Grinder Finance – Building on a Budget & Eldritch Moon

*Ding ding ding* It’s all over folks.  I bring to you, the back to back StarCityGames.com Open series champion, Boros Humans!  While this deck has been piloted both times by the Boss of aggro himself, Tom Ross, it is clear it’s a contender to win any large tournament.  I’m going to go out on a limb and assume that Tom Ross doesn’t build decks with a shoestring budget and his card choices are just because they are the best.

Boros Humans is the best competitive deck to play on a budget

The entire main deck of Boros humans costs approximately the same amount as a playset of Archangel Avacyn.  When was the last time you could spend $100 on a main deck that has won two SCG Opens?  In fact if you wanted to skimp early on Gideon, Ally of Zendikar and Secure the Wastes you can build the whole sideboard for less than $13.  This deck is an insane amount of power for how cheap the cards are.

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It’s future proof

The main deck only contains 11 rares that will rotate in the fall.  Kytheon, Knight of the White Orchid, and Battlefield Forge are the only causalities and it’s unlikely to really cause that big of a drop off in the deck.  We’ve already seen strong green and blue human strategies that can pick up some of the slack of the rotating cards when Kaladesh comes out.  It’s important when you have a small budget to spend on Magic to pick a deck that the majority isn’t rotating soon.  That makes it a lot harder to keep up with the game when you need to buy a new deck every 6 months.

Starting Small

Don’t have $200 to drop on a new deck right now?  No problem.  You can buy the bulk of the commons and uncommons for a few bucks and focus on the chase rares as you can.  I’d strong recommend getting the Shadows over Innistrad rares first because those are the best investments long term.  When building decks that are not “quite” to spec it’s always best to get the newest cards as they will last you the longest.  Thalia’s Lieutenant, Always Watching, and Declaration in Stone are all your army of 2/1’s really need to rattle off a few big wins.  Getting them earlier will greatly increase your win percentage at local tournaments.

Eldritch Moon

We got some spoilers yesterday, let’s talk about them.

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13 mana 13/13 on the plane known for it’s love/hate relationship with 13? Triskaidekaphobia indeed.  Ok let’s break down this card to see it’s financial relevance.  Currently in Standard there are 7 card types (Enchantment, Planeswalker, Creature, Artifact, Land, Instant, and Sorcery) so best case scenario this will cost 6.  The power and toughness alone makes it a bargain at 6 mana but more likely it will cost 8 to 10 mana.  Still not bad for a 13/13 creature with Flying and Trample.

The next important thing to realize is protection from Instants is especially good at keeping it alive for your opponent’s Mind Slavered turn.  Many people have pointed out that Stasis Snare gets a lot better because it is an answer that you can play at instant speed that is not actually an instant.  At three card types in your graveyard, Emrakul becomes a lot like Ulamog in terms of stabilizing and winning the game.  She’s larger and flies and has the potential to cost less mana but has more trouble killing permanents that can’t kill themselves or aren’t creatures.  She kills similarly fast (two attacks) to Ulamog and has some build in protection (Protection from instants).  I’m not honestly sure which is better.

If you’re trying to kill someone with damage (say with a Nahiri) then the 13/13 flying trample is obviously much better than a 10/10 indestructible.  All I can say at this point is it’s not clear cut which is better.

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So this is the new Spawnsire of Ulamog?  It’s rather lackluster and will likely end up a bulk rare.  The only thing I will mention is that this wish is not templated like the other wishes from Judgement or Future Sight.  The older Wishes were originally able to pull cards from exile because it was called the “removed from the game” pile at the time.  This card functions the same way as those cards used to.  It will allow you to coax Emrakul out from a Stasis Snare or bring an Ulamog back that had been exiled by Nahiri.

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Ulrich is a really interesting card.  It’s the new Huntmaster of the Fells in a way.  It rewards deck building that can flip the card back and forth.  Ulrich naturally synergizes with instant speed cards (like Collected Company and Moonlight Hunt) as well as cards that can find a use for your mana that isn’t casting spells (like Duskwatch Recruiter and Eldrazi Displacer).  This sounds like he could be a good fit for a more aggressive Collected Company style deck but it’s hard to top Reflector Mage’s power level.  We need to see more cards from Eldritch Moon but there is definitely potential for him to be a Standard power house.  I’m also cautiously optimistic in his ability to combo with Commune with Lava.  It allows you to pass the turn to flip him and then cast 2 or more spells on your next turn to flip him back.  But again, it’s really hard to make any real predictions until we’ve seen more than 3 cards.

PROTRADER: EMA and the Legacy Renaissance

This week I’m focusing on one seemingly simple question: “did it hit bottom yet?”

To me, this question holds the power to dramatically impact whether or not an investment you make in a card will be profitable and on what timeline.  In particular, I’m going to ask this question about two different groups of cards: Eternal Masters cards and Modern cards.  These both come to mind because they have both dropped measurably on their own respective timelines, and this is beginning to make for attractive entry points.

But a premature purchase could have dire consequences.  I remember vividly my poorly executed bet on Scavenging Ooze, which had presumably “bottomed” shortly after its reprint in a core set.  I went fairly deep, using Star City Games’ aggressive buy price as my backup plan in case the bet didn’t pay off.  Not only did the bet fail – SCG also dropped their buy price, leaving me with a couple dozen Oozes with no profitable out on the horizon.

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Now two years later, Scavenging Ooze still hasn’t recovered from its initial post-launch drop.  I don’t want to re-live this again, hence why I’m taking the question of a card’s bottom very seriously.  Let’s have a look at some data and see what we can conclude.

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BFZ and OGW pickups

Last week I looked at stuff I liked as we head into the home stretch of this set of three blocks.

This week, I want to look at Battle for Zendikar and Oath of the Gatewatch, since we are at the halfway point for those sets. They will rotate out of Standard in about nine months, a schedule I don’t think I’m used to yet.

Ob Nixilis Reignited ($8): I have always loved this set of abilities. Draw a card, kill a creature, grind out a win with the ultimate. It’s seeing light amounts of play and that bodes well. People are aware of the card, and while it’s not a four-of, it’s an important inclusion in superfriends decks that want to jam planeswalker after planeswalker.

I can see this spiking to $15 if a list makes good use of it, and if GW tokens takes a big hit at rotation this should do well. Also on my radar is that if there’s a new Tamiyo coming in Eldritch Moon, then that’s one more option for an Esper control deck. Jace, Ob, Sorin, Gideon…that’s a powerful lineup and there’s no mass planeswalker removal.

Ulamog, the Ceaseless Hunger ($14): there are not many decks in Standard making use of this card, but he is definitely the newest tech in big-mana Tron and Ramp decks in Modern.

Even if he gets exiled somehow, casting Ulamog is a three-for-one guaranteed. Getting rid of two problems right now is also why this version of Ulamog is likely better than the original when it comes to Commander and Cube. It lacks the anti-reanimation clause of the Gyre but the 20 card exile is terrifying too. Seeing this get to $20 before the end of the year seems like a given, and $25 would be possible too.

From Beyond ($0.80): I love this as a long-term hold. This is several abilities all in one, all of which are useful. It’s a free 1/1 each turn. It’s a source of mana acceleration. It can even tutor for something big that you want to go find. This has great potential as a long-term casual hold, and you can get them at near-bulk prices.

Bring to Light ($0.81/$5.50 foil/$10 prerelease): I’m listing the foil prices here because the casual demand for this is much higher than the Standard/Modern demand. Normally, I’d expect to see this as about a $3 foil, as in the cases of Akoum Firebird or Shrine of the Forsaken Gods. The price is much more than that, and especially the prerelease foil, which is a real outlier. I like the card as a very flexible sorcery, with the potential to get very good in Modern. It’s also got a lot of potential as a casual card with a very low buy-in, and you can go after foils if you’re feeling it.

Thought-Knot Seer ($7), Reality Smasher ($4): So these Eldrazi and some others (one moment) have come down from their incredible showing at the Pro Tour, so good they got Eye of Ugin banned in Modern. They are so good so fast that they brought Simian Spirit Guide along for the ride, and they have really come down in price. These are small-set rares, and as I’m going to talk about next week, the Eldrazi are starting to be a menace in Legacy.

Eldrazi Mimic ($1), Matter Reshaper ($2): These are seeing less play than the two above, but when you’re going all-in on the colorless threats, they are incredible. Both of these are low-cost to get now and represent great profit going forward.

Eldrazi Displacer ($4.50): This card is one of the best flicker effects we’ve seen in some time. It’s good for you, allowing re-use of your own abilities. It’s bad for them, tapping blockers. It was a four-of in the winning Death and Taxes deck last weekend at an SCG Classic event. It’s for real. It’s also too cheap for the amount of play it’s going to see as we get farther and farther away from opening packs with these in them.

Linvala, the Preserver ($3.50): This is everything a control deck desires. She can gain you life and require two cards to deal with. She reminds me a lot of Timely Reinforcements, though not as easy to cast. She’s a small-set mythic, though, and we have a year for her to get used effectively. A caveat, though: as a legendary creature, she’s unlikely to be run as a four-of.
Goblin Dark-Dwellers ($3): With every spell that gets printed, this card gets better. What really makes it terrifying is the variety of threats that can be presented. Removal spells, discard spells, reanimation spells, you name it, all on a creature of decent size. I would love to see this played alongside Blightning, for instance, but Kolaghan’s Command is awesome too.

Whatchu’ Be Knowing ‘Bout a Wedge?

Speculation is sometimes indistinguishable from guessing. We don’t know exactly what’s going to happen so we try to make educated guesses based on data and go from there and it usually pays dividends. Other times, we get a hot tip and have enough time to act before everyone else and we get paid out. Other times, we think we’re on to something and end up writing a bunch of articles about the two-color decks in Commander 2016 because we take what MaRo says a little too seriously sometimes. What are the alternatives? Buying re-actively? That doesn’t work in our favor. When someone else makes a card spike or we are behind the curve and some new event changes prices, all we do by buying at that point is enrich someone else and run the risk of holding copies we can’t move.

Since we’re never going to benefit by buying re-actively (seriously, stay away from spikes like this) we need to buy pro-actively. For reference, this is not a $5 card. This already spiked once when they first released Laboratory Maniac. It’s been 5 years since then. The card has gone back down and hasn’t done dick since, yet the internet is full of people saying “ZOMG IT COMBOZ WITH LABRATORY MANNIAC” and buying copies. Since this is a second spike, it’s going to be harder than the first time but ultimately, unless this is predicated on a leaked card from Commander 2016 that only certain people got a sneak peak at, this isn’t going to do anything. Yes, it is good in Zedruu. It was just as good in Zedruu last week when it was a dollar. Stop being a goddamn sheep.

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So since it’s easy to identify cards that are a bad buy because you’d be buying re-actively and not pro-actively, what are some cards we should look at while we still have time?

I am going to take a second crack at the whole “What does the color wheel tell us about what could be in Commander 2016?”

This Time Will Be Different

Look, I was super wrong about Commander 2016 being two-color decks and that’s hilarious. A few people said “Why are you doing this so early?” and I always responded “It’s never too early” and I guess I was right because it looks like those articles helped you get a jump on Commander 2017.  Now that we know that Commander 2016 is going to be four-color decks, what can the wiki articles tell us?

There isn’t one. Uh oh.

How do we figure out what these four-color wedges even do? It’s almost easier to talk about what they don’t do because they’re basically everything but missing one color. So maybe the WUBR wedge is good at everything except mana ramp, fat creatures and regrowth effects? That’s stupid and unhelpful.

Could we try and combine a bunch of the Shards of Alara or Khans of Tarkir wedges? Again, I don’t think so. Is the WUBR wedge really good at artifacts, powering creatures with instants, attacking with warriors, etc? There has to be a way we can glean something. Without any guidance from the color wheel or previous wedges and with the whole “eliminate one color and remove the things it does well” prospect being almost as unhelpful as saying “the new cards can do anything.” I’m not about that life, so I’m going to suggest something pretty unorthodox. I’m going to look at the one four-color wiki we do have.

This one right here.

“You’re Insane”

Maybe? But maybe, just maybe, we’ll hit on something that looks strong, actionable and makes logical sense. After all, the people designing this set probably felt as clueless and overwhelmed when they first started trying to construct this set, right? They had just as little to go on as we do, and while they had a lot of smart people at WotC to bounce their ideas off of, including the people who initially designed the game and made the color wheel what it is today, I think we can take a crack at it. Besides, the color wheel basically was what it was when they first printed Nephilim, right? Granted, both sets of three-color wedges came after Ravnica, but I think that didn’t change that much. I think looking at each Nephilim and its abilities should tell us something. 

Yore-Tiller

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We’re not off to a good start. Like, at all.

I kind of tend to doubt the new commander will be exactly like this. But what can we glean that can teach us what it might be like? Putting stuff into play feels white and black, giving it haste feels red, what does blue have to do with any of this? The only thing about this that feels blue is paying four mana for a 2/2 creature.

Still, a lot of people seem to think the Nephilim will be in the deck, so the deck will likely be set up to benefit from having it in there, otherwise what’s the point?

So I looked at like a dozen decks that use this card (house rules) as their commander and basically all they agree on is Ashen Rider and Snapcaster Mage, 50% of which I agree with. If you’re going to play blue, play Snapcaster at all times, clearly. Buying him back gives you additional value, but getting him back with Yore-Tiller feels underwhelming since he’s so small. I like other cards with that effect. Here are some cards that could get a second look specifically in a deck that does things like Yore-Tiller is doing and is set up to benefit from having Yore-Tiller in the deck.

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This has decent reprint risk and will never be above bulk if it’s reprinted, but if it isn’t, I think we have a winner. I like Diluvian Primordial, also, but milling people with this guy could be killer. No one wants to try and cast this beast of card because it would be pretty tough to try, but if we’re reanimating him, suddenly he looks manageable. He could be Diluvian Primordial number 2 in a deck that doesn’t like to summon stuff.

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This card is sure taking its time, huh? Goody, more time for me to trade for these. I’m not going hard because of the reprint risk, but I think this is a great card and I like it a lot in EDH and it would be killer in a reanimator deck.

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You want a big, fat yard? Since there aren’t as many reanimator decks that use blue compared to other color combinations, this is a relatively-overlooked card, used more often to mill you out so you can win with Laboratory Maniac. Still, if you have blue in your reanimator deck, like I expect the WUBR deck to be (at least as a subtheme) this is a good enabler. At mythic it has a little more upside than rares in Innistrad played the same amount and if this gets a nudge, we could see the price go up to remind us that it’s been 5 years since Innistrad was out. That’s a long time for a mythic that has seen play in combo decks.

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This little guy sure is creeping up, isn’t he? Don’t expect that to stop. I think this has relatively-low reprint risk coupled with a strong ability coupled with some potential upside from a Yore-Tiller type of deck. I think this is a pretty strong card, and at a $3-$5 buy-in, it’s going to be pretty hard to get soaked on this one. I think you just watch this creep up and sweat a reprint a bit, but not too much. This is a low priority reprint in terms of price and there aren’t too many things that they will do that will want this ability in the deck with it. I think you can wait to make sure this isn’t in the deck and then move in, but it pays to pay attention to this card.

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So apparently this effect is basically mono-black and the other colors in Yore-Tiller are along for the ride? I think this has decent reprint risk in a world where it’s not on the reserved list, which means that people might stumble across it when trying to tune their precon and be forced to buy this since it can’t be reprinted which could give it upside. The card is basically stagnant right now, and with white and blue letting you blink the the creature and therefore keep it, you could get quite a bit of value from something. Corpse Dance a Snapcaster, blink it, keep it. Cast a ton of spells, find a way to kill Snapcaster or target something else. I like this card and being on the RL means it’s only going to climb if it gets more play. It’s severely underplayed now, appearing in just 312 decks on EDHREC, but it’s not currently played in decks that are equipped to blink the creature and keep it, and this unique color combination is a game-changer for this particular card.

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Maybe not. But maybe. Saccing the creatures isn’t much of an impediment if you can keep getting them back, and getting multiple attacks with Yore-Tiller can give you enough dudes to keep swinging for a long time. This is an old bulk rare that is about to get a second look, provided it doesn’t also get a second printing.

Glint-Eye Nephilim

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I think it’s more obvious what kind of deck could be built with this combination. If you’re looking at “on-hit” triggers, it makes sense that we could be dealing with giving creatures unblockability, shadow, etc. UB and UG have both done this sort of thing and perhaps and enchantment could grant all of your creatures the same ability Glint-Eye has or something crazy like that. If that sounds too good, remember it would likely cost UBRG, so maybe it wouldn’t be too good after all.

Not only is it easier to see how they would construct a deck that vibed with what this card is up to, it’s pretty easy to see which cards would be good with that deck and aren’t super likely to be in the precon.

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Cards like this make me wish I’d given a crap about EDH earlier. This is going to keep going up until they reprint it. I used to get these in bulk, but those days are long gone. This is EDH gold and players know it.

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Even if this isn’t the exact card we want, we’re on to something, here.

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I don’t know if this card is quite the one we’re looking for, but here’s hoping this gets reprinted in something soon. This card is too expensive for what it is. Planechase stuff sure is pricey sometimes!

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This is a card that does a lot of work in a deck like this. Skipped over for a reprint in the Golgari Commander 2015 deck, I don’t know if it’s more likely to be in the Commander 2016 decks. This probably just goes up another few bucks when it’s not reprinted for at least another year. Although, Conspiracy is an OK place to jam this, so it might get a printing this year after all. Still, if the UBRG deck is anything like the Nephilim it’s colored like, this card will do work.

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This is a card that does a lot of work if we’re trying to load up on unblockable dudes and hit them. The FTV foil is terrible but the printing brought the Portal, Three Kingdoms version down to like 13 bucks.

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I can explain this card being under $5 by pointing out this was in a Planechase deck. I can’t explain the foil only being $6. That makes no sense to me. The multiplier shouldn’t be below 2x on a card this good in EDH. If you’re hitting them unblockably with big creatures, this is dumb. Its price is the only thing more dumb. Sure, you’ll want a ton of swords like Vengeance, Body and Mind and War and Peace, but, come on. Quietus Spike is so good in EDH. Here’s hoping the prevalence of lifegain coupled with the new trend toward sneaky combat makes this quietus spike in price.

I should have said up front this would be a two-parter. These almost always are when we need to cover 5 different wedges. Join me next week and use the comment section to express your gratitude for me not turning this into a five-parter, something I feel I would have been justified in doing. Until next time!

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY