Category Archives: ProTrader

UNLOCKED PROTRADER: Modern Flaws

Sometimes things just line up perfectly. If you read my article last week (of course you did, you never skip an installment!), then you may have picked up on some anti-Modern sentiment (or, at least, pro-Extended). We are going to get into some of the nuts and bolts stuff further along, but the gist of the argument is this: Modern is not necessarily the miraculous catch-all that Wizards imagined when the format was created.

Even from a purely financial perspective, there are a lot of things to not like about it. We got a great example of why last weekend when Collected Slivers made a surprise top eight appearance in SCG’s Modern Open. You know what? Let’s just get started, and you’ll figure it out as we go (or just smile and nod every now and then, and maybe say something like, “Hmm, interesting,” or, “That’s one interpretation.” This approach will also get you through any art gallery showing or non-French wine tasting1).

 

Wizards and Fan Engagement

One of the reasons why Magic is such an enjoyable hobby is because the producers of the game are so actively involved with the consumers. While social media has now made direct fan engagement easier for any companies to do (even though so many of them are bad at it), Wizards has consistently valued fan reactions, responses, and requests.

Heck, the fact that we are getting foil full-art(ish) fetch lands and shock lands in Standard-legal boosters seems to suggest that Wizards has gotten pretty good at parsing through our feedback, even though I would have never in a million years expected the company to do something like this. Yet another way that Wizards engages the community has been by hiring professional Magic players (and some contest winners) into its ranks.

I say all of this to make the point that when Modern was announced as a format, it was to strong fan applause—the demand for it had begun months earlier, and all players were waiting for was WOTC’s blessing. Wizards knew what the fans wanted and gave it to them, but that doesn’t mean what the fans wanted was what was best for them.

Destructive Urge

Modern Background

Modern came largely out of the smoldering ashes of Extended, a format that had neither stability nor a large fan base. Extended was, for most of its life, “the last seven years,” meaning that it was much deeper than Standard, but still rotated annually. The last year or so of Extended events reduced the format to the last four years’ worth of sets, which gave the format notably less depth, and at a time when depth was needed the most.

Extended was also considered a “PTQ format” in the sense that people would only play it when they were “required to,” which was only during Extended PTQ season (January to April). In fact, the appeal of Extended was so low that most players would sell off their decks when the PTQ season ended, just because they knew the cards would be worthless for the next eight months. I personally liked seven-year Extended, and I even tried out (the current) four-year Extended back in January. I really liked it!

If Modern was just a response to the complaints about Extended, things would probably be a little better—but there is more. Modern was created in 2011, which coincided with the surge in popularity of Legacy. Legacy, prior to the Zendikar Boom2, wasn’t even a PTQ format like Extended. It was closer to how Vintage is regarded today, in that it got a few weekends a year where people outside of the format’s hotspots watched and said, “That’s kind of neat!” and then forgot about it a week later.

The crucial reason why Modern doesn’t rotate is because it took the role of spiritual successor to Legacy, removing the prohibitive barrier of card scarcity (hahahahahahahahaha) but keeping cards in the format indefinitely (besides stuff like banning, which is fair). Unlike Extended in any of its forms, if you love Affinity or Tron, you can play it in Modern ostensibly forever, even though Urza’s Tower hasn’t been reprinted in (just) over a decade, and Magic‘s development team was literally too scared to bring Affinity back in Scars.

Terror

Modern Supply Issues

AUTHOR’S NOTE: The following point will be illustrated using MS Paint. I am not an artist. Okay, now pretend I’m saying the next part in a cool Neil DeGrasse-Tyson voice. *clears throat*.

Modern Graph

If we look at the first highly scientific graph that I have provided, you will see the growth of Magic represented as a cone. As it moves forward in time (up), the supply expands to meet growing demand (width). Although in actuality Magic‘s past growth would not be a perfect cone (growth expanded more rapidly in some years than others), the nature of the game’s expansion can still be represented this way.

In Legacy, the floor of the format is the game’s literal starting point in 1993; in Modern, it’s the purple line representing 2003. The reason why many Legacy staples are so expensive is that as you get closer to the bottom of the cone, the supply is constricting, which forces the price to rise as compensation.

Modern, in attempting to be the “new Legacy,” is raising that bottom to a wider point in the cone, but it is still significantly narrower than the top (which is going to happen at any point, unless the player population takes a significant and sustained downturn to the point of throttling print-runs).

Rotating formats like Standard and Extended have a floor, but it moves as the graph grows. Something more like this:

extended graph

One of the important factors that gets overlooked for Modern is that it doesn’t filter out outdated design philosophies. Part of the reason why I mentioned Affinity and Urzatron lands earlier are because neither currently fit development’s standards for Magic design. In any iteration of Extended, Urza’s Tower would be nothing more than an antiquity. In Modern, the cycle is a pillar of the environment. This is great if you are a dedicated Tron player, but boxes out room for other archetypes featuring newer cards because they can’t compete. This is a form of stagnation that prevents other decks from competing because they are primarily “worse” versions of cards deemed too good for current design philosophies3.

Burnout

Modern Fears

The fear with Modern, unlike Legacy, is that any card can be reprinted at any time (assuming the reprint fits the development philosophy of the product its going in). This means that as cards drift closer to the floor of the format, and their price begins to rise, they can immediately get wiped out.

For example, the price on Smash to Smithereens got smashed (to smithereens!) when it was reprinted twice this calendar year, and it will take years for it to recover, if it ever does. More frequently, you will see cards that exist solely near the floor of the format that don’t fit current development standards spike because of their use in one narrow archetype. The most recent example is Sedge Sliver, a card that only exists because Magic was so briefly unpopular that design wanted to make a card that riffed on a rare from Alpha that most people don’t even remember4. It is highly unlikely that we see a Sedge Sliver reprint any time soon, which means that the new price ($10!) is likely going to take a while to go down, but how much actual demand now exists for the card?

While a static floor allows these “opportunities” to occur, they highlight a larger flaw with the format: in order for players to be competitive, they have to have access to cards at various points in the cone. As the cone continues to ascend and widen, that narrower bottom becomes more inaccessible, and can actively hurt demand for newer cards. If you tell newer players that they can play in a deeper, more enriched format with their existing cards, that is exciting—and probably helps drive interest in selling/trading older cards. But if their current cards can’t compete in the larger format, what then?

Let’s look at it this way: I would feel comfortable playing my current Abzan Aggro list in a field that includes some Standard lists from the past couple of years. At the very least, my losses would probably feel close enough that I would want to buy some new cards and try again. If I played Abzan Aggro in a format that includes things like Tron and Affinity, I’d be more likely to just ignore that format and keep playing Standard. This is the reason why it is so difficult to cultivate a Modern community if you don’t live in one already, and especially if you don’t have a majority of players with collections going back several years.

Reki, the History of Kamigawa

The Modern Point

The point of the article is this: I don’t feel comfortable being a “Modern” guy anymore, at least in terms of keeping staples in stock. The format is continuing to grow in the sense that it is popular online amongst the very vocal, very visible minority of Magic players, but it is an unstable place to park Magic capital long-term.

It’s also not very fun to play, largely for the reasons I spelled out above. I think a lot of players love the idea of the Modern format more than they love it in practice, and I think that there are some serious developmental issues that need to be addressed. The problem there is that because cards in the format don’t naturally expire, the only solution here is banning (which has an associated public relations cost that WOTC does not like).

It isn’t impossible to imagine a future format that serves as bridge between Standard and Modern (there is, after all, more time between now and Mirrodin than between Mirrodin and Alpha). While that format would be more prone to becoming “just” a PTQ Format the way old Extended did, it would also provide a real opportunity for cards with larger print runs to service the growing Magic population better than Modern does. If the format was successful as a year-long player, it would mean less of a hit in prices at rotation, and longer sustained prices. It would also be easier to bridge Standard players into the new format, since the older cards in the format would be more liquid and available.

Liquify

I am not holding out hope for a radical format change, or trying to advocate that people should stop playing Modern if it is something they enjoy. I just want to articulate some of the very real issues with the format, and caution people who think that it is a safe place to “invest.” And again, it’s not fun.

That’s all for this week, although I really want to encourage you to leave your feedback this week. I think this is another one of those articles where a discussion is going to lead to more analysis than I could provide on my own, and it helps prevent me from being the only voice on this topic. I hope that you feel interested enough to leave your thoughts below, and I will check in over the course of the week.

…Except when the Jags are on. BECAUSE FOOTBALL IS BACK!!!!

Best,

Ross

1 See, only my premium readers get this quality life advice!

2 You’ve heard my spiel on this already, but thanks for clicking on the footnote! If you aren’t familiar with the Zendikar Boom, read my first article here on MTGPrice (linked above in the article).

3 It’s important to remember that this is why they originally banned Wild Nacatl.

4 I’ve always loved Sedge Troll. And the crazy thing is, Sedge Sliver wasn’t the only tribute to it in this block!

PROTRADER: Tribal Trials

By: Travis Allen

Last week, I began my article by discussing the PAX spoiler show that had happened over the weekend, hosted by Wil Wheaton and Ashly Burch. I used descriptive language, partly because my goal was to be evocative in describing the broadcast, and partly because my finance content doesn’t typically allow for that style of writing. The result was a divisive article for sure, with more comments than any other article I’ve published here at MTGPrice. I’ve read all your feedback both here and on Twitter, and I thank everyone who took the time to tell me how they felt, whether you told me that you hated it or loved it. Even among those who disliked what I wrote, there was a remarkably low volume of personal attacks, an event akin to February 29th.

I would like to take this opportunity to remind my readers that at no point have I ever called myself a journalist. Neither myself or any of the other writers here can be considered journalists when writing for this website. Journalists gather and share news, typically with little analysis or value judgments. Here at MTGPrice, that is the opposite of our goal. Yes, we gather and share news, but the reason people pay for a subscription here is exactly because of the analysis and judgment we provide regarding that news. Each of us is an individual person provided with a platform to share our perspectives on a topic. We are bound together through a URL, not by editorial control or a unified message. That’s why this is the MTGPrice Blog, not the MTGPrice News Blotter or the Fox News MTG Finance Zone.

Dry recitation of data with colorless analysis may get the point across, but it doesn’t endear readers to authors. Each week, my goal is to put myself into the work. As you read my weekly article, my hope is that you hear my voice in the words and recognize my style as distinct from others. This personal touch is why readers come to enjoy specific writers. When you read Jonathan Medina’s articles on SCG years ago, you could definitely hear his voice in the words. Jason Alt carries that same heavy fingerprint today. You would be hard pressed to read one of Jason’s articles and not recognize it as his work, a quality I admire and respect. Sharing my personal experiences and opinions on events we all partake in together is my way of sharing myself with each of you every week. Even if you don’t necessarily agree with my perspective on an issue, you come to recognize me as a person within those words.

What I wrote last week was an addendum to my already full-length article. The free side was my impression of a performance; the paid content was all about the lands that were spoiled. If you are not a ProTrader member, please recognize that what you read was not a fair representation of the Magic content contained within. There were another 2,000 words regarding the news of the weekend. If you’re a ProTrader member, please recognize that I provided you with a content-packed article, and that my preface did not in any way subtract from the volume of words you expect. I hope that everyone recognizes that each half of my article last week was just that: a half, distinct from the other.

Thank you all for reading. I appreciate all the feedback. What’s say we get on with the Magic now, shall we?

Sitting down to write this, it’s the middle of round 15 at the SCG Modern Open, and there’s some definite spice in this weekend’s brew. A Slivers deck is in 14th place after having apparently taken a game loss in round one due to tardiness and having ended up short a Sedge Sliver. That a slivers deck is doing that well, even saddled with an early loss, is remarkable. Long have many of us wondered about four- and five-color tribal decks in Modern. After Mana Confluence showed up, Sam Black (and many others) spent some time brainstorming a Modern humans list. Not much came of it, but it was clear that the archetype was close. Not quite there, but close. Around the same time, there were some efforts to brew a sliver deck as well, though that ended up in the same graveyard as the humans list.

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expensive cards

ProTrader: Magic doesn’t have to be expensive.

PROTRADER: Boating Expedition – A Course Correction

I had hoped Battle for Zendikar spoilers would give me a clear signal this week. We got a lot of cool cards spoiled, but nothing really sticks out, and I think we need to avoid a repeat of last week. I used a card I’m not excited about reanimating to frame a discussion about reanimation cards, which felt forced to me and resulted in an article a lot of you weren’t super happy with the entire way through. I mean, granted, there were good points about cards like Debtors’ Knell, but in general, you’re not reanimating fatties in EDH as much as you are cycling value creatures. You don’t want a full yard, begging to get Bojuka Bogged or Tormod’s Crypted. You want to keep bringing back Karmic Guide and Eternal Witness like a cheater. I didn’t like writing or reading the comments on my last article.

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expensive cards

ProTrader: Magic doesn’t have to be expensive.

PROTRADER: What to Expect When You’re Expeditioning

The one thing that stinks about my articles going up on Friday is that a lot of Magic‘s news cycle typically happens on weekends (since that’s when all of the meaningful tournaments happen), with the news dumps occurring on Monday. The reason why this article isn’t all about the Expedition lands is because you’ve probably spent the last four days reading articles about them. Because we really haven’t learned too much about them between PAX and my writing this, I don’t have too much to offer that you haven’t heard already, which stinks because I need pageviews to feed my family it’s a really interesting topic to discuss.

All I can say right now is that while I remain convinced that most players should look at these as free gift cards for your local game store (rather than “now I need three more Steam Vents like this?!”), I will very likely fall incredibly hard for the eventual Verdant Catacombs and Overgrown Tomb copies, and attempt to get a set of each. In fact, you should probably just send me yours. Please? I NEED THEM.

Today is going to be one of those days where we hit a bunch of different topics at once, because this is probably our last chance until after BFZ releases. It will be a delightful mix of finance insight, tournament results (!), and mirth.

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expensive cards

ProTrader: Magic doesn’t have to be expensive.