Tag Archives: MTGPrice

PROTRADER: Cube Watch, Oath of the Gatewatch Edition

Greetings! We’ve got a sweet new set in Oath of the Gatewatch, and lots of potential cube cards to cover today, so let’s get right into it.

A couple quick notes: First, I’m saving everything with the new colorless mana symbol for the end, because that’s going to require some extra words. We’ll start with the traditional stuff. Second, while I might mention foils for commons and uncommons, my goal with my Cube articles is to keep costs down as much as possible, so the object here is not to find the cards that are going to go up the most, but to find the best time to buy the cards that we actually want to play with in our cubes. Got it? Let’s go.

Monocolored

Linvala, the Preserver

This is a powerful card, but I’m not sure it beats out cards like Sun Titan or Elesh Norn at the top of white’s curve in Cube. It’s definitely one to test, but I’m not convinced it will make anything but the most expansive lists.

As for its financial future, Standard could bring its price up in the short term, but there’s no way it sees play in any eternal competitive formats. It’s probably fine in Commander, but it doesn’t seem insane. While it could surprise us in the short term, this should be way less than its preorder price in the long term.

(Note: All TCGplayer mid prices cited in this article were pulled on the day of writing, January 15, 2016. They may have definitely changed since that date.)

TCGplayer mid: $7.49
Likelihood to get a cube slot: Medium-low
Verdict: Wait to buy

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Five Oath of the Gatewatch Cards to get Excited For

It’s that time again, and it doesn’t feel like it’s been that long since Battle for Zendikar, does it? Just yesterday, we were gushing about the new Eldrazi cards and going wild over Expeditions lands that were going to make us all rich.

Or maybe that was yesterday, and we were recording the Brainstorm Brewery set review (which you can find here) and getting excited about Oath of the Gatewatch. Either way.

The point is, this set looks poised to deliver in a way that Battle for Zendikar did not. While the BFZ draft format was fun (certainly better than Magic Origins), the set itself didn’t blow everyone away, thanks to a lack of objectively powerful cards and any new ground tread. Whatever the reasons for that—not wanting to upset Modern, creating a good Standard environment, late changes made to the set—there’s no doubt that Battle for Zendikar left plenty of people wanting.

And Oath of the Gatewatch delivered. The introduction of the “sixth color,” or in reality colorless mana, is a touchstone moment in Magic’s history, and we’re going to see the repercussions of it for years to come. Whether it’s with a return of Eldrazi or something else, or maybe just making colorless evergreen, Oath looks like it will forever change the future of Magic thanks to that step.

Oh, one more thing. The cards aren’t half bad, either. Let’s talk about a few of the most impactful.

Thought-Knot Seer

Thought-Knot Seer

This guy is actually nuts. It’s a mix of Brain Maggot meets Vendilion Clique, and this guy’s ability may just be better than them both. The reason Vendilion Clique is good is obviously tied to the 3/1 flying body, but there’s also the fact that unlike something like Brain Maggot—where what you take is something good and you’re guaranteeing them a good card back when it dies—Clique provides them with a random card from their deck, which the odds are is worse than the card you bottomed.

Thought-Knot Seer mixes both abilities to an even stronger configuration. Now you get to exile the card of your choice (relevant at times), but they actually have to do work to get a random card back! With V-Clique, when you take their removal spell, they have to find an answer to the faerie, but at least you’re “helping” them dig to it. With Thought-Knot Seer, they get no such help.

Pro players are excited about this card, and for good reason. I expect this to be a huge player in Standard, and while it’s certainly powerful enough to make it in Modern, the colorless requirement may hold it back some. At the very least, look for Tron to find a way to fit these into the sideboard for combo matchups.

Is $7 the right price? It’s hard to say. If the Pro Tour were Standard, I’d be happy to trade for them at that price. But it’s not, so its upside is limited in the short term. Let this get a little cheaper, then move in hard before rotation.

Linvala, the Preserver

Linvala

My castmates on Brainstorm Brewery and I disagreed heavily about this card. Frankly, I think they’re crazy to not see this as a bomb.

Linvala does something very few cards in Magic—and especially Standard—do well: help when you’re behind. Ugin is the shining example of this right now: no matter how far behind you are, he will always catch you up.

Linvala obviously isn’t as powerful as an eight-mana planeswalker, but she makes a huge impact. Imagine the following scenario, one I’m sure will occur before Linvala finishes her run in Standard: your red opponent has a few guys out and has wittled your life total down against your midrange or control deck. You’re starting to battle back, but you’re still in burn or burst range.

What answers everything possible? Linvala does. The life gain puts you out of burn range, the two bodies block, and the fact that you do get two bodies helps to guard against removal. It may not be the second coming of Thragtusk, but let’s remember that Thragtusk was pretty oppressive in Standard, so anything even approaching that is pretty darn good. And the great thing about Linvala is that if you’re ahead and she’s at her worst, then you’re already ahead! I see control decks making heavy use of Linvala before she’s done in Standard.

Financially, I think this will go lower before it goes higher. Standard right now is actually not a bad place for Linvala, but she still has a lot of competition. Again, I can’t stress how important the Modern Pro Tour is here, because it’s going to draw attention away from Standard. Let this angel hit $3 or $4, then move in hard.

Eldrazi Displacer

Eldrazi Displacer

I know everyone is psyched about this card, and for good reason. Not only is it just plain dumb with Siege Rhino, Jason Alt says it will reshape Commander as we know it. Obviously that’s a strong statement, but holy Heliod, this card does it all.

Still, it’s a rare in a set with Expeditions lands looming overhead, so I think this guy will be coming down from the $5 preorder tag, if only by a few dollars. If you want yours immediately, don’t feel bad paying this, but also don’t expect it to shoot up immediately. I love this as a long-term spec if it can avoid a reprint during its Standard run, but in that sense, you’ll have a few months before you want to pick them up.

Zendikar Resurgent

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You won’t find a better Commander long-term foil bet than this, assuming the foils land in a reasonable place. Sure, it’s no Mana Reflection, but Mana Reflection is a completely absurd card, and very expensive at that. Resurgent slots perfectly into Maelstrom Wanderer decks (a card that is on the precipice of exploding in price itself), and there are a ton of other decks besides that will want this thing.

I don’t see this thing making any waves in Standard, but that doesn’t matter with such a surefire Commander hit as this. I’ll have more guidance where we see where foils land, but for now I’d be interested in picking those up this weekend.

Bonus casual card callout: Call the Gatewatch. People love planeswalkers, and a few years from now you’re going to be happy you grabbed them for bulk.

World Breaker

World Breaker

I know the Eldrazi decks can only run so many ramp targets—and I haven’t even mentioned Kozilek—but World Breaker has that baby-Ulamog, the Ceaseless Hunger thing going for him, and the random reach ability is actually super relevant in the current Standard format.

Just like Oblivion Sower is a key card in the ramp mirrors I expect will become more and more of a thing now and after rotation, so too is World Breaker. Hitting their lands can be very key, and there’s actually a ton of relevant enchantments running around Standard right now thanks to Silkwrap and the new Oaths that are being printed. World Breaker isn’t going to set Standard on fire, but he is going to see play, and at $3 on a mythic from a set that will only be here a few short months—and not even get a Pro Tour to show it off—I like picking this guy up this weekend.


I know I’ve only touched on a few cards here, and there are plenty more I’m excited about (Matter Reshaper, get in my Karador deck already), but I wanted to touch on the ones I find most intriguing, and in some cases worthy of picking up, heading into the prerelease.

Until next week, may your teammates always support you!

 

Thanks for reading,

Corbin Hosler

@Chosler88 on Twitter/Twitch/YouTube

PROTRADER: Modern Season Is Upon Us

The Modern hype is here and it’s very much for real. I am embarrassed for even momentarily suggesting Modern may be hitting a plateau as far as interest is concerned. Last week I went as far as to use wishy washy language surrounding my prediction for how Modern cards would perform come 2016. Clearly, Modern season is going to offer up significant opportunity. And with record breaking Star City Open attendance in Cincinnati this weekend (1,022 participants) it’s clear there’s more growth ahead.

All that said, it’s really interesting to see which cards have already began ascent and which have remained stagnant. Even with some metagame evolution, a large portion of the mainstays of Modern should still be relevant – Affinity, Tron, Splinter Twin, Infect, etc. Yet when I review the top movers so far in 2016, I’m seeing almost all the growth thus far occurring with Eldrazi cards, presumably due to the current block.

Eye of Ugin

Despite being narrow in scope, I believe the data out there is strong enough to conclude Modern will once again be a lucrative format to speculate on. But the train is already leaving the station – in fact, it’s already nearing its final destination on stuff like Eye of Ugin and Eldrazi Temple. With that in mind, I’m going to look to a couple ideas that are still worth pursuing as the Modern hype rapidly approaches its peak for the first half of 2016.

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Six Things to Expect from Magic in 2016

Yeah, I know, list-style articles are a bit clickbaity. That said, there’s a ton to cover as we head into 2016, and with so many other authors writing great pieces wrapping up 2015, this feels like the best way to lay the groundwork for a big year for Magic.

The year of 2015 wasn’t bad, exactly, but it certainly didn’t continue the momentum of previous years. In many ways, this was expected. You can keep up monstrous growth year-over-year forever, and with the power level on sets being cut back—which I’m a fan of in terms of what it means for the game’s sustainability—it’s not exactly easy to push Magic sets these days. That leads to gimmicks like Expeditions (a fun set), but it also doesn’t sell sets forever the way Snapcaster Mage, Delver of Secrets, and Liliana of the Veil do. It’s not a huge surprise, then, that the numbers so far this year haven’t lived up to years past.

That means 2016 has to, if not increase, at least sustain where Magic is at. Shadows over Innistrad seems like a great way to do that, and we’ll see how the rest goes. On that note, let’s begin.

The Rise of the Colorless (Eldrazi)

Whether it’s Standard, where Eldrazi ramp was already a deck and figures to be greatly helped by Oath of the Gatewatch, or Modern, where decks built around exiling graveyards for Blight Herder and Oblivion Sower are taking off, Eldrazi are everywhere these days.

There’s no reason to expect that to change anytime soon. Eldrazi are going to be a force in Standard until rotation, and possibly even more of one after. I think we can look forward to at least nine more months of Eldrazi in Standard, and possibly 15 before Battle for Zendikar and Oath of the Gatewatch leave the scene. The biggest beneficiary to this is Ulamog, the Ceaseless Hunger, who is up from $13 to $16 and shows no signs of slowing down, but the big guy is bringing along plenty in his wake. Awakening Zone, for instance, has been on absolute if predictable tear (I’m proud of how well the community here on MTGPrice got out ahead of that one), and now Eldrazi Temple and Eye of Ugin are joining the fray (Edit: apparently these have spiked hard in the last two days. These will settle much higher than they were pre-spike, but the current inflated prices won’t hold, especially on Eye of Ugin).

Looking forward, I don’t think it’s unreasonable to expect Ulamog to top out around $30 if Eldrazi Ramp becomes top-tier, and Sanctum of Ugin and Shrine of the Forsaken Gods won’t stay bulk long. More long-term, From Beyond is a surefire bet for future gains.

From Beyond

The Summer 2016 Specialty Release Will Be Multiplayer-Focused

Let’s take a brief walk through history.

2009: Planechase

2010: Archenemy

2011: Commander

2012: Planechase 2012

2013: Modern Masters

2014: Conspiracy

2015: Modern Masters 2015

The Modern Masters sets throw it off over the past few years, but if you look back at the release history, it’s pretty clear that Wizards highly values a multiplayer-centric release during the summer. The annual Commander decks have taken some pressure off of this trend and made room for Modern reprints, but I have to believe that 2016 takes us back to multiplayer land.

My prediction? Archenemy 2. The inclusion of surge and other multiplayer-centric cards in Oath of the Gatewatch is not a coincidence, and I don’t believe that Matt Tabak’s seemingly random reference to the archenemy in this article is, either.

Archenemy 2016. Maybe.

The Price of Standard Will Fall

We know that it already is, as the price of Gideon falls and everything else evens out after the post-Battle for Zendikar spike. But while Jace will remain expensive, the other reason for an expensive 2015 Standard season—fetch lands—will rotate. Say what you want about WOTC’s design decisions over the past few years, but rarely have we seen a single dominant deck. Even Mono-Black Devotion, hated during its run in Standard, wasn’t the only deck to see success, just as Dark Jeskai isn’t the only deck doing so today. Of course, there’s another argument to be made that Modern-focused reprints (Thoughtseize, fetch lands) do Bad Things™ to Standard, but that’s a topic for another day.

Once fetch lands rotate, people won’t be able to put together whatever four colors they feel like playing, and that means more dissemination of the strongest cards in the format. When Shadows over Innistrad releases, I expect the two poles to be Jace decks and Ulamog decks. The difference between then and now is that neither deck will be running $200 in fetch lands just because it can. That should lead to a less-expensive Standard, and while it may not be low enough to satisfy everyone, it will be a step up from what we saw in the second half of 2015.

Emrakul Awaits on Innistrad

Fair warning: I’m not a flavor expert. But I do know storytelling, and it certainly seems like the Eldrazi are too all-encompassing to go away anytime soon. With Kozilek rising up to join Ulamog (RIP Lorthos), it certainly seems like the coalition to drive the Eldrazi off of Zendikar won’t be anything more than a stopgap. I don’t see our planeswalker buddies “killing” the Eldrazi in any way, and even if they do manage to force them off Zendikar, I doubt these monsters are gone forever. As Magic builds toward a coming blockbuster movie in the next few years, it makes sense for Wizards to keep the Eldrazi around—and notice that we haven’t heard from Emrakul in a while.

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Furthermore, there’s speculation that Shadows over Innistrad is a reference to Shadows over Innsmouth, a Lovecraftian story that has Cthulhu—the baddest Eldrazi this side of the Multiverse—as its villain. I wouldn’t put it past Wizards to title the set after the novella on purpose, and have Emrakul fill the role of said shadow.

A Major Shakeup to the Modern Banlist

The announcement of the Stoneforge Mystic Grand Prix promo is the biggest giveaway here, if you want to read it that way. Personally, I could see it going either way. It wouldn’t shock me to see it included just as a “good promo” even if it wasn’t legal in Modern, thanks to its Legacy playability.

On the other hand, these cryptic words from the announcement article would seem to indicate otherwise: “I wonder how many promo Batterskulls we’ll see next to these new promo Mystics by springtime next year…” The ellipses was included in the original, and it’s no secret that Wizard likes to shake up the banlist before a Pro Tour. I think it’s probably better than 50-50 that Mystic sees an unban before Pro Tour Oath of the Gatewatch in February, and to answer Mike’s question about how many Batterskulls we’ll see: a lot.

Magic Will Gain Increased Acceptance as an eSport

This is a larger-picture issue, but one that is important to me and worth talking about. I work full-time in Magic, from managing the content on this website to working event coverage for Wizards. I also shoutcast League of Legends and other games regionally, and follow eSports as a whole pretty closely.

For those of you who may not know, eSports is blowing up. League is the largest video game in the world and is being injected with tons of money from venture capitalists right now. It’s sending salaries skyrocketing and quickly driving it toward the “only the big businesses can thrive.” Heroes of the Storm was on ESPN. CS:GO is getting a weekly league aired on TBS in 2016.

The field is, as a whole, going nuts right now. And there’s little reason to believe it will stop. With an incredibly young audience demographic right now, the money isn’t quite there yet. But as these people grow up watching competitive gaming instead of football or basketball, they’re going to retain those loyalties and preferences into adulthood. Ten years from now more, and more 30-year-olds will be watching videogames on TV, and the advertising money is going to truly start flowing.

Magic is doing its best to not be left behind. While video coverage won’t be as frequent in 2016, many people have characterized it as taking a step back to take a step up, and I hope that will be true. Magic may not be as visually exciting as some other games, but it has all the major attributes of other successful eSports, and the Pro Tour scene features both high-level play and a number of intriguing personalities. Viewership on Twitch has grown by leaps and bounds over the last few years—both in professional play and streaming—and I have high hopes for the digital and professional future of Magic. The 2016 year will be a key one for the game’s growth, because eSports are no longer a thing of the future: they’re a thing of the now, and Magic needs to continue to grow in this regard.


A bit over my word limit this week, but there you go! This year was a big one for me personally, and as I enter my first full year working full-time in Magic—and with my first kid on the way in May—I have big hopes for 2016.

See you on the other side.

 

Thanks for reading,

Corbin Hosler

@Chosler88 on Twitter/Twitch/YouTube