressing the prices of good, new cards, ironically. Instead of Dualcaster Mage crushing Wurmcoil Engine, look what happened.

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If you had asked people in 2014 what would have gone in a mono-red EDH deck and if you were charitable and told them it would be artifact-themed, they would have said stuff like Goblin Welder or Junk Diver or Metalworker or Bosh. I doubt they would have expected to get most of that list, plus Wurmcoil, plus Junk Diver, plus a silly planeswalker, plus Epochrasite.

We’re starting to see these decks, at least one or two of them per cycle, be pretty good. Is it really so ridiculous to think we could get a Pernicious Deed, Dack Fayden, Vindicate, Gisela, or… Wizards has crapped on Simic cards forever. What’s even the best Simic card? Prophet of Kruphix at $1? Zegana? Zegana, probably. Or Momir Vig. Still, why you gotta poop on Simic and make a ton of terrible cards and then like 10 good ones so we have to play the good ones and then people say, “Why does every Simic player always play Prophet of Kruphix?” and we’re like “BECAUSE WE $%^&ING HAVE TO!”

What are conceivable reprints for EDH decks in a universe where Wizards reprints Wurmcoil Engine? Will Wizards want to repeat a scenario where the reprints don’t get cheaper but they make new cards and old cards alike practically toilet paper?

So what do the enemy color pairings do, anyway? This wiki article talks about what each color pairing is good at and we can probably pick a few strong possibilites for a Wurmcoil-tier reprint and think about getting out of them or picking up cards that are not likely to be reprinted which could go in one of these deck. While Wurmcoil’s price didn’t go down a ton, it did make red, artifact-based decks appealing and the price is rebounding because people want to pick up every loose copy to play with.

So what are enemy-colored pairings all about? We’ll get as far as we can today and finish up next week. How’s that sound?

White / Black

Life Drain

Life drain is a great way for black/white to get people. However, a lot of those cards have been printed into the ground and/or were in Eternal Bargain, the deck with Oloro. That had a strong “life total changes matter” theme. Still, provided we do see something like that, there are some cards I’d expect in the deck.

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Exsanguinate is a $1 uncommon that will be trash forever if it’s in a decent EDH deck. If we see any life drain in the WB deck, I expect this to be in the mix. Death Grasp has been printed to absolute death and this is an older card that hasn’t seen a second printing despite being considered a staple for a while. This card is very good.

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This is a more powerful card, but it’s narrower. It’s more expensive for small amounts of mana, but once you start to really pump mana in, this does work. Too bad there is no money to be made or lost here.

Another Felidar Sovereign or Divinity of Pride reprinting seem unlikely, given how recently they were both reprinted. A life drain theme could give them upside, but I expect Felidar Sovereign to go up regardless, and again, Oloro’s deck makes me think it’s not super likely we’ll see this theme in an upcoming deck. Still, we need to investigate every lead.

In the unlikely event we do get a life drain theme, a card I expect to not be in the deck but get some real upside in price is this guy.

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Serra Ascendant was a mistake, as having a turn-one, one-mana Baneslayer is silly for EDH. I doubt Wizards would reprint this in EDH sealed product despite its price approaching $20. This card will continue to climb in price until reprinted. Do you think Wizards would put this in EDH sealed product? I don’t, either.

This seems pretty safe to me. Even if it  is reprinted, it could pull a Wurmcoil and bounce right back up—unless there’s value in the rest of the deck.

Exiling

WB sure is good at exiling stuff. Sometimes white brings it back, sometimes it doesn’t. Black just makes stuff disappear. This is a bit of a subtheme for white-black, but there aren’t a ton of great reprints possible. Do you think Vindicate will be in the deck? It’s possible that we see Unmake, Castigate, Merciless Eviction, etc.

Merciless Eviction is a great card for reprinting in this deck if we see this subtheme at all, which is too bad, because this was a card I liked long-term. It deals with a lot of stuff and its mana cost isn’t prohibitive in EDH the way it was, a bit, in Standard.

Angel of Despair has already gotten a Commander reprinting, and at $3 to $4, I think it could potentially get another nod. This was excluded from FTV Angels. What we could also see in its place is a card that has no reprintings.

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If Ashen Rider gets reprinted, boo. If this doesn’t get reprinted, though, we have an opportunity. It could be a while before this is considered for a reprinting, as WWBB makes it a little tough to jam in three- or four-color decks which means the best time to reprint this in an EDH product is now. If it isn’t reprinted, we will be very close to rotation and these will be at their floor. This card is busted. While there are ways other than an EDH product to reprint this, I think dodging a reprinting in Commander 2015 means this card is a must-buy. I’m going deep on these if they’re not included in the deck. They’ll be cheap, they’ll have dodged a very likely reprint opportunity, and they will still be ridiculous in EDH. Sure, it’s not an angel, but it’s also nuts.

I would like to think the white-black deck will avoid the obvious life draining theme, but only because Wizards just did that with Oloro. Instead, I imagine the list will get a little more creative, perhaps doing something with Teysa, Orzhov Scion and similar cards. I expect Teysa in the 99 with a brand new commander at the helm. If Darkest Hour isn’t in the deck, expect that to be a card people “discover” as more people build toward a deck like this. Lingering Souls, Twilight Shepherd, cards that grant persist or undying like Cauldron of Souls, and Mikaeus, the Unhallowed will be in demand or reprinted.

If Wizards disappoints me and goes back to a WB life drain strategy, I won’t be surprised, really, and I covered what to do given that eventuality. Vizkopa Guildmage, the Sanguine Bond/Exquisite Blood combo, and even cards like Tainted Sigil will be in high demand. I’ll talk more about those eventualities when we see spoilers.

Eyes Like Donuts

I’m getting near the point where your eyes glaze over, and I only got through my preamble and one color pairing. I expected to get a little farther today, but that is okay. Since we’re ahead of the curve, we can take our time and be thorough with this subject matter and really do our due diligence.

I have a little wiggle room to talk what we expect the “Wurmcoil” of the WB deck to potentially be. Now, Wizards could spread the value over a lot of cards that will go from $5 to $7 down to $2 to $4, or print a Containment Priest-tier card that will depress the rest of the cards in the deck. However, if this deck does have a reprint in WB that is $15 to $18 like Wurmcoil was, what do we think we could see?

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This is around the right price, but this seems kind of underwhelming in EDH. Sure, it’s very versatile, but I don’t know if you make most of the value of an EDH set end up in a card that could have its deck slot occupied by Mortify or Unmake and have the deck be roughly as good. Vindicate is $14 better than Mortify in Legacy. I’m not so sure it is in EDH.

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This seems likelier, paired with a $5-ish card, perhaps? This isn’t the same price point, but spreading that value over two cards may do more good overall, putting two staples in players’ hands instead of just one. Attrition, maybe? If we insist on looking at $15-ish cards, there are a few that are WB staples.

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Black Market is out of control and pretty good in a WB deck. If you’re sacrificing a lot of stuff to a creature like Teysa, blowing up a lot of permanents with removal, or just letting stuff die like it tends to in EDH, this card is dumb. There aren’t too many cards like this. Braid of Fire is another, that benefit from the removal of the mana burn rule. You’ve seen what pure EDH demand has done to this unfair card and a reprinting would be a nice relief valve for the price and give a few more players access. It synergizes with just about any WB strategy, also, rewarding you for sacrificing creatures or fueling a big Exsanguinate. This would be a good reprint.

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“This card is HOW MUCH?” –Non-EDH players.

Phyrexian Altar is a great choice, too. It fits well into a WB deck that emphasizes sacrificing, life-draining, or even both. It’s a card that more players would play if they could afford it, and Wizards could give it some sick new art depicting a newer hero than Tsabo. This card is pure EDH and the price reflects that reality.

Grab the Cushion

I think we can put a pin in it for this week. Next week, I’ll skip the preamble and launch right into it. We’ll see if we can’t take down two color combinations next week and two the week after. Seems like a good way to split it up to me.

What did I miss? What did I overstate? What do you hope to see in a white-black EDH deck? For those who don’t care about EDH, why? A poop rare like Black Market is now $18 and you’re off fighting over how many pennies you can make on Woodland Wanderer. Don’t be clowns—at least pay attention to what casuals are doing. Who would you rather trade with? That’s what I thought.

Until next week!

PROTRADER: Combo for Zendikar

By: Travis Allen

There’s something sort of lacking this time around, isn’t there? It’s like the collective Magic community came in with this set of expectations about what Battle for Zendikar should look like, and the set has mostly failed to meet those expectations.

Where the original Zendikar had cards like Lotus Cobra, which at the time was discussed as dethroning Tarmogoyf as the green two-drop, as well as what were exciting cards like Roil Elemental, Oracle of Mul Daya, Obsidian Fireheart, and Warren Instigator, the new Zendikar has a three-mana sorcery-speed Lightning Bolt. Many of the cards feel like an extra mana was tacked on to the casting cost.

Is this Wizards turning down the power level on Standard? Quite possibly. It’s a disappointing place to do it, though. I would have much preferred Khans of Tarkir, a brand-new setting, to be the plane that brought the tenor down a few pitches, rather than Zendikar, a plane remembered fondly as one of intense power levels and exciting cards.

On top of that, the Eldrazi have been a complete miss. While the original designs were certainly not flawlessly executed, our memory of them speaks to their resonance: they were weird, unfathomable, scary, and eye-poppingly powerful. Sure, there were cards like Dread Drone, but we’ve mostly forgotten about those. Instead, we remember the home runs. The big three god-legend mythic monsters, plus Eldrazi Conscription, All is Dust, Spawnsire of Ulamog, and the stellarly named It That Betrays. This time around we get… an X/X for X? Two 10/10s for 10? A 4/5 for 5 that comes with 3 scions? Void Winnower is amusing, I suppose.

Oblivion Sower and Ulamog, the Ceaseless Hunger are the only two that are remotely interesting. Sower eating cards off the top of your opponent’s library on cast and then using those cards to further your own board state is wholly Eldrazi in manner, but he is sadly the only one to do that. Wizards did a decent job with Ulamog. His cast trigger is even better than the last time around, and his attack trigger, while not as powerful as annihilator 4, is both more fair and more flavorful.

Multicolor Eldrazi are just an absolute mess of text, and totally ungrokable. Ingest is buried in text boxes, and I saw multiple people fail to notice that creatures had the keyword because there was just so much going on in these cards. Even if those creatures end up playing well, they’re so wordy without being powerful that they defy any sort of emotional connection. We’re forced to evaluate them by thinking about them, rather than feeling about them.

Whatever. I won’t rag on them anymore (today). What I’d like to focus on instead are the doors that BFZ opens for other cards, particularly combo pieces. The original Zendikar brought us Vampire Hexmage, which jumped Dark Depths from $1.50 to $50, dominated a season of Extended, made Gerry T a household name, and got the combo banned in Modern. Scapeshift, a tier-1.5 Modern deck,  was also enabled by Zendikar block with the printing of Valakut, the Molten Pinnacle. Jeskai Ascendancy combo was enabled by the eponymous card in Khans of Tarkir. Birthing Pod in New Phyrexia made multiple value cards suddenly Modern playable. Amulet of Vigor turned EDH staples like Karoo lands and Azusa, Lost but Seeking into boogeymen. Mirrodin block gave us… all of Affinity.

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Digging for Dollars: Battle for Zendikar

By: James Chillcott (@MTGCritic)

Battle for Zendikar is a weird set from a historical perspective, and quite likely a heavy piece of foreshadowing for how WOTC intends to market Magic: The Gathering for the foreseeable future. By inserting a truly lottery ticket-like upside to opening packs in the form of Zendikar Expeditions, Wizards of the Coast boosts set sales while keeping the cost of playing Standard lower. If it works out, and all signs point to the fact that it will, we can expect generally cheaper Standard decks paid for by our willingness to roll the dice on fancy foil goodies.

So what does this mean for those of us looking to make some money on BFZ?

Firstly, if you managed to get your hands on a case of BFZ at a reasonable cost, and you have both the time and outlets to crack it and move it while demand still exceeds supply (before mid-October, ideally), you have a decent shot at making most of your money back on the back of a couple of Expeditions lands and a double fistful of key mythics. This could potentially leave you with hundreds of cards to support your Standard and EDH decks at the cost of your valuable time.

Now, if instead you were hoping to find some tasty speculative buys that others are missing, your window of opportunity may have already passed. Many of the best cards in Battle for Zendikar (e.g., Undergrowth Champion) have already been identified, and it’s possible that too many are already priced for success for us to expect much in the way of short-term hidden gems. Remember, however, that you’re really going to see the greatest returns if you skip the armchair theorizing and buckle down to test the decks ahead of the curve. The combination of battle lands and fetch lands means that four- and five-color decks are very real options this fall, and as such, several cards are still being evaluated in an outdated context.

Here, presented in order of likely upside, are my picks for the cards in Battle for Zendikar most likely to reward timely speculation, with all target prices assumed to be possible during 2015 unless otherwise noted:

1. Drana, Liberator of Malakir

When I started writing this article 36 hours ago, this was far and away my best pick for a BFZ mythic about to take off like a rocket ship. Initially, Drana was available on pre-order for around $10, but as more people have started brewing and testing with this flying war machine, the price has started to push up, especially in the last 24 hours or so. The risk is consequently rising, and I believe that Drana needs to make the top eight at Pro Tour Battle for Zendikar to hold a price over $15.

That being said, this could easily turn out to be the Dragonlord Ojutai of BFZ, a powerhouse, must-answer four-of in Abzan Aggro, a Hardened Scales variant, or something entirely new. If it looks like the premier card in a tier-one Standard deck for the next few months, Drana could spike above $25, and make a playset or two a solid way to pay for dinner.  On the other hand, if Drana fails to prove herself early on, look for her to drop below $10 with the rest of the unplayed mythics and open up a more attractive entry point for potential greatness in a different metagame sometime before spring 2017. If you’re looking to get in now, however, move fast. Even as I type these words, copies are drying up and pushing the few remaining copies closer to $20, with not much meat left on the bone.

Now: $15
Target: $30+

2. Oblivion Sower

  

When a mythic is this far up the power curve and gets better in environments with fetch lands and delve cards, it’s worth at least considering getting in on the action. Oblivion Sower was one of the earliest mythics revealed from the set and a promising financial prospect. Then it became clear that the card was included in the associated Duel Deck for the set and we all backed off. The thing is, Polukranos was also a powerful midrange creature with a sweet ability included in a Duel Deck, and he experienced two spikes over $15 despite that fact. There also might be an Eldrazi or dragon (or both!) ramp deck that wants this guy to play mid-game defense and search up the lands to get the really big guys like Atarka and Ulamog onto the playing field. Again, this pretty much needs to be a three- or four-of in a major deck to have a chance at a spike, but you won’t find me surprised if it does.

Now: $5.50
Target: $10+

3. Retreat to Coralhelm (Foil)

  

In case you missed it, this card might be the next big thing in Modern, alongside the dashing Knight of the Reliquary. Ari Lax wrote an article about it yesterday, and essentially what it says is that both of these in play means having as much land and as big a knight as you want. It also allows for all sorts of toolbox shenanigans, including finding unique lands and making cards like Hangarback Walker and Jace, Vryn’s Prodigy even more powerful. Knight of the Reliquary has already jumped on the hype, moving from $5 to over $10 in the last couple of weeks. Foils of Retreat to Coralhelm are sold out on Star City Games at $8, and my guess is they will restock above $12. This doesn’t leave much to gain in the short term, but a few years of success could see this card above $20 like foils of Deceiver Exarch.

Now: $10-12
Target: $20 (long term hold)

4. Woodland Wanderer

If I had to point at the rare creature from BFZ that most benefits from a Standard format that can support four-color decks with ease, this would be it. Easy to cast as a 6/6 with pseudo-evasion that plays excellent defense, this guy makes Siege Rhino stay home and shrugs off burn spells. My testing in both Bring to Light and four-color Hardened Scales brews says he’s an unremarkable but always welcome role player that multiple decks may run as a four-of. That means he’s got a shot to be one of the few rares in the set to gain value rather than lose it.

Now: $4
Target: $8+

5. Emeria Sheppard (+foils)

You might need to hold onto these for a while to yield a decent return, but I’m finding it very hard to believe that a card this busted should be $1 in a world where I can use reanimation spells to put it into play and fetch lands to abuse it. First we need a reanimation spell worth casting, but still. At the very least, foils are solid long-term holds for Commander, especially if peak supply knocks them down into the $5 range. For now, I’m picking up 20 of these for $20 and adding them to the spec closet.

Now: $1 ($8 foil)
Target: $3-4 ($15+ foil)

6. Painful Truths

If we end up in a Standard format full of three- to five-color decks that all want to cast Siege Rhino, then I have a feeling this card will end up in high demand. Anytime you can cast it for full value and aren’t facing aggro pressure, you’ll be happy to have it, but it goes without saying that aggro often dominates this early in the season, so you may be able to snag a few copies around $1 before it finds a time to shine. Dig Through Time, Treasure Cruise, and Abzan Charm all rotate this spring, which would leave this card sitting pretty for a modest spike.

Now: $1.50
Target: $5

7. Bring to Light (foils)

There is in fact little doubt in my mind that a Bring to Light deck will make top eight of a major tournament this fall. The card is at minimum a way to play up to eight Siege Rhino, which is insane, and a deep toolbox besides. Still, Siege Rhino is arguably the best fall rare in Standard, has been all year, and still has trouble holding $4. As such, what I’m really wondering is whether Bring to Light is going to end up in Modern in some sort of value or combo deck. My gut says yes, and I’m looking to snag some copies under $15 at peak supply to follow through.

Side note: Siege Rhino foils, up as high as $20 on Modern play last winter, are now back around $8. This is a definite buy, folks, though you could risk waiting until rotation to get an even better deal.

Now: $16?
Target: $30+

Honorable Mentions:

  • Felidar Sovereign dropped from $10 to $1 on the reprint, but should easily recover to $3 or $4 in a few years. Seems like safe fuel for a future buylist order if you don’t have anywhere better to stash some cash.
  • Blight Herder isn’t a $1 card either. It’s seven power and eight toughness for five mana in any situation where your opponents are using delve, and the three little guys give you the option to ramp to eight mana the next turn or cast something for three right away, effectively making the 4/5 body cost two. That’s also four bodies to sacrifice to a Nantuko Husk, Bone Splinter fuel, and all sorts of things to be doing in EDH or Cube. If it finds a Standard home, it goes to $3 or $4 right away, and otherwise, it finds the same price point within a few years.
  • Part the Waterveil is a Time Walk variant and a mythic. Sometimes it makes a hasty creature you can attack with twice in its wake. It’s currently $2.50 and will almost certainly top $5 to $6 by 2018.
  • Crumble to Dust foils clearly have Modern applications and are currently around $7, with a solid shot of falling toward $5. It’s only an uncommon, but this could be a future $10 to $15 sideboard card in foil.
  • Bad puns aside, Void Winnower shuts down Siege Rhino, Dragonlord Dromoka, Dig Through Time, Treasure Cruise, Gideon, Jace, and well, half the format. It also has at least half of an evasion ability and can’t be blocked by tokens. What it doesn’t have is a graveyard recursion spell to help it make a splash. After all, if you’re going to nine mana, you might as well go to ten and cast Ulamog. As such, I suspect you are going to get a chance to nab this card below $4 pretty soon, and that might be a decent long-term hold if someone figures out how to put him to work.

Cards You Should Be Selling

  1. Expedition Lands

Be honest with yourself. You’re not going to be getting full playsets of these. They’re too expensive to play with, and the market has already fully priced these out to a level that is unlikely to be sustainable heading into peak supply in late October. In the long term, returns on the fetch lands especially may be reasonable, but cards this expensive are far less liquid than regular staples and you may find some sweet deals around the holiday season when folks are dumping them to pay for Christmas gifts. There’s also the fact that their rarity may be more like two per case rather than one per case, which if true, means they are twice as common as we thought. Sell into the hype and buy yourself something nice.

2. The Planeswalkers

Kiora is underwhelming in testing so far and Ob Nixilis is looking like a one- or two-of in a few decks, so I expect both of these cards to drop from current levels down towards $10 to $12. A reprint in the spring Clash Pack could further maul their value. Gideon, Ally of Zendikar looks like the real deal, but seeing as how he’s already closing in on $40, I’m happy to be unloading my prerelease copy into the hype looking to snag him later under $25 as necessary. Of course, if you’re planning on playing a full set next week, you might as well hang on to him, since he may win you enough games to pay for the difference.

3. Ruinous Path

It’s worth noting that Hero’s Downfall spiked to over $10 at one point, but the lack of instant speed really hurts in a format that is already missing good instant-speed removal on the early part of the curve. Even still, I’m betting against this holding $8 and recommend you trade out for better targets before the price starts to tumble.

4. Undergrowth Champion

This guy is looking pretty solid in my testing, but he’s not going to be a multi-deck role player. Get out immediately, and nab a playset once peak supply knocks this back closer to $10.

Magic Origins Update

In Digging for Dollars: Magic Origins, I called out the following specs as undervalued cards with some chance of financial success (shown with original and current pricing):

  1. Nissa, Vastwood Seer: $26 to $20 (-25%)
  2. Erebos’s Titan: $8.40 to $2  (-76%)
  3. Abbot of Keral Keep (Foil):  $13 to $20 (+53%)
  4. Evolutionary Leap (Foil):  $15 to $8 (-53%)
  5. Harbinger of the Tides (Foil):  $18 to $8 (-56%)
  6. Demonic Pact:  $3.75 to $3 (-20%)
  7. Animist’s Awakening: $10 to $6 (-40%)

So far, the only solid win from the list is Abbot of Keral Keep foils. I correctly identified that the card was Modern-playable and likely to rise on demonstrative play. As it turns out, the card is seeing play in both Grixis and Temur decks in Modern, including the innovative Temur Prowess deck recently played to a solid finish by Patrick Chapin. That being said, the card is still readily available around $18, which is a bit higher than my earlier entry point of $12 to $15, but still a very solid pickup. I’d recommend moving in on the card at this price if you haven’t already, as I still predict a future price over $30 on further Modern play.

Nissa is seeing play, but rarely as a four-of, and Jace has stolen a lot of her value, so she’s shaved a few dollars off instead of spiking. Of the other potential Standard winners, Erebos’s Titan and Demonic Pact have found fresh lows, and so far don’t seem to be showing up in any lists for this fall. That being said, they still have one more rotation cycle to come to the forefront, so lay your chips where your heart leads you. Erebos’s Titan especially works well with ingest and delve, so maybe there’s something there to be found.

The good news, however, is that Evolutionary Leap has yet to find a steady home in Modern and foils are down to $8, which is an entry point I find compelling. The card is too rich of a value engine with tokens and toolbox creatures to stay low forever, so I’m moving in on some more copies. Likewise, I’m a bit mystified as to how Harbinger of the Tides foils are down to $8 with it being a three- or four-of in Modern Merfolk, especially with that deck doing so well lately. Regardless, I’m down for a few more sets at that price.

The results of DFD: Origins, then, provide further proof that buying a full portfolio of long-shot lists like this is nearly always a bad strategy. Cards like Demonic Pact and Erebo’s Titan too often hinge on the emergence of a specific linear deck, whereas flexible and powerful cards like Snapcaster Mage and Abrupt Decay offer up multi-format appeal that can be tucked into a myriad of decks.

Huge Miss of the Last Set

   

Along with the rest of the MTG finance community, I completely missed the power inherent in a Merfolk Looter with a flexible upside when first exposed. Jace, Vryn’s Prodigy has since emerged as a viable player in both Modern and Legacy, as well as one of the top five cards in Standard. I recently called Jace foils out as a top buy, and indeed they have spiked to over $80 since then, earning me some solid profits on the copies I managed to nab before the spike.

So there you have it. Anything I missed that you’re on top of? Logic to kill one of the specs? Have at it. I’m not sensitive.

James Chillcott is the CEO of ShelfLife.net, The Future of Collecting, Senior Partner at Advoca, a designer, adventurer, toy fanatic and an avid Magic player and collector since 1994.

UNLOCKED: How to Start Your Own Cube Without Breaking the Bank

If you don’t have a player in your playgroup with a cube, you are missing out on what many feel is the absolute best format in Magic. Even if you’re not going to jump on the hype train of calling it the best, Cube is one of the most varied and customizable formats out there, allowing cube owners to design their own draft environments based on any criteria they want.

If you’re unaware, Cube basically breaks down to this: one players brings a pile of several hundred cards (the “cube”) and a group of players draft those cards, build decks, and play games. Most often, there is no more than one copy of each card, but some cube owners do break this rule from time to time. Cube is a simple concept, but by switching up the draft styles, card inclusions, and house rules with each draft, a playgroup can get a ton of varied play from a cube.

Delif's Cube

Putting together a cube is also a hell of a lot of fun. You’re reading an article on MTGPrice, so chances are that you enjoy trading, bargain, hunting, and buying cards at floor prices. Looking at some lists, it might be easy to get discouraged and think that you’ll need to spend thousands of dollars to get a cube into playable shape. On the contrary, you probably have enough cards in your collection right now to build a rudimentary cube and start playing straight away. The fun comes as you start looking through trade binders and bargain bins with an eye specifically targeted toward upgrades for your list.

But we’re getting ahead of ourselves. Let’s talk about getting started from scratch.

Getting Started from Scratch

I’ve built a cube from scratch twice in my life, and both times I used a 360-count binder so that I could visualize each section quickly. This is by no means necessary, but I found it helpful in the initial building stages to keep track of exactly how many more playable cards I needed.

A 360-card cube is small (the average size is probably 450 to 600, with the biggest going up to and above 720), but it is exactly enough cards to support eight players, and it can be easily expanded later, so it’s a great starting point.

As a cube builder, this will be your first major decision point: how do you want to break down your sections? The sections your may want to have in your cube include:

  • White cards
  • Blue cards
  • Black cards
  • Red Cards
  • Green cards
  • Two-color cards
  • Three-color cards
  • Artifacts and other colorless cards
  • Non-basic lands

My dream of a mono-blue cube aside, you probably want your sections to be roughly equal in size, if not exactly equal. A starting point might be:

  • 45 cards for each color (225 cards)
  • 4 cards for each two-color pair (40 cards)
  • 55 artifacts or colorless cards, or utility lands (55 cards)
  • 4 dual lands for each two-color pair (40 cards)

These numbers can be adjusted, of course, depending on how much you want to focus on multi- or mono-colored strategies, or push artifacts, or whatever. I’m just giving examples here. Cube is supposed to be about what you want.

Preferred Selection

If you’ve never played Cube before, you might not know which types of cards to include. In general, Cube is just like other Magic formats, meaning that the best inclusions are just plain, old good cards. However, if you want some more specific guidance, CubeTutor.com (which I will discuss a bit later) has a section called Average Cubes. These lists are generated by choosing the most popular cards from cubes in the Cube Tutor database.

Take a look at the average cube for a 360-card list. Any of these cards currently in your collection can probably go in your binder (unless you don’t want to play with them for whatever reason, which is fine). Be sure and count out the number of cards you have allocated to each section in your binder so that you don’t have to move things around later.

Once your binder is full, you’ve got a workable cube. But the fun has only just started.

Keeping a Record

Okay, the fun comes later. For now, we talk about record keeping. There are several reasons to keep an accurate list of the cards in your cube. These include:

  • When you want to make an update, having a list allows you to know exactly which cards are in the current build, making replacements easy.
  • Having an online link you can share with other players in advance will help people get an idea of your specific list.
  • If a card or two goes missing, you’ll be able to figure out which one(s).
  • You can easily compare your cube to others, making searching for upgrades easier.

As far as keeping a record, a Google spreadsheet is as good an option as any, but I personally use CubeTutor.com. Cube Tutor allows for easy customization and sharing of one’s cube list, and my favorite feature is the visual spoiler mode, which gives an at-a-glance view of the entire cube. It also tracks every change you make, so you can review the history of your cube’s updates over time. It’s a little more effort to update your list than just changing the text in a spreadsheet cell, but I find the benefits to be well worth it.

My First Tome

From Bad Cards to Awesome Ones

Chances are that you have some pretty bad cards in your initial list. That’s okay. The real joy of Cube is that it scales to the budget you have set aside for it. All-common or common-and-uncommon cubes exist, and starting back in 2013, Andrew Colman did a series for Brainstorm Brewery on building a cube for less than $200.

At the other end of the spectrum, some people choose to build their cubes up into their most valuable possessions, in a very literal sense. Between foils, alters, miscuts, Beta power, and all the other ways one might pimp out a list, there are players with cubes worth more than you or I make in a year.

That’s a fine aspiration if you’re into it. Personally, I get uneasy when other players handle my more valuable cards, and those are worth nowhere near what some top-tier cards are. But the great thing is that there’s no wrong way to do it. If you want to set a tiny budget, you can. If you want to make it your life’s work to build something worth more than your LGS’s entire inventory, that’s cool, too.

A Range of Options

The range of cards one can play in a cube is huge. When I’m building a deck or cube or just about anything in Magic, I like to start with the mana base, so let’s start there to give an example of the spectrum of cards one can choose to play.

There’s a good chance you have a number of these sitting around in draft chaff, and they are fine starting points for getting a cube underway:

Scoured Barrens Izzet Boilerworks Frontier Bivouac

If you’re going for a common-and-uncommon-only cube, these cycles are some of your best options. If you’re willing to include rare dual lands, though, there are lots of other choices.

Temple of Epiphany Brushland Drowned Catacomb

These cycles are all better than the above choices, and relatively inexpensive, too. Once you’re committed to optimizing your cube, though, there are three cycles that basically must be included in full:

Polluted Delta  Hallowed Fountain

Yes, as you might expect, fetch lands, dual lands, and shock lands are the best of the best dual lands for the Cube format. Who would have thought?

It doesn’t stop there if you don’t want it to, though.

Flooded Strand 

Be it insanely rare foils are black-bordered Beta versions, you can continue upgrading your cube long past the point where the cards included are optimized for play purposes. For the MTG financier looking for a place to put accrued card value, a cube is a great option and does wonders for focusing your trading efforts.

Alternate Approaches

Of course, like I said, I get uneasy with people handling my more expensive cards. The problem is that I want to play with the best cards Magic has to offer. What can we do to get less expensive versions of these cards?

The most obvious option to saving a little money is to buy cards in less-than-near-mint condition. Jace, the Mind Sculptor has a Fair Trade Price of $94.12 as of this writing, but there are moderately played copies available as low as $75 on TCGplayer. If you’re not planning to resell these cards, you don’t actually need NM versions, and if somebody damages, loses, or steals a non-NM version of a card, it at least mitigates your losses.

In some cases, gold-bordered cards are the way to go. Rishadan Port and Wasteland are fantastic non-basic lands included in most cubes, but they run around $100 and $70 respectively. Gold-bordered versions of these cards, however, cost me about $4 each on eBay.

In case you didn’t know, gold-bordered cards are ones that were printed in the World Championship deck series for a number of years. They had different card backs and were illegal for tournament play, but allowed players to have access to some of the top Standard decks each year. You can read up on the history of these decks and see the contents of each one here.

Wasteland and Rishadan Port were printed multiple times, which accounts for their relatively cheap gold-bordered versions. Less frequently printed cards from these decks, like Force of Will and Gaea’s Cradle, can run $20 and up. Still, they provide huge discounts on very expensive cards and can somewhat be considered “real” Magic cards.

Finally, we come to proxies. A couple months ago, Travis Allen wrote a great piece about the damage proxies can do to card values. I largely agree with Travis’s assertions (and I don’t proxy any cards in Commander, for example), but when it comes to Cube, proxies are virtually essential.

If I spent time, money, and effort working my way up to a Black Lotus, I’m not sure I would trust anyone to play with it under any circumstances. Everyone will feel differently on this, of course, but in general, I expect most of us would be fairly uncomfortable with a $4000 piece of cardboard floating around a table and being shuffled by someone who may or may not take reasonable care of it. Proxies are the only way I can feel comfortable playing with some of Magic‘s best cards in my cube, and so I have 20 to 30 of them in my list.

Based on how you feel about Travis’s article, your mileage may vary on the use of proxies. If you do use them, though, don’t just write card names on the back of bulk commons. Take the time to make or acquire proxies that actually look good. It will improve your cubing experience immensely.

Them’s the Basics

As a player, I love Cube and would rather play it than any other format. As a collector and trader, building a cube has been one of the most challenging, entertaining, and fun experiences in my MTG career. Chasing down just the right trade or bargain price for a card you’ve long been looking to add to your list feels great, and everyone should have the chance to experience it.

Actually, I take that back. If everyone builds a cube in your playgroup, then that means nobody’s cube is being played very frequently. So keep that fact in mind. If cubes abound in your area and you would be frustrated with the idea of building one but rarely getting the chance to play with it, you should probably not bother. But if nobody has a cube in your playgroup, it’s about time for you to change that.