PROTRADER: Battle for Zendikar Set Review – Colorless and Multicolor

We have a lot to get to today. There is one really quick point that I want to make about this set as a whole, that I think a lot of people have been glossing over. Remember when Theros was spoiled and everyone thought it looked weak? People said the same thing about Dragons of Tarkir.

Both of those sets (and I predict most, if not all, future sets) were more about interaction and complexity on the battlefield, not the stack. That means that it is harder to evaluate them in a vacuum (which is what we do before the set is available to play with), which hopefully means longer windows for players to get in on cards before they take off. It happened with cards like Sphinx’s Revelation, Boros Reckoner, Hangarback Walker, Abbot of Keral Keep, and Collected Company, so there is certainly hope. Anyway, I just wanted to make that point nice and clear.

Oh, and one more big thing. I just want to say at the top that this set is going to be opened in potentially record-breaking numbers. This lowers the ceilings of rares considerably, and means that your long-term targets may take significantly longer to hit. There are still opportunities for cards like Abrupt Decay (from RTR, the last set with this type of hype), but look at how much play it takes to get to a card of that level.

Let’s start with true colorless cards, and then tack on the few artifacts and close with multicolor. We will hit all the rares and mythics, skip the pointless-for-us commons, and then also touch on any cards that I have really funny jokes for (uncommons are on a case-by-case basis). There will just be one “foils of Note” section at the bottom.

The rest of this content is only visible to ProTrader members.

To learn how ProTrader can benefit YOU, click here to watch our short video.

expensive cards

ProTrader: Magic doesn’t have to be expensive.

PROTRADER: Everything I Care About for EDH in Battle for Zendikar

I’m diverging from my typical weekly boat pun format where I talk about how a card from a new set is going to cause old cards to go up. I’ll probably be back to my old tricks soon. Today, though, let’s look at the new set and see if anything is going to get pushed up.

The rest of this content is only visible to ProTrader members.

To learn how ProTrader can benefit YOU, click here to watch our short video.

expensive cards

ProTrader: Magic doesn’t have to be expensive.

Worth the Rarity?

By: Cliff Daigle

So if you’ve been reading things from MTGPrice about the doom and gloom of Battle for Zendikar. You might think this is the worst set ever. Such low power, such cheap cards due to Expeditions, such a waste of time.

I don’t agree.

I feel that there are going to be some cards which will go up during their time in Standard. It’s not going to be the same sort of price graph as other cards, because sets now have 18 months in the format, not 24. Here’s perhaps the best example from the last couple of years, our best-case scenario: Hero’s Downfall.

Capture

This was a rare from the most-opened set ever, at the time. There are a lot of things to love about this graph, especially the two spikes. One was at the beginning propelling it to $17 as this card is discovered to be good enough to warrant play as a four-of in any black deck, and one was about a year later, a spike to about $12, as Abzan became the most popular deck in the format.

I don’t think any of Battle for Zendikar has this level of immediate appeal, at least not in the rares. Downfall is fast and universal, and is an excellent card to have alongside Thoughtseize. Having Downfall in your deck means that you can really sculpt what threats you don’t mind your opponent having when you cast an early Thoughtseize, and the two hold hands very well.

The second spike is the most intriguing to me. A year later, after a rotation and some new cards, there was a new surge of interest in the card. I want to think about that. I want to have a few copies of cards that are good enough to see an increase from $1 to $5, give or take.

Here are the cards I think could follow this path, and increase when the next block (or the one after) comes out:

 

Brutal Expulsion – As others have noted, it’s a darn shame that this doesn’t work with Pyromancer’s Goggles. It would possibly be too good at that point, though. It’s a weird combination of Remand and Cryptic Command, cards that have seen a lot of play, and when this gets cheap I’ll be looking to get my copies.

 

March from the Tomb – Eight mana’s worth of allies is a wonderful number, especially with haste and lifelink as options for my allies. This seems like a great way to win games out of nowhere, and come back from board wipes easily. Of note is that changelings will work very well with this card in Commander, making foils a very intriguing target.

 

Noyan Dar, Roil Shaper – For every Ponder, a land becomes a 3/3 haste, or that same land gets an extra three counters. This is another one with combo potential, and it will certainly be a cheap pickup soon.

 

Painful Truths – Others have discussed this in more detail, but three mana to draw three and lose three life is a pretty good deal. I won’t expect big things out of it, but I’m also not looking to spend too much on it.

 

Planar Outburst – I feel pretty good about this, especially when End Hostilities rotates out. Wrathing plus getting a creature is a pretty good deal, just ask anyone who’s played Martial Coup. It’ll never be a super expensive card, but the potential for growth is there.

 

Ruinous Path – Yes, I know it’s not Downfall. It’s a sorcery. It’s been established that it is worse than Downfall. That doesn’t mean it’s not among the best of the options. Removal is getting worse, as you’ve likely noticed. Wizards doesn’t want unconditional two-mana removal, unless perhaps it’s two colors. It would be stronger as an instant but I think this will be the best you can do.

 

Scatter to the Winds – I can’t give credit because I don’t remember who it is that said in a control deck, you don’t want cards that only win. You want cards that will keep you at parity, and then eventually pull ahead and win. Ashiok, Nightmare Weaver is one example, as it’ll get you a blocker or two and eventually pull too far ahead, all from one card. This is another example. It’s a counterspell at the new cost for such, 1UU, but late game when you’re both playing off the top it’s an answer AND it’s a new threat. I think this has potential in a longer-term scenario.

 

Wasteland Strangler – I don’t think we have all the tools to trigger this consistently on turn three yet. I think that the new set will give us one or two ways to do that and then this becomes phenomenal. Imagine this alongside a Thoughtseize variant, albeit one that doesn’t suck. Perhaps that says more about how overpowered Thoughtseize is? I don’t like having to rely on one- or two-drop creatures to Ingest in order to power this up, but there’s going to be people who try.

 

A bonus: Beastcaller Savant (Foil)

I don’t know what the combo will be. I really don’t. But I think that a hasty mana creature in Modern has real potential. I will be looking to pick up a few foils cheap.


 

Brainstorm Brewery Battle for Zendikar Set Review

 

Brainstorm Brewery #163- Battle for Zendikar Set Review

 

Battle for Zendikar Set Review

 

Contact Us!

Brainstorm Brewery Website – E-mail – Twitter Facebook RSS iTunes Stitcher

Ryan Bushard – E-mail – Twitter Facebook

Corbin Hosler – E-mail – Twitter Facebook MTGPrice

Jason E Alt – E-mail – Twitter FacebookMTGPrice

Marcel White – E-mail – Twitter

 

MAGIC: THE GATHERING FINANCE ARTICLES AND COMMUNITY